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Hossin & Continent Locking
Date Applied 26 June 2014
Patch Type Update
Patch List
Patch chronology
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June 19th, 2014 Patch
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July 2nd, 2014 Hotfix


New Continent

Hossin: Explore a brand new continent with over 80 new bases in a brand new biome.

Continent Locking:

  • Continents can now be locked to a conquering empire in one of two ways:
    • Dominate the continent by owning at least 94% of the territory
    • Win an alert
  • When a continent locks, the conquering empire automatically captures all remaining regions on the continent
  • All players on the locked continent will be prompted to redeploy to another continent.
  • A maximum of 2 continents can be locked at any one time.
  • Whenever a continent is locked the oldest existing locked continent will automatically unlock.
  • A Continent Benefit is now only active while the continent is locked.
  • Continent Benefits have changed:
    • Amerish gives -50% Infantry Purchases (up from -10% Aerospace Purchases)
    • Esamir gives -50% Mechanized Purchases (up from -10% Mechanized Purchases)
    • Indar gives -50% Aerospace Purchases (up from -10% Infantry Purchases)
    • Hossin gives +25% XP (new)
  • To accommodate continent locking, Global Alerts have been removed from the game, meaning every alert is now specific to a continent
  • When a continent is unlocked the warpgates on that continent will rotate, and territory will be reset to a default starting configuration for each warpgate.
  • Warpgates will no longer rotate every other week and are now exclusively rotated via continent locking.

Outfits Recruiting:

  • Do you run an outfit? Looking for some new blood? List your outfit in the brand new recruiting system.
  • Are you looking to join an outfit? Want to meet some new friends? Find an outfit to join in the brand new recruiting system.
  • To list your outfit go to the outfit screen and there is a Manage Recruitment button.
  • To view recruiting outfits, go to the outfits button on the social tab. On the main page is a button to find an outfit.

Outfit Decals:

  • Your outfit can now select a decal to represent yourselves.
  • Purchase Infantry or Vehicle Outfit decals in their Depot categories for 100 SC or 250 Certs
  • Equip like a normal decal. If you’re in an outfit and the outfit has a decal selected, the decal will display as the selected decal.
  • If you’re not in an outfit, the decal will not display.

Outfit Base Capture:

  • When your outfit captures a base your outfit’s decal will be displayed on the faction banners at the base, on the scoreboard, and on the map.
  • An outfit is recognized as being the captors by being the highest scoring outfit during the base’s capture
  • For now, this score is simply the cumulative score of the outfit members that participated in the base capture (i.e. the scores that are displayed on the scoreboard).

Misc:

  • The descriptions on the Medical Applicator now list the hotkeys required for healing and reviving.
  • Adjusted ranges of “Enter Vehicle” and “Equipment Terminal” interactions on Sunderer.
    • Change reduces overlap and is intended to reduce the chances of accidentally triggering the interaction you don’t want.
    • When the vehicle is deployed, you will need to get closer to the terminal and closer to the vehicle.
    • When the vehicle is undeployed there should be no change in the enter vehicle interaction.
  • A lattice link has been added between TI Alloys and Ceres Hydroponics on Indar.

Bug Fixes:

  • Desynch fix for multiple situations.
  • Fixed focus issues with the chat window after hitting escape.
  • Fixed an issue where thermal optics for the Dual-75 Duster were not set up like other belly guns.
  • The TR Honeycomb camo will now scale correctly.
  • Updated the descriptions for Liberator belly weapons to be more accurate with recent changes.
  • The unpurchasable magazine size certification should no longer appear for the Hyena Missile Launcher.
  • Camo will now apply correctly to the Bruiser Plating and Scrapper Vanguard attachments.
  • Kills caused by explosions will no longer grant double experience.
  • Equipping the Ammunition Package during a weapon reload will no longer skip the reload animation.
  • Adjusted the Ammunition Package so that it it less likely to continuously shake when thrown on uneven terrain.
  • Fixed an issue where tank reverse turning speed would change when toggling the ‘Invert Reverse Steering for Tanks’ option.
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