Light Assault Loadout: Base Jumper

Base Jumper loadout for the Light Assault troop is similar to the Lightning Skirmisher. The main difference is the use of Drifter jump jets versus the standard issue. Drifter jump jets are designed long glide ingress into a base from either cliff / mountain or from an aircraft not directly overhead the target.

Primary Weapon
Carbine (medium range) or Shotgun (short range) of choice

Optics

 * 1) Reflex Sight or
 * 2) Medium range scope (2x - 3x)

Barrel

 * 1) Compensator (reduce recoil, reduce accuracy when firing from hip) or
 * 2) Suppressor (reduces noise and muzzle flash)

Rail

 * Laser Sight (increases accuracy when firing from the hip)

Ammo

 * Soft Point Ammunition (more damage, short range)

Seconday Weapon
Standard issue Pistol or upgrade

Barrel

 * Suppressor (reduce noise, muzzle flash)

Rail

 * Laser Sight (increases accuracy when firing from hip)

Melee
Standard Issue melee weapon/knife.

Ability
Drifter jump jets 6 or highest certification level.

Suit

 * 1) Nanoweave Armor (increases user health)
 * 2) Advanced Shield Capacitor (reduces shield recharge delay)

Grenade

 * 1) Flash Grenade (emit blinding flash temp blinding)
 * 2) Frag Grenade

Utility

 * 1) C-4 (remote detonated multipurpose explosive)
 * 2) Medical Kit