Page Contents Current As of Patch: 2020-06-17
Grenades
Type Details Resupply Cost Usable By
Anti-Vehicle Grenade
Anti-Vehicle Grenade.png
Anti-Vehicle Grenades can stick to and damage vehicles and MAX units, but are less harmful to standard infantry. 50Nanites Icon Heavy Assault.png,
Icon Engineer.png(ASP Token)
Concussion Grenade
Concussion Grenade.png
The Concussion Grenade disorients targets in the blast area, temporarily blurring their vision and hindering motor control. 50Nanites Icon Heavy Assault.png,
Icon Light Assault.pngIcon Combat Medic.png(ASP Token)
EMP Grenade
EMP Grenade.png
Releases a wall-penetrating pulse wave that destroys or disables enemy deployables, resets infantry shields, and scrambles the HUD. 75Nanites Icon Infiltrator.png,
Icon Engineer.png(ASP Token)
Decoy Grenade
Decoy Grenade.png
This grenade simulates the sound of weapons fire, projects a false radar signature to enemies and will also distract automated anti-infantry turrets. 25Nanites Icon Infiltrator.png,
Icon Light Assault.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png(ASP Token)
Flash Grenade
Flash Grenade.png
Upon detonation, the Flash Grenade will temporarily blind, deafen, and reduce the accuracy of infantry within its blast radius, making it perfect for breaching crowded rooms. 25Nanites Icon Light Assault.png,
Icon Infiltrator.pngIcon Heavy Assault.png(ASP Token)
Quick-Det Flash Grenade
Quick-Det Flash Grenade.png
This short-fuse version of the standard Flash Grenade will temporarily blind and deafen infantry targets, but do so with less effectiveness as the original. 25Nanites Icon Light Assault.png
Frag Grenade, Plasma Grenade
Frag Grenade.png
The standard frag grenade, capable of heavily damaging infantry targets. 50Nanites Icon Infiltrator.pngIcon Light Assault.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png
Nanite Healing Grenade
Nanite Healing Grenade.png
Shortly after being thrown, this Nanite Healing Grenade creates a temporary Nano-Regen field that quickly mends injured soldiers 25Nanites Icon Combat Medic.png
Nanite Revive Grenade
Nanite Revive Grenade.png
Upon detonation, this Revive Grenade releases a swarm of Rebirth nanites capable of healing fallen allies to 50% health. 75Nanites Icon Combat Medic.png
Smoke Grenade
Smoke Grenade.png
A grenade which produces a large smoke screen capable of providing cover for a short period of time. 25Nanites Icon Light Assault.png,
Icon Infiltrator.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png(ASP Token)
Sticky Grenade
Sticky Grenade.png
A Frag Grenade coated in a kinetic adhesive, allowing it to stick to almost any surface upon impact. 50Nanites Icon Engineer.png,
Icon Infiltrator.png(ASP Token)
Nano-Repair Grenade
Nano-Repair Grenade.png
When detonated, the grenade creates a field that repairs nearby mechanical targets for 50 health per second. This grenade can stick to vehicles and MAX units. 75Nanites Icon Engineer.png
Other
Type Details Resupply Cost Usable By
NSX Fujin
NSX Fujin.png
The Fujin throwing knife harbors a kinetic edge that slices through infantry defenses, and provides a precision alternative to frag grenades. 25Nanites Icon Infiltrator.pngIcon Light Assault.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png
NSX Raijin
NSX Raijin.png
Three Raijin shurikens are tossed in a vertical spread, allowing their kinetic edge to strike deep into enemy armor at multiple locations. 25Nanites Icon Infiltrator.pngIcon Light Assault.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png
Utilities
Type Details Resupply Cost Usable By
C-4
C-4.png
Plastic explosives capable of incredible damage to infantry, MAXes, and vehicles alike. 75Nanites Icon Light Assault.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png
Claymore, Bouncing Betty, Proximity Mine
Claymore.pngBouncing Betty.pngProximity Mine.png
Anti-Personnel explosive mine that detonates upon detecting nearby enemy movement. 75Nanites Icon Infiltrator.pngIcon Engineer.png
Tank Mine
Tank Mine.png
User deployable anti-vehicle mine, activated by nearby enemy vehicles and MAXes. 50Nanites Icon Engineer.png
Reserve Hardlight Barrier
Reserve Hardlight Barrier Cert Icon.png
Deploys a chest-high hardlight barrier which protects from incoming fire until it expires or is destroyed. Only one barricade may be active at a time. 50Nanites Icon Engineer.png,
Icon Heavy Assault.png(ASP Token)
Universal Utilities
Type Details Resupply Cost Usable By
Medical Kit
Medical Kit.png
This single-use Medical Kit instantly restores a large portion of health via needle-free, subcutaneous delivery of adrenaline and nanite-based coagulants. 50Nanites Icon Infiltrator.pngIcon Light Assault.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png
Restoration Kit
Medical Kit.png
This single-use Restoration Kit regenerates health for 12 seconds through needle-free, subcutaneous delivery of adrenaline and nanite-based coagulants. 25Nanites
Infradine
Medical Kit.png
This single-use Infradine injector will, after a few seconds, allow the soldier to view heat signatures as if they were using an infrared scope. Lasts up to 30 seconds. 25Nanites
Tactical Slot Deployables
Type Details Resupply Cost Usable By
Caltrop
Caltrop.gif
Deploys a Caltrop tank trap that inhibits the movement of vehicles. Lasts 30 minutes or until destroyed. Up to four Caltrops can be active at a time. 20Merit Icon Infiltrator.pngIcon Light Assault.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png
Hardlight Canopy
Hardlight Canopy.png
Deploy a generator that creates a hardlight canopy. The canopy appears a few meters above the generator and blocks incoming projectiles from above. Only 1 canopy can be active at a time. 20Merit
Ordnance Dampener
Ordnance Dampener.png
Deploys a dampening field that reduces common explosive damage by 50% for allied infantry and MAX units within range. Only one Ordnance Dampener can be active at a time. 20Merit
Flash XS-1
Flash XS-1.png
Single use consumable. Carry up to 2 on the field between resupplies. 40 max.

The Flash XS-1 is a lightly armored, single-passenger vehicle designed for rapid deployment anywhere on the battlefield.

20Merit
Cortium Bomb
Cortium Bomb.png
Deploy a powerful cortium bomb that will explode after 20 seconds, doing high damage over a large radius. Detonation is cancelled if destroyed before the timer expires. Can only deploy outside. 20Merit
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