Vehicles |
Page Contents Current As of Patch: | 2021-07-01 |

![]() Dervish | |
The Dervish is an airborne, heavy fighter. The pilot commands light forward-facing weaponry while a secondary gunner operates a top-turret that is capable of warding off enemy air vehicles and applying additional pressure to attack targets. | |
Type: | Heavy Fighter |
Empire: | ![]() |
Cost: | 350 ![]() |
Health: | 3,500 |
For Armor and Damage resistance details see this article. | |
Top Speed: | 198 km/h |
Top Afterburner Speed: | 263 km/h |
Decay: | 5 Minutes |
Nose Cannons: | DV-22 Raycaster, DV-21 Lotus, DV-XE |
Dervish Top Turrets: | DV-22T Lightweaver, DV-LAT Pixie, DV-XAT |
The Dervish is a heavy fighter available to Nanite Systems Operatives.
Sacrificing agility for durability and firepower, the Dervish is notably less maneuverable than a typical fighter. The Dervish is faster than heavier aircraft like the Valkyrie and Liberator, although it lacks their vertical thrusting power. Like the other fighters, though, the Dervish has an in-built afterburner, allowing it to quickly accelerate up to maximum speed and move across the sky faster.
Unique for a fighter, the Dervish is crewed by two people—one pilot, and one gunner. The pilot controls the aircraft and has access to a fixed forward-facing cannon, whereas the gunner controls a top-mounted turret with its own unique selection of weapons.
Certifications[]
Dervish Vehicle Certifications
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Category | Certification Name | Levels and Cost | ||||
Utility Slot | Scout Radar |
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Decoy Flares |
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Ejection System |
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Fire Suppression System |
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Defense Slot | Composite Armor |
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Nanite Auto Repair System |
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Vehicle Stealth |
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Top Armor |
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Performance Slot | Drift Airframe |
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Precision Airframe |
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Rotor Airframe |
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Trivia[]
References[]
Nose Cannon[]
DV-22 Raycaster | |||
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Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 667 RPM | ||
Muzzle Velocity: | 750m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Auto | ||
Damage[?] | |||
Max Damage: | 175 before 200m | ||
Min Damage: | 150 after 600m | ||
Reload Speed | |||
Reload Speed: | 4.5s | ||
Ammunition | |||
Magazine Size: | 80 | ||
Ammunition Pool: | 800 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.3 | ||
Max Cone of Fire: | 0.3 | ||
Bloom per Shot: | 0 |
DV-21 Lotus | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 952 RPM | ||
Muzzle Velocity: | 600m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Auto | ||
Damage[?] | |||
Max Damage: | 165 before 80m | ||
Min Damage: | 125 after 300m | ||
Reload Speed | |||
Reload Speed: | 2s | ||
Ammunition | |||
Magazine Size: | 40 | ||
Ammunition Pool: | 520 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.35 | ||
Max Cone of Fire: | 0.35 | ||
Bloom per Shot: | 0.1 |
DV-XE | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 361 RPM | ||
Muzzle Velocity: | 800m/s | ||
Effective Range: | Very Long | ||
Fire Modes: | 6x Burst | ||
Damage[?] | |||
Max Damage: | 425 before 300m | ||
Min Damage: | 350 after 800m | ||
Max Indirect Damage: | 75 before 0.5m | ||
Min Indirect Damage: | 50 at 2m | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 24 | ||
Ammunition Pool: | 288 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0 | ||
Max Cone of Fire: | 0 | ||
Bloom per Shot: | 0 |
Top Turret[]
DV-22T Lightweaver | |||
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Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 351 RPM | ||
Muzzle Velocity: | 800m/s | ||
Effective Range: | ?? | ||
Fire Modes: | Auto | ||
Damage[?] | |||
Max Damage: | 200 before 200m | ||
Min Damage: | 150 after 350m | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 50 | ||
Ammunition Pool: | 750 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.3 | ||
Max Cone of Fire: | 0.3 | ||
Bloom per Shot: | 0.1 |
DV-LAT Pixie | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 120 RPM | ||
Muzzle Velocity: | 125m/s | ||
Effective Range: | Up to 400m | ||
Fire Modes: | Lock-on | ||
Damage[?] | |||
Max Damage: | 125 | ||
Min Damage: | 125 | ||
Max Indirect Damage: | 100 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 5s | ||
Ammunition | |||
Magazine Size: | 8 | ||
Ammunition Pool: | 120 | ||
Accuracy[?] | |||
Min Cone of Fire: | 3 | ||
Max Cone of Fire: | 3 | ||
Bloom per Shot: | 0 |
DV-XAT | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | ?? | ||
Fire Modes: | Charge-up | ||
Damage[?] | |||
Max Damage: | 550 | ||
Min Damage: | 550 | ||
Max Indirect Damage: | 250 before 1m | ||
Min Indirect Damage: | 100 at 3m | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 4 | ||
Ammunition Pool: | 80 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0 | ||
Max Cone of Fire: | 0 | ||
Bloom per Shot: | 0 |
Ribbons and Medals[]
It will be possible to earn both Ribbons and Medals while using weapons mounted aboard the Dervish. Each ribbon will be a standard reward for achieving a set amount of kills with a given weapon. Medals will be awarded upon reaching kill milestones with the weapon.
Ribbon(s)[]
Ribbon | Icon | Requirements |
Dervish Service Ribbon |
10 kills |
Medals[]
Medal | Icon | Requirement | Award |
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No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 ![]() | |
Silver Medal | 60 kills | 10 ![]() | |
Gold Medal | 160 kills | 20 ![]() | |
Auraxium Medal | 1,160 kills | 200 ![]() |
Dervish/Cosmetics
The Dervish was first teased on the 3rd of June 2021, and announced on the 15th of June 2021. It will be added to the game in the NSOverhaul update, some time in 2021.
NSOverhaul Progress (News, 2021-06-03)[]
- First teased officially.
Two new vehicles will also make their way into the NSO lineup, the Chimera Battle Tank, and the Dervish Heavy Fighter. You'll hear more about these in later articles.
The Dervish Heavy Fighter (News, 2021-06-15)[]
- Officially announced.
One of two vehicles being released with the NSOverhaul update is the Dervish Heavy Fighter, an air vehicle available to the Nanite Systems Operatives faction.
Configuration[]
Unlike its Empire Specific Fighter (ESF) counterparts, the Dervish is a two-seat vehicle that sacrifices agility for durability. The pilot operates nose-mounted forward guns, while a secondary top-gunner can deal with threats ahead, behind, and above. The Dervish is meant as an air superiority fighter, and has limited ground support capabilities.
Weaponry[]
Both the nose-mounted and top-mounted hardpoints will have three weapon options available during the initial rollout.
The standard DV-22 Raycaster nosegun uses photonically propelled tungsten slugs that remain effective even over long range. The DV-22T Lightweaver top-turret maintains similar functionality, and in combination with the Raycaster, creates a well-rounded aircraft capable of taking on any threat.
Dipping into the expanded arsenal, the DV-21 Lotus is a close-range gatling nosegun that will shred light aircraft, and the DV-LAT Pixie turret can lock onto aircraft to fire a stream of small, yet deadly air to air missiles that excel at dispatching heavily armored aircraft.
On the more experimental side, researchers have developed charge-up particle projection weaponry in the form of the DV-XE and DV-XAT. The DV-XE fires a six-round particle projection barrage that can, with careful aim, dispatch enemies at any range with a burst of damage. The DV-XAT is a top-mounted particle projection cannon that can decimate targets with a singular, heavy blast.
Maneuverability[]
The Dervish is thusly named due to its flat profile, and dual rotors that assist in maneuverability at low altitudes. Its pilot can circle-strafe to avoid incoming fire, while the secondary gunner lands shot after shot. An in-built afterburner is capable of re-engaging forward momentum after slowing through a turn, and can help escaping firefights where you've bitten off more than you can chew. The heavy nature of the chassis has a feel more similar to a Liberator or Valkyrie than an ESF, and with more speed and less VTOL strength than either.
Thanks, folks.
July 1, 2021 Update (_Integration)[]
- Added to the game.
The Dervish is a two-seat vehicle that sacrifices agility for durability. The pilot operates nose-mounted forward guns, while the second seat is devoted to a top-gunner with a swiveling turret. This vehicle operates primarily as an air superiority fighter, and has limited ground support capabilities.
Noseguns[]
- DV-22 Raycaster - All-rounder machine gun that fires photonically propelled tungsten slugs.
- DV-21 Lotus - A high rate of fire gatling gun that shreds light aircraft at close range.
- DV-XE - A charge-based six-round particle projection barrage that can dispatch heavy aircraft.
Top Turrets[]
- DV-22T Lightweaver - A machine-gun top turret that functions similarly to the Raycaster, and can deal with any threat.
- DV-LAT Pixie - An anti-aircraft lock-on turret that launches a stream of homing missiles at tracked targets.
- DV-XAT - A heavy charge-up cannon that fires a concentrated photon blast for high damage.
You can learn more about the Dervish Heavy Fighter in this article: https://www.planetside2.com/news/dervish-heavy-fighter-teaser
July 28, 2021 Hotfix[]
- Decals now appear on the Dervish.
- Dervish landing gear no longer has reversed face normals.
- Fixed a skinning issue on the Dervish Typhoon Exterior cosmetics.
- Added the Chimera, Dervish, and Javelin to VR Training as NPCs.
September 15, 2021 Update[]
- Spotting a Dervish or Flash XS-1 now plays voice callouts.
- Dervish and Javelin can now make use of the Cert Explosion Horn.