Colossus/History

June 18, 2020 Hotfix

 * Fixed a bug that would allow NSO characters to remote pull the Colossus, causing them to spawn in dead with a bad camera angle. NSO should no longer be able to remote pull the Colossus Tank.

Mammoth Cannon

 * Direct damage from 750 to 850.
 * Projectile velocity from 150 to 250.
 * Projectile gravity from 4 to 5.
 * Swapped impact FX with ones more fitting its splash damage range.

Mass Accelerator Drive (MAD)

 * Much of the benefits of this ability have been rolled into the Mammoth Cannon's default state.
 * Direct damage benefit from 50% to 32%.
 * Projectile velocity benefit from 100% to 50%.

Armor and Resistances
Colossus has received the following adjustments to its default armor values.
 * Front Armor from 0% to 25%.
 * Top Armor from 0% to 25%.
 * Rear Armor from -50% to -15%.
 * Side Armor from -15% to 0%.
 * Bottom Armor from -100% to -15%.

Colossus dynamic collision resistance (type 13) from 96 to 100.
 * Dev Note: This should prevent the vehicle from being destroyed by debris.

Misc. Bug Fixes

 * Additional NSO Colossus loadout slots are no longer gated by rank 5 and rank 15.
 * Low-cortium indicators now only appear above the Colossus, instead of all vehicles.

July 1, 2020 Hotfix
''Dev Note: The falloff adjustments take the Skylance's typical 6 shot kill at all ranges against a Bastion weakpoint to a 6 to 8 shot kill depending your distance from the target. The HUD indicators now disappear when the Bastion is at ranges at which it can't retaliate. These two changes should help prevent Bastions from being dominated from extreme distances by a target they cannot see.''
 * While in Skylance (deployed) Mode, you will now only see the HUD indicators of Bastion weakpoints within 1000 meters.
 * Skylance damage from 1500 all distances to 1500@500m - 1000@1000m

February 9, 2021 Update
Dev Note: This moves the total number of mines to kill a full-health Colossus from 4 to 6.
 * Tank Mine resistance (type 9) from -100 to -50.

March 10, 2021 Hotfix

 * Colossus tanks' Fire Suppression ability now has a "Ready" indicator when the ability is off of cooldown, like other vehicles.

September 15, 2021 Update

 * Resist type 4 reduced from 87 to 80 for the Colossus.