SAS-R

The  is a sniper rifle available to the New Conglomerate. It is unlocked through purchase with Certification Points or Daybreak Cash.

The SAS-R is the close-quarters option in the New Conglomerate's bolt-action arsenal. Unlike other bolt-action rifles, the SAS-R does not include an integrated scope, allowing users to equip optics typically reserved for standard weaponry in its place, and the weapon features a faster chamber time.

However, these perks come at the cost of effectiveness at range, with the SAS-R having steep damage fall-off and a lower velocity, plus no access to high magnification (6x and higher) scopes.

The SAS-R, Ghost, and  TSAR-42 are statistically identical.

Damage Fall-Off
The two intermediate ranges listed are the ranges at which two bodyshots or one headshot, respectively, no longer kill a standard infantry target.
 * 700 before 10 meters
 * 500 at 180 meters
 * 477 at 200 meters
 * 400 after 265 meters

Ribbons and Medals
It is possible to earn both Ribbons and Medals while using the. Each ribbon is a standard reward for achieving a set amount of kills with the rifle. Medals are awarded upon reaching kill milestones with the weapon.

History

 * March 30, 2022 Update (The Arsenal Update)
 * Anti-infantry sniper rifles now use a separate resistance (type 20).
 * Being struck by a sniper rifle now has more prominent audio.
 * Dev Note: The damage values for this new resistance are equivalent to small arms. This change will allow us to do is modify the bodyshot damage output from Nanoweave, as mentioned above.
 * Most Shotguns, Sniper Rifles, and Scout Rifles now use Comfort Grips, instead of Forward Grips.
 * Dev Note: Traditional Forward Grips offered no functional benefits to slow firing semi-auto weapons, so swapping them for Comfort Grips (which reduce the equip and unequip time of a weapon,) can be interpreted as a buff in almost all cases.