User blog comment:Archaegeo/Game Update Number One/@comment-217.205.168.242-20121217104308

You have officially borked the balance of the game with this update :)

Please stop 'air superiority fighters' from also raping infantry units on the ground, otherwise the entire multi combat arm element to the game goes completely out of whack.

Example. Infantry units can now only combat either air, or armour units, not both because of the need to switch loadouts. Lets even forget the fact that the nemesis is now utterly useless against air for a moment. Infantry now either get owned by air, in trying to focus on armour, or owned by armour in trying to focus on air.

I played PS1 for many years, and love(d) this game to bits since beta. Sincerely now, please fix this huge imbalance, because it is on the verge of game breaking. I dont want to be constantly owned by low skilled vehicles which are spawned ad infinitum. Armour and Air should support infantry, not the other way around.

The game is being massively de-skilled, and it is the players who enjoy skilled gaming which will provide longevity for this game.

Sincerely,

A desperate fan