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Page Contents Current As of Patch: 2021-06-09
Hades VSH4
Hades VSH4.png
The Hades VSH4 anti-armor launcher can lock onto ground vehicles and deliver a heavy burst of damage, and retains its dumbfire capability for close range situations.
Optional Lockon: Armor
Costs
Cert Cost: 650 Certification Points
DC Cost: 499 Daybreak Cash
General Info
Empire: Icon VS.png
Can Use: Icon Heavy Assault.png
Weapon Type: Rocket Launchers
Fire Rate: 200 RPM
Muzzle Velocity: (Lock-on) 115m/s,
(Dumbfire) 40m/s
Effective Range: 200m
Fire Modes: Lock-on (Ground),
Dumbfire
Damage[?]
Max Damage: 750
Min Damage: 750
Max Indirect Damage: 250 before 0.5m
Min Indirect Damage: 50 at 3m
Damage Type: Infantry Rocket Launchers,
Explosive Splash
Reload Speed
Reload Speed: 4s
Ammunition
Magazine Size: 1
Ammunition Pool: 12
Accuracy[?]
Hip Aim
Crouch Still: 5 0.1
Move: 5 1
Stand Still: 5 0.1
Move: 5 1
Bloom per Shot: 2 2
Data Sources
Census API source: Hades VSH4 API Data?

The Hades VSH4 is a rocket launcher available to the Vanu Sovereignty. It is unlocked through purchase with Certification Points or Daybreak Cash.

The Hades Vanu Sovereignty Heavy 4 serves as a simple anti-ground vehicle lock-on launcher. Dealing a little bit more damage than the S1, though at the cost of reload speed, the Hades is capable of threatening ground vehicles out to longer ranges thanks to a deadly accurate lock-on functionality, without surrendering the ability to fire without a lock.

The Hades VSH4, Icon NC.png AF-22 Crow, Icon TR.png M9 SKEP Launcher, and Icon NSO.png LAV-LG are statistically identical.

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
Icon Light Assault.pngInfantry Head 1
Torso 1(2)
Legs 2(2)
Icon Infiltrator.pngInfiltrator Head 1
Torso 1(2)
Legs 1(2)
Icon Heavy Assault.pngHeavy Assault Overshield Head 2
Torso 2(2)
Legs 2(3)
Icon MAX.pngMAX Head 3
Torso 3(4)
Legs 3(4)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Link=FlashFlash - 2 (on fire @ 1)
Composite Armor 5 - 2 (on fire @ 2)
Link=HarasserHarasser - 4 (on fire @ 3)
Composite Armor 5 - 4 (on fire @ 4)
Sunderer Diagram.pngSunderer - 7 (on fire @ 6)
Blockade Armor 5 - 8 (on fire @ 7)
Deployment Shield 4 - 7 (Shield 4)
ANT Diagram.pngANT - 6 (on fire @ 5)
Lightning Diagram.pngLightning Front/Top 6 (on fire @ 5)
Side 5 (on fire @ 4)
Rear 4 (on fire @ 3)
Prowler Diagram.pngProwler Front/Top 7 (on fire @ 6)
Side 6 (on fire @ 5)
Rear 5 (on fire @ 4)
Magrider Diagram.pngMagrider Front/Top 7 (on fire @ 6)
Side 6 (on fire @ 5)
Rear 5 (on fire @ 4)
Vanguard Diagram.pngVanguard Front/Top 8 (on fire @ 7)
Side 7 (on fire @ 6)
Rear 6 (on fire @ 5)
Mosquito Diagram.pngReaver Diagram.pngScythe Diagram.pngESF - 2 (on fire @ 1)
Composite Armor 5 - 2 (on fire @ 2)
Valkyrie Diagram.pngValkyrie Front/Side/Top/Rear 3 (on fire @ 3)
Bottom 6 (on fire @ 5)
Composite Armor 5 Front/Side/Top/Rear 4 (on fire @ 3)
Bottom 7 (on fire @ 6)
Liberator Diagram.pngLiberator - 4 (on fire @ 3)
Composite Armor 5 - 4 (on fire @ 4)
Galaxy Diagram.pngGalaxy - 7 (on fire @ 6)
Composite Armor 5 - 8 (on fire @ 6)
Bastion Fleet Carrier Diagram.pngBastion Weak Point - 20 (Shield 3)

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the Hades VSH4. Each ribbon is a standard reward for achieving a set amount of kills with the rocket launcher. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
Hades VSH4
Service Ribbon
Rocket Launcher Ribbon.png
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty.png
0 kills N/A
Copper Medal
Medal Copper.png
10 kills Certification Points
Silver Medal
Medal Silver.png
60 kills 10 Certification Points
Gold Medal
Medal Gold.png
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium.png
1,160 kills 200 Certification Points
Medals earned with the Hades VSH4 contribute towards the Launchers directive tree.

History[]

  • December 16, 2020 Update
    • Standardized minimum blast radius of 0.35m to 0.5m. Impacted weapons below.
    • Dev Note: The changes here are closer to cleanup, as its impact on damage output is miniscule.
  • June 9, 2021 Hotfix
    • Lock-on Rocket Launchers once again deal damage past 250m. (This change was implemented last week.)