Page Contents Current As of Patch: | 2020-06-17 |
M60 Pug | |||
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The M60 Pug lobs high explosive warheads with a large blast radius and maintains light anti-armor capabilities on direct hits. | |||
Costs | |||
Merit Cost: | 4,000 ![]() | ||
DC Cost: | 599 ![]() | ||
General Info | |||
Empire: | ![]() | ||
Can Use: | ![]() | ||
Fire Rate: | 60 RPM | ||
Muzzle Velocity: | 75m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 300 | ||
Min Damage: | 300 | ||
Max Indirect Damage: | 500 before 1m | ||
Min Indirect Damage: | 50 at 5m | ||
Damage Type: | Light Anti-Vehicle, Common Explosive | ||
Reload Speed | |||
Reload Speed: | 3.5s | ||
Ammunition | |||
Magazine Size: | 3 | ||
Ammunition Pool: | 60 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | M60 Pug API Data |
The M60 Pug is a Nanite Systems anti-infantry secondary weapon available to the Colossus. The Pug is a slow firing grenade launcher able to damage all vehicles, and has a large explosion radius giving it excellent anti-infantry capabilities. It also has a very low bullet drop, allowing it to fire on targets at an extended distance.
Compared to M60-G Bulldog, Pug has faster RPM and faster reload speed, but deals less direct damage, worse muzzle velocity and less ammunition in the magazine.
Attachments[]
Effectiveness[]
Versus Infantry | |
Infantry | Shots to Kill |
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2(3) |
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2(2) |
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2(3) |
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4(5) |
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
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- | 2 (on fire @ 2) | |
Composite Armor 4 | - | 2 (on fire @ 2) | |
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- | 7 (on fire @ 6) | |
Composite Armor 4 | - | 8 (on fire @ 7) | |
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- | 14 (on fire @ 12) | |
Blockade Armor 4 | - | 17 (on fire @ 14) | |
Deployment Shield 4 | - | 14 (Shield 7) | |
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- | 12 (on fire @ 9) | |
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Front/Top | 12 (on fire @ 9) | |
Side | 10 (on fire @ 8) | ||
Rear | 8 (on fire @ 6) | ||
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Front/Top | 14 (on fire @ 12) | |
Side | 13 (on fire @ 10) | ||
Rear | 10 (on fire @ 8) | ||
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Front/Top | 16 (on fire @ 13) | |
Side | 14 (on fire @ 11) | ||
Rear | 11 (on fire @ 9) | ||
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Front/Top | 17 (on fire @ 14) | |
Side | 15 (on fire @ 12) | ||
Rear | 12 (on fire @ 9) | ||
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- | 5 (on fire @ 4) | |
Composite Armor 4 | - | 6 (on fire @ 5) | |
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Front/Side/Top/Rear | 8 (on fire @ 6) | |
Bottom | 15 (on fire @ 12) | ||
Composite Armor 4 | Front/Side/Top/Rear | 9 (on fire @ 7) | |
Bottom | 17 (on fire @ 14) | ||
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- | 6 (on fire @ 5) | |
Composite Armor 4 | - | 7 (on fire @ 6) | |
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- | 15 (on fire @ 12) | |
Composite Armor 4 | - | 17 (on fire @ 14) | |
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- | 24 (on fire @ 19) | |
Composite Armor 4 | - | 26 (on fire @ 21) | |
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- | 27 (Shield 4) |
Ribbons and Medals[]
With any vehicle weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a vehicle weapon. Medals relate to how many overall kills you have with the vehicle weapon.
Ribbons[]
Ribbon | Icon | Requirements |
M60 Pug Service Ribbon | ![]() |
10 kills. |
Find out more on the Service Ribbons article.
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