Talk:Squad Leader/@comment-82.69.184.122-20130124112219

I've just tested Level 1 and 2 of the Squad Beacon for 1) Cooldown on same player spawning on the beacon, 2) How long until SL can re-place the beacon, 3) How long it stays in place if not re-placed or destroyed.

Level 1 is 2m30s, 5m00s and 30m00s.

Level 2 is 2m15s, 5m00s and I assumed the same 30m00s but didn't want to spend that long actually re-testing. It's unlikely a beacon would stay alive or relevant that long, plus the SL can re-place it after 5 mins anyway.

If anyone can test levels 3/4/5 for the player respawn cooldown and edit the template ( http://planetside.wikia.com/wiki/Template:Squad-Leader-Logistics-Spawn-Beacon ) tooltips, and the section it would be helpful.