PlanetSide 2 Wiki
Register
Advertisement
Page Contents Current As of Patch: 2022-11-17

Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats.

There are three varieties of Phalanx turret ingame. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. All Phalanx turrets use a heat-based ammo pool rather than typical ammunition.

Phalanx turrets are typically only usable by the faction that owns the base they're fixed in. However, infiltrators can hack them to temporarily change them to their own faction's allegiance. This will revert as soon as they are destroyed, allowing them to be repaired by the base owning faction.

Icon AATurret Aspis Anti-Aircraft[]

Aspis Anti-Aircraft Phalanx Turret
Aspis Phalanx Turret
The Aspis Phalanx Turret launches 20mm explosive shells into the sky that burst within proximity of aircraft.
Empire: Icon NS
Fire Rate: 300 RPM
Muzzle Velocity: 375m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 150 before 50m
Min Damage: 40 after 200m
Max Indirect Damage: 30 before 5m
Min Indirect Damage: 1 at 8m
Damage Type: Aircraft Machine Guns,
Flak Explosion
Heat Reload Stats[?]
Heat Recovery: 160
Heat Recovery Delay: 1s
Overheat Penalty: 1s
Ammunition
Magazine Size: 50 (equivalent)
Ammunition Pool:
Heat
Heat per Shot: 10
Heat Capacity: 500
Accuracy[?]
Cone of Fire: 1.25
Data Sources?
Census DBG API source:

Aspis Anti-Aircraft Phalanx Turret API Data

Census LF API source: Aspis Anti-Aircraft Phalanx Turret API Data

The Aspis Anti-Aircraft Phalanx Turret features two 20mm auto-cannons, firing flak shells that detonate within a 5 meter proximity to enemy aircraft. These shells will not detonate on proximity to any other vehicle type, including allied aircraft.


This Aspis' rounds have a life-span of 2 seconds, detonating once they have traveled 750 meters. This limits the Aspis' uses at ranges extending past the base it is located in. As it is intended to simply land in the area near an enemy aircraft, the Aspis is also quite inaccurate. This means the gunner may struggle to hit targets at range, especially small ground vehicles or infantry.

The Aspis' rounds will only ever do their indirect damage to an enemy aircraft. The flak rounds will always detonate even if their path would lead them to a direct hit. Versus all other targets, the flak rounds will not detonate, instead dealing their direct damage to a target.

Spear Phalanx Turret Factions

Aspis Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-50mAfter 200m
Icon Light AssaultInfantry Head 725
Torso 7(9)25(32)
Legs 7(9)25(32)
Icon InfiltratorInfiltrator Head 623
Torso 6(8)23(29)
Legs 6(8)23(29)
Icon Heavy AssaultHeavy Assault Overshield Head 1037
Torso 10(12)37(43)
Legs 10(12)37(43)
Icon MAXMAX Head 45167
Torso 45(56)167(209)
Legs 45(56)167(209)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 50m After 200m
Link=FlashFlash - 20 (on fire @ 16) 75 (on fire @ 60)
Composite Armor 4 - 26 (on fire @ 21) 98 (on fire @ 78)
Link=HarasserHarasser - 84 (on fire @ 67) 313 (on fire @ 250)
Composite Armor 4 - 100 (on fire @ 80) 375 (on fire @ 300)
Sunderer DiagramSunderer - 667 (on fire @ 534) 2500 (on fire @ 2000)
Blockade Armor 4 - 800 (on fire @ 640) 3000 (on fire @ 2400)
Deployment Shield 4 - 667 (Shield 334) 2500 (Shield 1250)
ANT DiagramANT - 267 (on fire @ 214) 1000 (on fire @ 800)
Lightning DiagramLightning Front/Top 267 (on fire @ 214) 1000 (on fire @ 800)
Side 232 (on fire @ 186) 870 (on fire @ 696)
Rear 178 (on fire @ 143) 667 (on fire @ 534)
Prowler DiagramProwler/
Magrider DiagramMagrider
Front/Top 334 (on fire @ 267) 1250 (on fire @ 1000)
Side 290 (on fire @ 232) 1087 (on fire @ 870)
Rear 223 (on fire @ 178) 834 (on fire @ 667)
Chimera DiagramChimera Front/Top 367 (on fire @ 294) 1375 (on fire @ 1100)
Side 319 (on fire @ 256) 1196 (on fire @ 957)
Rear 245 (on fire @ 196) 917 (on fire @ 734)
Vanguard DiagramVanguard Front/Top 400 (on fire @ 320) 1500 (on fire @ 1200)
Side 348 (on fire @ 279) 1305 (on fire @ 1044)
Rear 267 (on fire @ 214) 1000 (on fire @ 800)
Mosquito DiagramReaver DiagramScythe DiagramESF - Direct — 40 (on fire @ 32)
Flak — 36 (on fire @ 29)
Direct — 150 (on fire @ 120)
Flak — 36 (on fire @ 29)
Composite Armor 4 - Direct — 44 (on fire @ 36)
Flak — 40 (on fire @ 32)
Direct — 165 (on fire @ 132)
Flak — 40 (on fire @ 32)
Valkyrie DiagramValkyrie Front/Side/Top/Rear Direct — 100 (on fire @ 80)
Flak — 50 (on fire @ 40)
Direct — 375 (on fire @ 300)
Flak — 50 (on fire @ 40)
Bottom Direct — 200 (on fire @ 160)
Flak — 100 (on fire @ 80)
Direct — 750 (on fire @ 600)
Flak — 100 (on fire @ 80)
Composite Armor 4 Front/Side/Top/Rear Direct — 115 (on fire @ 92)
Flak — 58 (on fire @ 46)
Direct — 432 (on fire @ 345)
Flak — 58 (on fire @ 46)
Bottom Direct — 230 (on fire @ 184)
Flak — 115 (on fire @ 92)
Direct — 863 (on fire @ 690)
Flak — 115 (on fire @ 92)
Dervish DiagramDervish - Direct — 94 (on fire @ 75)
Flak — 52 (on fire @ 42)
Direct — 350 (on fire @ 280)
Flak — 52 (on fire @ 42)
Composite Armor 4 - Direct — 103 (on fire @ 83)
Flak — 58 (on fire @ 46)
Direct — 385 (on fire @ 308)
Flak — 58 (on fire @ 46)
Liberator DiagramLiberator - Direct — 177 (on fire @ 142)
Flak — 86 (on fire @ 69)
Direct — 662 (on fire @ 530)
Flak — 86 (on fire @ 69)
Composite Armor 4 - Direct — 195 (on fire @ 156)
Flak — 95 (on fire @ 76)
Direct — 728 (on fire @ 583)
Flak — 95 (on fire @ 76)
Galaxy DiagramGalaxy - Direct — 467 (on fire @ 374)
Flak — 156 (on fire @ 125)
Direct — 1750 (on fire @ 1400)
Flak — 156 (on fire @ 125)
Composite Armor 4 - Direct — 514 (on fire @ 411)
Flak — 172 (on fire @ 137)
Direct — 1925 (on fire @ 1540)
Flak — 172 (on fire @ 137)
Bastion Fleet Carrier DiagramBastion Weak Point - 1334 (Shield 167) 5000 (Shield 625)

Icon AVTurret Spear Anti-Vehicle[]

Spear Anti-Vehicle Phalanx Turret
Spear Phalanx Turret
The Spear Phalanx Turret is capable of rapidly firing 120mm AP tank rounds capable of damaging heavily armored targets.
Empire: Icon NS
Fire Rate: 30 RPM
Muzzle Velocity: 250m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 800 before 100m
Min Damage: 400 after 400m
Max Indirect Damage: 300 before 1m
Min Indirect Damage: 50 at 3m
Damage Type: Tank Shells,
Common Explosive
Heat Reload Stats[?]
Heat Recovery: 200
Heat Recovery Delay: 2.1s
Overheat Penalty: 2s
Ammunition
Magazine Size: 6 (equivalent)
Ammunition Pool:
Heat
Heat per Shot: 150
Heat Capacity: 900
Data Sources?
Census DBG API source:

Spear Anti-Vehicle Phalanx Turret API Data

Census LF API source: Spear Anti-Vehicle Phalanx Turret API Data

The Spear Anti-Vehicle Turret features a large, 120mm cannon that fires armor-piercing rounds designed to deal heavy damage to vehicles. In exchange, it deals underwhelming splash damage.

The Spear's shells deal high anti-vehicle damage out to a long range, with a muzzle velocity competitive with most tank cannons. However, the Spear has a quite lengthy downtime for cooling down, and is a large target.

The Spear's rounds can travel a relatively long distance, though the positioning of many of these turrets in bases does not give the cannon a line-of-sight past a couple hundred meters.


Aspis Phalanx Turret Factions

Spear Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-100mAfter 400m
Icon Light AssaultInfantry Head 11
Torso 1(2)1(2)
Legs 1(2)1(2)
Icon InfiltratorInfiltrator Head 11
Torso 1(1)1(1)
Legs 1(1)1(1)
Icon Heavy AssaultHeavy Assault Overshield Head 22
Torso 2(2)2(2)
Legs 2(2)2(2)
Icon MAXMAX Head 33
Torso 3(3)3(3)
Legs 3(3)3(3)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 100m After 400m
Link=FlashFlash - 1 (on fire @ 1) 1 (on fire @ 1)
Composite Armor 4 - 2 (on fire @ 1) 2 (on fire @ 1)
Link=HarasserHarasser - 3 (on fire @ 3) 3 (on fire @ 3)
Composite Armor 4 - 4 (on fire @ 3) 4 (on fire @ 3)
Sunderer DiagramSunderer - 6 (on fire @ 5) 6 (on fire @ 5)
Blockade Armor 4 - 7 (on fire @ 5) 7 (on fire @ 5)
Deployment Shield 4 - 6 (Shield 4) 6 (Shield 4)
ANT DiagramANT - 5 (on fire @ 4) 5 (on fire @ 4)
Lightning DiagramLightning Front/Top 4 (on fire @ 3) 4 (on fire @ 3)
Side 3 (on fire @ 3) 3 (on fire @ 3)
Rear 3 (on fire @ 2) 3 (on fire @ 2)
Prowler DiagramProwler/
Magrider DiagramMagrider
Front/Top 5 (on fire @ 4) 5 (on fire @ 4)
Side 4 (on fire @ 3) 4 (on fire @ 3)
Rear 3 (on fire @ 3) 3 (on fire @ 3)
Chimera DiagramChimera Front/Top 5 (on fire @ 4) 5 (on fire @ 4)
Side 4 (on fire @ 4) 4 (on fire @ 4)
Rear 4 (on fire @ 3) 4 (on fire @ 3)
Vanguard DiagramVanguard Front/Top 5 (on fire @ 4) 5 (on fire @ 4)
Side 5 (on fire @ 4) 5 (on fire @ 4)
Rear 4 (on fire @ 3) 4 (on fire @ 3)
Mosquito DiagramReaver DiagramScythe DiagramESF - 1 (on fire @ 1) 1 (on fire @ 1)
Composite Armor 4 - 1 (on fire @ 1) 1 (on fire @ 1)
Valkyrie DiagramValkyrie Front/Side/Top/Rear 3 (on fire @ 2) 3 (on fire @ 2)
Bottom 5 (on fire @ 4) 5 (on fire @ 4)
Composite Armor 4 Front/Side/Top/Rear 3 (on fire @ 3) 3 (on fire @ 3)
Bottom 6 (on fire @ 5) 6 (on fire @ 5)
Dervish DiagramDervish - 2 (on fire @ 1) 2 (on fire @ 1)
Composite Armor 4 - 2 (on fire @ 2) 2 (on fire @ 2)
Liberator DiagramLiberator - 3 (on fire @ 2) 3 (on fire @ 2)
Composite Armor 4 - 3 (on fire @ 2) 3 (on fire @ 2)
Galaxy DiagramGalaxy - 7 (on fire @ 6) 7 (on fire @ 6)
Composite Armor 4 - 8 (on fire @ 7) 8 (on fire @ 7)
Bastion Fleet Carrier DiagramBastion Weak Point - 9 (Shield 2) 9 (Shield 2)

Icon AITurret Xiphos Anti-Infantry[]

Xiphos Anti-Personnel Phalanx Turret
Xiphos Phalanx Turret
The Xiphos Anti-Personnel Phalanx Turret sprays 20mm rounds with its twin rotary guns that are damaging to infantry and light armor.
Empire: Icon NS
Fire Rate: 545 RPM
Muzzle Velocity: 600m/s
Effective Range: Short
Fire Modes: Automatic
Damage[?]
Max Damage: 200 before 10m
Min Damage: 167 after 85m
Damage Type: Heavy Machine Gun
Heat Reload Stats[?]
Heat Recovery: 250
Heat Recovery Delay: 0.5s
Overheat Penalty: 2s
Ammunition
Magazine Size: 80 (equivalent)
Ammunition Pool:
Heat
Heat per Shot: 10
Heat Capacity: 800
Accuracy[?]
Min Cone of Fire: 0.75
Max Cone of Fire: 0.25
Data Sources?
Census DBG API source:

Xiphos Anti-Personnel Phalanx Turret API Data

Census LF API source: Xiphos Anti-Personnel Phalanx Turret API Data

The Xiphos Anti-Infantry Phalanx Turret features two gatling guns that rapidly fire lethal anti-infantry rounds. However, they deal underwhelming damage against vehicles and aircraft.

Xiphos turrets are rare on Auraxis, found most commonly within player-made bases, though are primarily found in Amp Stations outside of them.

They tend to only be positioned to cover small, important areas such as spawn rooms, and are incredibly effective at that. Within their range, Xiphos turrets kill infantry incredibly fast with high damage-per-second and good accuracy at close range.

Xiphos Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-10mAfter 85m
Icon Light AssaultInfantry Head 56
Torso 5(7)6(8)
Legs 5(7)6(8)
Icon InfiltratorInfiltrator Head 56
Torso 5(6)6(7)
Legs 5(6)6(7)
Icon Heavy AssaultHeavy Assault Overshield Head 89
Torso 8(9)9(11)
Legs 8(9)9(11)
Icon MAXMAX Head 3238
Torso 32(40)38(47)
Legs 32(40)38(47)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 85m
Link=FlashFlash - 11 (on fire @ 9) 13 (on fire @ 11)
Composite Armor 4 - 14 (on fire @ 12) 17 (on fire @ 14)
Link=HarasserHarasser - 84 (on fire @ 67) 100 (on fire @ 80)
Composite Armor 4 - 100 (on fire @ 80) 120 (on fire @ 96)
Sunderer DiagramSunderer - 125 (on fire @ 100) 150 (on fire @ 120)
Blockade Armor 4 - 150 (on fire @ 120) 180 (on fire @ 144)
Deployment Shield 4 - 125 (Shield 63) 150 (Shield 75)
ANT DiagramANT - 100 (on fire @ 80) 120 (on fire @ 96)
Lightning DiagramLightning Front/Top 100 (on fire @ 80) 120 (on fire @ 96)
Side 87 (on fire @ 70) 105 (on fire @ 84)
Rear 67 (on fire @ 54) 80 (on fire @ 64)
Prowler DiagramProwler/
Magrider DiagramMagrider
Front/Top 125 (on fire @ 100) 150 (on fire @ 120)
Side 109 (on fire @ 87) 131 (on fire @ 105)
Rear 84 (on fire @ 67) 100 (on fire @ 80)
Chimera DiagramChimera Front/Top 138 (on fire @ 110) 165 (on fire @ 132)
Side 120 (on fire @ 96) 144 (on fire @ 115)
Rear 92 (on fire @ 74) 110 (on fire @ 88)
Vanguard DiagramVanguard Front/Top 150 (on fire @ 120) 180 (on fire @ 144)
Side 131 (on fire @ 105) 157 (on fire @ 125)
Rear 100 (on fire @ 80) 120 (on fire @ 96)
Mosquito DiagramReaver DiagramScythe DiagramESF - 50 (on fire @ 40) 60 (on fire @ 48)
Composite Armor 4 - 55 (on fire @ 44) 66 (on fire @ 53)
Valkyrie DiagramValkyrie Front/Side/Top/Rear 60 (on fire @ 48) 72 (on fire @ 58)
Bottom 120 (on fire @ 96) 144 (on fire @ 115)
Composite Armor 4 Front/Side/Top/Rear 69 (on fire @ 56) 83 (on fire @ 67)
Bottom 138 (on fire @ 111) 166 (on fire @ 133)
Dervish DiagramDervish - 70 (on fire @ 56) 84 (on fire @ 68)
Composite Armor 4 - 77 (on fire @ 62) 93 (on fire @ 74)
Liberator DiagramLiberator - 90 (on fire @ 72) 108 (on fire @ 87)
Composite Armor 4 - 99 (on fire @ 80) 119 (on fire @ 95)
Galaxy DiagramGalaxy - 140 (on fire @ 112) 168 (on fire @ 135)
Composite Armor 4 - 154 (on fire @ 124) 185 (on fire @ 148)
Bastion Fleet Carrier DiagramBastion Weak Point - 400 (Shield 50) 480 (Shield 60)

Media[]

History[]

November 17, 2022 Update (10-Year Anniversary)

  • Spear Anti-Vehicle Turret
    • Max damage from 600 to 800.
    • Min damage from 350 to 400.
    • Min damage range from 300 to 400.

See Also[]

Advertisement