Talk:Servers/@comment-99.116.44.226-20121121111119/@comment-1486311-20121121181233

In any MMO game release, there will be issues with server stability. Check forum posts for every MMO ever released around the time thereof, and you will see that there are hundreds of threads citing connection issues.

Fixing launch issues has more to do with the servers being improved once the IT team figures out what the 'new normal' is, post-release. Even with your best projected numbers, no launch team is ever ready for the increased server load.

Murphy's Law is in full effect here. The developers and IT teams both need time to work it out by upgrading hardware and streamlining the netcode to match the nearly insurmountable demand being placed on their tech.

Server downtime doesn't happen without reason, in other words. Chances are high that it's a desperately needed fix.