January 27, 2016 Hotfix (PS4 EU)

The EU servers will be coming down at 1am (GMT) to perform a brief hotfix. The estimated downtime is approximately 1 hour. The following changes have been made:

Vehicle Weapons now available:

 * L-24R Spur – Liberator
 * M60-A Bulldog – Liberator
 * M40 Fury-F – Flash

Additional changes:

 * BR100+ increase has been disabled and will be introduced again during the next update. We plan on submitting a new build w/ the increase later this week.
 * HE & Smoke GL's for Battle Rifles are in now.

In addition to the changes above, the following has gone live:

Bounty System Changes

 * We’ve increased the XP rewards on bounties:
 * Bounty Hunter Award XP has been increased from 100 to 250xp per kill.
 * Payback Award XP has been increased from 100 to 400 per kill.

Nanite Mesh Generator

 * Hit points reduced from 750 to 450.
 * Drain per second decreased from 50 to 12.5
 * Passive regen rate increased:
 * Rank 1 - Changed from 12.5 per second to 15
 * Rank 2 - Changed from 13.1 per second to 16
 * Rank 3 - Changed from 13.75 per second to 17.3
 * Rank 4 - Changed from 14.6 per second to 18.75
 * Rank 5 - Changed from 15.6 per second to 20.4
 * Rank 6 - Changed from 16.6 per second to 22.5

Adrenaline Shield

 * Hit points reduced from 750 to 450.
 * Drain per second reduced from 50 to 18.
 * Shield points received per kill changes:
 * Rank 1 increased from 31 to 143.
 * Rank 2 increased from 47 to 160.
 * Rank 3 increased from 78 to 173.
 * Rank 4 increased from 113 to 186.
 * Rank 5 decreased from 157 to 200.

Resist Shield

 * Resists for Small Arms, Melee, and Anti-Vehicle projectiles decreased from 45% to 40%.
 * Increased active duration by 50%.

Weapon Balance

 * MR11 Gatekeeper
 * Projectile velocity decreased from 500 to 450.
 * Projectile drop increased from 0.5 to 2.0.
 * MR11 Gatekeeper-H
 * Projectile velocity decreased from 500 to 450.
 * Projectile Drop increased from 0.5 to 3.0.
 * Recoil increased from 0 to 2.0.
 * Warden
 * Maximum damage range to 15m, from 8m.
 * Horizontal recoil to 0.18, from 0.18 to 0.22.
 * Horizontal tolerance to 0.4, from 0.5.
 * Added Underbarrel Grenade.
 * Added Underbarrel Smoke attachments.
 * Short reload to 2.5, from 2.15.
 * Long reload to 3.4, from 3.05 (This corrects a bug to the reload speed that was on Live.)
 * AMR-66
 * Maximum damage range to 15m, from 8m.
 * Horizontal recoil to 0.18, from 0.18 to 0.22.
 * Horizontal tolerance to 0.4, from 0.5.
 * Added Underbarrel Grenade.
 * Added Underbarrel Smoke attachments.
 * Eidolon VE33
 * Maximum damage range to 15m, from 8m.
 * Horizontal recoil to 0.18, from 0.18 to 0.22.
 * Horizontal tolerance to 0.4, from 0.5.
 * Added Underbarrel Grenade.
 * Added Underbarrel Smoke attachments.
 * GD Guardian
 * Maximum damage range to 15m, from 8m.
 * Vertical recoil to 0.51, from 0.58.
 * Horizontal recoil to 0.135, from 0.14 to 0.17.
 * Horizontal tolerance to 0.35, from 0.5.
 * Projectile velocity to 680, from 650.
 * DMR-99
 * Maximum damage range to 15m, from 8m.
 * Vertical recoil to 0.51, from 0.58.
 * Horizontal recoil to 0.135, from 0.14 to 0.17.
 * Horizontal tolerance to 0.35, from 0.5.
 * Magazine size to 22, from 20.
 * Ammunition capacity to 132, from 120.
 * Revenant
 * Maximum damage range to 15m, from 8m.
 * Vertical recoil to 0.51, from 0.58.
 * Horizontal recoil to 0.135, from 0.14 to 0.17.
 * Horizontal tolerance to 0.35, from 0.5.
 * Short reload to 2.0, from 2.5.
 * Pulsar LSW
 * ADS Moving CoF to 0.4, from 0.35.
 * Flash Grenade
 * Fuse timer to 1.5 sec., from 3 sec.
 * Medical Applicator
 * Revive range standardized to 6 meters at all ranks.
 * Flash Suppressor (Attachment)
 * Increases minimap detection range by 15m.
 * No longer increases CoF bloom.

Misc

 * Lightning tanks may now unlock Engagement Radar.
 * Players can now safely drop from a Valkyrie by default.
 * Increased distance for spawning into squad vehicles from 600 meters to 1000 meters.
 * Reduced cooldowns for offensive/defensive markers from 5 minutes to 2:30 minutes.

Bug Fixes

 * Base capture progression arrow now shows on map screen.
 * Fix that should make damage from C4 attached to a moving vehicle much more reliable.
 * Fixing erratic blinking of centralized HUD ammo/ability bars when at warning levels.
 * Potential fixes for various minimap bugs regarding indicators disappearing or not showing up.
 * Fix for some vehicle cosmetics displaying in 1st person that should not have.
 * Fixed an incorrect Depot icon for the Icarus Helmet.