August 9, 2012 Update

Players may note the following changes:
 * Client performance improvements have been made to improve the overall gameplay experience.
 * A bug requiring players to switch Nvidia PhysX to CPU has been fixed. This will no longer be necessary.
 * Characters should no longer fall to their death on respawn
 * The World flicker bug should now be fixed. Players still experiencing this bug should submit a bug report with /bug if it is encountered.
 * Turrets should again appear in their proper positions.
 * Looping reload audio issue has been fixed.