Page Contents Current As of Patch: | 2020-06-17 |
M12 Goblin SP | |||
The Goblin SP is an anti-infantry weapon with high elevation range and rate of fire. | |||
Costs | |||
Merit Cost: | 4,000 | ||
DC Cost: | 599 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Anti-Infantry | ||
Fire Rate: | 545 RPM | ||
Muzzle Velocity: | 500m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 2x | ||
Damage[?] | |||
Max Damage: | 167 before 10m | ||
Min Damage: | 147 after 85m | ||
Damage Type: | Small Arms | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 75 | ||
Ammunition Pool: | 750 | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.3 | ||
Max Cone of Fire: | 0.75 | ||
Bloom per Shot: | 0.12 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | M12 Goblin SP API Data |
The M12 Goblin SP is a Nanite Systems anti-infantry secondary weapon available to the Colossus. The Goblin is a fast firing machine gun able to deal damage to all lightly armored vehicles as well as infantry. It cannot, however, damage MBTs, Lightnings, Galaxies or Liberators.
Compared to M12 Kobalt, Goblin has sharper damage fall off range, has slightly less RPM, worse muzzle velocity, more ammo per magazine and worse reload speed.
Attachments[]
Effectiveness[]
Versus Infantry | |||
Infantry | Body part | Shots to Kill | |
0-10m | After 85m | ||
Infantry | Head | 3 | 4 |
Torso | 6(6) | 7(7) | |
Legs | 7(7) | 8(8) | |
Infiltrator | Head | 3 | 4 |
Torso | 6(6) | 7(7) | |
Legs | 6(6) | 7(7) | |
Heavy Assault Overshield | Head | 5 | 5 |
Torso | 9(9) | 10(10) | |
Legs | 10(10) | 11(11) | |
MAX | Head | 30 | 35 |
Torso | 60(75) | 69(86) | |
Legs | 67(84) | 76(95) |
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 10m | After 85m | ||
Flash | - | 45 (on fire @ 36) | 52 (on fire @ 41) |
Composite Armor 4 | - | 59 (on fire @ 47) | 67 (on fire @ 54) |
Harasser | - | 116 (on fire @ 93) | 131 (on fire @ 105) |
Composite Armor 4 | - | 139 (on fire @ 111) | 157 (on fire @ 126) |
Sunderer | - | Immune | |
Blockade Armor 4 | - | Immune | |
Deployment Shield 4 | - | Immune | |
ANT | - | Immune | |
Lightning | Front/Top | Immune | |
Side | |||
Rear | |||
Prowler/ Magrider |
Front/Top | Immune | |
Side | |||
Rear | |||
Chimera | Front/Top | Immune | |
Side | |||
Rear | |||
Vanguard | Front/Top | Immune | |
Side | |||
Rear | |||
ESF | - | 72 (on fire @ 58) | 82 (on fire @ 66) |
Composite Armor 4 | - | 80 (on fire @ 64) | 90 (on fire @ 72) |
Valkyrie | Front/Side/Top/Rear | 180 (on fire @ 144) | 205 (on fire @ 164) |
Bottom | 360 (on fire @ 288) | 409 (on fire @ 327) | |
Composite Armor 4 | Front/Side/Top/Rear | 207 (on fire @ 166) | 235 (on fire @ 188) |
Bottom | 414 (on fire @ 331) | 470 (on fire @ 376) | |
Dervish | - | 140 (on fire @ 112) | 159 (on fire @ 127) |
Composite Armor 4 | - | 154 (on fire @ 123) | 175 (on fire @ 140) |
Liberator | - | Immune | |
Composite Armor 4 | - | Immune | |
Galaxy | - | Immune | |
Composite Armor 4 | - | Immune | |
Bastion Weak Point | - | Immune |
Ribbons and Medals[]
With any vehicle weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a vehicle weapon. Medals relate to how many overall kills you have with the vehicle weapon.
Ribbons[]
Ribbon | Icon | Requirements |
M12 Goblin SP Service Ribbon | 10 kills. |
Find out more on the Service Ribbons article.
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