Module:WeaponData/data/VE-LR Obelisk

-- return { ["VE-LR Obelisk"] = { ["id"] = 6004214, ["name"] = "VE-LR Obelisk", ["description"] = "The Obelisk long rifle makes up for its slow rate of fire with hard hitting rounds and a heat-based ammo pool.", ["cert_cost"] = 1000, ["dc_cost"] = 699, ["weapon_type"] = "Scout Rifle", ["faction"] = {"VS"}, ["fire_modes"] = {"Semi-Auto"}, ["range"] = "Long", ["stats"] = { ["move_modifier"] = 0.5, ["damage_head_multiplier"] = 2, ["fire_rate"] = 185, ["fire_refire_ms"] = 325, ["max_damage"] = 334, ["max_damage_range"] = 0, ["min_damage"] = 334, ["min_damage_range"] = 0, ["muzzle_velocity"] = 550, -- ["short_reload"] = , -- ["long_reload"] = , ["heat_bleed_off_rate"] = 3000, ["heat_recovery_delay_ms"] = 400, ["heat_overheat_penalty_ms"] = 3000, -- ["clip_size"] = 6, -- ["capacity"] = , ["heat_per_shot"] = 1000, ["heat_threshold"] = 6000, -- ["short_reload"] = "N/A", ["hip_accuracy"] = { ["crouch_still"] = 2.5, ["crouch_move"] = 3, ["stand_still"] = 3, ["stand_move"] = 3.5, ["bloom_per_shot"] = 0.2, },			["aim_accuracy"] = { ["crouch_still"] = 0, ["crouch_move"] = 0, ["stand_still"] = 0, ["stand_move"] = 0, ["bloom_per_shot"] = 0.1, },			["recoil_magnitude_max"] = 0.8, ["recoil_magnitude_min"] = 0.8, ["recoil_horizontal_max"] = 0.08, ["recoil_horizontal_min"] = 0.08, ["recoil_horizontal_tolerance"] = 0.08, ["recoil_angle_max"] = -3, ["recoil_angle_min"] = 3, ["recoil_recovery_rate"] = 18, ["recoil_first_shot_modifier"] = 1, },		-- ["variants"] = {}, }, } --