Board Thread:PlanetSide 2 News/@comment-7147711-20130330075938/@comment-2017893-20130414074958

Yeah, the bolt types I especially like. I was just thinking the other day how it's strange none of the other weapons in the game have this already. EMP ammo that does double damage to shields but half damage to health. Incendiary that does half to shields, normal damage to health, but does an extra 50% damage over the next 5s on hit to health as long as shields were depleted - would enable many more "revenge kills."

And I'd also like AP ammo that can pierce vehicle glass. That is, it couldn't damage the vehicle, but if you shoot the windshield, it could kill the driver. It wouldn't be easy, but I can immagine it'd be very satisfying to snipe an ESF pilot right out of his fucking plane :D

But anyhow...as to the crossbow, like I said. If done right, awesome. If done wrong, it's just a fancy n00b tube, and nobody wants that. I worry that, without a better (or rather, high capacity) sidearm, they'd give a crossbow primary too much ammo, and that would be a disaster indeed. But as long as it is short range and low ammo, fuck it, make it a 1-shot kill. As long as it keeps the (infinltator) user teathered to an ammo supply it might force more teamwork, and that's never a bad thing.