Thread:Bloodhit111/@comment-46361783-20200720054831/@comment-4058379-20200720122527

Recording ingame to calculate RPM is not very reliable, since due to PS2 coding, RPM can fluctuate greatly depending on the FPS, server load, lag and etc.

Average RPM for burst fire weapons calculated using this iridar formula(1): RPM = (1000 / ((Burst Length - 1)* fire_auto_fire_ms + fire_refire_ms)) * 60 * Burst Length

Which gives us about ~612 RPM ((1000 / ((5 - 1)* 60 + 250)) * 60 * 5 =  ~612 RPM)

Idk, what extra calculation there was needed for Yumi to take extra ~60rpm from final RPM.

But both times times I seen average RPM posted online for it, it was about same RPM — 545RPM(Iridar Yumi guide) and 554RPM (CAMIKAZE78 NSX Yumi Review).