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M60-G Bulldog
The M60 Bulldog fires high explosive 60mm rounds with a large blast radius effective against infantry. Direct hits provides some damage to armor.
Costs
Cert Cost: 550 Certification Points
DC Cost: 399 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Anti-Infantry
Fire Rate: 48 RPM
Muzzle Velocity: 100m/s
Effective Range: Medium
Fire Modes: Automatic
Damage[?]
Max Damage: 400
Min Damage: 400
Max Indirect Damage: 500 before 1m
Min Indirect Damage: 50 at 5m
Damage Type: Light Anti-Vehicle,
Common Explosive
Reload Speed
Reload Speed: 4s
Ammunition
Magazine Size: 5
Ammunition Pool: 60
Data Sources?
Census DBG API source:

M60-G Bulldog API Data

Census LF API source: M60-G Bulldog API Data

The M60-G Bulldog is a Nanite Systems anti-infantry secondary weapon available for top turret slot of ANT. The Bulldog is a slow firing grenade launcher able to damage all vehicles, and has a large explosion radius giving it excellent anti-infantry capabilities. It also has a very low bullet drop, allowing it to fire on targets at an extended distance.

Attachments[]

Available attachments
Optics
Zoom Optics (1.25x)
Unlocks the 1.25x Zoom attachment.
1 Certification Points 1 Daybreak Cash
Zoom Optics (1.5x)
Unlocks the 1.5x Zoom attachment.
50 Certification Points 39 Daybreak Cash
Zoom Optics (1.75x)
Unlocks the 1.75x Zoom attachment.
150 Certification Points 89 Daybreak Cash
Zoom Optics (2x)
Unlocks the 2x Zoom attachment.
500 Certification Points 199 Daybreak Cash
Night Vision Optics
Illuminates low light levels up to 1000 meters in a green monochrome display.
50 Certification Points 39 Daybreak Cash
Threat Detection Optics
Highlights vehicular threats in low light conditions up to 350 meters.
200 Certification Points 89 Daybreak Cash
Utility
Reload Speed
Reload Speed 1 Decreases the time taken to reload weapon by
10
0.4 seconds decrease,
Reload Speed — 3.6 seconds
%.
150 Certification Points
Reload Speed 2 Decreases the time taken to reload weapon by
14
0.56 seconds decrease,
Reload Speed — 3.44 seconds
%.
200 Certification Points
Reload Speed 3 Decreases the time taken to reload weapon by
17
0.68 seconds decrease,
Reload Speed — 3.32 seconds
%.
400 Certification Points
Reload Speed 4 Decreases the time taken to reload weapon by
19
0.76 seconds decrease,
Reload Speed — 3.24 seconds
%.
500 Certification Points
Reload Speed 5 Decreases the time taken to reload weapon by
20
0.8 seconds decrease,
Reload Speed — 3.2 seconds
%.
1000 Certification Points
Magazine Size
Magazine Size 1 Adds 1 rounds to the default magazine size.
100 Certification Points
Magazine Size 2 Adds 2 rounds to the default magazine size.
200 Certification Points
Magazine Size 3 Adds 3 rounds to the default magazine size.
400 Certification Points
Magazine Size 4 Adds 4 rounds to the default magazine size.
1000 Certification Points
Ammo
Maximum Ammo Capacity
Maximum Ammo Capacity 1 Increases the maximum ammo capacity of the weapon by 6 rounds.
1 Certification Points
Maximum Ammo Capacity 2 Increases the maximum ammo capacity of the weapon by 12 rounds.
10 Certification Points
Maximum Ammo Capacity 3 Increases the maximum ammo capacity of the weapon by 18 rounds.
30 Certification Points
Maximum Ammo Capacity 4 Increases the maximum ammo capacity of the weapon by 24 rounds.
50 Certification Points
Maximum Ammo Capacity 5 Increases the maximum ammo capacity of the weapon by 30 rounds.
100 Certification Points
Maximum Ammo Capacity 6 Increases the maximum ammo capacity of the weapon by 36 rounds.
150 Certification Points
Maximum Ammo Capacity 7 Increases the maximum ammo capacity of the weapon by 42 rounds.
200 Certification Points
Maximum Ammo Capacity 8 Increases the maximum ammo capacity of the weapon by 48 rounds.
400 Certification Points
Maximum Ammo Capacity 9 Increases the maximum ammo capacity of the weapon by 54 rounds.
500 Certification Points
Maximum Ammo Capacity 10 Increases the maximum ammo capacity of the weapon by 60 rounds.
1000 Certification Points

Effectiveness[]

Versus Infantry
Infantry Shots to Kill
Infantry 2(2)
Infiltrator 1(2)
Heavy Assault Overshield 2(3)
MAX 3(4)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Link=FlashFlash - 2 (on fire @ 2)
Composite Armor 4 - 2 (on fire @ 2)
Link=HarasserHarasser - 5 (on fire @ 4)
Composite Armor 4 - 6 (on fire @ 5)
Sunderer - 11 (on fire @ 9)
Blockade Armor 4 - 13 (on fire @ 10)
Deployment Shield 4 - 11 (Shield 6)
ANT - 9 (on fire @ 7)
Lightning Front/Top 9 (on fire @ 7)
Side 8 (on fire @ 6)
Rear 6 (on fire @ 5)
Prowler/
Magrider
Front/Top 11 (on fire @ 9)
Side 10 (on fire @ 8)
Rear 7 (on fire @ 6)
Chimera Front/Top 12 (on fire @ 10)
Side 10 (on fire @ 8)
Rear 8 (on fire @ 7)
Vanguard Front/Top 13 (on fire @ 10)
Side 11 (on fire @ 9)
Rear 9 (on fire @ 7)
ESF - 4 (on fire @ 3)
Composite Armor 4 - 5 (on fire @ 4)
Valkyrie Front/Side/Top/Rear 6 (on fire @ 5)
Bottom 11 (on fire @ 9)
Composite Armor 4 Front/Side/Top/Rear 7 (on fire @ 5)
Bottom 13 (on fire @ 10)
Dervish - 5 (on fire @ 4)
Composite Armor 4 - 5 (on fire @ 4)
Liberator - 12 (on fire @ 9)
Composite Armor 4 - 13 (on fire @ 10)
Galaxy - 18 (on fire @ 14)
Composite Armor 4 - 20 (on fire @ 16)
Bastion Weak Point - 20 (Shield 3)

Ribbons and Medals[]

With any vehicle weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a vehicle weapon. Medals relate to how many overall kills you have with the vehicle weapon.

Ribbons[]

Ribbon Icon Requirements
M60-G Bulldog Service Ribbon
10 kills.
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
0 kills N/A
Copper Medal
10 kills Certification Points
Silver Medal
60 kills 10 Certification Points
Gold Medal
160 kills 20 Certification Points
Auraxium Medal
1,160 kills 200 Certification Points