MAX Anti-Infantry

MAX Anti-Infantry Overview
Usable By: 
 * MAX/Defector

MAXes, like standard infantry classes, have access to their own selection of adaptable anti-infantry arms.

Though all are limited to dealing damage, leaving the suit unable to contend with vehicles, they more than make up for the trade-off by offering large magazines, excellent damage-per-second, and surprising accuracy.

Each empire's MAX has access to four varieties of anti-infantry arm; The Defector does not enjoy as much choice, and is instead limited to use of the Grenade Printer.
 * Jack of all trades arms, like the M1 Heavy Cycler,  NCM1 Scattercannon, and  Quasar VM1
 * Large magazine arms, such as the M2 Mutilator,  AF-23 Grinder, and  Cosmos VM3
 * Arms effective at longer ranges, the MRC3 Mercy,  AF-34 Mattock, and  Blueshift VM5
 * High damage output arms, including the M6 Onslaught,  AF-41 Hacksaw, and  Nebula VM20

MAX Anti-Infantry Statistics

 * -|Terran Republic=


 * -|New Conglomerate=


 * -|Vanu Sovereignty=


 * -|NS Operatives=

Ribbons and Medals
With any MAX Anti-Infantry weapon, it is possible to get Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with an MAX Anti-Infantry. Medals relate to how many overall kills you have with the MAX Anti-Infantry.