Talk:Vehicles/@comment-2017893-20130402013802

Just wanted to add this here in case anyone wasn't already aware:

You may have noticed that, when you try to enter another person's vehicle (especially any 1-seat vehicle, now just the ESFs since last patch) you get an error. This is because the driver's seat is, by default locked to the vehicle owner.

However, this can be disabled.

If the owner hits their vehicle options key (default Page Down) you can unlock the vehicle for only your Squad/Platoon, or for your entire faction. While normally not very useful, this has some unique applications. Here's a great example:

You hop on and your buddies are attacking an Amp Station. One of them, we'll say he's Jimbo, wants to take an ESF and start killing turrets for the group. Problem is, Jimbo is broke and doesn't have rockets. Meanwhile, the Amp Station is 5k away and you don't want to walk or drive. You don't want to fly air support today either, but you do have rockets.

1) You grab a rocket-equipped ESF from your gate.

2) You fly to the Amp Station and exit your ESF near Jimbo.

3) You unlock the ESF to your squad.

4) Jimbo can now use your ESF to take out turrets while you remain on the ground fighting as infantry.

This also can be used to allow new outfit recruits who don't have rockets to use one of the easiest methods of cert farming - ESFs - to unlock their own rockets. Last, if you absolutely suck at using them anyway, but are the best heavy assault ever, and have nowhere else to spend your certs, this allows you to contribute to your team while still doing what you prefer.

This works well for tanks and liberators, too.