December 1, 2016 Update

The Planetside 2 PC servers will be coming down at 6am (Pacific) / 14:00 (UTC) for a game update. Estimated downtime is 3 hours.

Performance
Zone Server Performance Fixes

Armor
Darkstar, Havoc, and Sigma armors are now available for purchase on individual classes

Medical Kits and Restoration Kits
Both now have a 0.5sec. cooldown between uses; this change forces the player to re-equip the device if they would like to use more than one in succession.

MedKits have also been adjusted to provide a set amount of health instantly, instead of over a short amount of time. The intention behind this change is a speculative fix for MedKits not restoring health during times of high server stress.

Restoration Kits healing duration has also increased from 9sec. to 12sec.

Elysium Spawn Tube Vulnerability

 * Elysium Spawn Tube small arms (and similar bullet-based projectiles) resistance from 100% to 92%.
 * Elysium Spawn Tube grenade resistance from 100% to 70%.
 * UI camera adjustments for various construction items.

Tech Plants
All Tech Plant upper platforms no longer harbor Anti-Vehicle Turrets.

Charge

 * Has been removed and certs have been refunded
 * Emergency Repair ability has been added to all MAXes

Emergency Repair

 * Activate to repair 20% of a MAX's health over 12 seconds.
 * Rank 1: Can be activated once every 60 seconds.
 * Rank 2: Can be activated once every 57 seconds.
 * Rank 3: Can be activated once every 54 seconds.
 * Rank 4: Can be activated once every 51 seconds.
 * Rank 5: Can be activated once every 48 seconds.
 * Rank 6: Can be activated once every 45 seconds.

Vehicle Tuning

 * Sunderer's Proximity Repair cert line now repairs friendly Sunderers at a reduced rate.
 * Rank 1: Repair from 25 to 12.5 per second on friendly Sunderers.
 * Rank 2: Repair from 75 to 37.5 per second on friendly Sunderers.
 * Rank 3: Repair from 100 to 50 per second on friendly Sunderers.
 * Rank 4: Repair from 125 to 62.5 per second on friendly Sunderers.
 * Rank 5: Repair from 150 to 75 per second on friendly Sunderers.

Weapon Tuning

 * AF-18 Stalker, SOAS-20
 * Projectile velocity from 500 to 550
 * Artemis VX26
 * Projectile velocity from 500 to 530
 * NSX Tomoe
 * Magazine size from 16 to 22
 * Ammo capacity from 304 to 286
 * Long reload from 2.1sec. to 2.9sec.

All Carbines
Hipfire minimum cone of fire while airborne now uses the same minimum hipfire cone of fire as a player who is walking.

For the Serpent VE92, VX6-7, LC2 Lynx, LC3 Jaguar, GD-7F, and AF-4A Bandit, these values are slightly larger.

Additional hipfire bloom adjustments

 * Hipfire bloom from 0.1 to 0.06
 * T5 AMC
 * Solstice SF
 * NS-11C
 * Hipfire Bloom from 0.1 to 0.08
 * Solstice VE3
 * Eclipse VE3A
 * TRAC-5 S
 * Hipfire Bloom from 0.12 to 0.1
 * Gauss Compact S
 * AF-4A Bandit
 * Airborne CoF from 2 to 1.75
 * LC2 Lynx
 * ADS CoF bloom from 0.05 to 0.045
 * Hipfire CoF bloom from 0.1 to 0.09

Bug Fixes

 * MAX units will no longer be able to access light air terminals.
 * Light Air Terminals will now properly show interaction prompt.
 * Fixed DMR-99 4x optic showing also iron sights when equipped.
 * Fixed a typo in the Quick-Recharge Fuel Tanks.
 * Rumble seats should once again allow players to fire from them.