Page Contents Current As of Patch: | 2020-10-01 |
M202 Wyrm | |||
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The M202 Wyrm wing-mounted machine guns fire slow, high-damage rounds most effective against heavily armored land and air vehicles. | |||
Costs | |||
Cert Cost: | 875 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Empire: | ![]() | ||
Can Use: | ![]() ![]() ![]() | ||
Weapon Type: | Wing Mount | ||
Fire Rate: | 273 RPM | ||
Muzzle Velocity: | 500m/s | ||
Effective Range: | Up to 400m | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 450 before 50m | ||
Min Damage: | 275 after 400m | ||
Damage Type: | Heavy Machine Guns | ||
Reload Speed | |||
Reload Speed: | 6s | ||
Ammunition | |||
Magazine Size: | 30 | ||
Ammunition Pool: | 300 | ||
Accuracy[?] | |||
Cone of Fire: | 0.2 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | M202 Wyrm API Data |
The M202 Wyrm is a secondary weapon available to empire specific fighters. It is unlocked through purchase with Certification Points or Daybreak Cash.
Attachments[]
Available attachments | |||||||||||||||||||||||||||
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Effectiveness[]
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 50m | After 400m | ||
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- | 5 (on fire @ 4) | 8 (on fire @ 7) |
Composite Armor 4 | - | 7 (on fire @ 5) | 11 (on fire @ 9) |
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- | 38 (on fire @ 30) | 61 (on fire @ 49) |
Composite Armor 4 | - | 45 (on fire @ 36) | 73 (on fire @ 59) |
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- | 56 (on fire @ 45) | 91 (on fire @ 73) |
Blockade Armor 4 | - | 67 (on fire @ 54) | 110 (on fire @ 88) |
Deployment Shield 4 | - | 56 (Shield 28) | 91 (Shield 46) |
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- | 45 (on fire @ 36) | 73 (on fire @ 59) |
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Front/Top | 45 (on fire @ 36) | 73 (on fire @ 59) |
Side | 39 (on fire @ 31) | 64 (on fire @ 51) | |
Rear | 30 (on fire @ 24) | 49 (on fire @ 39) | |
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Front/Top | 56 (on fire @ 45) | 91 (on fire @ 73) |
Side | 49 (on fire @ 39) | 80 (on fire @ 64) | |
Rear | 38 (on fire @ 30) | 61 (on fire @ 49) | |
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Front/Top | 62 (on fire @ 49) | 100 (on fire @ 80) |
Side | 54 (on fire @ 43) | 87 (on fire @ 70) | |
Rear | 41 (on fire @ 33) | 67 (on fire @ 54) | |
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Front/Top | 67 (on fire @ 54) | 110 (on fire @ 88) |
Side | 58 (on fire @ 47) | 95 (on fire @ 76) | |
Rear | 45 (on fire @ 36) | 73 (on fire @ 59) | |
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- | 23 (on fire @ 18) | 37 (on fire @ 30) |
Composite Armor 4 | - | 25 (on fire @ 20) | 40 (on fire @ 32) |
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Front/Side/Top/Rear | 27 (on fire @ 22) | 44 (on fire @ 35) |
Bottom | 54 (on fire @ 43) | 88 (on fire @ 70) | |
Composite Armor 4 | Front/Side/Top/Rear | 31 (on fire @ 25) | 51 (on fire @ 41) |
Bottom | 62 (on fire @ 50) | 101 (on fire @ 81) | |
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- | 32 (on fire @ 25) | 51 (on fire @ 41) |
Composite Armor 4 | - | 35 (on fire @ 28) | 56 (on fire @ 45) |
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- | 40 (on fire @ 32) | 66 (on fire @ 53) |
Composite Armor 4 | - | 44 (on fire @ 36) | 72 (on fire @ 58) |
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- | 63 (on fire @ 50) | 102 (on fire @ 82) |
Composite Armor 4 | - | 69 (on fire @ 55) | 112 (on fire @ 90) |
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- | 178 (Shield 23) | 291 (Shield 37) |
History[]
- March 20, 2019 Update
- The M202 Wyrm is an ESF secondary weapon that fires hard hitting, slow moving rounds at a low rate of fire.
- Dev Note: Functionally, the Wyrm is a more sustained-fire alternative to A2A lockon weaponry for hunting large-air targets, and has the versatility to defend against enemy ESF if the user's aim and prediction are good enough.
- October 1, 2020 Update
- M202 Wyrm minimum damage from 250 to 275.
- Dev Note: These changes result in a slight boost to the effectiveness of this weapon at extreme distances.
Trivia[]
- Iteration of this weapon was once available on PTS named NS-50 Mass Drivers.[Media 1]
References[]
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