Talk:Implants/@comment-95.37.64.232-20140524123702/@comment-79.126.34.12-20140525115738

^ And? We wouldn't waste our energy in this case. I'm ok with that. After all we constantly activate/deactivate special abilities of classes and see no problem. SOE should add this option. It won't hurt anyone.

If someone wants to play as usually, he could just activate implant and run with it until energy is over (searching terminals to switch/charge it) like now. But I think it's very uncomfortable (and waste of energy and certs) than just activate/deactivate implants like special abilities of classes.