EM1

The  is a light machine gun available to the New Conglomerate. It is unlocked through purchase with Certification Points or Daybreak Cash.

The Esamir Munitions 1 is intended to serve as an accurate sustained-fire tool. As one of only two New Conglomerate light machine guns on a lower calibre, the EM1's damage-per-second is somewhat lackluster compared to other options in the arsenal, however the weapon's favourable recoil, high muzzle velocity, and fast reload are boons that can aid in its intended role.

All of this weapon's niches can be supplemented with the weapon's wide range of attachments which can further compound on the weapon's extended 20 meters maximum damage range. Additionally, the EM1's aimed cone-of-fire is capped at 1.2 degrees, where it is typically capped at 3 degrees on most other weapons.

Damage Fall-off
Stats in yellow are with Soft Point Ammunition.
 * 143 before 20 meters (25 meters)
 * 125 at 46 meters (48 meters)
 * 112 after 65 meters (65 meters)

Ribbons and Medals
It is possible to earn both Ribbons and Medals while using the. Each ribbon is a standard reward for achieving a set amount of kills with the machine gun. Medals are awarded upon reaching kill milestones with the weapon.

History

 * November 18, 2016 Hotfix
 * Refire from 92ms(652 RPM) to 91ms(659 RPM)
 * Removed recoil scaling over time
 * Crouching hipfire CoF from 3.5 to 3
 * Crouch-walking hipfire CoF from 4 to 3.5
 * Standing hipfire CoF from 4 to 3.5
 * Walking hipfire CoF from 4.5 to 4
 * Ammo capacity from 400 to 500
 * February 2, 2017 Update
 * Damage from 143@20m-125@60m to 143@20m-112@65m
 * March 30, 2022 Update (The Arsenal Update)
 * Maximum ADS CoF to 1.2 in most states.
 * Dev Note: Major buff that moves this support LMG in the direction of the Naginata and Promise while aiming down sights, without being quite as accurate as either.