Vehicles |
Page Contents Current As of Patch: | 2022-03-30 |

![]() Harasser | |
The Harasser is an agile three-person buggy designed for transit and skirmish tactics. The driver and gunner are both seated inside the cockpit, while the third passenger stands in the rear of the buggy and can make use of their current loadout from the attached rumble seat. | |
Type: | Transport |
Empire: | ![]() |
Cost: | 300 ![]() |
Health: | 2,500 |
For Armor and Damage resistance details see this article. | |
Decay: | 5 Minutes |
Top Weapons: | G30 Walker, G40-F Ranger, M12 Kobalt-H, M20 Basilisk-H, M40 Fury-H, M60-G Bulldog-H, E540 Halberd-H |
TR Specific![]() |
G20 Vulcan-H, MR11 Gatekeeper-H, P525 Marauder-H, M18 Palisade-H |
NC Specific![]() |
Enforcer ML65-H, M96 Mjolnir-H, C85 Canister-H, N30 Trawler-H |
VS Specific![]() |
Saron HRB-H, Aphelion VEX-4H, Proton II PPA-H, V42 Pariah-H |
NSO Specific![]() |
H2-20 HCG |
The Harasser is a buggy available to all factions. Designed for squad transit and skirmish tactics, its variety of weapons make it suitable for most situations.
The Harasser has three seats: a driver, a turret gunner, and a rear-facing "rumble seat". The rumble seat can be used by an ordinary infantry soldier or MAX unit, who can use their normal weapons. However, the passenger in the rumble seat is not protected from splash damage or direct hits, and cannot use a Nano-Armor Kit to repair the vehicle from this station.
Harassers also come equipped with a turbo-boost ability, which can be activated periodically to give the vehicle a large burst of speed for a few seconds.
With its high speed, and the capacity to carry powerful weapons, a Harasser is deadly in a good pair of hands. Its mobility can be used to outflank enemies and hit them from unexpected angles, and allows the Harasser to escape from dangerous situations. However, its thin armor is vulnerable to small-arms fire, and if it is pinned down it can be quickly destroyed.

Certifications[]
Harasser Vehicle Certifications
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Category | Certification Name | Levels and Cost | |||||
Passive Systems | NFI-2000 Turbo (Harasser) |
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Utility Slot | Fire Suppression |
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Gate Shield Diffuser |
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Smoke Screen |
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Defense Slot | Composite Armor |
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Mine Guard |
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Nanite Auto Repair System |
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Vehicle Stealth |
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Proximity Radar |
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Performance Slot | Scrapper Combat Chassis |
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Surger Power Chassis |
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Racer High Speed Chassis |
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Daredevil Chassis |
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Common Pool[]
G30 Walker | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 600 RPM | ||
Muzzle Velocity: | 1000m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 130 before 50m | ||
Min Damage: | 115 after 400m | ||
Reload Speed | |||
Reload Speed: | 2s | ||
Ammunition | |||
Magazine Size: | 75 | ||
Ammunition Pool: | 1125 | ||
Accuracy[?] | |||
Cone of Fire: | 0.65 |
G40-F Ranger | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 330 RPM | ||
Muzzle Velocity: | 325m/s | ||
Effective Range: | Long | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 2x | ||
Damage[?] | |||
Max Damage: | 100 before 50m | ||
Min Damage: | 20 after 200m | ||
Max Indirect Damage: | 40 before 5m | ||
Min Indirect Damage: | 1 at 8m | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 60 | ||
Ammunition Pool: | 780 | ||
Accuracy[?] | |||
Cone of Fire: | 1.5 | ||
Bloom per Shot: | 0.2 |
M12 Kobalt-H | |||
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Costs | |||
Cert Cost: | 200 ![]() | ||
DC Cost: | 150 ![]() | ||
General Info | |||
Fire Rate: | 550 RPM | ||
Muzzle Velocity: | 650m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 2x | ||
Damage[?] | |||
Max Damage: | 167 before 10m | ||
Min Damage: | 143 after 65m | ||
Reload Speed | |||
Reload Speed: | 2.5s | ||
Ammunition | |||
Magazine Size: | 60 | ||
Ammunition Pool: | 600 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.2 | ||
Max Cone of Fire: | 0.5 | ||
Bloom per Shot: | 0.1 |
M20 Basilisk-H | |||
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Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 400 RPM | ||
Muzzle Velocity: | 550m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 1x | ||
Damage[?] | |||
Max Damage: | 250 before 10m | ||
Min Damage: | 167 after 60m | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 50 | ||
Ammunition Pool: | 300 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.2 | ||
Max Cone of Fire: | 0.5 | ||
Bloom per Shot: | 0.1 |
M40 Fury-H | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 171 RPM | ||
Muzzle Velocity: | 125m/s | ||
Effective Range: | Short | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 175 | ||
Min Damage: | 175 | ||
Max Indirect Damage: | 200 before 1m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 2.5s | ||
Ammunition | |||
Magazine Size: | 8 | ||
Ammunition Pool: | 120 | ||
Accuracy[?] | |||
Cone of Fire: | 0.5 |
M60-G Bulldog-H | |||
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Costs | |||
Cert Cost: | 550 ![]() | ||
DC Cost: | 399 ![]() | ||
General Info | |||
Fire Rate: | 48 RPM | ||
Muzzle Velocity: | 100m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 400 | ||
Min Damage: | 400 | ||
Max Indirect Damage: | 500 before 1m | ||
Min Indirect Damage: | 50 at 5m | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 5 | ||
Ammunition Pool: | 60 |
E540 Halberd-H | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 60 RPM | ||
Muzzle Velocity: | 275m/s | ||
Effective Range: | Long | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 600 | ||
Min Damage: | 600 | ||
Max Indirect Damage: | 500 before 0.5m | ||
Min Indirect Damage: | 50 at 2m | ||
Reload Speed | |||
Reload Speed: | 3.25s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 36 |
Empire Specific[]
Terran Republic[]
M18 Palisade-H | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 411 RPM | ||
Muzzle Velocity: | 600m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 1x | ||
Damage[?] | |||
Max Damage: | 200 before 10m | ||
Min Damage: | 167 after 150m | ||
Reload Speed | |||
Reload Speed: | 3.5s | ||
Ammunition | |||
Magazine Size: | 100 | ||
Ammunition Pool: | 900 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.2 | ||
Max Cone of Fire: | 0.4 |
G20 Vulcan-H | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 750 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 143 before 10m | ||
Min Damage: | 100 after 50m | ||
Reload Speed | |||
Reload Speed: | 2.5s | ||
Ammunition | |||
Magazine Size: | 90 | ||
Ammunition Pool: | 900 | ||
Accuracy[?] | |||
Min Cone of Fire: | 1.1 | ||
Max Cone of Fire: | 1.1 | ||
Bloom per Shot: | 0.1 |
P525 Marauder-H | |||
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Costs | |||
Cert Cost: | 550 ![]() | ||
DC Cost: | 399 ![]() | ||
General Info | |||
Fire Rate: | 171 RPM | ||
Muzzle Velocity: | 150m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 75 | ||
Min Damage: | 75 | ||
Max Indirect Damage: | 334 before 0.5m | ||
Min Indirect Damage: | 25 at 3m | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 10 | ||
Ammunition Pool: | 200 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.25 | ||
Max Cone of Fire: | 1 | ||
Bloom per Shot: | 0.25 |
MR11 Gatekeeper-H | |||
![]() | |||
Costs | |||
Cert Cost: | 550 ![]() | ||
DC Cost: | 399 ![]() | ||
General Info | |||
Fire Rate: | 600 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Long | ||
Fire Modes: | Auto-Burst | ||
Damage[?] | |||
Max Damage: | 100 | ||
Min Damage: | 100 | ||
Max Indirect Damage: | 50 before 0.5m | ||
Min Indirect Damage: | 25 at 3m | ||
Reload Speed | |||
Reload Speed: | 3.2s | ||
Ammunition | |||
Magazine Size: | 8 | ||
Ammunition Pool: | 300 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.2 | ||
Max Cone of Fire: | 0.35 | ||
Bloom per Shot: | 0.05 |
New Conglomerate[]
N30 Trawler-H | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 231 RPM | ||
Muzzle Velocity: | 425m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 1x | ||
Damage[?] | |||
Max Damage: | 450 before 10m | ||
Min Damage: | 300 after 150m | ||
Reload Speed | |||
Short Reload: | 2.65s | ||
Long Reload: | 2.65s | ||
Ammunition | |||
Magazine Size: | 25 | ||
Ammunition Pool: | 250 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.2 | ||
Max Cone of Fire: | 0.5 |
Enforcer ML65-H | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 60 RPM | ||
Muzzle Velocity: | 250m/s | ||
Effective Range: | Long | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 325 | ||
Min Damage: | 325 | ||
Max Indirect Damage: | 175 before 1m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 7 | ||
Ammunition Pool: | 77 |
C85 Canister-H | |||
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Costs | |||
Cert Cost: | 550 ![]() | ||
DC Cost: | 399 ![]() | ||
General Info | |||
Fire Rate: | 180 RPM | ||
Muzzle Velocity: | 400m/s | ||
Effective Range: | Short | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 2x | ||
Damage[?] | |||
Max Damage: | 85x10
850
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Min Damage: | 50x10
500
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Max Indirect Damage: | 25 before 0.5m | ||
Min Indirect Damage: | 5 at 2m | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 8 | ||
Ammunition Pool: | 160 | ||
Pellets Spread: | 1.8 |
M96 Mjolnir-H | |||
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Costs | |||
Cert Cost: | 550 ![]() | ||
DC Cost: | 399 ![]() | ||
General Info | |||
Fire Rate: | 500 RPM | ||
Muzzle Velocity: | 200m/s | ||
Effective Range: | Close | ||
Fire Modes: | Auto 4x Burst | ||
Damage[?] | |||
Max Damage: | 90 | ||
Min Damage: | 90 | ||
Max Indirect Damage: | 125 before 0.5m | ||
Min Indirect Damage: | 10 at 3m | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 40 | ||
Ammunition Pool: | 360 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.9 | ||
Max Cone of Fire: | 1.5 | ||
Bloom per Shot: | 0.2 |
Vanu Sovereignty[]
V42 Pariah-H | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 377 RPM | ||
Muzzle Velocity: | 575m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 1x | ||
Damage[?] | |||
Max Damage: | 220 before 20m | ||
Min Damage: | 143 after 314m | ||
Reload Speed | |||
Reload Speed: | 2.8s | ||
Ammunition | |||
Magazine Size: | 65 | ||
Ammunition Pool: | 650 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.1 | ||
Max Cone of Fire: | 0.4 | ||
Bloom per Shot: | 0.1 |
Saron HRB-H | |||
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Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 300 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Semi-Automatic | ||
Damage[?] | |||
Max Damage: | 150 | ||
Min Damage: | 150 | ||
Max Indirect Damage: | 150 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 6 | ||
Ammunition Pool: | 180 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0 | ||
Max Cone of Fire: | 1.5 | ||
Bloom per Shot: | 0.5 |
Proton II PPA-H | |||
![]() | |||
Costs | |||
Cert Cost: | 550 ![]() | ||
DC Cost: | 399 ![]() | ||
General Info | |||
Fire Rate: | 240 RPM | ||
Muzzle Velocity: | 150m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 60 before 10m | ||
Min Damage: | 50 after 50m | ||
Max Indirect Damage: | 250 before 0.5m | ||
Min Indirect Damage: | 25 at 3m | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 12 | ||
Ammunition Pool: | 240 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.3 | ||
Max Cone of Fire: | 2.25 | ||
Bloom per Shot: | 0.3 |
Aphelion VEX-4H | |||
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Costs | |||
Cert Cost: | 550 ![]() | ||
DC Cost: | 399 ![]() | ||
General Info | |||
Fire Rate: | 400 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Close | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 200 before 25m | ||
Min Damage: | 143 after 75m | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 50 | ||
Ammunition Pool: | 300 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.85 | ||
Max Cone of Fire: | 1.5 | ||
Bloom per Shot: | 0.1 |
NSO[]
H2-20 HCG | |||
![]() | |||
Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Fire Rate: | 351 RPM | ||
Muzzle Velocity: | 650m/s | ||
Effective Range: | Long | ||
Fire Modes: | Auto | ||
Damage[?] | |||
Max Damage: | 250 before 50m | ||
Min Damage: | 143 after 250m | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 50 | ||
Ammunition Pool: | 500 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.2 | ||
Max Cone of Fire: | 0.5 | ||
Bloom per Shot: | 0.1 |
Weapon Ribbons and Medals[]
With any Harasser weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with any Harasser-specific weapon. Medals relate to how many kills you have overall with the Harasser's weaponry.
Ribbons[]
Ribbon | Icon | Requirements |
Harasser Service Ribbon | ![]() |
10 kills. |
Driver Service Ribbon | ![]() |
20 driver assists |
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | ![]() |
0 kills | N/A |
Copper Medal | ![]() |
10 kills | 2 ![]() |
Silver Medal | ![]() |
60 kills | 10 ![]() |
Gold Medal | ![]() |
160 kills | 20 ![]() |
Auraxium Medal | ![]() |
1,160 kills | 200 ![]() |
The Harasser features seven total customization slots and one horn slot as of Game Update 14. These slots include Camo, Decal, Ornaments, Exterior, Trim, Lighting, Tire, and Other. An example of the possible customizations is below.
Game Update Number 8[]
- Harasser released
- Harasser cosmetic items including Lumifiber Trim, Chassis Lights and a Horn
Game Update Number 9[]
- New Weapons - VS: Proton II PPA-H and Saron HRB-H
- NC: Enforcer ML85-H and Enforcer C85 Modified-H
- TR: G30 Vulcan-H and P525 Marauder-H
- Bug Fixes/Sarion/Enforcer/Proton II PPA adjustments
Game Update Number 10[]
- Steer left and steer right will now cause the Flash and Harasser to roll slightly when airborne.
- Bugfixes:
- Players in the rumble seat of the Harasser should no longer be able to hit the vehicle when firing with the exceptions of the repair tool and physics based projectiles (C-4, grenades, etc)
- Harasser chassis lights should now display properly when activated
- Players in the gunner seat of the Harasser should no longer be able to hit players in the rumble seat when firing
- Players in the rumble seat of the Harasser should no longer be able to hit the vehicle when firing with the exceptions of the repair tool and physics based projectiles (C-4, grenades, etc)
- New in Depot: Added Harasser Windshield Guards and Sunderer Tire Spikes
Game Update Number 11[]
- Harasser: 300 Resource Cost
- G30 Vulcan Adjustments
Game Update Number 13[]
- Stock resistance to small arms fire reduced from 85% to 80%
- Composite Armor bonus reduced from 6/12/18/24 % to 5/10/15/20%
- Adjusted the pitch angle on several of the Harasser weapons so that the player could aim lower to the ground
- Players in the rumble seat for the Flash or Harasser will no longer appear to be playing the running animation to remote clients
Game Update Number 14[]
- Auto detect range now decreases with each rank of Vehicle Stealth. The final rank of the cert line will remove you from the mini-map.
- Harasser, Sunderer, Lightning, Prowler, Vanguard and Magrider: Each rank reduces it by 25 meters. (75/50/25/0)
Performance Update Number 1[]
- The Flash and Harasser mini-map icons have been made more distinct from each other
Performance Update Number 2[]
- Turbo nerf: 35/30/25/20/15 seconds up from 30/25/20/15/10 per rank
- A complete burn of a full tank of is now burned in approximately 2.25 seconds down from 2.75 seconds
- Rumble Seat Repair Nerf: effectiveness of repairs made from the rumble seat has been reduced to 30%
- Harasser Composite Armor Nerf: reducing the armor bonus granted per rank from 5/10/15/20% to 2/4/6/8%. No longer has C-4 Resistance
- Stock Armor Light-Anti-Tank weapon resistance: Harasser resistance to “Light anti-tank” damage reduced from 35% to 0%.
- Fury, Zepher and Bulldog increased damage to stock Harasser.
- Harasser Weapon Changes
- Proton II PPA: Anti-Light Armor resist type - No damage to heavy armor. Good damage to light armor. Max Damage decrease, max damage range decrease, min damage decrease, min damage range decrease, blast inner radius decrease, and projectile size increase to 200mm up from 30mm.
- M60-G Bulldog: Damage increase to 1000 on Sunderer. Harasser variant remains at 750.
- C85 Canister-H: No damage to heavy armor. Vehicle Shotgun damage type. magazine 5 to 8.
- P525 Marauder: Anti-Light Armor resist type - no damage to heavy armor. Good damage to light armor. Max damage 150 to 350.
- M40 Fury-H: Buff in ammo capacity, direct damage, and magazine size. Blast damage inner/outer and ammo capacity certfication nerf.
- E540 Halberd: Harasser version tuned to do less damage than tank. Infantry and damage nerf.
- Saron HRB: Minor adjustments. Splash damage reduction in both tank and harasser versions.
- G30 Vulcan: Nerf due to high performance. Damage and damage range nerf, minimum damage nerf, cone of fire increase, cone of fire recover faster, and legshot multiplier of -0.1 added.
ESF Update January 16, 2014[]
- Adjusted NC Sunderer and Harasser colors
April 16, 2014 Patch[]
- Stock armor damage reduction increased from 37% to 39%.
- Most big hitting weapons still destroy in the same amount of hits
- Stock resistance to infantry small arms increased from 80% to 82%
- With the stock armor changes this places the resistance to this type 50% of the way back towards the pre-PU02 values
- Harasser turbo now consumes 50% less fuel while active, allowing for a longer boost. This is the pre-PU02 value.
- Turbo is now standard on all Harassers. This frees up the utility slot for other options. The certification line still exists, but as a passive bonus.
May 20th, 2014 Patch[]
- Harasser Handling: Harasser is using the new code but there shouldn't really be any noticeable difference.
- Gameplay Improvement: Spawning Harassers at The Crown is much safer now.
- Bugfix: Backseat passengers in the Harasser can now be seen reloading.
June 3rd, 2014 Patch[]
- Updated Harasser nanite auto repair description to reflect in-game effect.
June 19th, 2014 Patch[]
- Harasser (4 HK to 6 HK) when hit by L105 Zepher
August 5, 2014 Update[]
- 150 - Harasser Nanites cost
- C85 Canister, Proton II PPA, P525 Marauder, G30 Walker, A30 Walker, and M20 Drake changes (stub)
- The vehicle version of auto-run, cruise control, should now continue to function when controller focus is no longer on the vehicle; for example when opening the map or alt tabbing.
August 29, 2014 Update[]
- Increased harasser resistance to canister rounds from 69% to 76%
- Bugfix: Other: Windshields have a permanent green/forest camo applied
October 2, 2014 Update[]
- TR Roughneck misidentifies enemy Harasser (PS-164)
October 30, 2014 Update[]
- Proton II PPA nerf to damage range, maximum, minimum damage, minimum damage range, COF added, magazine size reduction, magazine size certification reduction, projectile speed reduction, ammo capacity reduction, and ammo capacity certification reduction.
- Bug Fixes
December 18, 2014 Update[]
- Vulcan-H: COF Increase, COF bloom removed, Clip size to 60 to 90, Damage falloff max range increase.
- Bug Fixes
January 22, 2015 Hotfix[]
- VS MAX weapons will no longer clip the Harasser back panel when riding in the third seat
April 9th, 2015 Update[]
- Harasser composite armor displays inconsistent light grey panels
May 19, 2015 Hotfix[]
- Bugfixes - 3P: Harasser is missing a panel on the bottom at the rear
- Fix a case where players could respawn in a reclined pose after being shot out of the rumble seat of a harasser.
- Removed a default camo being applied to the Shovel Head Bumper on the Harasser
- Harasser: Rumble Tire Spikes: Parts of the wheel are gray
- Fixed weapons that were not available for purchase: Harasser Ranger
July 23, 2015 Update[]
- Harasser Reinforced Hubcaps by MajorStorm
May 19, 2015 Update[]
- Bug Fixes: Added grime overlay to Harasser
- Updated Interceptor Windshield and Bumper for Harasser
- Harasser: Shatterguard windshield adjusted to display camo
- Harasser Weapon Tuning
September 9, 2015 Hotfix[]
- BugFix: Medals and Ribbons are now available for the new Harasser/MBT vehicle weapons
- New Harasser/MBT weapons will now have the “NEW” tag in the marketplace
September 4, 2015 Update[]
- M96 Mjolnir, MR11 Gatekeeper, Aphelion VEX-4 harasser weapons introduced.
March 22, 2016 Update[]
May 12, 2016 Update[]
- Misc Improvements: Aphelion VEX-4, MR11 Gatekeeper, and M96 Mjolnir have been added to the Harasser directive tree.
July 7, 2016 Update[]
- Harasser decals now displays on the sides and back and we've improved camo coverage on rear cab
- Fixed a bug causing the harasser headlight housing to light up instead of the actual lights(PS-2413)
September 7, 2016 Update[]
- Harasser's Composite Armor should no longer cover the decal locations.
March 20, 2019 Update[]
- Tank Shell resistance (type 7) from -50 to -20
- Engineers in the rumble seat now repair 50% of their normal repair per second value, instead of 30%.
- Dev Note: With MBT and Lightning receiving less damage from the rear now, we've decided to reintroduce some of the vehicle's survivability against those targets. In most cases, this change increases the number of shots to kill for a composite armor Harasser by one, and prevents them from falling into a critical state as they normally would have, without composite armor. The additional rumble seat repair rate should also help boost the vehicle's overall survivability mid-fight, though ultimately the role of the Harasser continues to be to pick off wounded targets, and engage in hit and run gameplay.
June 17, 2020 Update[]
- Added the Daredevil Chassis options to the Black Market for Harasser and Flash.
- Harasser Stealth certification line now upgrades correctly at all ranks.
July 1, 2021 Update[]
- Repairing from the rumble seat has been removed for all vehicles.
- Dev Note: We've removed rumble seat repairs to create clearer, more predictable vehicle balance. A lack of rumble-seat repairs should weaken the Harasser's ability to escape to a small degree, and slow down the pacing for this vehicle. The vehicle most impacted by this change will likely be the Valkyrie, as it will need to fly closer to the ground instead of being as brazen in the air. We've compensated to a small degree by allowing the Valkyrie to use the Engineer's Aircraft Synergy passive, but we'll be monitoring to see if additional changes are necessary to keep the Valkyrie relevant and fun.
September 15, 2021 Update[]
- Magriders/Harassers with the PPA equipped will no longer see the Sunderer's ammo dispenser FX on their vehicle.