Overview [ ]
Usable By:
Carbines are a diverse and lightweight selection of weaponry, perfectly complementing the highly mobile and fast-paced gameplay often demanded by their users. While their reach is often lacking compared to other options, carbines are never helpless, and their close-to-mid range potential is hard to contest.
The carbine arsenal spoils those using it with choice. Though many of the weapons are tailored towards the same close-to-mid engagement range, they all have their own approach to situations. Where some may favour damage above all, others balance their statistics out with great accuracy, incredibly fast reloads, brutally tight hip cones-of-fire, fast ADS movement speed multipliers, or a combination of the whole selection.
Options in this arsenal stretch from unparalleled damage machines like the GD-7F and Serpent VE92 , to the highly mobile and slippery AF-4A Bandit , LC3 Jaguar , and Zenith VX-5 , and even to those able to extend out into the long-range market like the Gauss Compact Burst , AC-X11 , and TRAC-5 Burst , and with this wide selection carbine wielders truly struggle to complain for choice.
Veteran soldiers may also have the privilege of earning the option to select a carbine in their primary weapon slot as a Combat Medic .
Statistics [ ]
Costs
Cert Cost:
1,000
DC Cost:
699
General Info
Fire Rate:
909 RPM
Muzzle Velocity:
450m/s
Effective Range:
Short
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
125 before 10m
Min Damage:
100 after 50m
Reload Speed
Short Reload:
2.33s
Long Reload:
3.14s
Ammunition
Magazine Size:
40
Ammunition Pool:
240
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.1
Move:
1.5
0.15
Stand
Still:
1.5
0.1
Move:
2
0.25
Bloom per Shot:
0.09
0.045
Sprint:
5
Jump/Airborne:
2.25
Recoil[?]
Vertical:
0.34
Horizontal, Min/Max:
0.1793/0.1986
Horizontal Tolerance:
0.5379
Angle Min/Max:
8°/10°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
2x
Costs
Cert Cost:
650
DC Cost:
499
General Info
Fire Rate:
652 RPM
Muzzle Velocity:
570m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.75x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
125 after 60m
Reload Speed
Short Reload:
2.2s
Long Reload:
2.7s
Ammunition
Magazine Size:
40
Ammunition Pool:
240
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.1
Move:
1.5
0.15
Stand
Still:
1.5
0.1
Move:
2
0.25
Bloom per Shot:
0.06
0.05
Sprint:
5
Jump/Airborne:
2
Recoil[?]
Vertical:
0.295
Horizontal, Min/Max:
0.2/0.2
Horizontal Tolerance:
0.45
Angle Min/Max:
0°/0°
Bias:
← = →
Recoil Decrease:
18
First Shot Recoil Multiplier:
1.5x
Costs
Auto Granted
General Info
Fire Rate:
750 RPM
Muzzle Velocity:
490m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
112 after 60m
Reload Speed
Short Reload:
2.595s
Long Reload:
3.7s
Ammunition
Magazine Size:
40
Ammunition Pool:
240
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.1
Move:
1.5
0.2
Stand
Still:
1.5
0.1
Move:
2
0.3
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
2
Recoil[?]
Vertical:
0.3
Horizontal, Min/Max:
0.225/0.225
Horizontal Tolerance:
0.55
Angle Min/Max:
23°/25°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
2.35x
Costs
Cert Cost:
650
DC Cost:
499
General Info
Fire Rate:
750 RPM
Muzzle Velocity:
515m/s
Effective Range:
Medium
Fire Modes:
3x Burst
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
112 after 60m
Reload Speed
Short Reload:
2.595s
Long Reload:
3.7s
Ammunition
Magazine Size:
42
Ammunition Pool:
252
Accuracy[?]
Hip
Aim
Crouch
Still:
1.5
0.06
Move:
2
0.1
Stand
Still:
2
0.06
Move:
2.5
0.15
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
2.5
Recoil[?]
Vertical, Min/Max:
0.3/0.5
Horizontal, Min/Max:
0.17/0.17
Horizontal Tolerance:
0.4
Angle Min/Max:
23°/25°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
0.75x
Costs
Cert Cost:
1,000
DC Cost:
699
General Info
Fire Rate:
698 RPM
Muzzle Velocity:
490m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
112 after 60m
Reload Speed
Short Reload:
2.595s
Long Reload:
3.87s
Ammunition
Magazine Size:
40
Ammunition Pool:
240
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.1
Move:
1.5
0.2
Stand
Still:
1.5
0.1
Move:
2
0.3
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
2
Recoil[?]
Vertical:
0.34
Horizontal, Min/Max:
0.225/0.225
Horizontal Tolerance:
0.55
Angle Min/Max:
23°/25°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
1.85x
Costs
Cert Cost:
650
DC Cost:
499
General Info
Fire Rate:
750 RPM
Muzzle Velocity:
440m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.75x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
112 after 60m
Reload Speed
Short Reload:
2.755s
Long Reload:
3.89s
Ammunition
Magazine Size:
40
Ammunition Pool:
240
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.1
Move:
1.25
0.2
Stand
Still:
1.25
0.1
Move:
1.75
0.35
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
2?
Recoil[?]
Vertical:
0.31
Horizontal, Min/Max:
0.243/0.273
Horizontal Tolerance:
0.735
Angle Min/Max:
0°/0°
Bias:
← = →
Recoil Decrease:
18
First Shot Recoil Multiplier:
2.1x
Costs
Cert Cost:
1,000
DC Cost:
699
General Info
Fire Rate:
577 RPM
Muzzle Velocity:
520m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
167 before 10m
Min Damage:
125 after 70m
Reload Speed
Short Reload:
2.015s
Long Reload:
2.845s
Ammunition
Magazine Size:
35
Ammunition Pool:
210
Accuracy[?]
Hip
Aim
Crouch
Still:
1.25
0.03
Move:
1.75
0.15
Stand
Still:
1.75
0.03
Move:
2.25
0.3
Bloom per Shot:
0.12
0.06
Sprint:
5
Jump/Airborne:
2.25
Recoil[?]
Vertical:
0.35
Horizontal, Min/Max:
0.1875/0.1875
Horizontal Tolerance:
0.45
Angle Min/Max:
-11°/-11°
Bias:
←
Recoil Decrease:
18
First Shot Recoil Multiplier:
1.5x
Costs
Cert Cost:
1,000
DC Cost:
799
General Info
Fire Rate:
RPM
Muzzle Velocity:
480m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
167 before 10m
Min Damage:
125 after 70m
Reload Speed
Short Reload:
2.25s
Long Reload:
2.9s
Ammunition
Magazine Size:
30
Ammunition Pool:
210
Accuracy[?]
Hip
Aim
Crouch
Still:
1.25
0.03
Move:
1.75
0.15
Stand
Still:
1.75
0.03
Move:
2.25
0.3
Bloom per Shot:
0.12
0.06
Sprint:
5
Jump/Airborne:
2.25
Recoil[?]
Vertical, Min/Max:
0.2/0.32(max recoil -0.04 per shot)
Horizontal, Min/Max:
0.18/0.26(max recoil -0.05 per shot)
Horizontal Tolerance:
5?
Angle Min/Max:
-12°/-11°
Bias:
←
Recoil Decrease:
18
First Shot Recoil Multiplier:
2.5x
Costs
Cert Cost:
Unavailable
DC Cost:
Unavailable
General Info
Fire Rate:
750 RPM
Muzzle Velocity:
465m/s
Effective Range:
Medium
Fire Modes:
Auto, Semi-Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
112 after 60m
Reload Speed
Short Reload:
2.595s
Long Reload:
3.7s
Ammunition
Magazine Size:
40
Ammunition Pool:
240
Accuracy[?]
Hip
Aim
Crouch
Still:
0.67
0.1
Move:
1
0.2
Stand
Still:
1
0.1
Move:
1.34
0.3
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
1.34
Recoil[?]
Vertical:
0.3
Horizontal, Min/Max:
0.225/0.225
Horizontal Tolerance:
0.55
Angle Min/Max:
23°/25°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
2.35x
Costs
Auto Granted
General Info
Fire Rate:
600 RPM
Muzzle Velocity:
500m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
167 before 10m
Min Damage:
125 after 70m
Reload Speed
Short Reload:
1.8s
Long Reload:
2.75s
Ammunition
Magazine Size:
30
Ammunition Pool:
180
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.03
Move:
1.5
0.15
Stand
Still:
1.5
0.03
Move:
2
0.3
Bloom per Shot:
0.12
0.06
Sprint:
5
Jump/Airborne:
2
Recoil[?]
Vertical:
0.4
Horizontal, Min/Max:
0.175/0.175
Horizontal Tolerance:
0.45
Angle Min/Max:
0°/0°
Bias:
← = →
Recoil Decrease:
18
First Shot Recoil Multiplier:
1.75x
Costs
Cert Cost:
1,000
DC Cost:
699
General Info
Fire Rate:
845 RPM
Muzzle Velocity:
500m/s
Effective Range:
Close to Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
100 after 60m
Reload Speed
Short Reload:
2.7s
Long Reload:
3s
Ammunition
Magazine Size:
30
Ammunition Pool:
210
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.1
Move:
1.5
0.2
Stand
Still:
1.5
0.1
Move:
2
0.35
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
2.25?
Recoil[?]
Vertical:
0.31
Horizontal, Min/Max:
0.225/0.3
Horizontal Tolerance:
0.625
Angle Min/Max:
-19°/-17.5°
Bias:
←
Recoil Decrease:
18
First Shot Recoil Multiplier:
2x
Costs
Cert Cost:
650
DC Cost:
499
General Info
Fire Rate:
500 RPM
Muzzle Velocity:
520m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
650 ms
Damage[?]
Max Damage:
200 before 10m
Min Damage:
143 after 80m
Reload Speed
Short Reload:
2.045s
Long Reload:
2.75s
Ammunition
Magazine Size:
24
Ammunition Pool:
144
Accuracy[?]
Hip
Aim
Crouch
Still:
1.75
0
Move:
2.25
0.17
Stand
Still:
2.25
0
Move:
2.75
0.32
Bloom per Shot:
0.14
0.07
Sprint:
5
Jump/Airborne:
2.75
Recoil[?]
Vertical:
0.45
Horizontal, Min/Max:
0.175/0.2
Horizontal Tolerance:
0.4
Angle Min/Max:
0°/0°
Bias:
← = →
Recoil Decrease:
15
First Shot Recoil Multiplier:
1.5x
Costs
Cert Cost:
650
DC Cost:
499
General Info
Fire Rate:
600 RPM
Muzzle Velocity:
525m/s
Effective Range:
Medium
Fire Modes:
2x Burst
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
167 before 10m
Min Damage:
125 after 70m
Reload Speed
Short Reload:
1.8s
Long Reload:
2.75s
Ammunition
Magazine Size:
30
Ammunition Pool:
180
Accuracy[?]
Hip
Aim
Crouch
Still:
1.5
0.0125
Move:
2
0.075
Stand
Still:
2
0.0125
Move:
2.5
0.15
Bloom per Shot:
0.12
0.06
Sprint:
5
Jump/Airborne:
2.5
Recoil[?]
Vertical, Min/Max:
0.4/0.5
Horizontal, Min/Max:
0.14/0.14
Horizontal Tolerance:
0.28
Angle Min/Max:
-2°/2°
Bias:
← = →
Recoil Decrease:
18
First Shot Recoil Multiplier:
0.75x
Costs
Cert Cost:
1,000
DC Cost:
699
General Info
Fire Rate:
577 RPM
Muzzle Velocity:
500m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
167 before 10m
Min Damage:
125 after 70m
Reload Speed
Short Reload:
2.365s
Long Reload:
2.94s
Ammunition
Magazine Size:
30
Ammunition Pool:
180
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.03
Move:
1.5
0.15
Stand
Still:
1.5
0.03
Move:
2
0.3
Bloom per Shot:
0.1
0.06
Sprint:
5
Jump/Airborne:
2
Recoil[?]
Vertical:
0.45
Horizontal, Min/Max:
0.175/0.2
Horizontal Tolerance:
0.45
Angle Min/Max:
0°/0°
Bias:
← = →
Recoil Decrease:
18
First Shot Recoil Multiplier:
1.4x
Costs
Cert Cost:
650
DC Cost:
499
General Info
Fire Rate:
550 RPM
Muzzle Velocity:
560m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
167 before 10m
Min Damage:
125 after 80m
Reload Speed
Short Reload:
1.66s
Long Reload:
2s
Ammunition
Magazine Size:
30
Ammunition Pool:
180
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.03
Move:
1.5
0.15
Stand
Still:
1.5
0.03
Move:
2
0.3
Bloom per Shot:
0.12
0.06
Sprint:
5
Jump/Airborne:
2
Recoil[?]
Vertical:
0.35
Horizontal, Min/Max:
0.1875/0.1875
Horizontal Tolerance:
0.45
Angle Min/Max:
12°/12°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
1.5x
Costs
Cert Cost:
1,000
DC Cost:
699
General Info
Fire Rate:
632 RPM
Muzzle Velocity:
440m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.75x
Equip Time:
550 ms
Damage[?]
Max Damage:
167 before 10m
Min Damage:
112 after 70m
Reload Speed
Short Reload:
2.68s
Long Reload:
3.075s
Ammunition
Magazine Size:
30
Ammunition Pool:
180
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.03
Move:
1.25
0.2
Stand
Still:
1.25
0.03
Move:
1.75
0.35
Bloom per Shot:
0.12
0.06
Sprint:
5
Jump/Airborne:
1.75
Recoil[?]
Vertical:
0.437
Horizontal, Min/Max:
0.2/0.2
Horizontal Tolerance:
0.6
Angle Min/Max:
0°/0°
Bias:
← = →
Recoil Decrease:
18
First Shot Recoil Multiplier:
1.75x
Costs
Cert Cost:
1,000
DC Cost:
799
General Info
Fire Rate:
RPM
Muzzle Velocity:
500m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
167 before 10m
Min Damage:
125 after 60m
Reload Speed
Short Reload:
2.15s
Long Reload:
2.75s
Ammunition
Magazine Size:
25
Ammunition Pool:
225
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.1
Move:
1.5
0.15
Stand
Still:
1.5
0.1
Move:
2
0.25
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
2
Recoil[?]
Vertical:
0.3
Horizontal, Min/Max:
0.24/0.2
Horizontal Tolerance:
0.3
Angle Min/Max:
17°/15°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
2.2x
Costs
DC Cost:
Unavailable
General Info
Fire Rate:
600 RPM
Muzzle Velocity:
450m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
167 before 10m
Min Damage:
125 after 70m
Reload Speed
Short Reload:
1.8s
Long Reload:
2.75s
Ammunition
Magazine Size:
30
Ammunition Pool:
180
Accuracy[?]
Hip
Aim
Crouch
Still:
0.67
0.03
Move:
1
0.15
Stand
Still:
1
0.03
Move:
1.34
0.3
Bloom per Shot:
0.12
0.06
Sprint:
5
Jump/Airborne:
1.34
Recoil[?]
Vertical:
0.4
Horizontal, Min/Max:
0.175/0.175
Horizontal Tolerance:
0.45
Angle Min/Max:
0°/0°
Bias:
← = →
Recoil Decrease:
18
First Shot Recoil Multiplier:
1.75x
Costs
Cert Cost:
650
DC Cost:
499
General Info
Fire Rate:
577 RPM
Muzzle Velocity:
515m/s
Effective Range:
Medium
Fire Modes:
Auto, Semi-Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
167 before 10m
Min Damage:
125 after 70m
Reload Speed
Short Reload:
1.67s
Long Reload:
2.61s
Ammunition
Magazine Size:
30
Ammunition Pool:
180
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.03
Move:
1.5
0.15
Stand
Still:
1.5
0.03
Move:
2
0.3
Bloom per Shot:
0.12
0.06
Sprint:
5
Jump/Airborne:
2
Recoil[?]
Vertical:
0.4
Horizontal, Min/Max:
0.175/0.175
Horizontal Tolerance:
0.3
Angle Min/Max:
0°/0°
Bias:
← = →
Recoil Decrease:
15
First Shot Recoil Multiplier:
1.5x
Costs
Auto Granted
General Info
Fire Rate:
698 RPM
Muzzle Velocity:
515m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
112 after 60m
Reload Speed
Short Reload:
1.65s
Long Reload:
2.28s
Ammunition
Magazine Size:
30
Ammunition Pool:
210
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.1
Move:
1.5
0.15
Stand
Still:
1.5
0.1
Move:
2
0.25
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
2
Recoil[?]
Vertical:
0.25
Horizontal, Min/Max:
0.2/0.2
Horizontal Tolerance:
0.5
Angle Min/Max:
14°/17°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
2.8x
Costs
Cert Cost:
650
DC Cost:
499
General Info
Fire Rate:
698 RPM
Muzzle Velocity:
540m/s
Effective Range:
Medium
Fire Modes:
3x Burst
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
112 after 60m
Reload Speed
Short Reload:
1.65s
Long Reload:
2.28s
Ammunition
Magazine Size:
30
Ammunition Pool:
210
Accuracy[?]
Hip
Aim
Crouch
Still:
1.5
0.06
Move:
2
0.075
Stand
Still:
2
0.06
Move:
2.5
0.125
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
2.5
Recoil[?]
Vertical, Min/Max:
0.25/0.35
Horizontal, Min/Max:
0.16/0.16
Horizontal Tolerance:
0.4
Angle Min/Max:
14°/16°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
0.75x
Costs
Cert Cost:
1,000
DC Cost:
699
General Info
Fire Rate:
652 RPM
Muzzle Velocity:
515m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
125 after 60m
Reload Speed
Short Reload:
1.875s
Long Reload:
2.78s
Ammunition
Magazine Size:
30
Ammunition Pool:
210
Accuracy[?]
Hip
Aim
Crouch
Still:
0.75
0.1
Move:
1.25
0.15
Stand
Still:
1.25
0.1
Move:
1.75
0.25
Bloom per Shot:
0.06
0.05
Sprint:
5
Jump/Airborne:
2
Recoil[?]
Vertical:
0.28
Horizontal, Min/Max:
0.2/0.2
Horizontal Tolerance:
0.5
Angle Min/Max:
14°/17°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
2.3x
Costs
Cert Cost:
1,000
DC Cost:
699
General Info
Fire Rate:
800 RPM
Muzzle Velocity:
465m/s
Effective Range:
Medium
Fire Modes:
Auto, Semi-Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
100 after 60m
Reload Speed
Short Reload:
2.15s
Long Reload:
2.755s
Ammunition
Magazine Size:
30
Ammunition Pool:
210
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.1
Move:
1.25
0.2
Stand
Still:
1.25
0.1
Move:
1.75
0.35
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
2?
Recoil[?]
Vertical:
0.3
Horizontal, Min/Max:
0.25/0.25
Horizontal Tolerance:
0.7
Angle Min/Max:
20°/30°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
3x
Costs
Cert Cost:
650
DC Cost:
499
General Info
Fire Rate:
845 RPM
Muzzle Velocity:
420m/s
Effective Range:
Medium
Fire Modes:
Auto, Semi-Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
100 after 60m
Reload Speed
Short Reload:
2.59s
Long Reload:
2.89s
Ammunition
Magazine Size:
30
Ammunition Pool:
210
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.1
Move:
1.5
0.2
Stand
Still:
1.5
0.1
Move:
2
0.35
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
2.25?
Recoil[?]
Vertical:
0.26
Horizontal, Min/Max:
0.25/0.28
Horizontal Tolerance:
0.79
Angle Min/Max:
-27°/-20°
Bias:
←
Recoil Decrease:
18
First Shot Recoil Multiplier:
3x
Costs
Cert Cost:
1,000
DC Cost:
699
General Info
Fire Rate:
723 RPM
Muzzle Velocity:
460m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.75x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
112 after 60m
Reload Speed
Short Reload:
2.18s
Long Reload:
2.5s
Ammunition
Magazine Size:
30
Ammunition Pool:
210
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.1
Move:
1.25
0.2
Stand
Still:
1.25
0.1
Move:
1.75
0.35
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
1.75
Recoil[?]
Vertical:
0.295
Horizontal, Min/Max:
0.2465/0.2748
Horizontal Tolerance:
0.78195
Angle Min/Max:
4°/5°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
2.4x
Costs
Cert Cost:
1,000
DC Cost:
799
General Info
Fire Rate:
600 RPM
Muzzle Velocity:
500m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
before 10m
Min Damage:
after 60m
Reload Speed
Short Reload:
1.6s
Long Reload:
2.45s
Ammunition
Magazine Size:
30
Ammunition Pool:
180
Accuracy[?]
Hip
Aim
Crouch
Still:
0
0
Move:
0
0
Stand
Still:
0
0
Move:
0
0
Bloom per Shot:
0.11
0
Pellets Spread:
3.36
0.99
Sprint:
0
Jump/Airborne:
0
Recoil[?]
Vertical, Min/Max:
0.4/0.45
Horizontal, Min/Max:
0.15/0.15
Horizontal Tolerance:
5
Angle Min/Max:
8°/10°
Bias:
→
Recoil Decrease:
20
First Shot Recoil Multiplier:
2.22x
Costs
Cert Cost:
Unavailable
DC Cost:
Unavailable
General Info
Fire Rate:
698 RPM
Muzzle Velocity:
464m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.5x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
112 after 60m
Reload Speed
Reload Speed:
1.65s
Ammunition
Magazine Size:
27
Ammunition Pool:
Heat
Accuracy[?]
Hip
Aim
Crouch
Still:
0.67
0.1
Move:
1
0.15
Stand
Still:
1
0.1
Move:
1.34
0.25
Bloom per Shot:
0.1
0.05
Sprint:
5
Jump/Airborne:
1.34
Recoil[?]
Vertical:
0.25
Horizontal, Min/Max:
0.2/0.2
Horizontal Tolerance:
0.5
Angle Min/Max:
14°/17°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
2.8x
Costs
Cert Cost:
1,000
DC Cost:
799
General Info
Fire Rate:
652 RPM
Muzzle Velocity:
530m/s
Effective Range:
Medium
Fire Modes:
Auto, Semi-Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.75x
Equip Time:
550 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
112 after 60m
Reload Speed
Short Reload:
1.85s
Long Reload:
2.3s
Ammunition
Magazine Size:
35
Ammunition Pool:
210
Accuracy[?]
Hip
Aim
Crouch
Still:
1
0.1
Move:
1.5
0.15
Stand
Still:
1.5
0.1
Move:
2
0.25
Bloom per Shot:
0.06
0.05
Sprint:
5
Jump/Airborne:
2
Recoil[?]
Vertical:
0.22
Horizontal, Min/Max:
0.2/0.2
Horizontal Tolerance:
0.6
Angle Min/Max:
-20°/-17°
Bias:
←
Recoil Decrease:
18
First Shot Recoil Multiplier:
3x
Costs
Cert Cost:
1,000
DC Cost:
799
General Info
Fire Rate:
600 RPM
Muzzle Velocity:
520m/s
Effective Range:
Medium
Fire Modes:
Auto
Headshot Multiplier:
2x
ADS Move Speed Multiplier:
0.75x
Equip Time:
500 ms
Damage[?]
Max Damage:
143 before 10m
Min Damage:
112 after 60m
Reload Speed
Short Reload:
2.3
Long Reload:
2.75
Ammunition
Magazine Size:
30
Ammunition Pool:
300
Accuracy[?]
Hip
Aim
Crouch
Still:
0
0
Move:
0
0
Stand
Still:
0
0
Move:
0
0
Bloom per Shot:
0.12
0.06
Sprint:
0
Jump/Airborne:
1
Recoil[?]
Vertical:
0.4
Horizontal, Min/Max:
0.14/0.14
Horizontal Tolerance:
0.4
Angle Min/Max:
5°/7°
Bias:
→
Recoil Decrease:
18
First Shot Recoil Multiplier:
1.4x
Carbine Ribbons and Medals [ ]
With any carbine, it is possible to get Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with an carbine. Medals relate to how many overall kills you have with the carbine.
Ribbons [ ]
Ribbon
Icon
Requirements
Carbine Ribbon
10 kills.
Medals [ ]
Medal
Icon
Requirement
Award
No Medal
0 kills
N/A
Copper Medal
10 kills
2
Silver Medal
60 kills
10
Gold Medal
160 kills
20
Auraxium Medal
1,160 kills
200