Talk:TORQ-9/@comment-108.84.77.227-20170310173650

I think players don't give the TORQ-9 credit for it's long range capabilities. T9 Cycler's damage and effectiveness is good up to 49 meters, but after 49 meters it requires the same amount of shots as the TORQ-9 to frag an enemy, and the TORQ-9 fires faster. TORQ-9 only drops one tier of damage, T1 Cycler drops two.

TORQ-9 has better overall recoil. It's angular vertical isn't very sharp, and there isn't much variance. You still going to pull mostly down to compensate. The TORQ-9 also has a optional compensator, which the T1 Cycler doesn't. You add in the muzzle velocity of the TORQ-9, you get a weapon that is better at longer ranges than the T1 Cycler. It's not a true designated marksmen weapon. Don't expect a great deal of accuracy.

For a longer range support medic, high velocity ammo is suggested, along with a compensator, and the grip. Sights 1x-3.4x are good. I wouldn't recommend a 4x scope, because the TORQ-9 is not a overly accurate weapon. I wouldn't count on head-shots. Aim exclusively for the body. The weapon fires very fast for this role, so you gonig to have to give really short bursts or the cone of fire will expand fast.

The TORQ-9 basically covers some of the weakness of the T1 Cycler. It has soft point ammunition for close range, and it has better characteristics for long range. The T1 Cycler is going to be better at medium range. It's going to do more damage with the same bloom per shot. One glaring weakness of the TORQ-9 is ammuntion pool. You don't get more bullets, because of the lower damage. Ammunition belt is actually more important for this weapon than the T1 Cycler if you want a dedicated medium-to-long range support medic.

Just as the description says, yes the TORQ-9 is a well-rounder. It's a versatile weapon.