Adaptive Class Underbarrel

The  is a rail attachment uniquely available to the NS-66 Punisher.

When attached, the Adaptive Class Underbarrel modifies the Punisher's in-built Underbarrel Grenade Launcher, causing it to fire non-lethal grenades which apply one of a variety of status effects, dependent on the class of the user.

Uniquely, this attachment is not exclusive and does not prevent another attachment being used in the same slot simultaneously, allowing the NS-66 Punisher to use the Adaptive Class Underbarrel alongside a Laser Sight, Extended Magazine, or Darklight Flashlight, despite those attachments sharing the same slot as the underbarrel.

To use an underbarrel attachment, press the weapon's Gear Slot hotkey (Gear Slot 1 ( by default) if primary, Gear Slot 2 ( by default) if secondary) whilst the parent weapon is held in hand.

Class-Specific Effects
As implied in the name, the attachment adapts the grenades it fires to the class of the user, generally being themed around a tool or purpose the class already has.

Infiltrator
When used on the Infiltrator, the Adaptive Class Underbarrel fires EMP grenades. These grenades will, upon impact with any surface, emit a pulse that destroys or disables any deployables in a short range, additionally briefly scrambling the HUD of any infantry hit.

Unlike the similar EMP Grenade found in the grenade slot, this variant of the grenade does not deal any shield damage to infantry, and the pulse radius is far smaller. The HUD scrambling effect as well as the disable duration on certain deployables is also far shorter.

Light Assault
When used on the Light Assault, the Adaptive Class Underbarrel fires Impulse grenades. These grenades will, upon impact with any surface, emit a shockwave pushing the player and any enemies in range directly away from the center of the explosion.

Combat Medic
When used on the Combat Medic, the Adaptive Class Underbarrel fires Cleanse grenades. These grenades will, upon impact with any surface, immediately cleanse most debuffs on allies within range, before healing them for 300 health over three seconds.

Engineer
When used on the Engineer, the Adaptive Class Underbarrel fires Enhancement grenades. These grenades will, upon impact with any surface, immediately increase the maximum health of allied MAXes and vehicles by 500, and increases their current health by up to 500 based on their current health as a percentage of their maximum. The affected unit will then be repaired by 250 health over the following five seconds.

This effect does not work on Generators.

Heavy Assault
When used on the Heavy Assault, the Adaptive Class Underbarrel fires Havoc grenades. These grenades will, upon impact with any surface, detonate to afflict any enemy vehicles, MAXes or Generators within range with the Havoc debuff, preventing them from receiving any repair effects for six seconds.

History

 * June 17, 2020 Update (Enter: Colossus)
 * Added to the game.
 * July 8, 2020 Update
 * Fixed an issue that allowed the NS-66 Punisher repair underbarrel to repair infinitely.
 * December 16, 2020 Update (Auraximas)
 * Nano-Repair Grenades and the NS-66 Punisher's Enhancement Underbarrel no longer repair facility generators.