Lockdown

 is an active ability available to MAXes of the Terran Republic. It is at rank 1, and upgraded using Certification Points.

When activated, Lockdown anchors the MAX to their current location, preventing them from moving in any way and restricting their aiming angles to 180 degrees in front of them. In exchange, the rate-of-fire, projectile speed, and reload speed are increased by up to 50%, with the exact percentage depending on the stat, the weapon, and the rank of the ability.

While locked down, the MAX is immune to impulse effects, such as that from an Orbital Strike or Light Assault's Adaptive Class Underbarrel.

The process of locking down takes approximately two seconds, and the MAX will not enjoy the abilities benefits until the process is complete—although will be immediately subject to its restrictions. Releasing the lockdown is instant, and the MAX can immediately move and aim freely again.

To use this ability, stand still and press the Use Ability key ( by default).

Effects
The effects of this ability vary drastically depending on the weapon it is affecting and the rank of the ability.

All of the values listed below were determined by timing the time taken for each relevant stat to take effect using a high frame rate recording. They should be taken as a guide only, and are most likely off by a few rounds/milliseconds/meters.
 * -|Lockdown 5 =
 * -|Lockdown 5 =

Certification
"When activated, Lockdown anchors the MAX to the ground allowing for greater rate of fire, reload speed, and projectile speed."

History

 * Game Update Number 9 (2013-05-23)
 * Added to the game.
 * Increases fire rate, projectile speed, and reload speed when deployed
 * All the above stats increase with cert level
 * Locks down the MAX into position and limits their turning radius until undeploying.
 * Game Update Number 10 (2013-06-05)
 * Added 1st person audio for the TR MAX while in lockdown
 * Game Update Number 11 (2013-06-20)
 * Reduced the rate of fire for MAX Burster when using Lockdown.
 * Rank 1: Fire rate increase reduced from +13% to +5%
 * Rank 2: Fire rate increase reduced from +16% to +9%
 * Rank 3: Fire rate increase reduced from +20% to +13%
 * Rank 4: Fire rate increase reduced from +23% to +16.5%
 * Rank 5: Fire rate increase reduced from +26% to +20%
 * Adjusted reload time increase for MAX Bursters while using Lockdown.
 * Rank 1: Reload speed changed from +15% to +10%
 * Rank 2: Reload speed remains at +20%
 * Rank 3: Reload speed increased from +25% to +30%
 * Rank 4: Reload speed increased from +30% to +40%
 * Rank 5: Reload speed increased from +35% to +50%
 * April 16, 2014 Patch
 * All ranks of TR MAX Lockdown now deploy and undeploy faster.
 * Deploy times reduced from 2.5 to 2.0 seconds.
 * August 5, 2014 Update
 * Bugs Fixed
 * TR MAX Lockdown/release missing the usual 'stomping' audio asset
 * February 25, 2015 Hotfix
 * Time required to lockdown is being reduced from 2 seconds to 1 second.
 * June 17, 2015 Update
 * TR MAX Lockdown deploy/undeploy times have been modified
 * Undeploy time changed from 2 seconds to 1 second
 * Deploy time changed from 1 second to 2 seconds
 * March 20, 2019 Update
 * Now renders the player immune to being moved by knockback-based attacks, like Orbital Strikes or Tank Mines. (Does not alter the behavior of being bumped by a vehicle, thrown by a jump pad, etc.)