Talk:Zenith VX-5/@comment-108.84.77.227-20170305024351

Good concept of a gun, but unfortunately the weapon lacks too much stability when firing. No I am not discussing the horizontal recoil, or any characteristics directly related to it. Problem with the Zenith is it already has unequal strong horizontal recoil with min/max characteristics. If that's not enough the weapon also has a min/max angular direction to it's vertical recoil which is not very sharp, or intense variance, but when you have a erratic horizontal recoil tethered to erratic vertical recoil, then the weapon becomes "too erratic". If they put the angles down to 0 degrees, then the weapon would be more stable. The player would simply pull down to compensate for the vertical recoil. The player would be able to make adjustments with burst-fire much easier than a weapon with convoluted recoil characteristics that are hard to track. This is actually very important with a weapon that has 0.75X movement speed that lacks fire-rate. Other weapons like the GR-22, the TAR, and the HV-45 provide you with fast fire-rate, a weapon like the Zenith needs more stability.

The weapon seems to "want" to specialize in the 38 meter range with slightly faster RPMs than the Solstice VE3, but doesn't really succeed. For example, the Pulsar C still delivers above the Zenith at 35-38 meters with head-shots. The only reason you want this weapon is for the 0.75X ADS movement speed and nothing else.