Talk:Ursa/@comment-108.84.77.227-20170302052140

Ursa requires tap-bursting at long ranges. Basically it's a "if you see it, shoot it" weapon. You want to fire  fast but without losing accuracy. You should fire from cover with the weapon as well.

It has extended magazines which makes the weapon adaptable outside of pure long range role. It fires slow, so it's pretty conservative with ammunition. For a point holding, or lane holding role at closer ranges, compensator is not necessary. 2x sight is good, with extended magazine and the removal of high velocity ammo.

Recoil decrease is 13, which isn't horrible, but the Ursa has a moderate vertical recoil. For long range role, 4x scope, compensator, grip, and high velocity ammo. At long ranges you need all the muzzle velocity you can get.

When you fire the weapon, you need to pull down on the first shot as it does have a first shot multiplier, and continue to compensate for subsequent shots. Then you stop after the 3rd shot, and repeat the process. It's not necessary to aim for head-shots at long ranges, it's not a sniper rifle. The expanding cone of fire, and recoil should do it for you lot of the times. You shouldn't be holding the trigger unless you are closer ranges. OG-4 is the scope I recommend as it has a simple cross hairs. I suggest you adjust your ADS and scope sensitivity if you find compensating the vertical too hard. Compensating is very importante for this weapon.

Interesting weapon that serves multiple roles. If you want to try you hand at long range heavy assault, Ursa is the choice. If you want the fastest TTK, you best look else where. The weapon is the most controllable LMG in the VS arsenal with high muzzle velocity among LMGs.