SG-A25

The  is a shotgun available to Nanite Systems Operatives. It is unlocked through purchase with Certification Points or Daybreak Cash

The SG-A25 is the automatic shotgun available to operatives. Able to deal more damage-per-second at closer ranges compared to the SG-100, the A25 model sacrifices magazine capacity and ranged potential for raw close-range power.

Compared to the empire produced options—such as the AF-57 Piston and  AS16 NightHawk, the SG-A25 is largely the same, sacrificing a minor amount of short reload speed for a generous increase to the long reload speed.

Damage Fall-off
Buckshot: Stats in green are the weapon's damage assuming all pellets connect at the given range. Each range graduation denotes an additional pellet being required to kill the target if only one pellet is hit per trigger pull.
 * 125 before 5 meters (750)
 * 112 at 7 meters (672)
 * 100 at 10 meters (600)
 * 91 at 11 meters (546)
 * 84 at 13 meters (506)
 * 77 at 14 meters (462)
 * 72 at 15 meters (426)
 * 67 at 16 meters (402)
 * 63 at 17 meters (378)
 * 59 at 18 meters (354)
 * 56 at 19 meters (336)
 * 50 after 20 meters (300)

Flechette: Stats in orange are the weapon's damage assuming all pellets connect at the given range. Each range graduation denotes an additional pellet being required to kill the target if only one pellet is hit per trigger pull.
 * 125 before 15 meters (625)
 * 112 at 21 meters (560)
 * 100 before 30 meters (500)
 * 91 at 33 meters (455)
 * 84 at 36 meters (420)
 * 77 at 39 meters (385)
 * 72 at 45 meters (360)
 * 67 at 48 meters (335)
 * 63 at 51 meters (315)
 * 59 at 54 meters (295)
 * 56 at 57 meters (280)
 * 50 after 60 meters (250)

Effectiveness
|-|Buckshot= Assuming all pellets hit the target.

Assuming all pellets hit the target.
 * -|Flechette=


 * -|Slug=

Ribbons and Medals
It is possible to earn both Ribbons and Medals while using the. Each ribbon is a standard reward for achieving a set amount of kills with the shotgun. Medals are awarded upon reaching kill milestones with the weapon.

History

 * July 1, 2021 Update (_Integration)
 * Added to the game.
 * March 30, 2022 Update (The Arsenal Update)
 * Starting CoF for all shotguns is now 0.15 in all non-jumping/sprinting/falling movement states.
 * Pellet spread values while aiming and firing from the hip have been standardized using the wider hipfire values.
 * Cone of fire now blooms per shot by 0.3 from the hip, and 0.15 while aiming.
 * Dev Note: The above changes aim to reduce the inconsistency and frustration of using these weapons, which was mainly caused by cone of fire spread stacked on top of the pellet spread. These changes are important when the new attachments and updated attachments come into play.
 * Now has access to the Smart-Choke, Comfort Grip, MPL and Flechette Ammo.
 * No longer has access to the Forward Grip and Laser Sight.