Community Infiltrator Suggestions

This page is a collection of suggestions for the Infiltrator in Planetside 2.

Recon Drone
SOE showed a working, albeit unpolished, iteration of a recon drone before the Infiltrator update. It had built in thermal optics and allowed the Infiltrator to spot/mark targets remotely. Alternatively, it could fly forward and down slowly and be destroyed on impact with terrain and more charges could be carried. Would essentially be a phoenix that hast less flight time and thermals applied to it, autospotting any enemies.
 * Can only carry 1
 * Can only be replenished at a terminal
 * Could only travel so far before vanishing

Directed EMP Dart
Would allow stalker cloaked Infiltrators a tool to remove enemy mines without leaving cloak. Destroyed equipment would deconstruct and not explode.
 * Tool slot weapon that can be used while cloaked.
 * Destroys any equipment (ammo boxes, mines, etc) within 1m of impact.
 * Limited charges like darts

Empire Specific Anti-Material Rifle
A high-caliber rifle capable of doing damage to vehicles and base turrets from long distance. High recoil, little bullet drop, and high damage to vehicles, turrets, and devestating to infantry. Can also be used as an Anti-Max weapon.

TR AVSR-3 "Crocodile"

 * Bullet damage: To Vehicles: Max= 450 @10 m
 * Min= 350 @ 150 m
 * To Infantry: Max= 900 @ 10 m
 * Min= 600 @ 150 m
 * Firing Mode: Bolt
 * Reload Time: Short= 4.5 s
 * Long= 6 s
 * Magazine size: 4
 * Ammo pool: 24
 * Vertical Recoil: 1.5
 * Min/Max Horz. Recoil: .1/.1
 * Vert. Recoil Bias: <-=->
 * FS Recoil Multiplier: 1X
 * ROF: 35 rpm
 * Bullet speed: 800 m/s

VS Damocles VX6

 * Bullet damage: To Vehicles: Max= 430 m
 * Min= 400 @ 150 m
 * To Infantry: Max= 900 @ 10 m
 * Min= 600 @ 150 m
 * Firing Mode: Bolt
 * Reload Time: Short= 4 s
 * Long= 5.5 s
 * Magazine size: 6
 * Ammo pool: 30
 * Vertical Recoil: 1.5
 * Min/Max Horz. Recoil: .1/.1
 * Vert. Recoil Bias: <-=->
 * FS Recoil Multiplier: 1X
 * ROF: 35 rpm
 * Bullet speed: 800 m/s

NC HPS-1 Judge

 * Bullet damage: To Vehicles: Max= 500 @10 m
 * Min= 430 @ 150 m
 * To Infantry: Max= 920 @ 10 m
 * Min= 640 @ 150 m
 * Firing Mode: Bolt
 * Reload Time: Short= 5 s
 * Long= 6.5 s
 * Magazine size: 5
 * Ammo pool: 20
 * Vertical Recoil: 1.5
 * Min/Max Horz. Recoil: .1/.1
 * Vert. Recoil Bias: <-=->
 * FS Recoil Multiplier: 1X
 * ROF: 30 rpm
 * Bullet speed: 800 m/s

Silent Spotting
Create an implant or suit slot that allows for silent spotting