Talk:Empires/@comment-174.21.254.167-20151025181222/@comment-91.125.127.49-20151109113957

TR: High firerate, med. recoil (though with that firerate that recoil can add up quickly), large mag. size guns with less damage per bullet, a.k.a. "MORE DAKA!" and long reloads. Faster but a bit less armored vehicles again with high firerates.

NC: Low firerates, high recoil, high damage per bullet, mostly average mags. (2-3 of their guns have some of the smallest mags. in the game though they are also the ones that have the highest bullet damage of any guns in the game) and average reload speeds for the most part. Their vehicles have the most armor (though not by much on the aircraft) and damage but lack speed, also the tank has a slow reload speed to balance its damage per shot.

VS: med. firerate, med. dmage, low recoil, fast reloads, some of the slowest bullet speads and no bullet drop (except on their bolt-actions, rockets and most tank guns). Oh and every gun fight looks like a laser show. Their vehicles boast the best maneuverability making them the easyest overall to use (they have a tank that can strafe, i.e. move like you can on foot, just slower and no jumping) though their weapons are still in the middle for stats compared to the other factions.