August 16, 2012 Update

We continue make a number of optimizations and changes to improve the gameplay of PlanetSide 2. In today’s update you may notice the following changes.

Stability

 * A major crash bug has been fixed.

World

 * Bases shielding is now active and will provide greater defense to these facilities.
 * Players should no longer be killed when spawning in a spawn tube.
 * Resource rewards have been increased. Please see the thread in World Design for more specifics.

Weapons

 * Anti-Aircraft Turret power has been adjusted to bring it in line with desired impact.
 * New Conglomerate Scattergun has been adjusted to reduce its overall power.

Vehicles

 * Players will now provide a more realistic collision with vehicles which may result in death.
 * Vehicles will now provide a more realistic collision with other vehicles.
 * Aircraft can now reload their ammunition.
 * Committing suicide in a vehicle no longer causes that vehicles destruction.
 * Resource costs have been increased for vehicles. Please see the thread in World Design for more specifics.

Social

 * Players can now use Proximity Voice Chat to talk with players in their general vicinity.

Bug Fixes and Miscellaneous Changes

 * Small outposts which were missing equipment and ammunition depots now have them available.
 * The MAX unit can no longer be revived.
 * Inverting Free Look and Fly controls simultaneously will no longer cancel each other out.
 * Crashing your own vehicle will no longer result in Grief points.
 * Killing yourself will no longer result in Grief notifications.
 * Whispers should now work more reliably.
 * Players should now be removed from a Drop Pod after it lands.