June 19, 2018 Hotfix

All PC servers will be taken offline for an update at 6 AM PT on Tuesday, June 19, 2018. Downtime is expected to last up to 2 hours.

Battle Rifles
MG-HBR1 Dragoon MGR-M1 Bishop VE-LR Obelisk
 * Explosive Ammunition arming distance was removed.
 * Explosive Ammunition's splash now deals 75% less damage to allies.
 * Explosive Ammunition no longer reduces velocity by 50m/sec.
 * Single Fire Barrel attachment now works.
 * Tier 3 Scout Rifle directive achievement no longer requires getting a gold medal on the MG-HBR1 Dragoon.
 * Safety Override attachment now works.

Construction
Orbital Strike Uplink
 * Should no longer be practically invulnerable.
 * Fixed an issue with Orbital Strike's charging time.
 * Players of all factions now receive an audio notification when an Orbital Strike is inbound, instead of only allies to the strike's owner.
 * Orbital Strike damage area has been reduced, and is now closer to the visible size of the map icon (but still extends beyond it slightly.)
 * Knockback indoors has been reduced both strength and impact area. (While indoors, the knockback area extends to the size of the map icon.)

Infantry
Nanite Healing Grenade Restoration Kit and Carapace
 * Now correctly only affects targets within 10 meters.
 * Healing from multiple grenades no longer stack.
 * Restoration Kit now heals a flat 70 health per second over time, as the tooltip indicates, and no longer heals a percentage of health.
 * Restoration Kits are no longer overwritten by Combat Medic's Nano-Regen Device.
 * Reviving while Carapace is equipped will not give you more than 500 health.

Misc. Bug Fixes and Adjustments

 * Vehicle gate shield at the end of the tutorial should no longer be incorrectly sized.
 * Construction Cortium costs should now be reduced as intended.
 * Discounted vehicles should now correctly show the discounted price to pull them.
 * Motion Sensors and Recon Darts work once again.
 * Forward Station no longer appears in the Depot.
 * Routing Spire and Pain Spire now use the correct icon in the Depot.
 * Reduced performance impact of globally visible NPCs.
 * You should no longer receive a deluge of reward notifications at the end of an alert.
 * Cert rewards from alerts and events should now properly reward certs.
 * Fixed an animation issue with wielded knives and consumables, but there may be more work to be done on this.
 * Koltyr VR should no longer be completely owned by any one faction at any time.
 * Tutorial skybox received adjustments and is now less dark.
 * Purchasing the two recently added character slots now actually lets you create characters in those slots.
 * Infravision and IRNV scopes highlight infantry once again.
 * Players can once again pull Orbital Strike, Glaive IPC, or Flail targeting devices from objects owned by a squad member.
 * Bastion Fleet Carriers no longer experience a sudden loss in engine power while entering the atmosphere.

Known Issues

 * Microfreezes and hitching continues to be investigated.
 * Utility unlocks can still be shared without being purchased, under certain situations.
 * Squad members cannot deconstruct construction objects within range of an allied Silo. (Silo owners can deconstruct objects within range.)
 * Router Pad placement model issues.
 * Hiding the alert timer in the Interface settings does not currently hide the alert corner text.