March 5, 2014 Patch

All PlanetSide 2 servers will be unavailable beginning at 6:00 AM (3:00 PM CET) for a brief update.

The notes in parentheses are additional information from your Community Manager and may not be representative of the intent of it's preceding patch note.

Camo Grant

 * In an effort to make amends to those affected by an incomplete fix to the missing camo patterns, we are granting the players who went one week without their camos a specific free camo item. This grant will occur later on Wednesday, March 5th. This camo is exclusive to those players for the time being and eventually be purchasable by everyone in the Depot. In the meantime, please enjoy your exclusive camo and thank you from the whole team for your patience while we sorted this complex operation out.

Player Studio Items

 * Blast Shield Cockpit Glass
 * Flying Menace Cockpit Glass
 * Scheduled items for the month – you’ll see them in Coming Soon!

Depot Items

 * Galaxy intakes are back in the Depot... for real this time! (No intakes back).

Nano-Armor Cloak Balance

 * The Infiltrator Nano-Armor cloak cert line has been adjusted so that it isn't as penalizing at the lower ranks when compared to the Hunter and Stalker cloaks.
 * Cloak duration for ranks 1-4 have has been increased by 0.5 seconds each
 * Rank 1 cloak regeneration from empty is now 13 seconds, down from the previous value of 15 seconds. All cert ranks now increase the regen rate by 0.5 seconds
 * The final rank of the Nano-Armor cert line remains the same as before
 * The Nano-Armor cloak now resists direct hits from the below in addition to infantry small arms. (This does not prevent any mocking you may receive from taking direct hits).
 * Aircraft machine guns (ESF nose guns)
 * Armor Piercing Chain Guns (Tank Buster, Shedder)
 * Anti-aircraft machine guns
 * Flak direct hits
 * Vehicle secondary machine guns
 * Nano-Armor Cloak no longer stacks with Nanoweave armor

Bug Fixes

 * Fixed certain attachments on the NS-30 Vandal having incorrect cert costs. They are now consistent with the other weapons.
 * 1x and 2x reflex sight lowered to 30 certs
 * Forward grip and and flashlight increased to 100 certs
 * Heavy Assault Resist Shield and Nanoweave now properly resist Aircraft Machine Gun resist type.
 * Spotting your own engineer turret will no longer offer it ammo.
 * Galaxy intakes will now tint appropriately for your empire when a camo is applied.
 * Your dead body will now always be a skull and crossbones icon on the map.
 * You can once again preview weapons in the Depot as just weapon without your pesky character model being in the way.
 * The icon for the zebra camo is now a better representation of the camo’s pattern.
 * Reduced verts on various scopes to increase performance.
 * Minimap compass heading is now accurate