User blog comment:Luperza/Server Downtime Game Update 09 05.22.2013/@comment-6034641-20130522181207

Lattice Link still seems too zerg focused. I liked the idea of the bug on the test server that handled like a mix between the two.

This bug had it so that you could cap territories with hex adjacency but you would get zero resources from them so that the links were more or less supply lines. Just a moment ago on Waterson Indar we had 3-4 platoons just idling at one base because we only had 3 territories outside the warpgate when we could have split them up and capped 4 more territories in the same amount of time.

Might be nice to reduce cap timers of linked territories and keep current timers on areas that are cut off from the link, but keep the ability to cap.

Right now, the current system is way too zerg focused, and some of us like me do not have good CPUs so our FPS plummits to 11 or so. I don't want to be forced to fight in a zerg where I can do absolutely nothing.