User:DrkStlkr3/Infiltrator Point Guard

NC Infiltrator Master CQC Point Guard
This loadout is both a combination and a bit different than the other Infiltrator Loadouts. It's for detecting enemy Infantry and defending an important point, such as base security Terminals and/or Generators.

Minimum Recommended Requirements
Below are the minimum recommended requirements for this loadout to be effective...

Weapon Optics and Attachments
I don't recommend playing this loadout until you have purchased the below...

Submachine Guns
For most CQC (Close-Quarter Combat) situations, you'll need to purchase an SMG (Submachine Guns, such as the AF-4 Cyclone, Blitz GD-10, or NS-7 PDW), with the following Weapon Optics and Attachments... 

Sidearms
The Hunter QCX with the following Weapon Optics and Attachments... 

Tactics
Hacking enemy Terminals and Phalanx Turrets is less of a priority with this loadout, but could still prove to be very useful. Instead, this loadout focuses more on defending an important point, such as a base's security terminal and/or Generator (whether it be capturing an enemy's base, or defending your own base).

Deploy a Motion Spotter near an important point, such as at a base's security terminals or Generator. Fire your Hunter QCX with Detect Bolts near other possible entry points (such as above doorways) to detect enemy Infantry. Don't forget to deploy a couple of Anti-Personnel Explosives near doorways and/or other possible entry points into the building. This will clue the enemy that you're nearby, but may give you enough time to escape and find another safe hiding spot (if needed).

Directives
Focus achieving these Directives below...

Infiltrator Directives

 * Recon Ribbons
 * Kills
 * SMG Kills
 * Scout Rifle Kills

Force Recon Directives

 * Spotter Ribbon
 * Knife
 * Deployable Destruction

Objective Directives

 * Facility Defenses
 * Point Control Ribbon
 * Facility Captures

Weapon Directives

 * Submachine Guns > AF-4 Cyclone, Blitz GD-10, or NS-7 PDW