- Liberator
- Galaxy
Page Contents Current As of Patch: | 2022-04-05 |
M60-A Bulldog | |||
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The M60 Bulldog fires high explosive 60mm rounds with a large blast radius effective against infantry. Direct hits provides some damage to armor. | |||
Costs | |||
Cert Cost: | 550 ![]() | ||
DC Cost: | 399 ![]() | ||
General Info | |||
Empire: | ![]() | ||
Can Use: | ![]() | ||
Weapon Type: | Galaxy Wing Weapon | ||
Fire Rate: | 48 RPM | ||
Muzzle Velocity: | 200m/s | ||
Effective Range: | Long | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 400 | ||
Min Damage: | 400 | ||
Max Indirect Damage: | 500 before 1m | ||
Min Indirect Damage: | 50 at 5m | ||
Damage Type: | Light Anti-Vehicle, Common Explosive | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 4 | ||
Ammunition Pool: | 60 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | M60-A Bulldog API Data |
The M60-A Bulldog is a Nanite Systems left and right wing weapon available to the Galaxy. The M60-A Bulldog is a long range weapon with a high explosive radius with a slow rate of fire, and is very effective against infantry and direct hits on armor. This weapon has the highest alpha damage out of all weapons for the Galaxy. It travels at a high speed, and also stays accurate and does not lose damage as it travels. Overall, the M60-A Bulldog is one of the best secondary weapons for the Galaxy, and affordable for those that would like to invest in a secondary gun for their ships.
Galaxy variant deals same direct and indirect damage, but have 2 less shots per magazine.
Attachments[]
Effectiveness[]
Versus Infantry | |
Infantry | Shots to Kill |
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2(2) |
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1(2) |
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2(3) |
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3(4) |
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
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- | 2 (on fire @ 2) | |
Composite Armor 4 | - | 2 (on fire @ 2) | |
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- | 5 (on fire @ 4) | |
Composite Armor 4 | - | 6 (on fire @ 5) | |
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- | 11 (on fire @ 9) | |
Blockade Armor 4 | - | 13 (on fire @ 10) | |
Deployment Shield 4 | - | 11 (Shield 6) | |
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- | 9 (on fire @ 7) | |
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Front/Top | 9 (on fire @ 7) | |
Side | 8 (on fire @ 6) | ||
Rear | 6 (on fire @ 5) | ||
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Front/Top | 11 (on fire @ 9) | |
Side | 10 (on fire @ 8) | ||
Rear | 7 (on fire @ 6) | ||
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Front/Top | 12 (on fire @ 10) | |
Side | 10 (on fire @ 8) | ||
Rear | 8 (on fire @ 7) | ||
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Front/Top | 13 (on fire @ 10) | |
Side | 11 (on fire @ 9) | ||
Rear | 9 (on fire @ 7) | ||
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- | 4 (on fire @ 3) | |
Composite Armor 4 | - | 5 (on fire @ 4) | |
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Front/Side/Top/Rear | 6 (on fire @ 5) | |
Bottom | 11 (on fire @ 9) | ||
Composite Armor 4 | Front/Side/Top/Rear | 7 (on fire @ 5) | |
Bottom | 13 (on fire @ 10) | ||
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- | 5 (on fire @ 4) | |
Composite Armor 4 | - | 5 (on fire @ 4) | |
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- | 12 (on fire @ 9) | |
Composite Armor 4 | - | 13 (on fire @ 10) | |
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- | 18 (on fire @ 14) | |
Composite Armor 4 | - | 20 (on fire @ 16) | |
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- | 20 (Shield 3) |
Ribbons and Medals[]
With any vehicle weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a vehicle weapon. Medals relate to how many overall kills you have with the vehicle weapon.
Ribbon | Icon | Requirements |
M60-A Bulldog Service Ribbon | ![]() |
10 kills. |
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | ![]() |
0 kills | N/A |
Copper Medal | ![]() |
10 kills | 2 ![]() |
Silver Medal | ![]() |
60 kills | 10 ![]() |
Gold Medal | ![]() |
160 kills | 20 ![]() |
Auraxium Medal | ![]() |
1,160 kills | 200 ![]() |
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