Talk:Account Wide Unlocks/@comment-68.115.2.95-20150224015645

How hard is it to acquire any weapon in the game without paying? This seems counter-productive to the free-to-play model, but if I were to have the chance to experience what having decent gear is actually like, and be able to use vehicles I can't acquire otherwise, I would be more tempted to pay. Essentially, for me to want to play PS2, I want unlocks abolished. Weapons, vehicles, and soldiers should be temperary assets that players use until death, and then be repurchased. Default low-tier soldiers and gear should be free to use at any time, but if they want anything better players should have to eliminate enemy troops, wait for their controlled posts to generate enough credits to buy these things, or pay to get gear immediately with no fuss. Players lose the gear upon death, but if they eliminate someone else they get a percentage of the cost of credits the eliminated player spent on their stuff. Also, their stuff can be picked up by friends or foes.

Sure, it might be pay-to-win the war. But skilled players can play Robin Hood and take from the rich and give to...themselves? Would also like the option to give/recieve credits from other players.

I don't know if such a system exists already in the game and I wasn't aware of it. If so, why wasn't I told about it? If not, why are new players forced to be tortured? Don't you want them to stay and spend money?