SG-100

The  is a shotgun available to Nanite Systems Operatives. It is unlocked by default.

The SG-100 is the standard-issue shotgun available to operatives. It primarily takes after the "high-capacity" shotguns produced by the three factions—such as the NC12 Sweeper or  Nova, although has an extra pellet, faster short and long reloads, and slightly quicker muzzle velocity making it statistically superior in most ways—albeit at a small sacrifice to rate-of-fire.

Damage Fall-off
Buckshot: Stats in green are the weapon's damage assuming all pellets connect at the given range. Each range graduation denotes an additional pellet being required to kill the target if only one pellet is hit per trigger pull.
 * 100 before 8 meters (700)
 * 91 at 9 meters (637)
 * 84 at 12 meters (588)
 * 77 at 14 meters (539)
 * 72 at 17 meters (504)
 * 67 after 20 meters (469)

Flechette: Stats in orange are the weapon's damage assuming all pellets connect at the given range.
 * 100 before 24 meters (600)
 * 91 at 27 meters (546)
 * 84 at 36 meters (504)
 * 77 at 42 meters (462)
 * 72 at 51 meters (432)
 * 67 after 60 meters (402)

Effectiveness
|-|Buckshot= Stats in green are the weapon's damage assuming all pellets connect at the given range.

Assuming all pellets hit the target.
 * -|Flechette=


 * -|Slug=

Ribbons and Medals
It is possible to earn both Ribbons and Medals while using the. Each ribbon is a standard reward for achieving a set amount of kills with the shotgun. Medals are awarded upon reaching kill milestones with the weapon.

History

 * July 1, 2021 Update (_Integration)
 * Added to the game.
 * March 30, 2022 Update (The Arsenal Update)
 * Starting CoF for all shotguns is now 0.15 in all non-jumping/sprinting/falling movement states.
 * Pellet spread values while aiming and firing from the hip have been standardized using the wider hipfire values.
 * Cone of fire now blooms per shot by 0.3 from the hip, and 0.15 while aiming.
 * Dev Note: The above changes aim to reduce the inconsistency and frustration of using these weapons, which was mainly caused by cone of fire spread stacked on top of the pellet spread. These changes are important when the new attachments and updated attachments come into play.
 * Now has access to the Smart-Choke, Comfort Grip, MPL and Flechette Ammo.
 * No longer has access to the Forward Grip and Laser Sight.
 * April 5, 2022 Hotfix
 * Semi-auto shotguns now use the same Slug Ammunition as automatic shotguns, changing their damage from 600-400 to 450-300. (This value was mistakenly shown as 475 damage before, both in-game and patch notes, that's been remedied as well.)