Nanite Auto Repair System

 is a defense slot upgrade available to all vehicles. It is at rank 1 for most vehicles and otherwise unlocked and upgraded using Certification Points, and unlocked and upgraded using Merit  for the Colossus.

While attached, a nanite auto repair system will automatically repair the vehicle at the listed rate, so long as they have incurred no direct health damage for the listed duration. Most vehicles will incur a 12 second penalty after taking damage, although enjoy a shorter delay of 8 seconds.

Receiving any amount of damage at any time will immediately reset the timer, although damage to external shielding like the bombardment shield projected by Deployment: Skylance Battery will not interrupt repair. The vehicle owner will not receive any XP for repairs performed by the system.

Engineers additionally have access to Aircraft Synergy, a passive certification that can potentially repair all aircraft at a rate equal to rank one of the vehicle's respective auto repair system. Aircraft Synergy stacks with Nanite Auto Repair System, increasing the rate at which the vehicle is repaired further.

This module can activate at all times, even if the vehicle is unoccupied.

Certifications
"Nanites repair damage over time as long as the vehicle has not taken damage within a few seconds."

Ground Vehicles

 * -|Flash =
 * -|Flash =

Flash

 * -|Javelin =

Javelin

 * -|Harasser =

Harasser

 * -|Sunderer =

Sunderer

 * -|Lightning =

Lightning

 * -|Main Battle Tanks =

Main Battle Tanks
The following values are for the Chimera, Magrider, Prowler, and Vanguard.
 * -|ANT =

ANT

 * -|Colossus =

Aircraft

 * -|Empire Specific Fighters =
 * -|Empire Specific Fighters =

Empire Specific Fighters
The following values are for the Mosquito, Scythe, and Reaver, as well as the Dervish Heavy Fighter.
 * -|Valkyrie =

Valkyrie

 * -|Liberator =

Liberator

 * -|Galaxy =

Watercraft

 * -|Corsair =
 * -|Corsair =

Corsair
Ally vehicles near the Corsair are repaired over time.

History

 * December 18, 2014 Update
 * The Nanite Auto Repair System now has a visual component
 * September 7, 2016 Update
 * Scythe, Reaver and Mosquito Nanite Auto Repair System: Regen Delay lowered to 8 seconds down from 12.
 * Engineers piloting Scythes, Reaver or Mosquitos will enable health regeneration on the vehicle equivalent to rank 1 nanite auto repair system but with a 12 second damage delay. This does not stack with the nanite auto repair item.
 * October 19, 2017 Update
 * Aircraft Synergy
 * This effect does stack with the Nanite Auto-Repair certification line.
 * September 15, 2021 Update (A New Player Experience)
 * Standard vehicles have received rank 1 Nanite Auto-Repair as their default defense item, except for the Sunderer, which has received rank 1 Deployment Shield.