Nano-Regen Grenade

The  is a grenade available to the Combat Medic. It is unlocked using Certification Points.

When thrown, nano-regen grenades begin a three second fuse. After this timer elapses, the grenade detonates, creating a nano-regen field that heals nearby non-MAX allied infantry within 10 meters for 175 health per second. This effect lasts up to 10 seconds, and only affects allies that remain in range. A nano-regen grenade's heal will stack with other heals, such as a Medic's Nano-Regen Device ability or a Restoration Kit.

A combat medic can throw as many nano-regen grenades at once as they please, however allied players can only receive healing from a single grenade at any given time, even if the grenades were thrown by separate medics.

To throw a grenade, press the Use Grenade hotkey ( by default). You will throw it using your right arm after a short animation.

History

 * August 5, 2014 Update
 * Nanite cost changed to from
 * Reworded many consumable descriptions: Nanite Healing Grenade, Nanite Revive Grenade, Medical Kit, Restoration Kit, *Concussion Grenade, Anti-Vehicle Grenade, Flash Grenade.
 * June 19, 2018 Hotfix
 * Now correctly only affects targets within 10 meters.
 * Healing from multiple grenades no longer stack.
 * March 30, 2022 Update
 * Renamed to Nano-Regen Grenade.
 * Healing over time from 150hp/sec. to 175hp/sec.