Talk:TRAP-M1/@comment-71.175.185.42-20161203013629

The TRAP is indeed very situational, however it goes well with the scout rifles but is more accurate and has a larger headshot multiplier than the SOAS which is why it is placed in the sniper category. The strategy of using this gun is similar to the auto rifle: cloak, stand up from behind cover, uncloak, deliver shots, crouch, cloak, reload. With its mag size increased which is much more lenient than the Tomoe and SOAS and damage per round being higher, the TRAP is great for the more closer range category of sniper along with the TSAR where if you pump enough rounds into someone, it won't matter if you don't get a headshot. This new and improved TRAP has better stability than the KSR and HSR, if you can control it without a forward grip than it could even become a useful close range multi-shot sniper rifle. You just need the element of surprise that the infiltrator has.

If you can land accurate shots, not necessarily headshots like the Tomoe or other low damage TR guns, the TRAP can be a very useful mid-range multi-shot sniper.