Anti-Vehicle Grenade

The Anti-Vehicle Grenade is a grenade available to the Heavy Assault and Engineer. It is unlocked using Certification Points.

When thrown, anti-vehicle grenades begin a 3 second fuse, and bounce off any surfaces they contact. Unlike most grenades, anti-vehicle grenades can stick to vehicles and MAXes and will do so to the first appropriate unit they contact, including to friendlies. Anti-vehicle grenades do not deal any additional damage if stuck to a target, as compared to exploding within range.

Unlike standard frag grenades, anti-vehicle grenades do not deal normal '' type damage. Instead, they deal damage of the same type as 'infantry rocket launchers', which affords them extra damage against vehicles, although this is in exchange for reduced maximum damage against infantry.

Due to this resistance type change, anti-vehicle grenades have their damage reduced by 20% by Flak Armor level 3, rather than 50% by level 1, closing the damage gap between it and frag grenades against targets with the suit slot enhancement equipped.

Similar to C-4 and Tank Mines, anti-vehicle grenades do not have their damage modified by directional armor

To throw a grenade, press the Use Grenade hotkey ( by default). You will throw it using your right arm after a short animation.

Certification
"Anti-Vehicle Grenades can stick to and damage vehicles and MAX units, but are less harmful to standard infantry."

Ribbons and Medals
With any explosive, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with an explosive. Medals relate to how many overall kills you have with the explosive.

History

 * March 20, 2019 Update
 * Inner blast radius from 1m to 1.5m
 * Armor penetration bonus from 50% to 100%.
 * Dev Note: These changes provide a modest damage boost against armored vehicle targets, and more consistent damage in other situations.