Page Contents Current As of Patch: | 2022-10-13 |
Cure Launcher | |||
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The underbarrel Cure Launcher heals affected allies over time, and cleanses most status effects on impact. Equipping this attachment increases the equip time of the weapon by 0.25 seconds. | |||
Empire: | ![]() ![]() ![]() ![]() | ||
Can Use: | ![]() ![]() | ||
Weapon Type: | Attachment | ||
Reload Speed | |||
Reload Speed: | 2.5s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 4 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | Cure Launcher API Data |
The Cure Launcher is a rail attachment.
When fired, a cure launcher will launch an cleansing grenade that travels forward until it hits any surface, upon which it will detonate to release a wave of nanites that apply the cleanse effect, clearing status effects and healing affected allies for 300 health over three seconds.
The cure launcher increases the equip time of its parent weapon by 250ms (0.25s) while attached.
To use an underbarrel attachment, press the weapon's Gear Slot hotkey (Gear Slot 1, 1 by default) whilst the parent weapon is held in hand.
Availability[]
Cure Launcher Availability |
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New Conglomerate | |
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Assault Rifles | Gauss Prime |
Terran Republic | |
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Assault Rifles | T1A Unity |
Vanu Sovereignty | |
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Assault Rifles | Darkstar |
Nanite Systems Operatives | |
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Assault Rifles | AR-ARX Maxwell |
History[]
March 30, 2022 Update (Arsenal Update)
- Added to the live game.
- Available on the AR-ARX Maxwell, Darkstar, Gauss Prime, T1A Unity.
March 18, 2022 Update (PTS) (Arsenal Preparations)
- Added to the public test server.