Talk:Vehicle armor and damage resistance/@comment-189.25.110.112-20161014055942/@comment-81.157.17.56-20161014160315

Personaly I would have said the extra mag size over the reload spead as I tend to find more shots = more chance to kill them before needing to reload. And if 9/10 times the person up there is a random theres a good chance they might be a newbie and so will need all the shots they can get to help them hit something.

I will say here that most of my expireance with these guns comes from being shot at with them, and with the halberd, using it on other peoples tanks.

The main difrence between the two is that the aphelion is a close range rapid fire anti-tank gun that can help with aircraft if you can give them an angle while making a mess of the odd troop that gets too close. Up close I find it does its job nicely and can be more or less used to shoot at what ever your gunner wants to shoot at today, at longer ranges though it starts to loose out a bit

While the halberd is more of a long range anti-tank and thats more or less it. I've never heard of anyone getting shot out of the air with it outside of getting lucky and short of a direct hit is not a lot of threat to troops. Medium to long range its very good at what it does (i.e. making stuff explode) but up close if your gunner misses a shot, more than likely you're the one thats going to feel it.

As for where you can find the guns themselves, look in the vehicle part of the wiki, all the guns a vehicle can use are listed with them. Just look for the "weapons" tab.