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M77-B
The versatile M77-B's balance of stopping power, accuracy, and rate of fire make it an excellent choice for Infiltrators that have been provided with limited information for a mission.
Costs
Auto Granted
General Info
Empire:
Can Use:
Weapon Type: Sniper Rifles
Fire Rate: 49 RPM
Chamber Time: 1.225s
Muzzle Velocity: 550m/s
Effective Range: Very Long
Fire Modes: Bolt Action
Headshot Multiplier: 2.1x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 650 before 10m
Min Damage: 400 after 350m
Damage Type: Sniper Rifles
Reload Speed
Short Reload: 2.8s
Long Reload: 4s
Ammunition
Magazine Size: 5
Ammunition Pool: 40
Accuracy[?]
Hip Aim
Crouch Still: 4.5 0
Move: 5 0.2
Stand Still: 5 0
Move: 6 0.55
Bloom per Shot: 1 1
Recoil[?]
Vertical: 0.4
Horizontal, Min/Max: 0.1/0.1
Horizontal Tolerance: 0.2
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 5
First Shot Recoil Multiplier: 1x
Data Sources?
Census DBG API source:

M77-B API Data

Census LF API source: M77-B API Data

The M77-B is a sniper rifle available to the Terran Republic. It is auto granted.

The M77-B serves as the balanced option in the long-range sniper rifle arsenal. It can neither boast the raw damage of the RAMS .50M or the ammo capacity of the SR-7, nor does it bring the velocity of either, but instead offers a relatively fast rechamber time and a fast reload speed, giving it the least downtime of all long-range rifles.

As with most bolt-action sniper rifles, the M77-B deals 210% damage on a headshot, rather than only 200%, increasing the range at which the rifle is able to kill standard infantry with one headshot.

The M77-B, NC14 Bolt Driver, and XM98 are statistically identical.

Damage Fall-off[]

Damage drop-off is linear. The two intermediate ranges listed are the ranges at which two bodyshots or one headshot, respectively, no longer kill a standard infantry target.

  • 650 before 10 meters
  • 500 at 214 meters
  • 477 at 245 meters
  • 400 after 350 meters

Attachments[]

Attachments
Optic
S3 (6x)

Built-in
If no optic is chosen, this scope is attached.
The 6x magnified S3 comes standard on many Terran sniper rifles. Its moderate zoom level and mil-dot sighting makes it perfect for mid-to-long range combat.
SO7 (7x)

49 OR 30
The long-range Sniper Optics 7 scope uses standard mil-dot sighting and 7x magnification to allow for mid and long range shots.
OPS (8x)

49 OR 30
The 8x magnification Optical Precision Scope was created for long-distance shots while retaining a respectable field of view for closer targets.
APS (10x)

49 OR 30
The TR's Advanced Precision Scope 10x is responsible for record-setting long distance kills on Auraxis. It comes equipped with a standard mil-dot reticle.
LRO (12x)

49 OR 30
Private contractors designed the Long Range Optics 12x to meet the needs of the TR's finest snipers; It features standard mil-dot sighting.
Barrel
Suppressor

49 OR 100
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
Rail
Comfort Grip

49 OR 100
A comfort grip reduces the time it takes to swap to the weapon by 30%, reduces horizontal recoil by 20%, but increases vertical recoil by 20%.
Darklight Flashlight

49 OR 100
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
The light can be turned on and off with Toggle Attachment hotkey.
Straight-Pull Bolt

49 OR 100
The straight-pull bolt allows the sniper to chamber another round while aiming down sights.
This weapon does not have any ammo type attachments.

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-10m10-214m214-245m245-350m
Infantry Head 1112
Torso 2(2)2(3)3(3)3(4)
Legs 2(3)3(3)3(3)3(4)
Infiltrator Head 1112
Torso 2(2)2(3)2(3)3(3)
Legs 2(2)2(3)3(3)3(4)
Heavy Assault Overshield Head 2222
Torso 3(3)3(4)4(4)4(5)
Legs 3(3)4(4)4(4)5(5)
MAX Head 8101012
Torso 16(20)20(25)21(27)25(32)
Legs 18(22)23(28)24(30)28(35)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 350m
Link=FlashFlash - 12 (on fire @ 10) 19 (on fire @ 15)
Composite Armor 4 - 15 (on fire @ 12) 25 (on fire @ 20)
Link=HarasserHarasser - 30 (on fire @ 24) 49 (on fire @ 39)
Composite Armor 4 - 36 (on fire @ 29) 58 (on fire @ 47)
Sunderer - Immune
Blockade Armor 4 - Immune
Deployment Shield 4 - Immune
ANT - Immune
Lightning Front/Top Immune
Side
Rear
Prowler/
Magrider
Front/Top Immune
Side
Rear
Chimera Front/Top Immune
Side
Rear
Vanguard Front/Top Immune
Side
Rear
ESF - 19 (on fire @ 15) 30 (on fire @ 24)
Composite Armor 4 - 21 (on fire @ 17) 33 (on fire @ 27)
Valkyrie Front/Side/Top/Rear 47 (on fire @ 37) 75 (on fire @ 60)
Bottom 93 (on fire @ 74) 150 (on fire @ 120)
Composite Armor 4 Front/Side/Top/Rear 54 (on fire @ 43) 87 (on fire @ 69)
Bottom 107 (on fire @ 85) 173 (on fire @ 138)
Dervish - 36 (on fire @ 29) 59 (on fire @ 47)
Composite Armor 4 - 40 (on fire @ 32) 65 (on fire @ 52)
Liberator - Immune
Composite Armor 4 - Immune
Galaxy - Immune
Composite Armor 4 - Immune
Bastion Weak Point - Immune

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the M77-B. Each ribbon is a standard reward for achieving a set amount of kills with the rifle. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
M77-B
Service Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
0 kills N/A
Copper Medal
10 kills Certification Points
Silver Medal
60 kills 10 Certification Points
Gold Medal
160 kills 20 Certification Points
Auraxium Medal
1,160 kills 200 Certification Points
Medals earned with the M77-B contribute towards the Sniper Rifles directive tree.

Gallery[]

History[]

  • October 24, 2016 Update
    • Reload speed from 3sec./4.6sec. to 2.8sec./4sec.
  • September 15, 2021 Update (A New Player Experience)
    • The M77-B has replaced the 99SV as the default sniper rifle for the Terran Republic Infiltrator.
  • March 30, 2022 Update (The Arsenal Update)
    • Anti-infantry sniper rifles now use a separate Sniper Rifles resistance (type 20).
    • Being struck by a sniper rifle now has more prominent audio.
    • Dev Note: The damage values for this new resistance are equivalent to small arms. This change will allow us to do is modify the bodyshot damage output from Nanoweave, as mentioned above.
    • Most Shotguns, Sniper Rifles, and Scout Rifles now use Comfort Grips, instead of Forward Grips.
    • Dev Note: Traditional Forward Grips offered no functional benefits to slow firing semi-auto weapons, so swapping them for Comfort Grips (which reduce the equip and unequip time of a weapon,) can be interpreted as a buff in almost all cases.