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Vehicles
Page Contents Current As of Patch: 2021-07-01
Javelin Promo

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Javelin
An experimental recon vehicle with hover capabilities, allowing it to quickly traverse all types of terrain.
Type: Transport
Empire: Icon NSO
Cost: 100 Nanites
Health: 1,500
For Armor and Damage resistance details see this article.
Decay: 5 Minutes
Primary Weapons: JVN-30 Salamander,
JVN-50 Celeste,
JVN-MM N.E.S.T.,
JVN-X3 Hydra

The Javelin is a hovercycle used exclusively by Nanite Systems Operatives. It can be spawned by operatives at any ground vehicle terminals.

The Javelin is an experimental design for a quick transport vehicle. Constructed with maglev technology and featuring an in-built afterburner, the Javelin is an incredibly mobile platform and is able to cross even the harshest terrain with ease. In exchange for this mobility, the Javelin is incredibly poorly armored and the hovercycle's weaponry is not particularly deadly.

Like the Flash, the Javelin can carry a single passenger in an exposed rumble seat, from which the passenger can use all of their equipment and abilities as normal.

Javelin Diagram

Certifications[]

Javelin Vehicle Certifications
Category Certification Name Levels and Cost
Passive Systems NFI-2000 Turbo (Javelin)
Auto GrantedActivate to burn fuel and increase forward speed for a few seconds.
Utility Slot Fire Suppression System
Auto-GrantedActivate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 30 seconds.
100Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 25 seconds.
200Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 22 seconds.
500Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 20 seconds.
Gate Shield Diffuser
100When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage caused by collisions with other vehicles. Lasts 15 seconds. Can be activated once every 55 seconds.
200When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage caused by collisions with other vehicles. Lasts 15 seconds. Can be activated once every 50 seconds.
400When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage caused by collisions with other vehicles. Lasts 15 seconds. Can be activated once every 47 seconds.
500When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage caused by collisions with other vehicles. Lasts 15 seconds. Can be activated once every 45 seconds.
Defense Slot Nanite Auto Repair System
Auto GrantedRepairs 1.33% every 5 seconds. Damage disables repairs for 12 seconds.
50Repairs 2% every 5 seconds. Damage disables auto repair for 12 seconds.
100Repairs 2.67% every 5 seconds. Damage disables repairs for 12 seconds.
200Repairs 3.33% every 5 seconds. Damage disables repairs for 12 seconds.
500Repairs 4% every 5 seconds. Damage disables repairs for 12 seconds.
Vehicle Stealth
50Increases lock-on time by 0.5 seconds and also reduces the auto-detect range of the vehicle to 42 metres.
150Increases lock-on time by 1.0 seconds and also reduces the auto-detect range of the vehicle to 28 metres.
400Increases lock-on time by 1.5 seconds and also reduces the auto-detect range of the vehicle to 14 metres.
1000Increases lock-on time by 2 seconds and also completely prevents the vehicle from being auto-detected.
Performance Slot Agility Chassis
500Increases the Javelin's drift and slide capabilities.
Combat Chassis
500Increases the Javelin's strafing and reversing capabilities.
Speed Chassis
500Increases the Javelin's top speed and acceleration.

External Links[]

Common Pool[]

JVN-30 Salamander
JVN-30 Salamander
Costs
Auto Granted
General Info
Fire Rate: 400 RPM
Muzzle Velocity: 550m/s
Effective Range: Short
Fire Modes: Automatic
Headshot Multiplier: 1x
Damage[?]
Max Damage: 250 before 10m
Min Damage: 167 after 60m
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 50
Ammunition Pool: 300
Accuracy[?]
Min Cone of Fire: 0.2
Max Cone of Fire: 0.5
Bloom per Shot: 0.1
JVN-50 Celeste
JVN-50 Celeste
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 240 RPM
Muzzle Velocity: 50m/s
Effective Range: Short
Fire Modes: Charge-up Burst
Damage[?]
Max Damage: 500 before 10m
Min Damage: 300 after 50m
Max Indirect Damage: 100 before 1m
Min Indirect Damage: 25 at 3m
Reload Speed
Reload Speed: 5s
Ammunition
Magazine Size: 2
Ammunition Pool: 20
Accuracy[?]
Min Cone of Fire: 0
Max Cone of Fire: 1.5
Bloom per Shot: 1


JVN-MM N.E.S.T.
JVN-MM N.E.S.T.
Costs
Cert Cost: 875 Certification Points
DC Cost: 499 Daybreak Cash
General Info
Fire Rate: 779 RPM
Muzzle Velocity: 50m/s
Effective Range: Short
Fire Modes: Burst
Damage[?]
Max Damage: 75
Min Damage: 75
Max Indirect Damage: 50 before 0.1m
Min Indirect Damage: 10 at 2m
Reload Speed
Reload Speed: 5.5s
Ammunition
Magazine Size: 12
Ammunition Pool: 9.6
Accuracy[?]
Min Cone of Fire: 2
Max Cone of Fire: 4
Bloom per Shot: 0.5
JVN-X3 Hydra
JVN-X3 Hydra
Costs
Cert Cost: 875 Certification Points
DC Cost: 539 Daybreak Cash
General Info
Fire Rate: 550 RPM
Muzzle Velocity: 650m/s
Effective Range: Very Close
Fire Modes: Auto
Headshot Multiplier: 2x
Damage[?]
Max Damage:
65x3
195
before 10m
Min Damage:
51x3
153
after 65m
Reload Speed
Reload Speed: 2.5s
Ammunition
Magazine Size: 81
Ammunition Pool: 486
Accuracy[?]
Cone of Fire: 0
Bloom per Shot: 0.1
Pellets Spread: 0


Weapon Ribbons and Medals[]

With any Javelin weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a Javelin weapon. Medals relate to how many overall kills you have with the Javelin weapon.

Ribbons[]

Ribbon Icon Requirements
Javelin Service Ribbon 10 kills.
Driver Service Ribbon
Piloting Ribbon
20 driver assists
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points

Javelin/Cosmetics

January 15, 2020 Update[]

  • General
    • Vehicle terminal cost from 200 Nanites to 100 Nanites.
    • Javelin now uses its own experience type, instead of the Flash's to award experience.
    • Using a repair tool on the Javelin will now show particle effects in the correct location.
    • Spitfire Turrets will now fire at riders.
    • Vehicle now bounces less while moving along rough terrain, is slightly less prone to nose-up while airborne, and is all around a bit more stable.
  • Performance Slot
    • Speed Chassis now increases afterburner fuel recharge by 30%.
    • Combat Chassis now allows greater control of side to side movement while afterburner is engaged.
    • Agility Chassis now provides lift from the ground when the afterburner is engaged.
    • Dev Note: We've made some adjustments to the chassis options to more dramatically alter how each of them makes the Javelin performs.

July 1, 2021 Update[]

The Javelin has received a variety of changes that gives it a more grounded control scheme and adds 4 new weapons to it.

Weapons[]

  • JVN-30 Salamander - The baseline machinegun weapon that comes standard with all Javelins.
  • JVN-MM N.E.S.T. - Previously an ability option for the vehicle, the N.E.S.T. smart-missile launcher has been converted into a normal anti-armor weapon.
  • JVN-X3 Hydra - A split-shot anti-infantry weapon that fires a fan of pellets.
  • JVN-50 Celeste - Charge-up, high-damage anti-armor photon projection weapon.

Additional Changes[]

  • This vehicle has received a new Directive line.
  • Rumble Seat passengers now face forward by default, and can swivel 360 degrees.
  • Various cosmetic options are available for the Chimera, Dervish, and Javelin.
  • Added gunner kill experience for passengers on the Flash and Javelin.

July 8, 2021 Hotfix[]

  • War Asset Modules can now apply currency discounts for the Javelin, Chimera, and Dervish.

July 21, 2021 Hotfix[]

  • Weapon reticles updated to use normal more standard NSO vehicle versions.
  • Strafe acceleration increased by 33%.

July 28, 2021 Hotfix[]

  • Changed the Javelin's JVN-X3 Hydra's Phased Dispersion Amplifier icon to be more in line with other vehicle weapon attachments.
  • Javelin's auraxium trim now changes colors based on team assignment.
  • Javelin is no longer listed on the remote vehicle spawner list for non-NSO characters.
  • Added the Chimera, Dervish, and Javelin to VR Training as NPCs.

Javelin/Media

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