PlanetSide 2 Wiki
Advertisement
Page Contents Current As of Patch: 2022-04-05

H-V45
The H-V45 was created with a focus on close quarters mobility. Its light weight does not slow the shooter as much as most other weapons in its class.
Costs
Cert Cost: 650 Certification Points
DC Cost: 499 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Assault Rifles
Fire Rate: 800 RPM
Muzzle Velocity: 570m/s
Effective Range: Close/Medium Range
Fire Modes: Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Equip Time: 650 ms
Damage[?]
Max Damage: 143 before 10m
Min Damage: 100 after 60m
Reload Speed
Short Reload: 2.565s
Long Reload: 3.2s
Ammunition
Magazine Size: 30
Ammunition Pool: 210
Accuracy[?]
Hip Aim
Crouch Still: 1.125 0.1
Move: 1.75 0.2
Stand Still: 1.5 0.1
Move: 2.25 0.35
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.245
Horizontal, Min/Max: 0.3/0.3
Horizontal Tolerance: 0.8
Angle Min/Max: 15°/20°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 3x
Data Sources?
Census DBG API source:

H-V45 API Data

Census LF API source: H-V45 API Data

H-V45 AE
This 4th Anniversary Edition H-V45 was created with a focus on close quarters mobility. Its light weight does not slow the shooter as much as other weapons in its class.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Assault Rifles
Fire Rate: 800 RPM
Muzzle Velocity: 570m/s
Effective Range: Close/Medium Range
Fire Modes: Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Equip Time: 650 ms
Damage[?]
Max Damage: 143 before 10m
Min Damage: 100 after 60m
Reload Speed
Short Reload: 2.565s
Long Reload: 3.2s
Ammunition
Magazine Size: 30
Ammunition Pool: 210
Accuracy[?]
Hip Aim
Crouch Still: 1.125 0.1
Move: 1.75 0.2
Stand Still: 1.5 0.1
Move: 2.25 0.35
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.245
Horizontal, Min/Max: 0.3/0.3
Horizontal Tolerance: 0.8
Angle Min/Max: 15°/20°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 3x
Data Sources?
Census DBG API source:

H-V45 AE API Data

Census LF API source: H-V45 AE API Data
Note: Available as part of Fourth Anniversary Bundle.


The H-V45 is an assault rifle available to the Vanu Sovereignty. It is unlocked through purchase with Certification Points or Daybreak Cash.

The Hydra - Vanu 45, similar to the GR-22 and TAR, is a close-range assault rifle that sacrifices a large amount of accuracy and damage range for amongst the highest close-range damage-per-second in it class and exceptional mobility.

Similar to those other two weapons, the H-V45 features a tight hip cone-of-fire in addition to the weapon's 0.75x movement speed modifier while aiming-down-sight, in contrast to the typical 0.5x multiplier found on most weapons, making the H-V45 an exceptionally mobile weapon platform, as a trade-off for heavy penalties the weapon suffers when fighting at range.

Attachments[]

Attachments
Optic
HS/NV Scope (1x)

49 OR 30
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HPR Reflex (1x)

49 OR 30
Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates and accurate dot-and-circle reticle above the top rail.
More reticles for this sight available, see full article.
VHO Reflex (2x)

49 OR 30
The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
More reticles for this sight available, see full article.
VMS (3.4x)

49 OR 30
The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
V3 Holo (3.4x)

49 OR 30
Within its ornate triangular hosuing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
OG-4 (4x)

49 OR 30
Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
CSZ (4x)

49 OR 30
The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
Barrel
Flash Suppressor

49 OR 100
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Short Barrel

49 OR 100
This shortened barrel reduces cone of fire bloom by 40% when firing from the hip, and increases vertical recoil by 20% while aiming down sights.
Suppressor

49 OR 100
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
Rail
Angled Forward Grip

49 OR 100
An angled forward grip reduces the vertical recoil of the first shot in a burst by 60%, but increase the side to side recoil of a weapon by 10%.
Darklight Flashlight

49 OR 100
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
The light can be turned on and off with Toggle Attachment hotkey.
Forward Grip

49 OR 100
A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec.
Laser Sight

49 OR 100
A laser sight increases the user's hipfire accuracy by 33%.
Ammo
Soft Point Ammunition

49 OR 100
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 10%.

Damage Fall-off[]

Stats in yellow are with Soft Point Ammunition

  • 143 before 10 meters (15 meters)
  • 125 at 30 meters (33 meters)
  • 112 at 46 meters (47 meters)
  • 100 after 60 meters (60 meters)

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-10m10-30m30-46m46-60m
Infantry Head 4455
Torso 7(7)8(8)9(9)10(10)
Legs 8(8)9(9)10(10)12(12)
Infiltrator Head 4455
Torso 7(7)8(8)9(9)9(9)
Legs 7(7)8(8)9(9)10(10)
Heavy Assault Overshield Head 6678
Torso 11(11)12(12)13(13)15(15)
Legs 12(12)13(13)15(15)17(17)
MAX Head 35404550
Torso 70(88)80(100)90(112)100(125)
Legs 78(98)89(112)100(125)112(139)
Theoretical Time To Kill
Infantry Body part 0m 10m 30m 46m 60m
Normal Suit Normal Suit Normal Suit Normal Suit
Infantry Head 0.225s 0.243s - 0.278s - 0.381s - 0.405s -
Torso 0.45s 0.468s - 0.578s - 0.681s - 0.78s -
Infiltrator Head 0.225s 0.243s - 0.278s - 0.381s - 0.405s -
Torso 0.45s 0.468s - 0.578s - 0.681s - 0.705s -
Heavy Assault Head 0.375s 0.393s - 0.428s - 0.531s - 0.63s -
Torso 0.75s 0.768s - 0.878s - 0.981s - 1.155s -
MAX Head 2.55s 2.568s - 2.978s - 3.381s - 3.78s -
Torso 5.175s 5.193s 6.543s 5.978s 7.478s 6.756s 8.406s 7.53s 9.405s
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 60m
Link=FlashFlash - 53 (on fire @ 42) 75 (on fire @ 60)
Composite Armor 4 - 69 (on fire @ 55) 98 (on fire @ 78)
Link=HarasserHarasser - 135 (on fire @ 108) 193 (on fire @ 154)
Composite Armor 4 - 162 (on fire @ 130) 231 (on fire @ 185)
Sunderer - Immune
Blockade Armor 4 - Immune
Deployment Shield 4 - Immune
ANT - Immune
Lightning Front/Top Immune
Side
Rear
Prowler/
Magrider
Front/Top Immune
Side
Rear
Chimera Front/Top Immune
Side
Rear
Vanguard Front/Top Immune
Side
Rear
ESF - 84 (on fire @ 68) 120 (on fire @ 96)
Composite Armor 4 - 93 (on fire @ 74) 132 (on fire @ 106)
Valkyrie Front/Side/Top/Rear 210 (on fire @ 168) 300 (on fire @ 240)
Bottom 420 (on fire @ 336) 600 (on fire @ 480)
Composite Armor 4 Front/Side/Top/Rear 242 (on fire @ 194) 345 (on fire @ 276)
Bottom 483 (on fire @ 387) 690 (on fire @ 552)
Dervish - 164 (on fire @ 131) 234 (on fire @ 187)
Composite Armor 4 - 180 (on fire @ 144) 257 (on fire @ 206)
Liberator - Immune
Composite Armor 4 - Immune
Galaxy - Immune
Composite Armor 4 - Immune
Bastion Weak Point - Immune

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the H-V45. Each ribbon is a standard reward for achieving a set amount of kills with the rifle. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
H-V45
Service Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
0 kills N/A
Copper Medal
10 kills Certification Points
Silver Medal
60 kills 10 Certification Points
Gold Medal
160 kills 20 Certification Points
Auraxium Medal
1,160 kills 200 Certification Points
Medals earned with the H-V45 contribute towards the Assault Rifles directive tree.

History[]

Trivia[]

  • The 'H' in H-V45 stands for Hydra, the largest constellation visible from Earth and one which is typically depicted as a snake or serpent. Perched on the serpent's back is the constellation Corvus, after which the Corvus VA55 is named.
  • Prior to the release of PlanetSide 2, the H-V45 was known as the XM9 Centauri. It was briefly renamed to the Hydra VA-45, before earning its current name during the interim between the end of the Beta and the release of the game.
Advertisement