Smoke Grenade

The  is a grenade available to the Light Assault and all non-MAX classes. It is unlocked through purchase with Certification Points.

When thrown, smoke grenades begin a three second fuse. After this timer elapses, the grenade begins to quickly create a smoke screen around the location at which it detonated, taking about three seconds to fully generate the cloud of smoke. This cloud then persists at full strength for approximately seven seconds afterwards, before dispersing over the next five.

The smoke screen generated by the grenade provides visual cover in the area, blocking line-of-sight both in and out of the cloud. Players using night vision effects—such as a Night Vision Scope or the Infravision implant—are able to see through the smoke as though it were not there.

To throw a grenade, press the Use Grenade hotkey ( by default). You will throw it using your right arm after a short animation.

Certification
Smoke Grenades can cause chaos and provide temporary cover to move through firefights

History

 * August 5, 2014 Update
 * Cost changed from to.
 * April 9th, 2015 Update
 * Smoke grenades have been adjusted to still have a tactical impact at lower graphics settings.
 * September 26, 2017 Update (Critical Mass)
 * Increased visibility of smoke screen particles on lower settings.
 * April 5, 2018 Update (Advanced Specialization Update)
 * Made available to all classes through the Advanced Specialization Program.
 * Universal Smoke Grenade Access - Unlocks access to Smoke Grenades on all classes.
 * May 3, 2019 Hotfix
 * Smoke Grenades should now respect Grenade Bandolier.
 * August 14, 2019 Hotfix
 * Smoke Grenade and other particle opaqueness has been given another pass from our graphics engineers