May 12, 2016 Update

The Planetside 2 PC servers will be coming down at 6am (Pacific) / 13:00 (UTC) for an update. The estimated downtime is less than 2 hours and will require a client download.

The following changes have been incorporated:

Construction Improvements

 * Silo's and deployed turrets can now be individually locked by the owner to faction/self/squad/platoon using the radial menu.
 * Structure Shield Modules will now give active HIVEs a bubble shield for additional protection. If the shield takes sufficient damage it can be temporally disabled allowing the HIVE to take direct damage; the bubble shield will not activate again until the HIVE has regenerated back to 100% health.
 * Increased Cortium harvest/deposit xp by 25%
 * Fixed issue where the Decon Tool would remain in the character’s inventory after respawn.
 * Construction system notifications have been refined to be more consistent.
 * Additional death field added underwater in some locations on Amerish to prevent base building.
 * Placing construction objects should now be more responsive.
 * The ANT's C-Barrier now receives more damage from most weapon types.
 * Locking Esamir will now properly reduce the cost of the ANT by 50%.
 * ANT gunners will properly be rewarded experience.
 * Empty HIVE chassis should now be more difficult to destroy.
 * Crystals within range of Mineral Radar are now visible on map/minimap

Player Studio Item Release

 * We’ve published another round of Player Studio submissions to the Depot, including a number of new helmets and vehicle cosmetics.

Misc Improvements

 * Fixed issue with Enforcer/Canister firing fx and projectiles not being visible in third person
 * Friendly deployed Sunderers are now displayed on the mini-map with a unique icon
 * Repair utility vehicles can no longer repair destroyed vehicles
 * Fixed issue where the «Descend» key was blank on the FTE displayed entering an aircraft.
 * Additional faction banners have been added to Indar warpgates
 * The tutorial has been re-enabled for new characters.
 * Drop Pods can once again steer east and west.
 * NS R3 Swarm now uses correct ribbon reward icon.
 * The cap on ammo resupply experience has been increased substantially.
 * Experience caps related to the Bounty System have been removed.
 * Various fixes to mislabeled vehicle optics.
 * Aphelion VEX-4, MR11 Gatekeeper, and M96 Mjolnir have been added to the Harasser directive tree.
 * Lumine Edge now displays the proper icon.
 * "Check your fire!" quick chat menu callout has been replaced with "I need a gunner!"
 * The EM6, Pulsar LSW, and TMG-50 have received new models.
 * NC6A GODSAW's projectile velocity while aiming down sights is now properly 670m/s.
 * You can now see which continents have a queue while in the world terminal.
 * Fixed issue where players could get stuck at a location near Scarred Mesa Skydock.
 * Fixed issue where objects would disappear when looking down from the point building stairs at Tawrich Depot.
 * Fixed issue where roof shield did not allow players to pass from below at the Indar Comm. Array spawn room.
 * Fixed issue where lift-pad does not work on Hvar Tech Plant on the south side.
 * Fixed issue where stronghold vehicle shield ownership does not change when the vehicle terminal is hacked.

Utility Pouch

 * Cert line removed and certs refunded.
 * Two new cert lines have been added to dispel confusion surrounding which benefit you receive from Utility Pouch at each rank:
 * Mine Carrier
 * Rank 1: Increases carrying capacity of Anti-Tank Mines by 1.
 * Rank 2: Increases carrying capacity of Anti-Tank Mines by 2; increases carrying capacity of Anti-Personnel Mines by 1.
 * Demolitions Pouch
 * Rank 1: Increases carrying capacity of C-4 by 1.
 * Rank 2: Increases carrying capacity of C-4 by 2.