Talk:NS-R3 Swarm/@comment-172.6.80.67-20200417120550

Swarm is good stuff. Like most AA it's more deterrent than destroyer, but the fast, long-range and seeking missles of this one are so tricky that they all but guarantee damage, meaning they have the best ability to induce a pilot panic and enforce a pause to their farm. They also work wonders on lazy hillside tanks that "just back up" to dodge a missile. Aim your Swarm a bit higher and that trick stops working.

Downside: modest damage, basically terrible at close range. But if you think about it, with dumbfires you have to be extremely accurate and past a certain range you're just never going to make it happen. So there's a cutoff where you could justify sticking with Annihilator and then beyond that it's better to settle for consistent damage output. You will get kills with this weapon, more kills than with most AA in fact, because you'll get all the pilots that overcommit and try to dodge behind a cliff while burning. You just need to play sitting way out in a good overwatch position for the base and you may be sitting there reloading the thing five or six times. A great pairing with a Flash if you need to do a long-range hit and run.