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Corsair Dingo ML-6
The Dingo launches a barrage of short-range anti-aircraft missiles which use a smart-lock guidance system that steers them into enemy aircraft they get within range of.
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Anti-Air
Fire Rate: 300 RPM
Muzzle Velocity: 150m/s
Effective Range: Medium
Fire Modes: Heat Seeking
Damage[?]
Max Damage: 100
Min Damage: 100
Max Indirect Damage: 150 before 0.5m
Min Indirect Damage: 25 at 2m
Damage Type: Light Anti-Vehicle,
Explosive Splash
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 6
Ammunition Pool: 120
Accuracy[?]
Cone of Fire: 1
Data Sources?
Census DBG API source:

Corsair Dingo ML-6 API Data

Census LF API source: Corsair Dingo ML-6 API Data

The Corsair Dingo ML-6 is a front and top gunner weapon available to the Corsair. It is unlocked through purchase with Certification Points or Daybreak Cash.

The Dingo's missiles are dumbfired and will lock onto any enemy aircraft they come within a 20 meter proximity of after being fired, quickly changing direction to track the target. Though these missiles deal moderate splash damage, and can damage all vehicle types, they're most effective against empire specific fighters.

Unlike most other lock-on missiles, the Dingo's missiles must directly hit locked targets, rather than exploding when close. This means that locked targets receive the direct damage from the Dingo's missiles, rather than the indirect damage.

The Dingo's missiles, like all other lock-on missiles, can be defeated by Decoy Flares, with any further locks on the target vehicle being prevented for 8 seconds after the countermeasures have been dispensed.

Attachments[]

Available attachments
Optics
Zoom Optics (1.25x)
Unlocks the 1.25x Zoom attachment.
Default
Zoom Optics (1.5x)
Unlocks the 1.5x Zoom attachment.
50 Merit 24 Daybreak Cash
Zoom Optics (1.75x)
Unlocks the 1.75x Zoom attachment.
100 Merit 49 Daybreak Cash
Zoom Optics (2x)
Unlocks the 2x Zoom attachment.
250 Merit 124 Daybreak Cash
Night Vision Optics
Illuminates low light levels up to 1000 meters in a green monochrome display.
50 Merit 39 Daybreak Cash
Threat Detection Optics
Highlights vehicular threats in low light conditions up to 350 meters.
100 Merit 49 Daybreak Cash
Utility
No Utility Attachments available.
Ammo
No Ammo available.

Effectiveness[]

Versus Infantry
Infantry Shots to Kill
Infantry 4(7)
Infiltrator 4(6)
Heavy Assault Overshield 6(10)
MAX 10(15)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Link=FlashFlash - 5 (on fire @ 4)
Composite Armor 4 - 7 (on fire @ 5)
Link=HarasserHarasser - 20 (on fire @ 16)
Composite Armor 4 - 24 (on fire @ 20)
Sunderer - 42 (on fire @ 34)
Blockade Armor 4 - 50 (on fire @ 40)
Deployment Shield 4 - 42 (Shield 21)
ANT - 34 (on fire @ 27)
Lightning Front/Top 34 (on fire @ 27)
Side 29 (on fire @ 24)
Rear 23 (on fire @ 18)
Prowler/
Magrider
Front/Top 42 (on fire @ 34)
Side 37 (on fire @ 29)
Rear 28 (on fire @ 23)
Chimera Front/Top 46 (on fire @ 37)
Side 40 (on fire @ 32)
Rear 31 (on fire @ 25)
Vanguard Front/Top 50 (on fire @ 40)
Side 44 (on fire @ 35)
Rear 34 (on fire @ 27)
ESF - 15 (on fire @ 12)
Composite Armor 4 - 17 (on fire @ 14)
Valkyrie Front/Side/Top/Rear 22 (on fire @ 18)
Bottom 43 (on fire @ 35)
Composite Armor 4 Front/Side/Top/Rear 25 (on fire @ 20)
Bottom 50 (on fire @ 40)
Dervish - 18 (on fire @ 14)
Composite Armor 4 - 20 (on fire @ 16)
Liberator - 45 (on fire @ 36)
Composite Armor 4 - 50 (on fire @ 40)
Galaxy - 70 (on fire @ 56)
Composite Armor 4 - 77 (on fire @ 62)
Bastion Weak Point - 80 (Shield 10)

Ribbons and Medals[]

With any vehicle weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a vehicle weapon. Medals relate to how many overall kills you have with the vehicle weapon.

Ribbons[]

Ribbon Icon Requirements
Corsair Dingo ML-6 Service Ribbon
10 kills.
Find out more on the Service Ribbons article.


See Also[]