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Page Contents Current As of Patch: 2018-10-11

Lancer VS22
Lancer VS22.png
The Lancer VS22's particle accelerator is capable of firing a focused, high-velocity anti-armor projectile with pinpoint accuracy. The weapon has three charge-levels which increases damage and ammunition used.
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Empire: Icon VS.png
Can Use: Icon Heavy Assault.png
Weapon Type: Rocket Launchers
Fire Rate: 120 RPM
Muzzle Velocity: 450m/s
Effective Range: Long
Fire Modes: Unguided,
Charge
Damage[?]
Max Damage: 100 before 150m
Min Damage: 50 after 300m
Max Damage Charge level 2: 350 before 150m
Min Damage Charge level 2: 175 after 300m
Max Damage Charge level 3: 700 before 150m
Min Damage Charge level 3: 350 after 300m
Damage Type: Infantry Rocket Launchers
Reload Speed
Reload Speed: 4s
Ammunition
Magazine Size: 9
Ammunition Pool: 36
Accuracy[?]
Hip Aim
Crouch Still: 5 0
Move: 5 0
Stand Still: 5 0
Move: 5 0
Bloom per Shot: 0.5 0.5
Data Sources
Census API source: Lancer VS22 API Data?

Lancer AE
Lancer AE.png
The Lancer VS22's particle accelerator is capable of firing a focused, high-velocity anti-armor projectile with pinpoint accuracy. The weapon has three charge-levels which increases damage and ammunition used.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Empire: Icon VS.png
Can Use: Icon Heavy Assault.png
Weapon Type: Rocket Launchers
Fire Rate: 120 RPM
Muzzle Velocity: 450m/s
Effective Range: Long
Fire Modes: Unguided,
Charge
Damage[?]
Max Damage: 100 before 150m
Min Damage: 50 after 300m
Max Damage Charge level 2: 350 before 150m
Min Damage Charge level 2: 175 after 300m
Max Damage Charge level 3: 700 before 150m
Min Damage Charge level 3: 350 after 300m
Damage Type: Infantry Rocket Launchers
Reload Speed
Reload Speed: 4s
Ammunition
Magazine Size: 9
Ammunition Pool: 36
Accuracy[?]
Hip Aim
Crouch Still: 5 0
Move: 5 0
Stand Still: 5 0
Move: 5 0
Bloom per Shot: 0.5 0.5
Data Sources
Census API source: Lancer AE API Data?
Note: Was available as part of One-Year Anniversary Bundle

The Lancer VS22 is a high velocity anti vehicle weapon used by the Vanu Sovereignty. The weapon's unique charge mechanic allows for more adaptable application of ordinance across the battlefield, without excessive sacrifices in terms of damage or efficiency. The magazine contains nine rounds, one of which is consumed per charge level, with up to three charge levels per shot.

The Lancer VS22 was introduced in GU06 as the asymmetric anti-vehicle weapon for the VS. Its counterparts for the other factions are the NC's NC15 Phoenix and the TR's T2 Striker.

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
Before 150m After 300m
Icon Light Assault.pngInfantry Head 10 20
Torso 10(13) 20(25)
Legs 12(14) 23(28)
Icon Infiltrator.pngInfiltrator Head 9 18
Torso 9(12) 18(23)
Legs 10(13) 20(25)
Icon Heavy Assault.pngHeavy Assault Overshield Head 15 29
Torso 15(19) 29(37)
Legs 17(21) 33(41)
Icon MAX.pngMAX Head 20 40
Torso 20(25) 40(50)
Legs 23(28) 45(56)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 150m After 300m
Link=FlashFlash - 10 (on fire @ 8) 20 (on fire @ 16)
Composite Armor 5 - 13 (on fire @ 11) 26 (on fire @ 21)
Link=HarasserHarasser - 25 (on fire @ 20) 50 (on fire @ 40)
Composite Armor 5 - 30 (on fire @ 24) 60 (on fire @ 48)
Sunderer Diagram.pngSunderer - 50 (on fire @ 40) 100 (on fire @ 80)
Blockade Armor 5 - 60 (on fire @ 48) 120 (on fire @ 96)
Deployment Shield 4 - 50 (Shield 25) 100 (Shield 50)
ANT Diagram.pngANT - 40 (on fire @ 32) 80 (on fire @ 64)
Lightning Diagram.pngLightning Front/Top 40 (on fire @ 32) 80 (on fire @ 64)
Side 35 (on fire @ 28) 70 (on fire @ 56)
Rear 27 (on fire @ 22) 54 (on fire @ 43)
Prowler Diagram.pngProwler Front/Top 50 (on fire @ 40) 100 (on fire @ 80)
Side 44 (on fire @ 35) 87 (on fire @ 70)
Rear 34 (on fire @ 27) 67 (on fire @ 54)
Magrider Diagram.pngMagrider Front/Top 50 (on fire @ 40) 100 (on fire @ 80)
Side 44 (on fire @ 35) 87 (on fire @ 70)
Rear 34 (on fire @ 27) 67 (on fire @ 54)
Vanguard Diagram.pngVanguard Front/Top 60 (on fire @ 48) 120 (on fire @ 96)
Side 53 (on fire @ 42) 105 (on fire @ 84)
Rear 40 (on fire @ 32) 80 (on fire @ 64)
Mosquito Diagram.pngReaver Diagram.pngScythe Diagram.pngESF - 10 (on fire @ 8) 19 (on fire @ 15)
Composite Armor 5 - 11 (on fire @ 9) 21 (on fire @ 17)
Valkyrie Diagram.pngValkyrie Front/Side/Top/Rear 22 (on fire @ 18) 43 (on fire @ 35)
Bottom 43 (on fire @ 35) 86 (on fire @ 69)
Composite Armor 5 Front/Side/Top/Rear 25 (on fire @ 20) 50 (on fire @ 40)
Bottom 50 (on fire @ 40) 99 (on fire @ 79)
Liberator Diagram.pngLiberator - 27 (on fire @ 22) 53 (on fire @ 43)
Composite Armor 5 - 30 (on fire @ 24) 59 (on fire @ 47)
Galaxy Diagram.pngGalaxy - 50 (on fire @ 40) 100 (on fire @ 80)
Composite Armor 5 - 55 (on fire @ 44) 110 (on fire @ 88)
Bastion Fleet Carrier Diagram.pngBastion Weak Point - 143 (Shield 18) 286 (Shield 36)

Versus Infantry
Infantry Body part Shots to Kill
Before 150m After 300m
Icon Light Assault.pngInfantry Head 3 6
Torso 3(4) 6(8)
Legs 4(4) 7(8)
Icon Infiltrator.pngInfiltrator Head 3 6
Torso 3(4) 6(7)
Legs 3(4) 6(8)
Icon Heavy Assault.pngHeavy Assault Overshield Head 5 9
Torso 5(6) 9(11)
Legs 5(6) 10(12)
Icon MAX.pngMAX Head 6 12
Torso 6(8) 12(15)
Legs 7(8) 13(16)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 150m After 300m
Link=FlashFlash - 3 (on fire @ 3) 6 (on fire @ 5)
Composite Armor 5 - 4 (on fire @ 3) 8 (on fire @ 6)
Link=HarasserHarasser - 8 (on fire @ 6) 15 (on fire @ 12)
Composite Armor 5 - 9 (on fire @ 7) 18 (on fire @ 14)
Sunderer Diagram.pngSunderer - 15 (on fire @ 12) 29 (on fire @ 23)
Blockade Armor 5 - 18 (on fire @ 14) 35 (on fire @ 28)
Deployment Shield 4 - 15 (Shield 8) 29 (Shield 15)
ANT Diagram.pngANT - 12 (on fire @ 10) 23 (on fire @ 19)
Lightning Diagram.pngLightning Front/Top 12 (on fire @ 10) 23 (on fire @ 19)
Side 10 (on fire @ 8) 20 (on fire @ 16)
Rear 8 (on fire @ 7) 16 (on fire @ 13)
Prowler Diagram.pngProwler Front/Top 15 (on fire @ 12) 29 (on fire @ 23)
Side 13 (on fire @ 10) 25 (on fire @ 20)
Rear 10 (on fire @ 8) 20 (on fire @ 16)
Magrider Diagram.pngMagrider Front/Top 15 (on fire @ 12) 29 (on fire @ 23)
Side 13 (on fire @ 10) 25 (on fire @ 20)
Rear 10 (on fire @ 8) 20 (on fire @ 16)
Vanguard Diagram.pngVanguard Front/Top 18 (on fire @ 14) 35 (on fire @ 28)
Side 15 (on fire @ 12) 30 (on fire @ 24)
Rear 12 (on fire @ 10) 23 (on fire @ 19)
Mosquito Diagram.pngReaver Diagram.pngScythe Diagram.pngESF - 3 (on fire @ 3) 6 (on fire @ 5)
Composite Armor 5 - 3 (on fire @ 3) 6 (on fire @ 5)
Valkyrie Diagram.pngValkyrie Front/Side/Top/Rear 7 (on fire @ 5) 13 (on fire @ 10)
Bottom 13 (on fire @ 10) 25 (on fire @ 20)
Composite Armor 5 Front/Side/Top/Rear 8 (on fire @ 6) 15 (on fire @ 12)
Bottom 15 (on fire @ 12) 29 (on fire @ 23)
Liberator Diagram.pngLiberator - 8 (on fire @ 7) 16 (on fire @ 13)
Composite Armor 5 - 9 (on fire @ 7) 17 (on fire @ 14)
Galaxy Diagram.pngGalaxy - 15 (on fire @ 12) 29 (on fire @ 23)
Composite Armor 5 - 16 (on fire @ 13) 32 (on fire @ 26)
Bastion Fleet Carrier Diagram.pngBastion Weak Point - 41 (Shield 6) 82 (Shield 11)

Versus Infantry
Infantry Body part Shots to Kill
Before 150m After 300m
Icon Light Assault.pngInfantry Head 2 3
Torso 2(2) 3(4)
Legs 2(2) 4(4)
Icon Infiltrator.pngInfiltrator Head 2 3
Torso 2(2) 3(4)
Legs 2(2) 3(4)
Icon Heavy Assault.pngHeavy Assault Overshield Head 3 5
Torso 3(3) 5(6)
Legs 3(3) 5(6)
Icon MAX.pngMAX Head 3 6
Torso 3(4) 6(8)
Legs 4(4) 7(8)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 150m After 300m
Link=FlashFlash - 2 (on fire @ 2) 3 (on fire @ 3)
Composite Armor 5 - 2 (on fire @ 2) 4 (on fire @ 3)
Link=HarasserHarasser - 4 (on fire @ 3) 8 (on fire @ 6)
Composite Armor 5 - 5 (on fire @ 4) 9 (on fire @ 7)
Sunderer Diagram.pngSunderer - 8 (on fire @ 6) 15 (on fire @ 12)
Blockade Armor 5 - 9 (on fire @ 7) 18 (on fire @ 14)
Deployment Shield 4 - 8 (Shield 4) 15 (Shield 8)
ANT Diagram.pngANT - 6 (on fire @ 5) 12 (on fire @ 10)
Lightning Diagram.pngLightning Front/Top 6 (on fire @ 5) 12 (on fire @ 10)
Side 5 (on fire @ 4) 10 (on fire @ 8)
Rear 4 (on fire @ 4) 8 (on fire @ 7)
Prowler Diagram.pngProwler Front/Top 8 (on fire @ 6) 15 (on fire @ 12)
Side 7 (on fire @ 5) 13 (on fire @ 10)
Rear 5 (on fire @ 4) 10 (on fire @ 8)
Magrider Diagram.pngMagrider Front/Top 8 (on fire @ 6) 15 (on fire @ 12)
Side 7 (on fire @ 5) 13 (on fire @ 10)
Rear 5 (on fire @ 4) 10 (on fire @ 8)
Vanguard Diagram.pngVanguard Front/Top 9 (on fire @ 7) 18 (on fire @ 14)
Side 8 (on fire @ 6) 15 (on fire @ 12)
Rear 6 (on fire @ 5) 12 (on fire @ 10)
Mosquito Diagram.pngReaver Diagram.pngScythe Diagram.pngESF - 2 (on fire @ 2) 3 (on fire @ 3)
Composite Armor 5 - 2 (on fire @ 2) 3 (on fire @ 3)
Valkyrie Diagram.pngValkyrie Front/Side/Top/Rear 4 (on fire @ 3) 7 (on fire @ 5)
Bottom 7 (on fire @ 5) 13 (on fire @ 10)
Composite Armor 5 Front/Side/Top/Rear 4 (on fire @ 3) 8 (on fire @ 6)
Bottom 8 (on fire @ 6) 15 (on fire @ 12)
Liberator Diagram.pngLiberator - 4 (on fire @ 4) 8 (on fire @ 7)
Composite Armor 5 - 5 (on fire @ 4) 9 (on fire @ 7)
Galaxy Diagram.pngGalaxy - 8 (on fire @ 6) 15 (on fire @ 12)
Composite Armor 5 - 8 (on fire @ 7) 16 (on fire @ 13)
Bastion Fleet Carrier Diagram.pngBastion Weak Point - 21 (Shield 3) 41 (Shield 6)

Ribbons and Medals[]

It is possible to get both Ribbons and Medals for using the Lancer VS22. Each Ribbon is a standard reward for achieving a set amount of kills with the Lancer VS22. Medals relate to how many overall kills you have with the Lancer VS22.

Ribbons[]

Ribbon Icon Requirements
Lancer VS22 Service Ribbon
Rocket Launcher Ribbon.png
10 kills.
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty.png
0 kills N/A
Copper Medal
Medal Copper.png
10 kills Certification Points
Silver Medal
Medal Silver.png
60 kills 10 Certification Points
Gold Medal
Medal Gold.png
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium.png
1,160 kills 200 Certification Points

See Also[]

External Links[]