Page Contents Current As of Patch: 2018-10-25
M20 Drake
M20 Drake.png
The Drake is a 20mm heavy machine gun that is effective at damaging all targets.
Costs
Cert Cost: Default Certification Points
DC Cost: Default Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Liberator.pngIcon Galaxy.png
Fire Rate: 351 RPM
Muzzle Velocity: 750m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 250 before 250m
Min Damage: 200 after 350m
Damage Type: Heavy Machine Guns
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 50
Ammunition Pool: 300
Accuracy[?]
Min Cone of Fire: 0.65
Data Sources
Census API source: M20 Drake API Data?

The M20 Drake is the default primary weapon for the Galaxy and Liberators tail. The M20 Drake is a heavy machine gun with a slow rate of fire that is capable of damaging all targets. It has great overall damage and versatility, but is heavily limited by crippling spread and bloom. Its projectiles travel at a medium speed, and will require some leading for the gunner. Overall, the Drake is a solid option for anyone unwilling to invest in anything else, or those who never want to be found wanting in a situation.

It is similar to the M20 Basilisk, except usable on air vehicles.

Attachments[edit | edit source]

Available attachments
Optics
Zoom Optics (1.25x)
Zoom Optics.png
Unlocks the 1.25x Zoom attachment.
Default
Zoom Optics (1.5x)
Zoom Optics.png
Unlocks the 1.5x Zoom attachment.
50Certification Points 39Daybreak Cash
Zoom Optics (1.75x)
Zoom Optics.png
Unlocks the 1.75x Zoom attachment.
150Certification Points 89Daybreak Cash
Zoom Optics (2x)
Zoom Optics.png
Unlocks the 2x Zoom attachment.
500Certification Points 199Daybreak Cash
Night Vision Optics
Night Vision Optics.png
Illuminates low light levels up to 1000 meters in a green monochrome display.
50Certification Points 39Daybreak Cash
Threat Detection Optics
Thermal Optics.png
Highlights vehicular threats in low light conditions up to 500 meters.
200Certification Points 89Daybreak Cash
Utility
Reload Speed
Magazine Size.png
Reload Speed 1 Decreases the time taken to reload weapon by 0.1 seconds.
150Certification Points
Reload Speed 2 Decreases the time taken to reload weapon by 0.2 seconds.
200Certification Points
Reload Speed 3 Decreases the time taken to reload weapon by 0.3 seconds.
400Certification Points
Reload Speed 4 Decreases the time taken to reload weapon by 0.4 seconds.
500Certification Points
Reload Speed 5 Decreases the time taken to reload weapon by 0.5 seconds.
1000Certification Points
Magazine Size
Reload Speed.png
Magazine Size 1 Adds 6 rounds to the default magazine size.
100Certification Points
Magazine Size 2 Adds 9 rounds to the default magazine size.
200Certification Points
Magazine Size 3 Adds 12 rounds to the default magazine size.
400Certification Points
Magazine Size 4 Adds 15 rounds to the default magazine size.
1000Certification Points
Ammo
Maximum Ammo Capacity
Ammo Capacity.png
Maximum Ammo Capacity 1 Increases the maximum ammo capacity of the weapon by 100 rounds.
1Certification Points
Maximum Ammo Capacity 2 Increases the maximum ammo capacity of the weapon by 200 rounds.
10Certification Points
Maximum Ammo Capacity 3 Increases the maximum ammo capacity of the weapon by 300 rounds.
30Certification Points
Maximum Ammo Capacity 4 Increases the maximum ammo capacity of the weapon by 400 rounds.
50Certification Points
Maximum Ammo Capacity 5 Increases the maximum ammo capacity of the weapon by 500 rounds.
100Certification Points
Maximum Ammo Capacity 6 Increases the maximum ammo capacity of the weapon by 600 rounds.
150Certification Points
Maximum Ammo Capacity 7 Increases the maximum ammo capacity of the weapon by 700 rounds.
200Certification Points
Maximum Ammo Capacity 8 Increases the maximum ammo capacity of the weapon by 800 rounds.
400Certification Points
Maximum Ammo Capacity 9 Increases the maximum ammo capacity of the weapon by 900 rounds.
500Certification Points
Maximum Ammo Capacity 10 Increases the maximum ammo capacity of the weapon by 1000 rounds.
1000Certification Points

Effectiveness[edit | edit source]

Versus Infantry
Infantry Body part Shots to Kill
Before 250m After 350m
Icon Light Assault.pngInfantry Head 4 5
Torso 4(5) 5(7)
Legs 5(6) 6(7)
Icon Infiltrator.pngInfiltrator Head 4 5
Torso 4(5) 5(6)
Legs 4(5) 5(7)
Icon Heavy Assault.pngHeavy Assault Overshield Head 6 8
Torso 6(8) 8(10)
Legs 7(9) 9(11)
Icon MAX.pngMAX Head 25 32
Torso 25(32) 32(40)
Legs 28(35) 35(44)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 250m After 350m
Link=FlashFlash - 9 (on fire @ 7) 11 (on fire @ 9)
Composite Armor 5 - 12 (on fire @ 9) 14 (on fire @ 12)
Link=HarasserHarasser - 67 (on fire @ 54) 84 (on fire @ 67)
Composite Armor 5 - 80 (on fire @ 64) 100 (on fire @ 80)
Sunderer Diagram.pngSunderer - 154 (on fire @ 124) 193 (on fire @ 154)
Blockade Armor 5 - 185 (on fire @ 148) 231 (on fire @ 185)
Deployment Shield 4 - 154 (Shield 77) 193 (Shield 97)
ANT Diagram.pngANT - 124 (on fire @ 99) 154 (on fire @ 124)
Lightning Diagram.pngLightning Front/Top 124 (on fire @ 99) 154 (on fire @ 124)
Side 108 (on fire @ 86) 134 (on fire @ 108)
Rear 83 (on fire @ 66) 103 (on fire @ 83)
Prowler Diagram.pngProwler Front/Top 154 (on fire @ 124) 193 (on fire @ 154)
Side 134 (on fire @ 108) 168 (on fire @ 134)
Rear 103 (on fire @ 83) 129 (on fire @ 103)
Magrider Diagram.pngMagrider Front/Top 154 (on fire @ 124) 193 (on fire @ 154)
Side 134 (on fire @ 108) 168 (on fire @ 134)
Rear 103 (on fire @ 83) 129 (on fire @ 103)
Vanguard Diagram.pngVanguard Front/Top 185 (on fire @ 148) 231 (on fire @ 185)
Side 161 (on fire @ 129) 201 (on fire @ 161)
Rear 124 (on fire @ 99) 154 (on fire @ 124)
Mosquito Diagram.pngReaver Diagram.pngScythe Diagram.pngESF - 48 (on fire @ 39) 60 (on fire @ 48)
Composite Armor 5 - 53 (on fire @ 43) 66 (on fire @ 53)
Valkyrie Diagram.pngValkyrie Front/Side/Top/Rear 48 (on fire @ 39) 60 (on fire @ 48)
Bottom 96 (on fire @ 77) 120 (on fire @ 96)
Composite Armor 5 Front/Side/Top/Rear 56 (on fire @ 45) 69 (on fire @ 56)
Bottom 111 (on fire @ 89) 138 (on fire @ 111)
Liberator Diagram.pngLiberator - 72 (on fire @ 58) 90 (on fire @ 72)
Composite Armor 5 - 80 (on fire @ 64) 99 (on fire @ 80)
Galaxy Diagram.pngGalaxy - 112 (on fire @ 90) 140 (on fire @ 112)
Composite Armor 5 - 124 (on fire @ 99) 154 (on fire @ 124)
Bastion Fleet Carrier Diagram.pngBastion Weak Point - 320 (Shield 40) 400 (Shield 50)

Ribbons and Medals[edit | edit source]

With any vehicle weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a vehicle weapon. Medals relate to how many overall kills you have with the vehicle weapon.

Ribbons[edit | edit source]

Ribbon Icon Requirements
M20 Drake Service Ribbon
Liberator Vehicle Ribbon.png
10 kills.
Find out more on the Service Ribbons article.

Medals[edit | edit source]

Medal Icon Requirement Award
No Medal
Medal Empty.png
0 kills N/A
Copper Medal
Medal Copper.png
10 kills 2Certification Points
Silver Medal
Medal Silver.png
60 kills 10Certification Points
Gold Medal
Medal Gold.png
160 kills 20Certification Points
Auraxium Medal
Medal Auraxium.png
1,160 kills 200Certification Points
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