October 20, 2021 Hotfix

All PC servers will come down for the following update on Wednesday, October 20, at 6:00am PT (3:00pm CEST). Downtime for this update is expected to last up to 3 hours.

Koltyr
We're re-adjusting our goals for Koltyr based on player feedback. The main problem we're addressing with the changes below is that the zone is available too often, and for extended periods of time. This is an issue that affects some servers more than others. We'll be using Koltyr less like a holding pen for off-hours combat, and put it forth more as a change of pace that can occur during off-peak hours. It's possible that the large continent unlock limit comes down further, or is removed altogether in the future.
 * Koltyr now enters the continent lock rotation when the server-wide population is less than 200 players.
 * Large continents can now unlock if the server-wide population is greater than 150 players.
 * Koltyr no longer auto-triggers an alert immediately upon unlocking, and will instead trigger a Conquest alert (metagame event 215) when population reaches at least 90 players on the zone.
 * Koltyr alerts now last 45 minutes total.
 * Koltyr alerts now provide full alert rewards, similar to other continents.
 * Koltyr's sky now colors to the faction that wins the alert, similar to other continents.

Infernal Grenades

 * Nanite cost from 50 nanites to 75 nanites.
 * Burn duration from 3sec. to 2sec.
 * Area of Effect from 8m to 6m.
 * Burning damage from multiple grenades no longer stack.

Misc. Changes, Fixes, and Additions

 * The VS MAX' Vortex weapons no longer cause significant performance drop while charging.
 * The NSO Augmented Brain Chassis can no longer receive camo, as intended.
 * Fixed an issue related to the Battlefield Superiority and Skyfall on Auraxis missions that could cause completion of an objective to fail.
 * Air Superiority ribbons can once again be obtained.
 * The Dervish can now receive Air Superiority ribbons and directive progress.
 * Made additional visibility and duration improvements to the Heavy Crossbow's tracer's.
 * Added better audio messaging of Heavy Crossbow's Fracture ammunition mid-flight.
 * Fixed an issue where zoning or logging out could break the Back to the Frontlines mission.
 * Fixed an issue where particles would sometimes not play on the character create screen.
 * Anti-aircraft Flak weapons now use the proper tracers, and are much more visible.
 * The red screen caused by receiving omnidirectional damage no longer lasts as long.
 * Removed some placeholder text from an intermediary screen that can appear upon opening the map for the first time.