User:DrkStlkr3/Light Assault Tactics

Light Assault Tactics
Because Light Assaults can get into higher places most other types of Infantry can't reach (such as rooftops and in trees), they can surprise small groups of enemy Infantry, making them great for ambushing and flanking. "Death from above" should be your motto. You'll need to develop lightning fast reflexes and quick wits for one-on-one, hit-and-run attacks...
 * 1) You'll want to fly up onto building rooftops and trees.
 * 2) Spot enemy Infantry and Vehicles (Default: ) so your allies also know their locations, and can quickly react/respond.
 * 3) Throw a Grenade (default: ).
 * 4) Quickly descend while while firing upon unsuspecting enemy Infantry.

Light Assaults can also quickly clear a room heavily guarded by enemy Infantry in this particular scenario: Simply fly up to the balcony/ledge/platform and throw a well-placed Grenade (default: ) towards the center of the room through the doorway/window. Mostly likely, you will be killed, but you'll hopefully take out several enemy Infantry in the process. If you find yourself getting killed before you're able to throw the Grenade, you may want to invest a total of 211 Certification Points into level 4 Nanoweave Armor. You'll won't be able to run as quickly because you'll be sacrificing the Adrenaline Pump, but you'll be able to withstand a few more gunshots, thus providing another second or two to throw the Grenade.
 * Room is on the second floor of a building
 * Room is small, and enemy Infantry is heavily condensed
 * If there's a balcony, ledge, or platform not easily accessible from the ground floor that has either a doorway or window
 * Moments BEFORE your Platoon/Squad is about to invade the room (please don't attempt this if any fellow Platoon/Squad members are also in the room)

Enemy Squad Leaders will often place a Spawn Beacon on top of important buildings, such as where a base's security terminals and/or Generators are located. In most situations, it's the Light Assault's responsibility to find/shoot/destroy these enemy Spawn Beacons.

Scenarios And Situations
I've noticed that Light Assaults work very well inside Bio Labs, and also on continents with a lot of trees (such as Amerish and Hossin).

Switching between your Jump Jets and Drifter Jump Jets is very situational, depending upon if you already have a elevation/height advantage over your enemies (such as outside Bio Labs and towers), in which you'll use your Drifter Jump Jets, instead. However, in most situations, you'll use your Jump Jets.