Community Liberator Suggestions

This page is a collection of Liberator improvements. Anyone can add to this list. Note: Not all suggestions will work with other changes. This is just a list to be picked through.

Weapons
Note: L and LG series weapons are from the Planetside 2 Tech Test. They are different weapons entirely from the finished weapons. (Ex.: LG105 = Zephr LG135 HE = Dalton, LG150 HEAT = cut weapon)

NS L30 HE
This nosegun was possibly an Anti-Infantry or Anti-Armor Auto-Cannon that fired 30mm HE rounds. It had 10 rounds in a magazine. Cockpit freelook support is unknown.

NS LG-150 CG Camera Guided
The Camera Guided nature of this weapon would reduce DPS by requiring the gunner to guide the projectile for the majority of the flight time, allowing it to make precise strikes regardless of the Liberator's flight.

NS LG-RAD Radioactive Gas
Removed possibly due to AOE spam, particle spam or code intensity.

NS LG40 Vulcan Cannon
Note: This is not what became the AP30 Shredder, despite the shredder in beta having a cone of fire.

Waypoints/Markers

 * Allow Pilots/Gunners to place Vehicle Waypoints.
 * Allow waypoints/map markers to be dropped via hotkey

Gunner Optics - Direction

 * Give either a Degree or Compass bearing next to the crosshair.

Gunner Cockpit
This will allow the gunner to increase situational awareness at the expense of being unable to fire. Allows gunners and pilots to talk each other onto target.
 * Enable gunners to leave their gun's view and view cockpit

Pilot to Gunner Optic Feed
SIMPLE: Make it a button to switch your view to the gunners.
 * Allows the pilot to view what the gunner sees

COMPLICATED: Make a visual representation based on where your aim is and your weapon slew range.

Debris
COMPLEX: No idea how you'd fix this. Reduce the mass of air vehicle debris? No idea