Page Contents Current As of Patch: | 2020-12-16 |
Heavy Gun Overview[]
Heavy Guns | ||||
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T7 Mini-Chaingun | NC05 Jackhammer | Lasher X2 | NS-03 Thumper | |
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SPRK-33's Stomper | ||||
Event | ||||
Mega Soldier Soaker XP100 · NS-D Helios |
Usable By:
Exclusive tools of the Heavy Assault, Heavy Guns are powerful weapons typically designed to exemplify a faction's traits and provide soldiers with a powerful crowd control ability, though one that perhaps neuters their abilities at range or when facing single soldiers.
Heavy Guns are typically primary slot exclusive, though can be equipped in the secondary weapon slot through the Advanced Specialization Program.
Heavy Gun Statistics[]
Weapon Attachments Availability | |||||||||||||||||
Type | T7 Mini-Chaingun | ||||||||||||||||
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Optics | |||||||||||||||||
Reflex Sight | ![]() | ||||||||||||||||
Reflex Sight 2x | ![]() | ||||||||||||||||
3.4x Scope | ![]() | ||||||||||||||||
4x Scope | ![]() | ||||||||||||||||
6x Scope | ![]() | ||||||||||||||||
HSNV Scope | ![]() | ||||||||||||||||
Rail Attachments | |||||||||||||||||
Darklight Flashlight | ![]() | ||||||||||||||||
Laser Sight | ![]() | ||||||||||||||||
Forward Grip | ![]() | ||||||||||||||||
Extended Magazine | ![]() | ||||||||||||||||
Ballistic Rapid Refire Toggle | ![]() |
T7 Mini-Chaingun | |||
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Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 699 ![]() | ||
General Info | |||
Fire Rate: | 845 RPM | ||
Muzzle Velocity: | 500m/s | ||
Effective Range: | Short | ||
Fire Modes: | Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Damage[?] | |||
Max Damage: | 143 before 10m | ||
Min Damage: | 112 after 60m | ||
Reload Speed | |||
Short Reload: | 4.39s | ||
Long Reload: | 5.39s | ||
Ammunition | |||
Magazine Size: | 125 | ||
Ammunition Pool: | 500 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 2.5 | 1.5 |
Move: | 2.5 | 1.5 | |
Stand | Still: | 2.5 | 1.5 |
Move: | 2.5 | 1.5 | |
Bloom per Shot: | 0 | 0 | |
Recoil[?] | |||
Vertical: | 0.2 | ||
Horizontal, Min/Max: | 0.225/0.3 | ||
Horizontal Tolerance: | 0.9 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 12 | ||
First Shot Recoil Multiplier: | 3x |
Weapon Attachments Availability | |||||||||||||||||
Type | NC05 Jackhammer | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Optics | |||||||||||||||||
Reflex Sight | ![]() | ||||||||||||||||
Reflex Sight 2x | ![]() | ||||||||||||||||
3.4x Scope | ![]() | ||||||||||||||||
4x Scope | ![]() | ||||||||||||||||
6x Scope | ![]() | ||||||||||||||||
HSNV Scope | ![]() | ||||||||||||||||
Rail Attachments | |||||||||||||||||
Darklight Flashlight | ![]() | ||||||||||||||||
MPL | ![]() | ||||||||||||||||
Forward Grip | ![]() | ||||||||||||||||
Extended Magazine | ![]() |
NC05 Jackhammer | |||
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Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 699 ![]() | ||
General Info | |||
Fire Rate: | 225
3x Burst — 450 RPM; 171 RPM averaged over a minute, when including the 650ms chamber time.
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Muzzle Velocity: | 400m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto, 3x Burst | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 1000 ms | ||
Damage[?] | |||
Max Damage: | 112x5
560
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Min Damage: | 112x5
560
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Reload Speed | |||
Short Reload: | 2.7s | ||
Long Reload: | 3.7s | ||
Ammunition | |||
Magazine Size: | 15 | ||
Ammunition Pool: | 75 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0 | 0 | |
Pellets Spread: | 2.5 | ||
Recoil[?] | |||
Vertical: | 1.2 | ||
Horizontal, Min/Max: | 0.4/0.4 | ||
Horizontal Tolerance: | 2 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 2x |
Weapon Attachments Availability | |||||||||||||||||
Type | Lasher X2 | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Optics | |||||||||||||||||
Reflex Sight | ![]() | ||||||||||||||||
Reflex Sight 2x | ![]() | ||||||||||||||||
3.4x Scope | ![]() | ||||||||||||||||
4x Scope | ![]() | ||||||||||||||||
6x Scope | ![]() | ||||||||||||||||
HSNV Scope | ![]() | ||||||||||||||||
Rail Attachments | |||||||||||||||||
Darklight Flashlight | ![]() | ||||||||||||||||
Laser Sight | ![]() | ||||||||||||||||
Forward Grip | ![]() | ||||||||||||||||
Extended Magazine | ![]() |
Lasher X2 | |||
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Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 699 ![]() | ||
General Info | |||
Fire Rate: | 333 RPM | ||
Muzzle Velocity: | 100m/s | ||
Effective Range: | Long | ||
Fire Modes: | Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Equip Time: | 900 ms | ||
Damage[?] | |||
Max Damage: | 155 before 10m | ||
Min Damage: | 105 after 65m | ||
Max Indirect Damage: | 75 before 1m | ||
Min Indirect Damage: | 25 at 3m | ||
Reload Speed | |||
Short Reload: | 4.2s | ||
Long Reload: | 5.2s | ||
Ammunition | |||
Magazine Size: | 75 | ||
Ammunition Pool: | 300 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.3 |
Move: | 1.5 | 0.3 | |
Stand | Still: | 1.5 | 0.3 |
Move: | 2 | 0.5 | |
Bloom per Shot: | 0 | 0 | |
Recoil[?] | |||
Vertical: | 0.4 | ||
Horizontal, Min/Max: | 0.1/0.2 | ||
Horizontal Tolerance: | 0.75 | ||
Angle Min/Max: | 10°/10° | ||
Bias: | → | ||
Recoil Decrease: | 15 | ||
First Shot Recoil Multiplier: | 1.5x |
Weapon Attachments Availability | |||||||||||||||||
Type | NS-03 Thumper | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Optics | |||||||||||||||||
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Barrel Attachments | |||||||||||||||||
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Rail Attachments | |||||||||||||||||
Automatic Trigger | ![]() | ||||||||||||||||
Launch Accelerator | ![]() | ||||||||||||||||
Lightweight Materials | ![]() | ||||||||||||||||
Ammo | |||||||||||||||||
Disruptor Ammunition | ![]() | ||||||||||||||||
Incendiary Ammunition | ![]() |
NS-03 Thumper | |||
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Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 699 ![]() | ||
General Info | |||
Fire Rate: | 100 RPM | ||
Muzzle Velocity: | 40m/s | ||
Effective Range: | Up to 50m | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1x | ||
ADS Move Speed Multiplier: | 0.5x, Non ADS — 0.9x | ||
Damage[?] | |||
Max Damage: | 250 | ||
Min Damage: | 250 | ||
Max Indirect Damage: | 350 before 0.5m | ||
Min Indirect Damage: | 100 at 3m | ||
Reload Speed | |||
Reload Speed: | 3.5s | ||
Ammunition | |||
Magazine Size: | 6 | ||
Ammunition Pool: | 48 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.15 |
Move: | 1 | 0.25 | |
Stand | Still: | 1 | 0.15 |
Move: | 1.5 | 0.5 | |
Bloom per Shot: | 0.2 | 0.2 | |
Recoil[?] | |||
Vertical: | 1 | ||
Horizontal, Min/Max: | 0.2/0.25 | ||
Horizontal Tolerance: | 0.6 | ||
Angle Min/Max: | 15°/-15° | ||
Bias: | ← = → | ||
Recoil Decrease: | 12 | ||
First Shot Recoil Multiplier: | 1.5x |
SPRK-33's Stomper | |||
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Costs | |||
A7 Cost: | 4,000 ![]() | ||
DC Cost: | 799 ![]() | ||
General Info | |||
Fire Rate: | 100 RPM | ||
Muzzle Velocity: | 90m/s | ||
Effective Range: | Up to 50m | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1x | ||
ADS Move Speed Multiplier: | 0.5x, Hip — 0.9x | ||
Damage[?] | |||
Max Damage: | 225 | ||
Min Damage: | 225 | ||
Max Indirect Damage: | 375 before 0.5m | ||
Min Indirect Damage: | 50 at 2m | ||
Reload Speed | |||
Reload Speed: | 4.75 | ||
Ammunition | |||
Magazine Size: | 6 | ||
Ammunition Pool: | 48 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0 |
Move: | 1 | 0 | |
Stand | Still: | 1 | 0 |
Move: | 1.5 | 0 | |
Bloom per Shot: | 0 | 0 | |
Recoil[?] | |||
Vertical: | 1 | ||
Horizontal, Min/Max: | 0.2/0.25 | ||
Horizontal Tolerance: | 0.6 | ||
Angle Min/Max: | 15°/-15° | ||
Bias: | ← = → | ||
Recoil Decrease: | 12 | ||
First Shot Recoil Multiplier: | 1.5x |
Mega Soldier Soaker XP100 | |||
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Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | Unavailable ![]() | ||
General Info | |||
Fire Rate: | 80 RPM | ||
Muzzle Velocity: | 40m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Semi-Automatic | ||
Headshot Multiplier: | 1x | ||
Damage[?] | |||
Max Damage: | 250 | ||
Min Damage: | 250 | ||
Max Indirect Damage: | 250 before 0.5m | ||
Min Indirect Damage: | 50 at 4m | ||
Reload Speed | |||
Reload Speed: | 3.5 | ||
Ammunition | |||
Magazine Size: | 6 | ||
Ammunition Pool: | 30 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0 |
Move: | 1 | 0 | |
Stand | Still: | 1 | 0 |
Move: | 1.5 | 0 | |
Bloom per Shot: | 0.2 | 0 | |
Recoil[?] | |||
Vertical: | ? | ||
Horizontal, Min/Max: | ?/? | ||
Horizontal Tolerance: | ? | ||
Angle Min/Max: | ?°/?° | ||
Bias: | ? | ||
Recoil Decrease: | ? | ||
First Shot Recoil Multiplier: | ?x |
NS-D Helios | |||
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Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 699 ![]() | ||
General Info | |||
Fire Rate: | 698 RPM | ||
Muzzle Velocity: | 600m/s | ||
Fire Modes: | 5x Burst | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Damage[?] | |||
Max Damage: | 125 before 10m | ||
Min Damage: | 100 after 40m | ||
Reload Speed | |||
Short Reload: | 4s | ||
Long Reload: | 5s | ||
Ammunition | |||
Magazine Size: | 150 | ||
Ammunition Pool: | 450 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1.5 | 0.3 |
Move: | 2 | 0.35 | |
Stand | Still: | 2 | 0.3 |
Move: | 2.5 | 0.4 | |
Bloom per Shot: | 0.1 | 0.1 | |
Recoil[?] | |||
Vertical: | 0.2 | ||
Horizontal, Min/Max: | 0.225/0.3 | ||
Horizontal Tolerance: | 0.6 | ||
Angle Min/Max: | 23°/35° | ||
Bias: | → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |