PlanetSide 2 Wiki
Page Contents Current As of Patch: 2020-10-01
M202 Wyrm
The M202 Wyrm wing-mounted machine guns fire slow, high-damage rounds most effective against heavily armored land and air vehicles.
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Wing Mount
Fire Rate: 273 RPM
Muzzle Velocity: 500m/s
Effective Range: Up to 400m
Fire Modes: Automatic
Damage[?]
Max Damage: 450 before 50m
Min Damage: 275 after 400m
Damage Type: Heavy Machine Guns
Reload Speed
Reload Speed: 6s
Ammunition
Magazine Size: 30
Ammunition Pool: 300
Accuracy[?]
Cone of Fire: 0.2
Data Sources?
Census DBG API source:

M202 Wyrm API Data

Census LF API source: M202 Wyrm API Data

The M202 Wyrm is a secondary weapon available to empire specific fighters. It is unlocked through purchase with Certification Points or Daybreak Cash.

Attachments[]

Available attachments
Optics
No Optics available.
Utility
No Utility Attachments available.
Ammo
No Ammo available.

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-50mAfter 400m
Infantry Head 34
Torso 3(3)4(5)
Legs 3(4)5(6)
Infiltrator Head 24
Torso 2(3)4(5)
Legs 3(3)4(5)
Heavy Assault Overshield Head 46
Torso 4(4)6(7)
Legs 4(5)6(7)
MAX Head 1423
Torso 14(18)23(29)
Legs 16(20)26(32)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 50m After 400m
Link=FlashFlash - 5 (on fire @ 4) 8 (on fire @ 7)
Composite Armor 4 - 7 (on fire @ 5) 11 (on fire @ 9)
Link=HarasserHarasser - 38 (on fire @ 30) 61 (on fire @ 49)
Composite Armor 4 - 45 (on fire @ 36) 73 (on fire @ 59)
Sunderer - 56 (on fire @ 45) 91 (on fire @ 73)
Blockade Armor 4 - 67 (on fire @ 54) 110 (on fire @ 88)
Deployment Shield 4 - 56 (Shield 28) 91 (Shield 46)
ANT - 45 (on fire @ 36) 73 (on fire @ 59)
Lightning Front/Top 45 (on fire @ 36) 73 (on fire @ 59)
Side 39 (on fire @ 31) 64 (on fire @ 51)
Rear 30 (on fire @ 24) 49 (on fire @ 39)
Prowler/
Magrider
Front/Top 56 (on fire @ 45) 91 (on fire @ 73)
Side 49 (on fire @ 39) 80 (on fire @ 64)
Rear 38 (on fire @ 30) 61 (on fire @ 49)
Chimera Front/Top 62 (on fire @ 49) 100 (on fire @ 80)
Side 54 (on fire @ 43) 87 (on fire @ 70)
Rear 41 (on fire @ 33) 67 (on fire @ 54)
Vanguard Front/Top 67 (on fire @ 54) 110 (on fire @ 88)
Side 58 (on fire @ 47) 95 (on fire @ 76)
Rear 45 (on fire @ 36) 73 (on fire @ 59)
ESF - 23 (on fire @ 18) 37 (on fire @ 30)
Composite Armor 4 - 25 (on fire @ 20) 40 (on fire @ 32)
Valkyrie Front/Side/Top/Rear 27 (on fire @ 22) 44 (on fire @ 35)
Bottom 54 (on fire @ 43) 88 (on fire @ 70)
Composite Armor 4 Front/Side/Top/Rear 31 (on fire @ 25) 51 (on fire @ 41)
Bottom 62 (on fire @ 50) 101 (on fire @ 81)
Dervish - 32 (on fire @ 25) 51 (on fire @ 41)
Composite Armor 4 - 35 (on fire @ 28) 56 (on fire @ 45)
Liberator - 40 (on fire @ 32) 66 (on fire @ 53)
Composite Armor 4 - 44 (on fire @ 36) 72 (on fire @ 58)
Galaxy - 63 (on fire @ 50) 102 (on fire @ 82)
Composite Armor 4 - 69 (on fire @ 55) 112 (on fire @ 90)
Bastion Weak Point - 178 (Shield 23) 291 (Shield 37)

History[]

  • March 20, 2019 Update
    • The M202 Wyrm is an ESF secondary weapon that fires hard hitting, slow moving rounds at a low rate of fire.
    • Dev Note: Functionally, the Wyrm is a more sustained-fire alternative to A2A lockon weaponry for hunting large-air targets, and has the versatility to defend against enemy ESF if the user's aim and prediction are good enough.
  • October 1, 2020 Update
    • M202 Wyrm minimum damage from 250 to 275.
    • Dev Note: These changes result in a slight boost to the effectiveness of this weapon at extreme distances.

Trivia[]

  • Iteration of this weapon was once available on PTS named NS-50 Mass Drivers.[Media 1]

References[]