|Page Contents Current As of Patch:||2021-07-01|
|The Chimera sports wheels instead of treads, which increases maneuverability through rough terrain. Up to four additional rumble seat passengers may be carried, complementing the driver-operated main cannon, and forward-facing secondary turret.|
|Type:||Main Battle Tank|
|For Armor and Damage resistance details see this article.|
|Secondary Weapons:||CT2-20 HCG,|
The Chimera is a main battle tank available to Nanite Systems Operatives.
The Chimera is a six-wheeled battle tank with a driver-operated main cannon and a gunner turret mounted on the front of the vehicle. Unlike other main battle tanks, the Chimera also features four rumble seats, one on each of the tank's four rear wheels.
Though no faster than other main battle tanks, the Chimera is more maneuverable than expected for a vehicle of its stature, with the entire forward half of the chassis able to swivel to enhance maneuverability, and the tank featuring a unique independent suspension system allowing it to tackle rough terrain with ease—the Chimera is far harder to tip or get stuck than any other vehicle.
Chimera Vehicle Certifications
|Category||Certification Name||Levels and Cost|
|Utility Slot||Fire Suppression System||
|Defense Slot||Flanker Armor||
|Nanite Auto Repair System||
|Performance Slot||Racer High Speed Chassis||
|Rival Combat Chassis||
|Fire Rate:||133 RPM|
|Max Indirect Damage:||350 before 1m|
|Min Indirect Damage:||50 at 3m|
|Cone of Fire:||??|
|Max Indirect Damage:||500 before 1m|
|Min Indirect Damage:||50 at 5m|
|Max Indirect Damage:||450 before 1m|
|Min Indirect Damage:||50 at 3m|
|Fire Rate:||300 RPM|
|Effective Range:||Up to 400m|
|Max Indirect Damage:||100 before 0.5m|
|Min Indirect Damage:||50 at 1m|
|Cone of Fire:||0.7|
|Fire Rate:||400 RPM|
|Max Damage:||250 before 10m|
|Min Damage:||167 after 100m|
|Min Cone of Fire:||0.2|
|Max Cone of Fire:||0.5|
|Bloom per Shot:||0.1|
|Fire Rate:||?? RPM|
|Max Indirect Damage:||500 before 0.5m|
|Min Indirect Damage:||50 at 2m|
|Cone of Fire:||??|
Ribbons and Medals
It will be possible to earn both Ribbons and Medals while using weapons mounted aboard the Chimera. Each ribbon will be a standard reward for achieving a set amount of kills with a given weapon. Medals will be awarded upon reaching kill milestones with the weapon.
|No Medal||0 kills||N/A|
|Copper Medal||10 kills||2|
|Silver Medal||60 kills||10|
|Gold Medal||160 kills||20|
|Auraxium Medal||1,160 kills||200|
The Chimera was first teased on the 3rd of June 2021. It will be added to the game in the NSOverhaul update, some time in 2021.
NSOverhaul Progress (News, 2021-06-03)
- First teased officially.
Two new vehicles will also make their way into the NSO lineup, the Chimera Battle Tank, and the Dervish Heavy Fighter. You'll hear more about these in later articles.
Chimera Main Battle Tank (News, 2021-06-23)
- Officially announced.
The Chimera will be dispatched to provide a heavily armored ground combat platform for the Nanite Systems Operatives faction when the NSOverhaul releases.
A pilot-operated main cannon and forward-mounted secondary turret are complemented by four rumble seat passengers. The Chimera operates as a main battle tank and troop transport hybrid that functions best when all seats are filled, similar to the Colossus Heavy Tank.
Both the main cannon and forward-mounted turret will have three weapon options available upon release.
The standard-issue main cannon is the CT-135, a balanced weapons platform with versatility in anti-infantry and anti-vehicle roles. The CT-150 Cyclops fires a high-velocity sabot payload designed to penetrate heavily armored targets at cost to explosive yield. The CT-102 Satyr uses a twin-barrel design capable of firing six times before reloading, it's like a more grown-up version of the Lightning's C75 Viper.
Forward turrets are mounted just beneath and ahead of the main cannon, and is operated by a secondary gunner. The default turret is the CT2-20 HCG, a heavy chaingun firing photonically propelled tungsten slugs that are capable of defending against an array of targets. For anti-air purposes, the Chimera can mount the CT2-8M Siren, which fires micro-missiles with a smart, proximity-tracking system that prioritizes enemy aircraft. Lastly, the CT2-XP is an experimental particle projection weapon that fires a dense photon blast capable of shredding heavy armor.
The four outward-facing rumble seats located toward the back of the vehicle allows for additional fire support from allied soldiers as they are ferried from base to base.
The 6-wheeled Chimera uses an independent suspension system unlike any vehicle before it. The forward half of the vehicle can swivel left and right to provide enhanced maneuvering, and the independent suspension allows for easy off-road navigation. Unlike vehicles with lower clearance, the Chimera's chassis was designed to overcome obstacles with ease, and is at comparatively low risk of tipping over as the vehicle crawls along the battlefield. Its speed is similar to main battle tanks of other empires, and while its overall agility may be higher than a Vanguard or Prowler, it is incapable of turning while completely stationary.
July 1, 2021 Update (_Integration)
- Added to the game.
Filling the MBT lineup is the Chimera, a six-seat vehicle crewed by the pilot/cannoneer, a forward turret gunner, and with space for up to four rumble seat passengers. The independent six-wheel suspension and swiveling forward portion allow for enhanced off-road performance and maneuvering.
- CT-135 - A balanced main cannon suited to both anti-infantry and anti-vehicle roles alike.
- CT-150 Cyclops - A high-velocity anti-vehicle cannon capable of long-range combat.
- CT-102 Satyr - A mid-range cannon capable of firing five rounds before reloading.
- CT2-20 HCG - A versatile heavy chaingun turret with effectiveness in all combat situations.
- CT2-8M Siren - Fires smart micro-missiles with anti-aircraft proximity tracking.
- CT2-XP - A charge-up photon weapon that can demolish heavily armored vehicles.
You can learn more about the Chimera Main Battle Tank in this article: https://www.planetside2.com/news/chimera-main-battle-tank
- Fixed an issue with the CT2-8M Siren firing projectile visuals from the wrong location.
- Added the Chimera, Dervish, and Javelin to VR Training as NPCs.
- Chimera now correctly plays its turning animations while reversing.
- Default Utility and Defense
- Resist type 4( ) reduced from 87 to 80 for the ANT, Chimera, Lightning, Vanguard, Prowler, Magrider, and Sunderer.
- Destroying enemy Chimeras with primary or secondary weapons no longer award Magrider kills.
- Chimera has been given unique vehicle audio.
- Chimera no longer uses a higher criteria for earning vehicle damage experience.