NS-03 Thumper

|-|Basic= The NS-03 Thumper is a heavy gun produced by Nanite Systems, available to all factions. It is unlocked through purchase with Certification Points or Daybreak Cash.
 * -|SE=

The NS-03 Thumper is a heavy grenade launcher that grants all factions access to a heavy gun capable of dealing area damage. However, while equipped, the Thumper uniquely slows the user by 10% at all times. The Thumper also has access to a variety of ammo types, changing the function of its grenades.

The NS-03 Thumper's indirect damage deals 50% reduced damage to the user and their allies.

Effectiveness
Shots to kill with default ammunition, assume the launched grenade directly strikes the target.

Ribbons and Medals
It is possible to earn both Ribbons and Medals while using the. Each ribbon is a standard reward for achieving a set amount of kills with the grenade launcher. Medals are awarded upon reaching kill milestones with the weapon.

Trivia

 * The NS-03 Thumper is based off the Thumper from PlanetSide. The weapon could similarly use different grenade types there.

History

 * July 2, 2019 Hotfix
 * Dev Note: This weapon was tuned conservatively in the first update, as the nature of explosives can carry a lot of power in certain situations. After seeing the weapon perform, we feel comfortable expanding its power and practicality with the following changes.
 * Removed the leg-shot damage reduction
 * Thumper is now usable as an ASP secondary weapon.
 * Thumper now shoots projectiles "from the eyes" like other weapons, while aiming down sights.
 * Fixed an issue where the Thumper wouldn't drop the movement speed penalty when reloading while aiming down sights.
 * (There are a couple smaller issues that still need to be addressed with the aim down sights mode, namely that HUD icons don't dim while aiming down sights, and that quick melee doesn't pull players out of iron sights.)
 * Attachments
 * Dev Note: We're pushing the distinguishing characteristics of these attachments further so that playstyle differences are felt more.
 * Automatic Trigger attachment rate of fire increase from 10% to 20%
 * Automatic Trigger minimum cone of fire penalty from 25% to 40%
 * Launch Accelerator now also reduces minimum cone of fire by 20%
 * Lightweight Materials attachment now also reduces the movement speed penalty for aiming down sights by 50%
 * Fragmentation Ammunition(Default Ammo Type)
 * Direct damage from 200 to 250
 * Indirect maximum damage from 300 to 350
 * Indirect minimum damage from 50 to 100
 * Disruptor Ammunition
 * Direct damage from 200 to 250
 * Indirect minimum damage from 50 to 100
 * Energy depletion from 10% to 20%
 * Shield depletion from 50 to 125
 * Incendiary Ammunition
 * Direct damage from 200 to 250
 * Indirect maximum damage from 100 to 150
 * Indirect minimum damage from 50 to 100
 * Burning damage per second from 100 to 50
 * Burning damage duration from 3.5 sec. to 3 sec.
 * Burning effect now stacks
 * October 16, 2019 Update
 * Reload time from 4.25 sec. to 3.5 sec.
 * Baseline refire rate from 700ms to 600ms.
 * Incendiary ammunition now ticks for 25 damage every half second, instead of 50 damage every second.
 * Incendiary stacking issue is still not fully resolved.
 * Dev Note: We've pulled back some of the downsides of the weapon to make it more worthy of use in more situations.
 * January 15, 2020 Update
 * NS-03 Thumper and MGR-A1 Vanquisher's Disruptor Ammunition no longer saps energy from vehicles.
 * April 28, 2021 Update (Containment Sites)
 * Thumper now deals 50% less indirect friendly fire damage.