Module:WeaponData/data/NC6A GODSAW

-- return { ["NC6A GODSAW"] = { ["id"] = 1879, ["name"] = "NC6A GODSAW", ["description"] = "Co-developed with Genudine's Offense Development team, the NC6A GODSAW incorporates an alternate firing mode which allows the weapon to pierce heavy armor in exchange for reduced infantry damage.", ["cert_cost"] = "N/A", ["dc_cost"] = "N/A", ["weapon_type"] = "LMG", ["faction"] = {"NC"}, ["fire_modes"] = {"Auto", "Armor-Piercing"}, ["range"] = "Medium", ["stats"] = { ["move_modifier"] = 0.5, ["equip_ms"] = 1350, ["damage_head_multiplier"] = 2, ["fire_rate"] = 500, ["fire_refire_ms"] = 120, ["max_damage"] = {["Auto"] = 200, ["Armor-Piercing"] = 125}, ["max_damage_range"] = {["Auto"] = 10, ["Armor-Piercing"] = 0}, ["min_damage"] = {["Auto"] = 167, ["Armor-Piercing"] = 125}, ["min_damage_range"] = {["Auto"] = 85, ["Armor-Piercing"] = 0}, ["damage_resist_type"] = {["Auto"] = 2, ["Armor-Piercing"] = 4}, -- "Small Arms", "Heavy Machine Guns" ["muzzle_velocity"] = 600, ["short_reload"] = 4.24, ["long_reload"] = 5.02, ["clip_size"] = 65, ["capacity"] = 325, ["hip_accuracy"] = { ["crouch_still"] = 3.25, ["crouch_move"] = 3.75, ["stand_still"] = 3.75, ["stand_move"] = 4.25, ["bloom_per_shot"] = 0.14, },			["aim_accuracy"] = { ["crouch_still"] = 0, ["crouch_move"] = 0.2, ["stand_still"] = 0, ["stand_move"] = 0.4, ["bloom_per_shot"] = 0.07, },			["recoil_magnitude_max"] = 0.444125, ["recoil_magnitude_min"] = 0.444125, ["recoil_horizontal_max"] = 0.14, ["recoil_horizontal_min"] = 0.14, ["recoil_horizontal_tolerance"] = 0.525, ["recoil_angle_max"] = 0, ["recoil_angle_min"] = 0, ["recoil_recovery_rate"] = 12, ["recoil_first_shot_modifier"] = 1.65, },		-- ["variants"] = {}, }, } --