NCM1 Scattercannon

The NCM1 Scattercannon is a MAX Anti-Infantry arm available to the New Conglomerate. The left arm is unlocked by default, and the right arm is unlocked through purchase with Certification Points or Daybreak Cash.

The NCM1 Scattercannon is the jack-of-all-trades option for the New Conglomerate's MAX. Though it may not have the ranged potential of the AF-34 Mattock, the large magazine capacity of the AF-23 Grinder, or the raw damage-per-second of the AF-41 Hacksaw, the Scattercannon brings a mix of a relatively tight pellet spread and the highest per-shot damage available on the anti-infantry market.

Effectiveness
|-|One arm= Assuming all pellets hit the target.

Assuming all pellets from both arms hit the target.
 * -|Both Arms=

Ribbons and Medals
It is possible to earn both Ribbons and Medals while using the. Each ribbon is a standard reward for achieving a set amount of kills with the arm. Medals are awarded upon reaching kill milestones with the weapon.

History

 * March 20, 2019 Update
 * Cone of fire has been standardized (and buffed heavily) across these weapons.
 * CoF bloom is now 0.5
 * Standing hipfire CoF is now 0
 * Moving CoF is now 0.5
 * Crouching CoF is now 0
 * Crouch-walking CoF is now 0.25
 * Maximum hipfire CoF of the movement states above is now 1
 * Slug Ammunition attachment has been removed and refunded.
 * Short and long reloads have been standardized for these weapons, so hitting a "long reload" is no longer possible.
 * Damage range from 130 @ 8m - 50 @ 18m to 125 @ 8m to 35 @ 20m
 * Pellets per shot from 6 to 5
 * Refire rate from 333ms to 500ms(180RPM to 120RPM)
 * Ammo capacity from 60 to 72
 * Short reload from 2.945sec. to 3sec.
 * Long reload from 3.8sec. to 3sec.
 * Pellet spread from 3 to 2
 * Ext. Magazine size from 4 to 2
 * Dev Note: The Scattercannon retains the ability to "one-click bodyshot" infantry targets without headshots, but now comes at higher cost through rate of fire penalties, and a slimmer damage margin to secure a one-shot kill.
 * March 29, 2019 Hotfix
 * Magazine size from 6 to 8
 * Reload speed from 3000ms to 2500ms
 * June 26, 2019 Update
 * Magazine size from 8 to 9
 * Ammunition capacity from 72 to 81
 * February 9, 2021 Update (Outfit Wars Returns)
 * Is now an automatic weapon.
 * Rate of fire from 120 rounds per minute to 130 rounds per minute.
 * Max damage per pellet from 125 to 130.
 * Min damage per pellet from 35 to 50.
 * Mag size from 9 to 10.
 * Reserve ammo from 81 to 90.