User blog comment:Luperza/PlanetSide 2 Roadmap: March Preview/@comment-2017893-20130315225340

Existing rocket launchers can't kill anything beyond a flash or mosquito in one hit. Having an option that can is a good idea, so I have no complaints.

Also, to try to have something CONSTRUCTIVE to add, I think laser guiding the TR rocket launcher is a good idea but ONLY as a cert unlock and it should REPLACE the scope. That is, either lock on with scope (default) or else if you add a laser attachment, the rocket will follow the laser after firing. Then make the lock on ground ONLY - lock on is useless against skilled pilots anyway, while laser can't be jammed/flared/etc so laser should be the option people prefer for AA.

Oh and make the lock on closer to the empire AG launchers and not the Anhilator (or Decimator, whichever is the NS lock launcher) because it takes WAY too long to lock.