- Magrider
- Harasser
Page Contents Current As of Patch: | 2022-04-05 |
Aphelion VEX-4H | |||
This experimental laser weapon can tear through enemies with sustained fire, but an interesting side effect causes a build up of residual energy while firing that can be harnessed into devastating blast. | |||
Costs | |||
Cert Cost: | 550 | ||
DC Cost: | 399 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Anti-Vehicle | ||
Fire Rate: | 400 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Close | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 200 before 25m | ||
Min Damage: | 143 after 75m | ||
Damage Type: | Gatling Guns | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 50 | ||
Ammunition Pool: | 300 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.85 | ||
Max Cone of Fire: | 1.5 | ||
Bloom per Shot: | 0.1 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | Aphelion VEX-4H API Data |
Aphelion VEX-4H | |||
This experimental laser weapon can tear through enemies with sustained fire, but an interesting side effect causes a build up of residual energy while firing that can be harnessed into devastating blast. | |||
Costs | |||
Cert Cost: | 550 | ||
DC Cost: | 399 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Anti-Vehicle | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Medium-Long | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 800 | ||
Min Damage: | 800 | ||
Damage Type: | Gatling Guns | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 50 | ||
Ammunition Pool: | 300 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | Aphelion VEX-4H API Data |
The Aphelion VEX-4H is a top gunner weapon available to the Harasser. It is unlocked through purchase with Certification Points or Daybreak Cash.
The Aphelion Vanu EXperimental 4 Harasser is a unique anti-vehicle chain gun, capable dealing high damage-per-second to vehicles at close ranges with a hard-hitting shots firing at a moderate rate-of-fire. The feature that sets the Aphelion apart from other anti-vehicle ordnance is the chain gun's 'energy build-up' mechanic which, at any time after the weapon has fully spooled up, causes it to release a rapid high-damage wave of energy outwards, dealing considerable damage to vehicles and penetrating up to two targets.
Like other chain guns, the Aphelion must spool up to reach its maximum fire rate, beginning at a fire rate of 150 RPM and spooling up to 400 RPM after 1500ms (1.5ms) of the trigger being held. If the trigger is released, the weapon's rate of fire immediately resets.
The Aphelion's residual energy waves allow the gunner to choose between damage-per-second and damage-per-magazine. Firing an energy wave deals high immediate damage up to longer range, which does not consume any additional ammunition, and allows the chain gun's cone-of-fire to reset, but releasing the trigger will also reset the chain gun's rate-of-fire, which adds up to an overall loss in damage-per-second compared to simply laying on the trigger.
Attachments[]
Effectiveness[]
Versus Infantry | |||
Infantry | Body part | Shots to Kill | |
0-40m | After 80m | ||
Infantry | Head | 5 | 7 |
Torso | 5(7) | 7(9) | |
Legs | 5(7) | 7(9) | |
Infiltrator | Head | 5 | 7 |
Torso | 5(6) | 7(8) | |
Legs | 5(6) | 7(8) | |
Heavy Assault Overshield | Head | 8 | 11 |
Torso | 8(9) | 11(12) | |
Legs | 8(9) | 11(12) | |
MAX | Head | 31 | 43 |
Torso | 31(38) | 43(53) | |
Legs | 31(38) | 43(53) |
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 40m | After 80m | ||
Flash | - | 8 (on fire @ 6) | 11 (on fire @ 9) |
Composite Armor 4 | - | 10 (on fire @ 8) | 14 (on fire @ 11) |
Harasser | - | 32 (on fire @ 25) | 44 (on fire @ 35) |
Composite Armor 4 | - | 38 (on fire @ 30) | 53 (on fire @ 42) |
Sunderer | - | 100 (on fire @ 80) | 140 (on fire @ 112) |
Blockade Armor 4 | - | 120 (on fire @ 96) | 168 (on fire @ 135) |
Deployment Shield 4 | - | 100 (Shield 50) | 140 (Shield 70) |
ANT | - | 80 (on fire @ 64) | 112 (on fire @ 90) |
Lightning | Front/Top | 80 (on fire @ 64) | 112 (on fire @ 90) |
Side | 70 (on fire @ 56) | 98 (on fire @ 78) | |
Rear | 54 (on fire @ 43) | 75 (on fire @ 60) | |
Prowler/ Magrider |
Front/Top | 100 (on fire @ 80) | 140 (on fire @ 112) |
Side | 87 (on fire @ 70) | 122 (on fire @ 98) | |
Rear | 67 (on fire @ 54) | 94 (on fire @ 75) | |
Chimera | Front/Top | 110 (on fire @ 88) | 154 (on fire @ 124) |
Side | 96 (on fire @ 77) | 134 (on fire @ 108) | |
Rear | 74 (on fire @ 59) | 103 (on fire @ 83) | |
Vanguard | Front/Top | 120 (on fire @ 96) | 168 (on fire @ 135) |
Side | 105 (on fire @ 84) | 146 (on fire @ 117) | |
Rear | 80 (on fire @ 64) | 112 (on fire @ 90) | |
ESF | - | 30 (on fire @ 24) | 42 (on fire @ 34) |
Composite Armor 4 | - | 33 (on fire @ 27) | 47 (on fire @ 37) |
Valkyrie | Front/Side/Top/Rear | 60 (on fire @ 48) | 84 (on fire @ 68) |
Bottom | 120 (on fire @ 96) | 168 (on fire @ 135) | |
Composite Armor 4 | Front/Side/Top/Rear | 69 (on fire @ 56) | 97 (on fire @ 78) |
Bottom | 138 (on fire @ 111) | 194 (on fire @ 155) | |
Dervish | - | 59 (on fire @ 47) | 82 (on fire @ 66) |
Composite Armor 4 | - | 65 (on fire @ 52) | 90 (on fire @ 72) |
Liberator | - | 90 (on fire @ 72) | 126 (on fire @ 101) |
Composite Armor 4 | - | 99 (on fire @ 80) | 139 (on fire @ 111) |
Galaxy | - | 140 (on fire @ 112) | 196 (on fire @ 157) |
Composite Armor 4 | - | 154 (on fire @ 124) | 216 (on fire @ 173) |
Bastion Weak Point | - | 400 (Shield 50) | 560 (Shield 70) |
Ribbons and Medals[]
It is possible to earn both Ribbons and Medals while using the Aphelion VEX-4H. Each ribbon is a standard reward for achieving a set amount of kills with the chain gun. Medals are awarded upon reaching kill milestones with the weapon.
Ribbon(s)[]
Ribbon | Icon | Requirements |
Aphelion VEX-4H Service Ribbon |
10 kills |
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 | |
Medals earned with the Aphelion VEX-4H contribute towards the Harasser directive tree. |
History[]
- September 4, 2015 Update
- Added to the game.
- May 12, 2016 Update
- Aphelion, Gatekeeper, and Mjolnir have been added to the Harasser directive tree.
- October 24, 2016 Update
- Aphelion VEX-4H CoF bloom from 0.05 to 0.1
- Aphelion VEX-4H max CoF from 0.85 to 1.5
- Aphelion VEX-4H CoF recovery rate from 10 to 20
- June 12, 2018 Update
- Max damage range from 10m to 25m (Harasser)
- Min damage range from 50m to 75m (Harasser)
- Min damage from 125 to 143 (Harasser)
- Aphelion crescent beams now pierce through vehicles and infantry, passing through up to 2 targets total.
- Crescent wave no longer has damage fall-off, and now deals 800 damage at all ranges. (The previous damage model was 800@20m to 680@50m.)
- Crescent wave projectile lifespan from 7sec. to 1sec., this limits the crescent's range to 300m.
- Dev Note: We've extended the damage ranges a bit to make the damage over time more consistently, and bump it out for ranges players typically tend to fall into when making use of these weapons. For the Aphelion, we also wanted to give the crescent wave some more niche usage with our new piercing tech, and give it a bit more umph beyond 20 meters while preventing abuse at long range.
Media[]
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