SR-100

The  is a sniper rifle available to Nanite Systems Operatives. It is unlocked by default.

The SR-100 is the balanced sniper rifle in the operative arsenal. Although it is similar in design to its empire-produced contemporaries, the SR-100 exchanges its access to a Ballistics Computer for an Extended Magazine instead. The SR-100 also takes a little bit longer to reload and has a slower rate-of-fire.

Damage Fall-off

 * 450 before 50 meters
 * 334 after 150 meters

Ribbons and Medals
It is possible to earn both Ribbons and Medals while using the. Each ribbon is a standard reward for achieving a set amount of kills with the rifle. Medals are awarded upon reaching kill milestones with the weapon.

History

 * July 1, 2021 Update (_Integration)
 * Added to the game.
 * March 30, 2022 Update (The Arsenal Update)
 * Anti-infantry sniper rifles now use a separate resistance (type 20).
 * Being struck by a sniper rifle now has more prominent audio.
 * Dev Note: The damage values for this new resistance are equivalent to small arms. This change will allow us to do is modify the bodyshot damage output from Nanoweave, as mentioned above.
 * Most Shotguns, Sniper Rifles, and Scout Rifles now use Comfort Grips, instead of Forward Grips.
 * Dev Note: Traditional Forward Grips offered no functional benefits to slow firing semi-auto weapons, so swapping them for Comfort Grips (which reduce the equip and unequip time of a weapon,) can be interpreted as a buff in almost all cases.
 * Hipfire CoF bloom from 0.8 to 0.6
 * ADS starting CoF while moving from 0.55 to 0.25
 * Max damage from 400 to 450.
 * Dev Note: These changes make the progression from scout rifle to semi-auto sniper a bit more apparent as semi-auto snipers in general are made more useful.