Phobos VX86

The Phobos VX86 is a shotgun available to the Vanu Sovereignty. It is unlocked through purchase with Certification Points or Daybreak Cash.

Vanu Labs' Phobos VX86 is the Vanu light pump action, much like the GD-66 Claw and  TRS-12 Uppercut. With brute damage output on their side, combined with good shell capacity in their tubes and decent reload speeds, light pump actions are incredibly mobile yet nonetheless lethal, though perhaps not to the extent of heavier pump action shotguns.

Compared to the heavy pump action class, represented in the Sovereignty by the Deimos VA29, the light pump actions are capable of loading an additional shell in their tube and reload a bit faster, taking only 1.1 seconds to load the first shell in a reload cycle (versus 1.2 seconds) and 0.7 seconds for any subsequent shells (as opposed to 0.72 seconds), alongside a slightly tighter pellet spread (3 degrees versus 3.5 degrees). In exchange, they fire one less pellet per shot.

The Phobos VX86, GD-66 Claw, and  TRS-12 Uppercut are statistically nigh-identical weapons, with the only difference found in the Vanu option's muzzle velocity, which is lowered in exchange for the faction's 'no bullet drop' trait.

Effectiveness
|-|Buckshot= Assuming all pellets hit the target.

Assuming all pellets hit the target.
 * -|Flechette=


 * -|Slug=

Ribbons and Medals
It is possible to earn both Ribbons and Medals while using the. Each ribbon is a standard reward for achieving a set amount of kills with the shotgun. Medals are awarded upon reaching kill milestones with the weapon.

Trivia

 * The Phobos VX86 is named after 'Phobos', the Greek god of fear and panic, and the name of the larger of Mars' two moons.

History

 * January 12, 2017 Hotfix
 * Max damage from 130@8m to 125@5m
 * Magazine size from 4 to 5
 * Ammo capacity from 28 to 35
 * Cone of Fire bloom from 0.5 to 0
 * Hipfire recoil recovery rate from 12 to 8
 * March 30, 2022 Update (The Arsenal Update)
 * Starting CoF for all shotguns is now 0.15 in all non-jumping/sprinting/falling movement states.
 * Pellet spread values while aiming and firing from the hip have been standardized using the wider hipfire values.
 * Cone of fire now blooms per shot by 0.3 from the hip, and 0.15 while aiming.
 * Dev Note: The above changes aim to reduce the inconsistency and frustration of using these weapons, which was mainly caused by cone of fire spread stacked on top of the pellet spread. These changes are important when the new attachments and updated attachments come into play.
 * Now has access to the Smart-Choke, MPL and Flechette Ammo.
 * No longer has access to the Laser Sight.