User blog comment:Luperza/Brasil, PlanetSide 2 and Things/@comment-196.210.197.6-20131023112157/@comment-201.13.195.190-20131023203812

IMO. The alert should give reward based in points the guy made in the alert.

Something like

Winner: get a 100% of reward, plus some flat exp bonus if he reached X amount of points made, exp.

Non-winner, god forbid us for calling someone Loser in the interwebs

Get 50% of reward + half of the bonus exp.

With something like that 3 examples;

Joe Played 100% of the alert and managed to earn 1000 of exp along the 2 hours. he was in the winner faction. so he gets more 1000 of exp + say 1000 of exp because he helped his faction.

Herbert got late and logged only in the last hour in the loser faction. But he tried really hard and managed to earn 700 of exp. Since his faction lost he gets 350 extra and say he hitted the minimun to earn the bonus so he receive a extra 500 of exp.

Billy..... well... billy is a crybaby. He was playing at the losers for one hour, saw he was outnumbered and changed to winner and overpopulated faction in the second hour.

He managed to hack 400 points as loser and 350 as the winners. So he gets extra 200 points in the loser and extra 350 as the winner. Since neither of his character heached,as example, 500 points to earn the bonus. he will not win any of the extra flat exp.