March 23, 2016 Update (PS4 US)

The US PS4 servers will be coming down at 6am (Pacific) for the game update. The approximate downtime is 1.5 hours. The additions/improvements are listed below:

Victory Points
Continents will no longer be captured by alerts and territory control alone! Victory Points are a new method of scoring within the game. If your faction earns the required number of Victory Points, then the continent is yours! The continental and faction-specific VP scoreboards are shown on the Map screen.

There are a numbers of ways to earn VP:

Permanent Victory Points

 * Link your warpgate to both enemy warpgates simultaneously = +3
 * Capture all Techplants = +2 VP
 * Capture all Amp Stations= +2 VP
 * Capture all Biolabs = +2 VP
 * Capture all major facilities (Amp, Bio, Tech) simultaneously = Continental Victory/Lock
 * Win Alerts = +5 VP (Indar +4)

Flux Victory Points
Capturing more than 35% of a continent’s territory can earn you “Flux” Victory Points. Flux Victory Points count toward continental victory, but can be won/lost with the territory you control/lose.

Percentage of Territory controlled:
 * 35% = +1 VP
 * 41% = +1 VP
 * 47% = +1 VP
 * 53% = +1 VP
 * 59% = +1 VP
 * 66% = +1 VP
 * 72% = +1 VP
 * 78% = +1 VP
 * 84% = +1 VP
 * 90% = +1 VP (Continental Victory)

NS-61 Emissary
A new pistol has taken its place among the popular Nanite Systems family of sidearms. The NS-61 Emissary is a fully automatic, high capacity pistol which retains accurate bullet placement out to mid-range. Originally designed as a versatile complement to the MAX killing potential of the NS-AM7 Archer, the Emissary allows users to move with confidence from one battlefield to the next.

Rally Points
Squad leaders may now place Rally Points via the map screen! Once placed, they will appear in the form of colored smoke and have a 5 minute cool down period before another can be placed.

Available colors:
 * Green, Orange, Purple and Yellow

Weapon Camouflage
Camouflage will now map to equipped weapons.

Misc Fixes

 * Toggling between Online/Offline Outfit members will no longer cause the client to hang/crash with very large Outfits.
 * We’ve incorporated some additional changes to Vivox Voice Chat to reduce vchat disconnects.
 * Made some changes to touch pad sensitivity to reduce the likelihood of accidental input selections, such as bringing up text chat, notifications, etc.
 * Misc general fixes and polish.