Talk:Vehicles/@comment-50.205.174.130-20150604150418/@comment-76.4.190.6-20161211234209

Can confirm, having the yaw controls be A/D and the pitch and roll the mouse axis is really, really odd and not at all conducive to fighting with the damn things. Why did the developers think that they should've gone with a completely different control scheme to all other FPSes out there?