Talk:Resources/@comment-86.138.150.116-20170228194830/@comment-5.80.242.236-20170301034941

Before the universal 'one size fits all' Nanites they use now there used to be three different types of nanites. One for Consumables/MAXs, one for vehicles/tanks and one for aircraft. Different bases gave different amounts of each type to each side that controled them, so if your side needed more Air units you would need your side to go take more bases that game more of that type of nanite. The warpgates game a small amount of all three types so no one side was ever 100% without anything.

Needless to say, the more of the map your side owned the more you could spam the enemy with vehicles/aircraft/MAXs which at the time they tryed to balance with a set timer that stopped you from pulling another vehicle/aircraft/MAX till the timer was up. And yes, you could cert into the timer to make it shorter.

While on papper it looked like a good idea I guess it just didn't work out in game and just added one more thing that new players had to get their head around to be able to play. As for why the wiki still shows the old ones, do you want to be the one that goes though the whole wiki updating them? As it is now they just act as a window to PS2 past.