Talk:Carbines/@comment-142.196.41.8-20121125020041/@comment-2017893-20130329010438

Also keep in mind that the TR is kinda the Dictatorship-run Empire of the three factions thhat seems to push excessive conformity and order. The idea that their weapons seem to lack uniqueness from one another actually makes sense when you take into account the rest of their military strategy - every soldier should be as sood as the one to his left and right. No stars, no standouts, just a line of above-average everyman soldiers of basically equal skill, and appearance.

The NC and VS guns looking rather different makes sense in their context as well. The NC are rebels, many people from many different backgrounds, probably some criminals even (though only criminals because the TR branded them such) and it makes sense they'd all be firing whatever gun they could scavenge beffore war broke out. As long as it kills things and has a trigger, a NC soldier should be able to pick it up and hit a target, and if they can't, they should go out in a blaze of glory killing as many as they can on the way.

The VS, of course, are all about field testing the latest bleeding edge weapons. If a laser is good for X situation and a plasma ball is good for Y, it makes sense that the VS labs would hand one to soldier A, one to soldier B, and strap a camera to their heads then drop their asses into a random warzone. They're all about technological perfection through iteration, and they're open minded (enough) to try insane ideas in actual warfare just to see if they work. Have you read the info about the Scythe? The damn thing was a failed magburner experiment!

So really, lack of variation in TR guns just makes sense, regardless of developer priorities.