Nova

The Nova is a shotgun available to the Vanu Sovereignty. It is unlocked through purchase with Certification Points or Daybreak Cash.

The Nova, much like the NC12 Sweeper and  TS4 Haymaker, is a semi-automatic shotgun that sacrifices minimum damage, velocity, and reload speed for a larger magazine and longer maximum damage range.

Compared to the Thanatos VE70, the Vanu standard issue shotgun, the Nova enjoys two extra shots in the battery, and deals maximum damage 3 meters further. However, it suffers a considerably longer reload time and a much harsher damage drop-off after 8 meters, as well as a lower minimum damage, combined with a lower muzzle velocity.

The Nova, NC12 Sweeper, and  TS4 Haymaker are statistically nigh-identical weapons, with the only difference found in the Vanu option's muzzle velocity, which is lowered in exchange for the faction's 'no bullet drop' trait.

Damage Fall-off
Buckshot: Stats in green are the weapon's damage assuming all pellets connect at the given range. Each range graduation denotes an additional pellet being required to kill the target if only one pellet is hit per trigger pull.
 * 100 before 8 meters (600)
 * 91 at 9 meters (546)
 * 84 at 12 meters (506)
 * 77 at 14 meters (462)
 * 72 at 17 meters (426)
 * 67 after 20 meters (402)

Flechette: Stats in orange are the weapon's damage assuming all pellets connect at the given range. Each range graduation denotes an additional pellet being required to kill the target if only one pellet is hit per trigger pull.
 * 100 before 24 meters (500)
 * 91 at 27 meters (455)
 * 84 at 36 meters (420)
 * 77 at 45 meters (385)
 * 72 at 51 meters (360)
 * 67 after 60 meters (335)

Effectiveness
|-|Buckshot= Assuming all pellets hit the target.

Assuming all pellets hit the target.
 * -|Flechette=


 * -|Slug=

Ribbons and Medals
It is possible to earn both Ribbons and Medals while using the. Each ribbon is a standard reward for achieving a set amount of kills with the shotgun. Medals are awarded upon reaching kill milestones with the weapon.

History

 * January 12, 2017 Hotfix
 * Sweeper and Haymaker now use larger magazine models.
 * Max damage from 130@8m to 100@8m
 * Min damage from 50@18m to 67@20m
 * Magazine size from 8 to 10
 * Ext. Mags bonus from 4 to 2
 * Ammo capacity from 48 to 70
 * Cone of Fire bloom from 0.5 to 0
 * Hipfire Pellet spread from 3.5 to 3
 * ADS pellet spread from 3.5 to 2.75
 * Vertical recoil from 1.3 to 2.5
 * Recoil angle from 0/0 to 12/12
 * Horizontal recoil from 0.2 to 0.65
 * Horizontal recoil tolerance from 0.4 to 1.5
 * Hipfire recoil recovery rate from 12 to 8
 * March 30, 2022 Update (The Arsenal Update)
 * Starting CoF for all shotguns is now 0.15 in all non-jumping/sprinting/falling movement states.
 * Pellet spread values while aiming and firing from the hip have been standardized using the wider hipfire values.
 * Cone of fire now blooms per shot by 0.3 from the hip, and 0.15 while aiming.
 * Dev Note: The above changes aim to reduce the inconsistency and frustration of using these weapons, which was mainly caused by cone of fire spread stacked on top of the pellet spread. These changes are important when the new attachments and updated attachments come into play.
 * Now has access to the Smart-Choke, Comfort Grip, MPL and Flechette Ammo.
 * No longer has access to the Forward Grip and Laser Sight.
 * April 5, 2022 Hotfix
 * Semi-auto shotguns now use the same Slug Ammunition as automatic shotguns, changing their damage from 600-400 to 450-300. (This value was mistakenly shown as 475 damage before, both in-game and patch notes, that's been remedied as well.)