The AF-20 Rogue is a carbine available to the New Conglomerate . It is unlocked through purchase with Certification Points or Daybreak Cash .
The AF-20 Rogue is a variant of the AF-19 Mercenary that sacrifices access to a fully-automatic firing mode and is slightly less accurate from the hip in exchange for a highly accurate 2-round burst mode with greatly reduced recoil. The weapon is otherwise nigh-identical to the Mercenary, though it also has access to High Velocity Ammunition .
Attachments [ ]
Optic HS/NV Scope (1x) 49 OR 30Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers. TekLyte Reflex (1x) 49 OR 30TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights.More reticles for this sight available, see full article. GD RefleXR (2x) 49 OR 30The RefleXR from Genudine Dynamics includes 2x magnification, making it the preferred sight for urban combat scenarios.More reticles for this sight available, see full article. LX Tacti-Eye (3.4x) 49 OR 30Featuring 3.4x magnification and a simple crosshair, OcuLuxx's Tacti-Eye owes its success to its simplicity and ease of use. LACO (3.4x) 49 OR 30Utilizing a holographic red dot and 3.4x magnification, the NC's Laser-Assisted Combat Optics has significant flexibility over other mid-range scopes. TrueShot (4x) 49 OR 30The TrueShot makes use of a simple crosshair and 4x magnification. Its lightweight 'box' housing obscures less than typical scopes of its class. LX Mark IV (4x) 49 OR 30OcuLuxx's sturdy Mark IV scope features 4x magnification and a triple chevron reticle, allowing the user to compensate for bullet drop.
Barrel Compensator 49 OR 100A compensator redirects gases upward, reducing vertical recoil by 30%, and increasing hipfire cone of fire by 15%. The added sound pressure causes the player to show on the minimap 35m farther away. Flash Suppressor 49 OR 100A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters. Heavy Barrel 49 OR 100A heavy barrel reduces cone of fire bloom by 20% while aiming down sights, but reduces aim down sights movement speed by 20%. Short Barrel 49 OR 100This shortened barrel reduces cone of fire bloom by 40% when firing from the hip, and increases vertical recoil by 20% while aiming down sights. Suppressor 49 OR 100The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
Rail Angled Forward Grip 49 OR 100An angled forward grip reduces the vertical recoil of the first shot in a burst by 60%, but increase the side to side recoil of a weapon by 10%. Darklight Flashlight 49 OR 100The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.The light can be turned on and off with Toggle Attachment hotkey. Extended Magazine 49 OR 100Increases the amount of ammunition in each magazine by 5 rounds, and the weapon takes 15% longer to equip and unequip. Forward Grip 49 OR 100A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec. Laser Sight 49 OR 100A laser sight increases the user's hipfire accuracy by 33%.
Ammo High Velocity Ammunition 49 OR 100High Velocity Ammunition increases the weapon's projectile velocity by 10% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Damage Fall-off [ ]
Stats in orange are with High Velocity Ammunition.
167 before 10 meters (8 meters )
143 at 44 meters (54 meters )
125 after 70 meters (90 meters )
Effectiveness [ ]
Infantry
Body part
Shots to Kill
0-10m 10-44m 44-70m
Infantry
Head
3 4 4
Torso
6(6 ) 7(7 ) 8(8 )
Legs
7(7 ) 8(8 ) 9(9 )
Infiltrator
Head
3 4 4
Torso
6(6 ) 7(7 ) 8(8 )
Legs
6(6 ) 7(7 ) 8(8 )
Heavy Assault Overshield
Head
5 6 6
Torso
9(9 ) 11(11 ) 12(12 )
Legs
10(10 ) 12(12 ) 13(13 )
MAX
Head
30 35 40
Torso
60(75 ) 70(88 ) 80(100 )
Legs
67(84 ) 78(98 ) 89(112 )
Infantry
Body part
0m
10m
44m
70m
Normal
Suit
Normal
Suit
Normal
Suit
Infantry
Head
0.2s
0.219s
-
0.384s
-
0.433s
-
Torso
0.5s
0.519s
-
0.684s
-
0.833s
-
Infiltrator
Head
0.2s
0.219s
-
0.384s
-
0.433s
-
Torso
0.5s
0.519s
-
0.684s
-
0.833s
-
Heavy Assault
Head
0.4s
0.419s
-
0.584s
-
0.633s
-
Torso
0.8s
0.819s
-
1.084s
-
1.233s
-
MAX
Head
2.9s
2.919s
-
3.484s
-
4.033s
-
Torso
5.9s
5.919s
7.419s
6.984s
8.784s
8.033s
10.033s
Vehicle
Armor Facing
Shots to Kill
Before 10m
After 70m
Flash
-
45 (on fire @ 36)
60 (on fire @ 48)
Composite Armor 4
-
59 (on fire @ 47)
78 (on fire @ 63)
Harasser
-
116 (on fire @ 93)
154 (on fire @ 124)
Composite Armor 4
-
139 (on fire @ 111)
185 (on fire @ 148)
Sunderer
-
Immune
Blockade Armor 4
-
Immune
Deployment Shield 4
-
Immune
ANT
-
Immune
Lightning
Front/Top
Immune
Side
Rear
Prowler /Magrider
Front/Top
Immune
Side
Rear
Chimera
Front/Top
Immune
Side
Rear
Vanguard
Front/Top
Immune
Side
Rear
ESF
-
72 (on fire @ 58)
96 (on fire @ 77)
Composite Armor 4
-
80 (on fire @ 64)
106 (on fire @ 85)
Valkyrie
Front/Side/Top/Rear
180 (on fire @ 144)
240 (on fire @ 192)
Bottom
360 (on fire @ 288)
480 (on fire @ 384)
Composite Armor 4
Front/Side/Top/Rear
207 (on fire @ 166)
276 (on fire @ 221)
Bottom
414 (on fire @ 331)
552 (on fire @ 442)
Dervish
-
140 (on fire @ 112)
187 (on fire @ 150)
Composite Armor 4
-
154 (on fire @ 123)
206 (on fire @ 165)
Liberator
-
Immune
Composite Armor 4
-
Immune
Galaxy
-
Immune
Composite Armor 4
-
Immune
Bastion Weak Point
-
Immune
Ribbons and Medals [ ]
It is possible to earn both Ribbons and Medals while using the AF-20 Rogue. Each ribbon is a standard reward for achieving a set amount of kills with the carbine. Medals are awarded upon reaching kill milestones with the weapon.
Ribbon(s) [ ]
Ribbon
Icon
Requirements
AF-20 Rogue Service Ribbon
10 kills
Medals [ ]
Medal
Icon
Requirement
Award
No Medal
0 kills
N/A
Copper Medal
10 kills
2
Silver Medal
60 kills
10
Gold Medal
160 kills
20
Auraxium Medal
1,160 kills
200
Medals earned with the AF-20 Rogue contribute towards the Carbines directive tree.
History [ ]
December 1, 2016 Update
Hipfire minimum cone of fire while airborne now uses the same minimum hipfire cone of fire as a player who is walking.
March 30, 2022 Update (The Arsenal Update)
Renamed AF-20 Rogue.
Dev Note: Gauss Compact Burst is actually a variant of the standard "Mercenary" carbine, and this naming convention fixes that.
Media [ ]
New Conglomerate Infantry Weapons Assault Rifles Carbines Heavy Guns Light Machine Guns Melee Weapons Rocket Launchers Scout Rifles Sidearms Shotguns Sniper Rifles Anti-Materiel Rifle Submachine Guns MAX Anti-Infantry MAX Anti-Vehicle