Board Thread:PlanetSide 2 News/@comment-7147711-20130330075938/@comment-2017893-20130410023323

Actually...if it had significant enough bullet drop...err, arrow drop, I guess...that could work. Basically make it impossible to hit anything past 80m, and then make it disable and fully drain cloak when you let go of the shot. Also maybe a charge mechanic so that an uncharged shot will only kill at 5m but a charged shot could kill anyone without nanoweave up to 15m.

Yeah, that could work. But I'd still limit it to rocket launcher level ammo. If it carried more than maybe 5 or 6 bolts at a time it'd still be pretty badly OP no matter how else you limit it.

But anyhow...I do like this idea. I just wouldn't want to see it added in carelessly. This is one of those things that's hard to do right and incredibly easy to fuck up - but brilliant if done right.