Containment

Containment was the fifth event of Chapter 3 of the Shattered Warpgate campaign.

Starting this event required the completion of Forewarned. The completion of this event was required to start Triangulation.

Info
A series of treacherous attacks have left the newly completed Containment Sites unstable.

Unwilling to allow the executives of Nanite Systems to safeguard their interests, the empires of Auraxis once again call on their favored soldiers to remove the threat and restore these facilities to maximum capacity.

Objectives
Containment featured nine objectives. Only one of the following objectives needs to be completed to finish the event. OR
 * Travel to Esamir
 * Switch to Engineer class
 * Travel to an allied Containment Site
 * Investigate the Garage
 * Investigate the Reliquary
 * Investigate the Botany Wing
 * Investigate the Tempest Capacitor
 * Enable diagnostics system
 * Repair graffiti-marked surfaces in an allied Containment Site (0/7)
 * Kill enemies as an Engineer in an allied Containment Site (0/3)

Transcript
The transcript of this event varied based on the faction of the character that played the event. Warden Hadley: Hey, soldier. Travel to Esamir and get ready to fix up those shiny new facilities. Warden Hadley: Esamir sure has been through a lot. Switch your Engineer loadout and take a look at the nearest friendly Containment Site. Warden Hadley: Hey, welcome to the Containment Site. Start by walking through the facility. We need to know how bad things are before we get started. Warden Hadley: This is the garage of the newly constructed Containment Site. Defending the facility becomes considerably more difficult when attacking vehicles start to gather in this area, Warden Hadley: This would be the Reliquary for the facility. Extra barriers have been placed to keep some of the more valuable artifacts from walking out of here. Warden Hadley: Any plants discovered after the warpgate's destruction are studied here in the Botany Wing. The speed that these "space carrots" grow is directly tied to the tempest energy drawn here. Warden Hadley: The Tempest Capacitor is the beating heart of the Containment Site. Esamir is safer if the Tempest Siphon remains active, but you cannot reach the capture point while it is. Hadley: I don't see any damage, just graffiti. Enabling the diagnostics system should show us anything in need of manual repairs. Warden Hadley: Uh, soldier. Diagnostics systems are online and everything seems to be normal. Clean up the graffiti with your Nano-Armor Kit or take out intruders to prevent further damage. Warden Hadley: That'll do, soldier. These new Containment Sites will never be fully safe, but for now it is fully operational. Field Officer Knightly: Grab your mittens and get to Esamir, soldier. It's time to clean up these new facilities. Field Officer Knightly: Trouble certainly seems to find its way to Esamir, soldier. Prep your Engineer loadout and head to the nearest friendly Containment Site. Field Officer Knightly: Welcome to the Containment Site, soldier. Start by getting to know the facility. We should know how bad things are before starting on repairs. Field Officer Knightly: This is the garage of the newly constructed Containment Site. Defending the facility becomes considerably more difficult if enemy vehicles are able to breach this location. Field Officer Knightly: This is the Reliquary. A fancy word that means a place to store weird stuff. Apparently, whatever they keep here is valuable, so they put up extra barriers to keep their artifacts safe. Field Officer Knightly: Plants discovered after the warpgate exploded are studied here in the Botany Wing. The "space carrots" grow faster when they're closer to the tempest energy they siphon here. Field Officer Knightly: The Tempest Capacitor is the beating heart of the Containment Site. Esamir is safer if the Tempest Siphon remains active, but you can't get to that capture point while it is. Knightly: I don't see any real damage here. Just some marks on the walls. Turn on the diagnostics system so we can see anything serious enough to warrant manual repairs. Field Officer Knightly: The facility's diagnostics system is now online, soldier. No damage to speak of. Clean any graffiti you find with your Nano-Armor Kit. Or take out intruders to stop further destruction. Field Officer Knightly: Well done, soldier. The Containment Site is fully operational but will need to be monitored for future attacks. Praetor Umatherin: Proceed to Esamir and begin peparations to repair the newly constructed facility. Praetor Umatherin: Esamir has survived much calamity, enlightened one. Prepare your Engineer loadout and advance to the nearest friendly Containment Site. Praetor Umatherin: Welcome to the Containment Site, enlightened one. Start by doing a walkthrough of the facility. We must know the extent of the damage before we can begin repairs. Praetor Umatherin: This is the garage of the newly constructed Containment Site. Defending the facility becomes considerably more difficult when enemy vehicles breach this location. Praetor Umatherin: Ah. This is the Reliquary. There are additional barriers in place to secure the more valuable artifacts. Praetor Umatherin: Vegetation discovered after the warpgate's destruction is studied here in the Botany Wing. The plants' growth rate appears to be related to the tempest energy harnessed here. Praetor Umatherin: TheTempest Capacitor is the beating heart of the Containment Site. Esamir is safer if the Tempest Siphon remains active, but you cannot reach the capture point while it is. Umatherin: The only damage I have seen is cosmetic. Enabling the diagnostics will reveal any damage that need manual repairs. Praetor Umatherin: Enlightened one, the diagnostics system is operational and everything appears to be normal. Remove the graffiti with your Nano-Armor Kit or deal with any intruders by more conventional means. Praetor Umatherin: That should suffice for now, enlightened one. The facility will never be safe from attack, but for now it remains fully operational. Facilitator Campner: Greetings operative, please advance to Esamir at your earliest convenience. Be advised that repairs will need to be made. Facilitator Campner: Greetings operative, Esamir clearly needs our help. Please ready your Engineer equipment and advance to the nearest allied Containment Site. Facilitator Campner: Welcome to the Containment Site, operative. The extent of damage is unknown. Please investigate the facility prior to starting repairs. Facilitator Campner: This is the garage of the newly constructed Containment Site. Defending the facility becomes considerably more difficult when vehicles breach this location. Facilitator Campner: This is the Reliquary. Additional security has been required to maintain the safety of the artifacts. And the researchers. Facilitator Campner: The Botany Wing is dedicated to studying the vegetation discovered after the warpgate's destruction. The plant's growth rate is influenced by the tempest energy gathered here. Facilitator Campner: For your safety, Nanite Systems recommends personnel remain away from the Energy Room and its capture point while the Tempest Siphon is active. We also recommend a 90% uptime to avert the cataclysmic destruction of Esamir. Campner: Marks on the walls have been noticed, but no serious damage. Enable the diagnostics system to find areas of severe damage that require manual reconstruction. Facilitator Campner: Diagnostics systems have been enabled and show minimal damage. Please purge any graffiti from the area with your Nano-Armor Kit. I have been told that eliminating intruders will also fulfill mission parameters. The choice is yours, operative. Facilitator Campner: Your efforts are sufficient, operative. The Containment Site is now fully operational and will continue to be monitored by Nanite Systems analysts.
 * -|New Conglomerate=
 * On event start
 * ''Upon warping to Esamir, if the player is not an Engineer
 * Upon reaching a Containment Site owned by the player's faction
 * After investigating the marked location in the Garage
 * After approaching the marked location in the Reliquary
 * After approaching the marked location in the Botany Wing
 * After investigating the marked location near the Tempest Capacitor
 * Once all three underground locations have been investigated
 * Upon enabling the diagnostics system
 * On event end
 * -|Terran Republic=
 * On event start
 * ''Upon warping to Esamir, if the player is not an Engineer
 * Upon reaching a Containment Site owned by the player's faction
 * After investigating the marked location in the Garage
 * After approaching the marked location in the Reliquary
 * After approaching the marked location in the Botany Wing
 * After investigating the marked location near the Tempest Capacitor
 * Once all three underground locations have been investigated
 * Upon enabling the diagnostics system
 * On event end
 * -|Vanu Sovereignty=
 * On event start
 * ''Upon warping to Esamir, if the player is not an Engineer
 * Upon reaching a Containment Site owned by the player's faction
 * After investigating the marked location in the Garage
 * After approaching the marked location in the Reliquary
 * After approaching the marked location in the Botany Wing
 * After investigating the marked location near the Tempest Capacitor
 * Once all three underground locations have been investigated
 * Upon enabling the diagnostics system
 * On event end
 * -|Nanite Systems Operatives=
 * On event start
 * ''Upon warping to Esamir, if the player is not an Engineer
 * Upon reaching a Containment Site owned by the player's faction
 * After investigating the marked location in the Garage
 * After approaching the marked location in the Reliquary
 * After approaching the marked location in the Botany Wing
 * After investigating the marked location near the Tempest Capacitor
 * Once all three underground locations have been investigated
 * Upon enabling the diagnostics system
 * On event end

History

 * May 12, 2021 Hotfix
 * Fixed a typo in the VS "Containment" campaign mission.
 * Increased the NPC interaction range on the Tempest Capacitor step of the "Containment" campaign mission and made it quicker to interact.
 * Removed some bad graffiti spawn locations during the "Containment" mission.