User blog:DMcGinnis/PlanetSide 2 is a science fiction MMOFPS

PlanetSide 2 is a re-imagining of PlanetSide, featuring the same world, factions and taking place at roughly the same time period. As in the previous game, it features territory control in an open-world, large battles featuring up to 2000 players per continent on foot or in land/air vehicles. The territory system differs greatly from that of the original, being more free-form and based on a hexagonal territory control system. SOE has been taking into account balance issues from the first game. As stated by Matthew Higby, the creative director they be reward combatants on lower population empires through mechanics such as proportionally increased advancement rates and resources to aid the balance of overall empire saturation on each server as much as possible without force-restricting players from being able to play with their friends. It is a faster paced game than the original PlanetSide and hold the ability to feature potentially thousands of players. It also features familiar first person shooter elements such as sprinting, iron sights, and regenerating shields. An important aspect is that player skill and teamwork are major determiners when it comes to being able to kill other players and overcome opposing teams. Unlockable Skills are available and are stated to only make between a 15-20% difference between any player[citation needed]. The game also features a unique Day/Night cycle, meaning that battles happen in different times of day, affecting the general methods for warfare. for More about those game you can visit wikipedia page at http://en.wikipedia.org/wiki/PlanetSide_2 and also at http://www.aimjunkies.com/forums/f416/planetside-2-cheat-information-29482/