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Page Contents Current As of Patch: 2018-10-11

Comet VM2
Comet VM2
The Comet VM2 is the standard-issue anti-vehicle MAX weaponry. The explosive plasma orbs it fires are capable of melting through heavy tank armor.
Costs
Cert Cost: 1000 Icon resource certpoints 25x25
DC Cost: 699 Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon MAX
Weapon Type: MAX Anti-Vehicle
Fire Rate: 110 RPM
Muzzle Velocity: 75m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 175
Min Damage: 175
Max Indirect Damage: 100 before 0.5m
Min Indirect Damage: 25 after 3m
Damage Type: Light Anti-Vehicle,
Explosive Splash
Reload Speed
Short Reload: 1.35s
Long Reload: 1.5s
Ammunition
Magazine Size: 2
Ammunition Pool: 44
Accuracy
Hip
Crouch Still: 0.2
Move: 0.2
Stand Still: 0.2
Move: 0.2
Bloom per Shot: 0
Data Sources
Census API source: Comet VM2 API Data?

Comet VM2
Comet VM2
The Comet VM2 is the standard-issue anti-vehicle MAX weaponry. The explosive plasma orbs it fires are capable of melting through heavy tank armor.
Costs
Cert Cost: Default Icon resource certpoints 25x25
DC Cost: Default Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon MAX
Weapon Type: MAX Anti-Vehicle
Fire Rate: 110 RPM
Muzzle Velocity: 75m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 175
Min Damage: 175
Max Indirect Damage: 100 before 0.5m
Min Indirect Damage: 25 after 3m
Damage Type: Light Anti-Vehicle,
Explosive Splash
Reload Speed
Short Reload: 1.35s
Long Reload: 1.5s
Ammunition
Magazine Size: 2
Ammunition Pool: 44
Accuracy
Hip
Crouch Still: 0.2
Move: 0.2
Stand Still: 0.2
Move: 0.2
Bloom per Shot: 0
Data Sources
Census API source: Comet VM2 API Data?

The Comet VM2 is the standard-issue anti-vehicle MAX weaponry. The explosive plasma orbs it fires are capable of melting through heavy tank armor.

Effectiveness Edit

Versus Infantry
Infantry Body part Shots to Kill
Icon Light AssaultInfantry Head 4
Torso 4(6)
Legs 4(6)
Icon InfiltratorInfiltrator Head 4
Torso 4(5)
Legs 4(6)
Icon MAXMAX Head 8
Torso 8(10)
Legs 9(11)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Flash DiagramFlash - 4 (on fire @ 3)
Composite Armor 5 - 5 (on fire @ 4)
Harasser DiagramHarasser - 12 (on fire @ 10)
Composite Armor 5 - 14 (on fire @ 11)
Sunderer DiagramSunderer - 24 (on fire @ 20)
Blockade Armor 5 - 29 (on fire @ 23)
Deployment Shield 4 - 24 (Shield 12)
ANT DiagramANT - 20 (on fire @ 16)
Lightning DiagramLightning Front/Top 20 (on fire @ 16)
Side 17 (on fire @ 14)
Rear 13 (on fire @ 11)
Prowler DiagramProwler Front/Top 24 (on fire @ 20)
Side 21 (on fire @ 17)
Rear 16 (on fire @ 13)
Magrider DiagramMagrider Front/Top 24 (on fire @ 20)
Side 21 (on fire @ 17)
Rear 16 (on fire @ 13)
Vanguard DiagramVanguard Front/Top 29 (on fire @ 23)
Side 25 (on fire @ 20)
Rear 20 (on fire @ 16)
Mosquito DiagramReaver DiagramScythe DiagramESF - 9 (on fire @ 7)
Composite Armor 5 - 10 (on fire @ 8)
Valkyrie DiagramValkyrie Front/Side/Top/Rear 13 (on fire @ 10)
Bottom 25 (on fire @ 20)
Composite Armor 5 Front/Side/Top/Rear 15 (on fire @ 12)
Bottom 29 (on fire @ 23)
Liberator DiagramLiberator - 29 (on fire @ 23)
Composite Armor 5 - 32 (on fire @ 26)
Galaxy DiagramGalaxy - 40 (on fire @ 32)
Composite Armor 5 - 44 (on fire @ 36)
Bastion Fleet Carrier DiagramBastion Weak Point - 118 (Shield 30) <!!!>

Assuming shots from both arms hits the target.

Versus Infantry
Infantry Body part Shots to Kill
Icon Light AssaultInfantry Head 2
Torso 2(3)
Legs 2(3)
Icon InfiltratorInfiltrator Head 2
Torso 2(3)
Legs 2(3)
Icon MAXMAX Head 4
Torso 4(5)
Legs 5(6)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Flash DiagramFlash - 2 (on fire @ 2)
Composite Armor 5 - 3 (on fire @ 2)
Harasser DiagramHarasser - 6 (on fire @ 5)
Composite Armor 5 - 7 (on fire @ 6)
Sunderer DiagramSunderer - 12 (on fire @ 10)
Blockade Armor 5 - 15 (on fire @ 12)
Deployment Shield 4 - 12 (Shield 6)
ANT DiagramANT - 10 (on fire @ 8)
Lightning DiagramLightning Front/Top 10 (on fire @ 8)
Side 9 (on fire @ 7)
Rear 7 (on fire @ 6)
Prowler DiagramProwler Front/Top 12 (on fire @ 10)
Side 11 (on fire @ 9)
Rear 8 (on fire @ 7)
Magrider DiagramMagrider Front/Top 12 (on fire @ 10)
Side 11 (on fire @ 9)
Rear 8 (on fire @ 7)
Vanguard DiagramVanguard Front/Top 15 (on fire @ 12)
Side 13 (on fire @ 10)
Rear 10 (on fire @ 8)
Mosquito DiagramReaver DiagramScythe DiagramESF - 5 (on fire @ 4)
Composite Armor 5 - 5 (on fire @ 4)
Valkyrie DiagramValkyrie Front/Side/Top/Rear 7 (on fire @ 5)
Bottom 13 (on fire @ 10)
Composite Armor 5 Front/Side/Top/Rear 8 (on fire @ 6)
Bottom 15 (on fire @ 12)
Liberator DiagramLiberator - 15 (on fire @ 12)
Composite Armor 5 - 16 (on fire @ 13)
Galaxy DiagramGalaxy - 20 (on fire @ 16)
Composite Armor 5 - 22 (on fire @ 18)
Bastion Fleet Carrier DiagramBastion Weak Point - 59 (Shield 15) <!!!>

Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the Comet VM2. Each Ribbon is a standard reward for achieving a set amount of kills with the Comet VM2. Medals relate to how many overall kills you have with the Comet VM2.

RibbonsEdit

Ribbon Icon Requirements
Comet VM2 Service Ribbon
MAX Weapon Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kill No Reward
Copper Medal
Medal Copper
10 kills 2 Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills 10 Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills 20 Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills 200 Icon resource certpoints 25x25
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