Nott Amp Station


 * -|Destroyed=

Nott Amp Station was an Amp Station on Esamir, located near in the eastern side of the map near what is now The Shattered Warpgate
 * -|Intact=

Nott Amp Station was a standard single-capture point Amp Station. It was destroyed by the calamity that created the Shattered Warpgate, and was deactivated in the October 1, 2020 Update.

Though no longer part of the lattice and lacking any features in the present day, the amp station's main building can still be found in its original location, albeit heavily damaged and buried in the snow.

History

 * Game Update Number 2 (2013-02-02)
 * Added Tunnels to the Amp Station and Tech Plants. These tunnels are only accessibly by the defenders and emerge in key locations throughout the Facilities. This should lead to less spawn camping. (I see a theme)
 * At all Amp Stations and Saurva and Andvari, we added faction specific Jump Pads. Only the facility owners can use these jump pads. This should make getting around in these bases a little trickier for attackers, but not impact the defenders.
 * Game Update Number 3 (2013-02-21)
 * Corrected ramp geometry errors across all amp stations.
 * Game Update Number 4 (2013-03-13)
 * All jump pads at Nott Amp Station should now be empire-specific
 * Game Update Number 10 (2013-06-05)
 * SCU shields on Amp Stations and Tech Plants will not disable when the capture has reached 50% instead of 75%.
 * Game Update Number 13 (2013-07-24)
 * All Amp Stations and Tech Plants on Indar, Esamir, and Amerish, cap in 7 minutes instead of 10
 * Removed flora clipping through the floor of Mani Tower and Nott Amp Station
 * September 7, 2016 Update
 * Fix for wall clipping issue at Amp Stations.
 * October 1, 2020 Update (The Shattered Warpgate)
 * Removed from the game.
 * Abandoned Bases: Due to hardline failures and defunct technology, many bases on Esamir have been abandoned for the snow to reclaim.