Talk:Nanoweave Armor/@comment-59.102.48.25-20180629063458/@comment-93.90.162.178-20180719191322

Long story short it is difference in how much dmg is actually incoming vs weps basic dmg and practically upgrades are giving you another table to take dmg out from as each weapon type has its down specific dmg table and set of pros/cons. Vehicles in general have some resistance to certain gun types while infantry IN DEFAULT has none (so far as I know).

This is why you're getting more tables with each upgrade, so you can get at least some resistance against these and survive longer while exposed to fire.

That said I still admit it's a bit useless against HMGs, and AM rifle (Archer) which are designed with incredibly high baseline DMG and 20% reduction still wont work much against them (Take Lib's Vector for example, where not even this resistance can beat the fact, that you usually die after like five hits tops anywhere in the body).