Light Machine Guns

Overview
Usable By:  Light Machine Guns are amongst the heaviest weaponry infantry can wield in PlanetSide, boasting unparalleled magazine sizes affording them the highest damage-per-magazine in an infantryman's arsenal, allowing them to truly shine in extended engagements. For this power, they do sacrifice some of the raw damage output of other weapon classes, but a skilled handler can easily push past these minor cons.
 * Heavy Assault
 * Engineer

Light machine guns, for their suppression power, tend to sacrifice close-quarters potency as compared to other primary weapon classes, though the class does nonetheless offer options that somewhat fight back against this class-wide weakness, which also tend to bring the highest damage output in class, but at expense of a large amount of magazine size. Regardless, all light machine guns can still perform in close-to-mid range engagements, particularly those the user can predict and those that end up extending out to longer duration where the larger magazine sizes can shine.

The light machine gun market tends to offer options that play with the classes' viability in differently paced engagements. Close-range, fast paced titans like the LA1 Anchor,  MSW-R, and  Orion VS54 are highly picked favourites that enjoy tighter hip cones-of-fire than the rest of the class with higher damage outputs than most of their competitors, while more bog-standard options like the  NC6 Gauss SAW and  T9 CARV are more than capable of filling the typical role of a light machine gun.

Veteran soldiers may also have the privilege of earning the option to select a light machine gun in their primary weapon slot as an Engineer.

Statistics
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Light Machine Gun Ribbons and Medals
With any Light Machine Gun (LMG), it is possible to get Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with an LMG. Medals relate to how many overall kills you have with an LMG.