Spotting

 is a game mechanic that allows players to mark enemy infantry and vehicles, allowing the player and their allies to more easily see them in the world and on the map.

Usage
To spot an enemy, the player must approximately center their crosshair on the target and press the Spot Enemy key ( by default).

Spotting an enemy will, if the enemy is not cloaked, immediately place a marker above their head visible to both the spotter and their allies. The spotter will also vocally yell a callout relevant to the spotted target (eg. "Eyes open, enemy Heavy!" on spotting a Heavy Assault), even if the spotter is cloaked.

Spotted targets will remain marked for up to ten seconds, with the spot ending early if they die, cloak, or have their spot cleared by the Assassin implant or a vehicle's Smoke Screen.

In-World
Spotted targets in the game world will, if the player has direct line-of-sight to them, be marked with a red triangle above their head, topped by the player's outfit tag, title, and name. This will not appear above enemy infantry if the Infantry HUD Indicator is disabled, and the same for vehicles and the Vehicles indicator.

Spotted players with a bounty will replace the red triangle with a unique bounty target marker.

Minimap
Spotted targets on the minimap will appear as either an arrow-shaped marker, if infantry, a thicker arrow-shaped marker if a MAX, or the respective vehicle's icon if a vehicle. The icon will rotate to match the player's facing.

Spotted infantry with a bounty will replace their arrow-marked with a unique bounty target marker.