Talk:Classes/@comment-88.165.172.139-20121011044927/@comment-78.150.101.157-20121217221616

There's pages worth of backstory to explain all of that, just in case "its set centuries into the future!" just isn't enough. Firstly, the classes ARE like the army, there ARE marksmen, there ARE engineers (even though they arent the same) there ARE medics etc. The idea of switching classes is simple. There has been the development of nanite instant-construction technology which allows a soldier to change his armour and weapons as he needs to. The certifications thing, it makes sense. If you spend points on the engineer repair tool (for example) then you can't transfer those points to a sniper rifle, it just doesn't work like that. Finally, for MAX units, it's similar to the class thing except its basically the nanites constructing a bidpedal tank instead of just a gun and some armour. You can then at a terminal get out of the MAX unit and use the terminal to get your sniper rifle and camo-enabled armour back. Anyway, it's not the Army, since it's on a different planet, centuries into the future, one of the forces is basically military police, one is a band of mercenaries and one are Technologically advanced Post Humans that will eventually rule Auraxis and the entire galaxy through technological advancement (fanboy moment) so of course it'll be different to the army.