Talk:Implants/@comment-89.201.187.90-20160218075247/@comment-86.173.226.18-20160416043144

The "unfair advantage" you get from these isn't very big or noticeable and are mostly negated be things like; direct fire fights (i.e. about 90% of this game), time (they have them now, everyone will also have them later) and the simple fact that the time they are most usefull is in the time between fights (see my first reason).

One of the most (in my opinion) usefull of the lot, the healing boost, doesn't work when being shot at even though it never stops draining energy.