MASC Prototype

The  was an ability available to Infiltrators of the Nanite Systems Operatives. It was unlocked through purchase with Campaign Standing in Sanctuary, after the completion of A Job Well Done during the Shattered Warpgate campaign.

When activated, the MASC system cloaked the user. However, unlike normal cloaking devices, MASC did not use a typical energy meter and instead functioned on an overshield which absorbed up to 100 damage. Activating the ability did not drain any energy, nor did the shield decay over time.

If the overshield was broken the system immediately deactivated, uncloaking the user, and a 13 second cooldown was incurred before the user could cloak again. If the user was damaged but the overshield was not broken the cloak held as normal until deactivated, however it had to be recharged to full to be activated again. While the abilities' energy was full, it could be activated and deactivated at will with no cooldown and no maximum duration.

Despite the abilities' potential to be used for an infinite duration, the MASC prototype did not impose any restrictions on the user, as the comparable Stalker Cloaking does. Users of the MASC system were able to equip primary weapons as normal, and the cloak otherwise functioned identically to any other, clearing spots, playing an audio cue upon cloak/uncloak, and preventing the usage of any equipment while active.

History

 * November 20, 2020 Update (Eight Years of War)
 * Added to the game as a reward for the Biological Warfare event.
 * January 15th, 2021
 * Rendered unacquirable with the end of Chapter 2 of the Shattered Warpgate campaign.
 * May 5th, 2021
 * Once again acquirable, through purchase with Campaign Standing in Sanctuary after the completion of A Job Well Done.
 * July 1, 2021 Update (_Integration)
 * No longer available with the end of the Shattered Warpgate campaign.