Talk:Weapons/@comment-5465076-20130520234749/@comment-6842345-20130521182648

I've just recently finished updating the infantry weapons aim values from the ingame tooltips.

We used to use values from testing that individuals did and subsequently recorded in a google spread sheet - unfortunately it had not been updated with at least some of the changes to weapons that happened several Game Updates ago (such as the almost universal increase to the total ammunition pool available to each weapon). It became a case of if that value is wrong, we have no confidence that the rest of the values in there are still correct. So we switched to using the values listed in the in game tooltips, using the theory that the SOE developers should have access to the raw data so the tooltips should be accurate.

That brought its own challenges as while the tooltips kind of tell you what the individual sections are, they don't really explain how the values effect the weapon. Plus there are a number of infantry weapons that only have 3 aim values for hip firing, instead of the 5 possible values for instance.