Night Vision Scope

Night Vision Scopes are a range of 1x magnification (/ or 6x magnification) scopes that, while the user is looking through them, show the world infrared, highlighting infantry and vehicles alike while providing high contrast outlines on nearby objects.

Night vision scopes, typically referred to as IRNV or Infrared Night Vision, allow users to see infantry and vehicles a lot easier than they typically would be able to, by highlighting them in an incredibly vivid yellow-white colour. However, in exchange, the sight reduces enemies simply to their silhouettes, forcing users to rely solely on the markers over allies head to identify friendlies from foes.

In addition to highlighting infantry and vehicles at all times, IRNV optics also allow the user to see through any smoke effects as if they simply did not exist, such as those created by Smoke Grenades or an Underbarrel Smoke Launcher. On the flip side of this, IRNV optics fully prevent the user from seeing any cloaked targets, regardless of the source or strength of their cloak, with those players only showing up whenever they shimmer thanks to being shot.

The final sight-related disadvantage of IRNV optics are that they heavily reduce the maximum distance to which the user can see. Whereas players can typically see out as far as their render range at any other time, IRNV optics cause targets to begin to fade to a darker colour within approximately 50 meters, with a dark haze quickly overtaking anything further out than around 100 meters. For the higher magnification IRNV scopes, these ranges are roughly 100 meters and 200 meters.

One minor effect of note is that the user's own tracers and muzzle flash will not appear in the sight. Finally, due to their increased size in comparison to typical Reflex Sights, IRNV optics take 100ms longer to pull up to the user's eye.

As with all other attachments, if any instance of this attachment is purchased with Daybreak Cash it will still only be available for the specific weapon it was unlocked for, however it will be available on other characters who can use that same weapon.

TSO Optics
TSO-series night vision scopes are only available on 'Trident' series weaponry, such as the MG-S1 Jackal and MG-A1 Arbalest.

RNGTEK Optics
RNGTEK night vision scopes are only available on Modular Gauss Rifle variants, such as the MGR-S1 Gladius and MGR-A1 Vanquisher.

Corona Optics
Corona night vision scopes are only available on Vanu Esamir's Corona series of weaponry, such as the VE-S Canis and VE-A Lacerta.

HS/NV Scope
Nanite Systems' HS/NV Scope is available on the vast majority of primary weaponry, including those developed by the three empires.

DV6 (6x)
The Deep Vision night vision scope is only available on select Nanite Systems weaponry, currently limited to the NS-30 Tranquility and NSX Daimyo. The weapon's cert purchase option is replaced with an A7 purchase option on the Tranquility, requiring to purchase.

Raycast IRNV
The Raycast IRNV is currently only available on the PSA-02 Diamondback.

Groomer IR
The Groomer IR is currently only available on the NS-66 Punisher.

V-IR
The V-IR is available to Endeavor primary weapons from the Eighth Anniversary Bundle.

O3-6 IR (6x)
The O3-6 IR scope is only available on select weapons available to Nanite Systems Operatives, currently limited to the ADVX // Mako.

Besides magnification, this scope is visually identical to the O3-10 (10x) and O3-12 (12x), although they do not share the same infrared capabilities as the O3-6 IR (6x).

History

 * August 15, 2018 Update
 * Sway removed from all 1x IRNV optics.