Thread:Spaceboy909/@comment-5549925-20121026030221/@comment-5633641-20121026050829

Ok, well I have some more info for you. First, see these patch notes and look under both the first section, and then the world section: http://forums.station.sony.com/ps2/index.php?threads/update-notes-august-30th.11275/#post-153954

'Quote: In order to capture a base, your empire will now need to own a hex adjacent to it. '

Secondly, I tested 4 non-connected 'bases' just now, and I was unable to cap the CP on all of them, so I don't think there are any exceptions to this rule. Once you confirm this, if it's ok, I'd like to go back to my last edit of the section, and then I'll have something else to add too, regarding the fact that once you cap a single CP, you can lose adajacency and still cap the region, although it is super slow. I have confirmed that part myself.