Vanu Esamir's AdvWep labs designed the heavy-hitting Flare VE6 to pack the most punch per shot. In the hands of an experience marksman, the Flare can wreak havoc on enemy infantry at close to medium ranges.
The Flare Vanu Esamir 6 is the closest equivalent in the Vanu arsenal to an 'S' type weapon, with a generously expanded selection of attachments. Aside from that, the weapon's battery allows it to fire higher calibre rounds while retaining very controllable recoil, with these batteries storing an additional 25 rounds. However, the Flare's minimum hip cone-of-fire values do leave something to be desired, and a notably increased reload time.
Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner, and bullet velocity is reduced by 15%.
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
It is possible to get both Ribbons and Medals for using the Flare VE6. Each Ribbon is a standard reward for achieving a set amount of kills with the Flare. Medals relate to how many overall kills you have with the Flare.
The Flare VE6's name could be derived from two different topics related to astronomy—solar flares, or flare stars. The former describes a flash of light emitted from the Sun that typically precludes a coronal mass ejection (the likely source of the CME's name), whereas the latter is used to label stars that dramatically and unpredictably increase in brightness for brief periods.