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{{Contents Current|Patch Link = July 23, 2020 Hotfix|Patch = 2020-07-23}}
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{{Contents Current|Patch = 2022-03-30|Patch Link = March 30, 2022 Update}}{{Clr}}
 
[[File:Deployment_Shield.png‎‎|right]]'''{{PAGENAME}}''' is a defense slot upgrade available to the [[Sunderer]]. It is {{Auto Granted|lc}}, and upgraded using [[Certification Points]].
{{Clr}}
 
[[File:Deployment_Shield.png‎‎|right]]
 
'''Deployment Shield''' is a defense module available to the [[Sunderer]]. It is unlocked and upgraded using [[Certification Points]].
 
   
Deployment Shield provides the Sunderer with an additional regenerating shield while deployed using the [[Sunderer Advanced Mobile Station (S-AMS)]].
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While equipped, a Deployment Shield activates whenever the Sunderer is deployed into a [[Sunderer Advanced Mobile Station (S-AMS)]], providing it with a regenerating shield layer that reduces the damage taken from certain damage types while it holds.
   
Once the Sunderer has finished deploying, the shield will immediately begin charging from 0 health. After approximately 13 seconds, the shield will reach its maximum strength of 2500 health. Damage taken at any point will interrupt shield regeneration and force the full delay to be incurred again.
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Once the Sunderer has finished deploying, the shield will immediately begin charging from 0 health. After approximately 13 seconds, the shield will reach its maximum strength of 2500 health. Damage taken at any point, whether directly to the Sunderer's health pool or to the shield, will interrupt shield regeneration and force the full listed delay to be incurred again.
   
The shield provided by Deployment Shield changes the Sunderer's resist profile slightly while shielded. While the shield holds, the Sunderer takes slightly reduced damage from Tank Shells, and heavily reduced damaged from [[C4]] and [[Tank Mines]].
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The shield provided by Deployment Shield changes the Sunderer's resist profile slightly while shielded. While the shield holds, the Sunderer takes slightly reduced damage from {{Resist|tank shells}}, and heavily reduced damaged from [[C4]] and [[Tank Mines]].
   
==Damage Resistance==
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== Damage Resistance ==
 
While the Sunderer's health bar is covered by shielding provided by Deployment Shield, the Sunderer is affected by a slightly different resist profile, providing the following changes.
 
While the Sunderer's health bar is covered by shielding provided by Deployment Shield, the Sunderer is affected by a slightly different resist profile, providing the following changes.
   
{| style="text-align:center;vertical-align:middle;" align="center" cellpadding="0" cellspacing="1" width="100%"
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{| align="center" cellpadding="0" cellspacing="1" class="article-table" style="text-align:center; width:95%;"
| class="cert-header" style="text-align:center;" colspan="2"|Damage Type
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| colspan="2"| Damage Type
| colspan="13" class="cert-header" style="text-align:center;" |Health Type
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| colspan="2"| Health Type
  +
|- class="column-header"
|-
 
| class="column-header" style="text-align: center; width: 1%; height: 75px;" |ID
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| style="width: 1%;" | ID
| class="column-header" style="text-align: center; width: 8.3%; height: 75px;" |Name
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| style="width: 10%;" | Name
| class="column-header" style="text-align: center; width: 8.3%; height: 75px;" |Normal
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| style="width: 40%;" | Normal
| class="column-header" style="text-align: center; width: 8.3%; height: 75px;" |Deployment Shield
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| style="width: 40%;" | Deployment Shield
 
|- class="row-odd" style="vertical-align:middle;"
|-
 
| class="column-header" style="text-align: left; width: 1%; height: 75px;" |9
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| class="column-header"| 9
| class="column-header" style="text-align: center; width: 8.3%; height: 75px;" |[[Tank Mine]]
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| class="column-header"| [[Tank Mine]]
  +
| -75%
| class="row-even" style="text-align:center;vertical-align:middle;" | -75%
 
  +
| 25%
| class="row-even" style="text-align:center;vertical-align:middle;" | 25%
 
 
|- class="row-even" style="vertical-align:middle;"
|-
 
| class="column-header" style="text-align: left; width: 1%; height: 75px;" |11
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| class="column-header" style="text-align: left; " |11
| class="column-header" style="text-align: center; width: 8.3%; height: 75px;" |[[C4]]
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| class="column-header" style="text-align: center; " |[[C4]]
  +
| -40%
| class="row-odd" style="text-align:center;vertical-align:middle;" | -40%
 
  +
| 20%
| class="row-odd" style="text-align:center;vertical-align:middle;" | 20%
 
 
|- class="row-odd" style="vertical-align:middle;"
|-
 
| class="column-header" style="text-align: left; width: 1%; height: 75px;" |7
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| class="column-header"| 7
| class="column-header" style="text-align: center; width: 8.3%; height: 75px;" |<span class="basic-tooltip" style="border-bottom: 1px dotted; cursor: help" title="MBT HEAT, AP and HESH weapons, Lightning HEAT, AP and HESH weapons, C75 Viper, Spear Phalanx Turret, Anti-Vehicle MANA Turret">Tank Shells</span>
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| class="column-header"| <span class="basic-tooltip" style="border-bottom: 1px dotted; cursor: help" title="MBT HEAT, AP and HESH weapons, Lightning HEAT, AP and HESH weapons, C75 Viper, Spear Phalanx Turret, Anti-Vehicle MANA Turret">Tank Shells</span>
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| -20%
| class="row-even" style="text-align:center;vertical-align:middle;" | -20%
 
  +
| 0%
| class="row-even" style="text-align:center;vertical-align:middle;" | 0%
 
 
|}
 
|}
 
 
Any damage dealt while the shield holds is subject to the Deployment Shield's resist profile, even if the damage exceeds the remaining health of the shield.
 
Any damage dealt while the shield holds is subject to the Deployment Shield's resist profile, even if the damage exceeds the remaining health of the shield.
 
{{clr}}
 
==Certifications==
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== Certifications ==
{| border="1" cellpadding="1" cellspacing="1" class="article-table"
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{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="text-align:center; width:95%;"
 
|style="width: 5%;"| Level
|-
 
|style="width: 25px;"|Level
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|style="width: 10%;"| Cost
  +
| Description
|style="width: 50px;"|Cost
 
 
|- class="row-odd"
|style="width: 475px;"|Description
 
|-
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| 1
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| {{Auto Granted}}
|class="row-odd"|1
 
 
| Generates a shield for the Sunderer when deployed that will absorb up to a certain amount of damage, but will regenerate over time. Damage done to the Sunderer or the shield will delay the shields regeneration for 10 seconds.
|class="row-odd"|50 [[File:Icon_resource_certpoints_25x25.png|link=Certification Points|12px]]
 
 
|- class="row-even"
|class="row-odd"|Generates a shield for the Sunderer when deployed that will absorb up to a certain amount of damage, but will regenerate over time. Damage done to the Sunderer or the shield will delay the shields regeneration for 10 seconds.
 
|-
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| 2
  +
| {{resources|100|cert|small}}
|class="row-even"|2
 
 
| Regeneration delay caused by damage lowered to '''9''' seconds.
|class="row-even"|100 [[File:Icon_resource_certpoints_25x25.png|link=Certification Points|12px]]
 
 
|- class="row-odd"
|class="row-even"|Next Rank: Regeneration delay caused by damage lowered to '''9''' seconds.
 
|-
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| 3
  +
| {{resources|200|cert|small}}
|class="row-odd"|3
 
 
| Regeneration delay caused by damage lowered to '''8''' seconds.
|class="row-odd"|200 [[File:Icon_resource_certpoints_25x25.png|link=Certification Points|12px]]
 
 
|- class="row-even"
|class="row-odd"|Next Rank: Regeneration delay caused by damage lowered to '''8''' seconds.
 
|-
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| 4
  +
| {{resources|500|cert|small}}
|class="row-even"|4
 
 
| Regeneration delay caused by damage lowered to '''6''' seconds.
|class="row-even"|500 [[File:Icon_resource_certpoints_25x25.png|link=Certification Points|12px]]
 
|class="row-even"|Next Rank: Regeneration delay caused by damage lowered to '''6''' seconds.
 
 
|}
 
|}
 
== Media ==
 
 
<gallery>
 
Sunderer Deployment Shield Review - PlanetSide 2 Vehicle Certification|Wrel's Sunderer Deployment Shield Review
 
</gallery>
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{{clr}}
 
== History ==
 
== History ==
 
*[[January 12, 2017 Hotfix]]
 
*[[January 12, 2017 Hotfix]]
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**While the shield is active, the vehicle no longer receives additional damage to Tank Shell (resist type 7)
 
**While the shield is active, the vehicle no longer receives additional damage to Tank Shell (resist type 7)
 
**''Dev Note: This change nullifies the Tank Shell resistance adjustments above for Deploy Shield Sunderers whose shield is currently active.''
 
**''Dev Note: This change nullifies the Tank Shell resistance adjustments above for Deploy Shield Sunderers whose shield is currently active.''
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* [[September 15, 2021 Update]]
 
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** Standard vehicles have received rank 1 [[Nanite Auto-Repair]] as their default defense item, except for the [[Sunderer]], which has received rank 1 Deployment Shield.
== Media ==
 
  +
* [[March 30, 2022 Update]] (The Arsenal Update)
<gallery>
 
  +
** Deploy Shield now uses hex shield visuals to show when it's active.
Sunderer Deployment Shield Review - PlanetSide 2 Vehicle Certification|Wrel's Sunderer Deployment Shield Review
 
  +
{{clr}}
</gallery>
 
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{{WeaponsNavbox/Vehicle Certs/Sunderer}}
 
[[Category:Vehicles]]
 
[[Category:Defense Slot]]
 
[[Category:Defense Slot]]
[[Category:Sunderer]]
 

Latest revision as of 04:56, 16 November 2022

Page Contents Current As of Patch: 2022-03-30
Deployment Shield

Deployment Shield is a defense slot upgrade available to the Sunderer. It is auto granted, and upgraded using Certification Points.

While equipped, a Deployment Shield activates whenever the Sunderer is deployed into a Sunderer Advanced Mobile Station (S-AMS), providing it with a regenerating shield layer that reduces the damage taken from certain damage types while it holds.

Once the Sunderer has finished deploying, the shield will immediately begin charging from 0 health. After approximately 13 seconds, the shield will reach its maximum strength of 2500 health. Damage taken at any point, whether directly to the Sunderer's health pool or to the shield, will interrupt shield regeneration and force the full listed delay to be incurred again.

The shield provided by Deployment Shield changes the Sunderer's resist profile slightly while shielded. While the shield holds, the Sunderer takes slightly reduced damage from tank shells, and heavily reduced damaged from C4 and Tank Mines.

Damage Resistance[]

While the Sunderer's health bar is covered by shielding provided by Deployment Shield, the Sunderer is affected by a slightly different resist profile, providing the following changes.

Damage Type Health Type
ID Name Normal Deployment Shield
9 Tank Mine -75% 25%
11 C4 -40% 20%
7 Tank Shells -20% 0%

Any damage dealt while the shield holds is subject to the Deployment Shield's resist profile, even if the damage exceeds the remaining health of the shield.

Certifications[]

Level Cost Description
1 Auto Granted Generates a shield for the Sunderer when deployed that will absorb up to a certain amount of damage, but will regenerate over time. Damage done to the Sunderer or the shield will delay the shields regeneration for 10 seconds.
2 100 Certification Points Regeneration delay caused by damage lowered to 9 seconds.
3 200 Certification Points Regeneration delay caused by damage lowered to 8 seconds.
4 500 Certification Points Regeneration delay caused by damage lowered to 6 seconds.

Media[]

History[]

  • January 12, 2017 Hotfix
    • Deployment Shield maximum health from 2000 to 2500.
    • Dev Note: This change aims to lengthen the time it takes for a single infantryman to destroy a Deploy Shield Sunderer while uncontested, allowing for more time for defenders to respond to the threat.
  • March 20, 2019 Update
    • While the shield is active, the vehicle no longer receives additional damage to Tank Shell (resist type 7)
    • Dev Note: This change nullifies the Tank Shell resistance adjustments above for Deploy Shield Sunderers whose shield is currently active.
  • September 15, 2021 Update
    • Standard vehicles have received rank 1 Nanite Auto-Repair as their default defense item, except for the Sunderer, which has received rank 1 Deployment Shield.
  • March 30, 2022 Update (The Arsenal Update)
    • Deploy Shield now uses hex shield visuals to show when it's active.