Ammunition Package

Ammunition Package is an active ability available to the Engineer. It is unlocked by default, and is upgraded using Certification Points.

When used, the Engineer will throw an ammunition package a short distance in-front of him, which persists on the ground for the listed duration and constantly resupplies most weaponry available to nearby infantry and MAXes.

The rate at which an ammunition package resupplies players varies based on the weapon being restocked. For most weaponry, the resupply rate is around 1 magazine per second. For rocket launchers and the Rocklet Rifle, the rate is heavily reduced to around one magazine every 5 seconds.

Ammunition packages, unlike most deployables, do not discriminate between faction, and will resupply the ammo of ALL players nearby. However, only friendly ammunition packages appear on the minimap.

To activate this ability, press the Use Ability hotkey ( by default).

Certifications
"Ammunition Packages can be deployed by Engineers to resupply the ammunition of any friendly soldiers nearby."

Ribbon(s)
It is possible to earn Ribbons while using Ammunition Packages. Each ribbon is a standard reward for earning a set amount of resupply experience ticks with the deployable.

History

 * Game Update Number 11 (2013-06-20)
 * Medics and Engineers should no longer lose their heal tool and repair tool/ammo pack while in the VR zone.
 * June 19th, 2014 Patch
 * Engineers can now equip the ammunition package directly by pressing the ability key (default: )
 * To match the above, the ammunition package is no longer equipped in the utility slot and is no longer an alternate fire mode on the ACE Tool.
 * The thrown ammunition package is now a physics object and is no longer in the deploy system. This will allow it to be thrown anywhere.
 * The ammunition cert line can still be found in the Engineer Certs list.
 * June 26th, 2014 Patch
 * Equipping the Ammunition Package during a weapon reload will no longer skip the reload animation.
 * Adjusted the Ammunition Package so that it it less likely to continuously shake when thrown on uneven terrain.
 * August 5, 2014 Update
 * Misc
 * Ammo pack - increased deploy size
 * Ammo pack, C4, Tank Mine, Proxy Mine, Bouncing Mine - improved physics
 * Bugs Fixed
 * Ammo kit icon will now appear in the world correctly.
 * Engineer: Ammo pack icon appears in the ground
 * October 2, 2014 Update
 * Made it so engineers switch back to their previously equipped item after deploying an ammunition pack using the "use ability" key instead of always switching to their primary weapon.
 * December 18, 2014 Update
 * Deployed ammo packs will no longer float above stairs in some locations.
 * February 25, 2015 Hotfix
 * Ammo packs can now be destroyed by weapons fire and EMP Grenades.
 * January 12, 2017 Hotfix
 * Removed holiday themes from the Engineer's ammunition pack and C-4 brick.
 * December 13, 2017 Hotfix
 * C4 and the Engineer's Ammunition Pack now have festive Auraximas reskins.
 * December 5, 2018 Update
 * Ammunition packs are now loaded with cookies.
 * February 9, 2021 Update
 * The Engineer's Ammunition Pouch has received updated visuals.
 * May 26, 2021 Hotfix
 * !! Husks of C4, Mines, and Ammo Packs (as well as other dynamic projectile NPCs,) no longer linger. This issue was intensified in the last update, but we've addressed the root cause which has been around for many, many years in various forms.

Trivia

 * Ammunition packages used to be deployed as a secondary fire mode of the ACE Tool, which also deployed MANA turrets. To reduce confusion, and to allow the Engineer access to a usable ability, the package was separated from the tool, given its own gear slot, and assigned to the Use Ability hotkey.