Inconspicuous Crate

Inconspicuous Crate was the third event of Chapter 3 of the Shattered Warpgate campaign.

Starting this event required the completion of Storm Spotting. The completion of this event was required to start Missing in Action.

Info
Sanctuary's data broker and procurement specialist, FL-34, has received a request to acquire an unassuming package from a storage facility on Esamir.

While this package will require some effort to liberate, someone with your skillset would be ideal to aid in his latest less-than-legal endeavor.

Objectives
Inconspicuous Crate featured sixteen objectives.
 * Warp to Esamir
 * Listen to FL-34's offer
 * Go to Designated Facility
 * Download encryption key from console
 * Kill enemy players within the alloted time (0/25)
 * Obtain all three encryption keys (0/3)
 * Go to Designated Facility
 * Switch to Infiltrator class (optional)
 * Access security console
 * Spawn Harasser from the nearby marked terminal
 * Deliver the Harasser without dying
 * Jump the bridge (optional)
 * Jump the bridge (optional)
 * Exit the Harasser

Transcript

 * On event start

FL-34: Alright, so here's the run down. I've received a procurement request for an item that's locked behind some pretty heavy security. To bypass the security we, well, I mean you, will need three Encryption Keys.

FL-34: I've got a first key, the second you'll have to swipe from the facility I've marked on your map, and the last one, well that one is a bit more complicated.

FL-34: The last one is held by an associate of mine that craves action, so he wants you to eliminate targets in one of those hot spot contested areas. Seems easy, but he wants to make it a bit more interesting, which means you'll be on the clock.

FL-34: The clock will start when you get your first kill.


 * Upon the player being awarded their first eligible kill

FL-34: Nice one! That would be the first kill, so your time starts now.

FL-34: Oh, looks like the timer isn't coming up on your HUD. It must be a you problem, because it's definitely not a me problem. Don't worry, I'll count in my head. One nantine... two nantine... hurry, hurry, time is a tickin'.


 * After the player is awarded their fourth eligible kill

FL-34: Best hurry, time is ticking down.


 * After the player is awarded their eleventh eligible kill

FL-34: Tick, tock, get them kills before you run out the clock.


 * After the player is awarded their twentieth eligible kill.

FL-34: Almost out of time.


 * Upon the player achieving their twenty-fifth kill

FL-34: Well done, SPR- I mean my associate is certainly juiced after that display. Oh, and don't worry, he's already sent over the key.


 * After the player downloads the encryption key from the console

FL-34: See, friendo, that wasn't so bad.


 * Once all three encryption keys are obtained

FL-34: Looks like we've got all of the keys. Now comes the fun part.

FL-34: Head to the marked location on your map, and use the encryption keys on the security console. You will need to access a terminal, so I'd recommend you go as an Infiltrator, just in case one of your pesky enemies controls the facility.


 * Upon accessing the security console

FL-34: Alright, I've worked some magic to load our prize into the next harasser pulled from the nearby vehicle terminal that I went ahead and marked for you.


 * After spawning a Harasser from the marked terminal

FL-34: Oh, these readings don't look good.

FL-34: So, it seems that the cargo is a little on the unstable side. I'm going to need you to get that thing to the drop point with a little pep in your step. Oh, and it should go without saying, but just to be clear. Don't die or lose the vehicle.


 * If the player dies or the Harasser is destroyed

FL-34: Head back to the marked location and access the security console. Don't worry about the encryption keys; I've made several backups for occasions such as this.


 * Upon accessing the security console

FL-34: Alright, I've worked some magic to load our prize into the next harasser pulled from the nearby vehicle terminal that I went ahead and marked for you.


 * After spawning a new Harasser from the marked terminal

FL-34: Remember, slick, the bridge is out, so you can either jump it or go around. Just don't give yeour ride a bath, because... you know... sciene reasons.


 * As the player approaches the river in the north east of Esamir

FL-34: So, theirs a river up ahead that's a bit too deep to drive through, and if you try you'll just blow up. There's a bunch of science reasons for it, I'm sure, but three lines into the info I stopped caring.

FL-34: That leaves you with two options. The boring one is to take your vehicle around the river to one of the shallow crossings. Or you can jump the damaged bridge.

FL-34: You seem like the crazy, adventurous type, which is why I like you. SO I've gone ahead and marked the downed bridge. By the way, I'd save some turbo for the jump.


 * If the player jumps the bridge

FL-34: "Yeeehaaaawwww space cowman!" I knew you'd make it, never doubted you for a moment.


 * Shortly after the player exits the Harasser at the marked location

FL-34: Looks like you made it in time. I'll handle the rest from here. Catch you later, slick.

History

 * May 12, 2021 Hotfix
 * Adjusted the "Inconspicuous Crate" campaign mission's security console locations.