Community Leadership Suggestions

This page is a collection of suggestions for the enhancement of the leader role in Planetside 2. There are currently four levels of leadership: Squad, Platoon, Outfit and Faction. These suggestions should provide improvements to communication and tactical play.

Squad Mission System
Squad leaders should be able to designate areas and objectives to squad members.
 * Micro-level orders that help squad cohesion (i.e tactics to achieve a goal). Squads are in the better position to determine how to achieve the goals set by Platoon Leaders.


 * Incentivize co-operation with exp incentives
 * Allows another means for squad leaders to mark strategic locations and reward players who follow (i.e: Place a sunderer here and hold this objective)

Vehicle Voice Channel
This will help prevent vehicle squad voice communications from 'stepping' over other squad based communications. Vehicle callouts that are not pertinent to anyone outside of the vehile for example.

Solo Squad Creation
Allow players to establish a squadron by themselves.

Squad Invitations
Allow players to receive squad invites while in a squad, and or show some representation for what players are already in squads (icon near name for example)

Squad Resources Display
Add a UI element to the squad window that shows what resources squad members have. This will allow squad leaders to make appropriate calls for things such as MAX crashes.

Class Interactivity
Allow enginees to repair enemy turrets, so that friendly engineers can assist friendly infiltrators in acquiring enemy defenses and assets.

Allow engineers to drop a limited time use class switching terminal.

Squad Beacons
Allow a squad leader to assign a squadmate to become the beacon planter.

Squad Deploy
Re-enable the squad deploy feature to allow squad leaders to easily organize their squads.

Squad Spawning
Increase or remove the squad spawning distance that allow squad spawning assets to be a selectable option.

Squad Voice Communications
Allow player names to show up in the map screen to allow squad leaders to see who is talking while in the map.

Platoon Mission System
Platoon Leaders should be able to designate areas and objectives for squad leaders.
 * Macro-level orders that help that platoon as a whole and give direction (i.e goals that need to be met by squad missions).
 * Incentivize co-operation with exp incentives
 * Allows platoon leaders to mark strategic locations for the platoon (i.e: Pull armor and advance to the next base via this path)

Platoon Management Menu
Provide more information about members of your platoon. Make some of the already available information more accessable.

Squad Markers
Add the abiliyt to drop markers or waypoints with the radial menu. Possibly restrict to Squad/Platoon leaders only.

Platoon Size
Seperate Platoon Leader from Alpha Squad Member.

Platoon Squad Leaders Voice Chat
Only Platoon Leader and Squad Leaders in same Platoon  can speak in this channel. Very suitable for well organized squads, where each of them does not interrupt communication. This help create hierarchical commanding, when Platoon Leader gives orders only to Squad Leaders and can make discussion about new strategy or dedice where to attack, other players can focus on their assignments without hearing commands for other Squad within Platoon.

Outfit Leaderboard
Show a top 3 or 5 outfit leaderboard after every capture.

Faction Requests
Expand upon the 'Attack/Defend Request" concept. Allow players to request a more diverse range of things from the faction as a whole (i.e: Air Support Requested, Infiltration Mission Requested)