Talk:Solstice VE3/@comment-108.84.77.227-20170411175830

Solid weapon. It has a lot of RNG from it's vertical recoil, but the weapon's horizontal tolerance isn't that bad for a close-to-medium range weapon. The weapon does have some long range capabilities, because it has no bullet drop, and it's horizontal tolerance allows to weapon shoot straight in sustained fire, but still not very accurate. Plus the weapon's damage drop-off is significant requiring 9 shots to frag a medic with no nanoweave armor as a suit. You're better off with the Pulsar C as it's the VS carbine with the best characteristics for long-range combat by far.

It's 0.25 ADS moving cone of fire is useful in trading shots with the enemy. It's reload speed is great for the fast paced flanking of light assaults, and for engineers it allows them to hold down points better. Laser sight isn't bad with the weapon as well, but you will sacrifice range, thus ADS accuracy with it. I think the VE3 is among the better standard issue VS weapons.

At close-to-medium range, say up to 34 meters, head-shots are viable, however, head-shots won't come as easily at longer ranges. Since VE3 doesn't have very high vertical recoil, lowest among the empire equivalents, you can tap-burst the weapon, or simply hold the trigger longer. It has a good recoil decrease of 18.