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Page Contents Current As of Patch: 2022-03-30
MG-A1 Arbalest
Designed as an alternative to the popular SABR-13 assault rifle, the Arbalest fires concentrated, 6 round burst with low recoil and high takedown potential at mid-range.
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Assault Rifle
Fire Rate: 923 RPM
Muzzle Velocity: 580m/s
Effective Range: Medium
Fire Modes: 6x Burst
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 650 ms
Damage[?]
Max Damage: 125 before 10m
Min Damage: 100 after 70m
Reload Speed
Short Reload: 2.5
Long Reload: 3.25
Ammunition
Magazine Size: 42
Ammunition Pool: 252
Accuracy[?]
Hip Aim
Crouch Still: 1.5 0
Move: 2 0.06
Stand Still: 2 0.03
Move: 2.5 0.15
Bloom per Shot: 0.08 0.04
Recoil[?]
Vertical, Min/Max: 0.16/0.2
Horizontal, Min/Max: 0.15/0.2
Horizontal Tolerance: 0.2
Angle Min/Max: 8°/-8°
Bias: ← = →
Recoil Decrease: 20
First Shot Recoil Multiplier: 2.25x
Data Sources?
Census DBG API source:

MG-A1 Arbalest API Data

Census LF API source: MG-A1 Arbalest API Data

The MG-A1 Arbalest is an assault rifle available to the Terran Republic. It is unlocked through purchase with Certification Points or Daybreak Cash.

The MG-A1 Arbalest is an assault rifle released alongside the MGR-A1 Vanquisher and VE-A1 Lacerta as part of a series of empire specific weapons designed to bring interesting mechanics to the lineup, alongside unique attachments. The Arbalest wields a 6-round burst which it fires at a blisteringly fast 923 RPM as well as the unique Incendiary Launcher and Stabilizing Rotor, and the returning Impact Ammunition.

Attachments[]

Attachments
Optic
TSO-IRNV (1x)

49 OR 30
This Terran field optic has no magnification, and highlights nearby vehicles and infantry by using infrared signatures. It's used primarily at medium-close range in low-light conditions.
TSO-1 (1x)

29 OR 30
Crafted specifically for TR's Trident arsenal, the TSO-1 provides a clear reflex optic for close-range shooting.
More reticles for this scope available, see full article.
TSO-2 (2x)

29 OR 30
The TSO-2 provides a slight magnification boost to extend a shooter's target acquisition beyond close range.
More reticles for this scope available, see full article.
TSO-3.4 (3.4x)

29 OR 30
This 3.4x magnification variant of Trident's specialty optics extends the shooter's precision well past mid-range.
More reticles for this scope available, see full article.
TSO-4 (4x)

29 OR 30
The TSO-4's 4x magnification allows the operator to engage targets at mid to long-range.
More reticles for this scope available, see full article.
Barrel
Flash Suppressor

49 OR 100
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Stabilizing Rotor

99 OR 200
A stabilizing barrel reduces cone of fire bloom by 25%, while slowing the refire rate between each shot in a burst by roughly 7%.
Rail
Darklight Flashlight

49 OR 100
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
The light can be turned on and off with Toggle Attachment hotkey.
Forward Grip

49 OR 100
A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec.
Incendiary Launcher

99 OR 200
A single-shot incendiary launcher attachment; increases the equip time of the attached weapon by 0.25 seconds.
Pressing Gear Slot 1 hotkey will toggle the attachment.
For full details, see main article.
Laser Sight

49 OR 100
A laser sight increases the user's hipfire accuracy by 33%.
Ammo
Impact Ammunition

49 OR 100
Increases the weapon's minimum damage from 100 to 125, while reducing magazine size by 6.

Damage Fall-Off[]

  • 125 before 10 meters
  • 112 at 41 meters
  • 100 after 70 meters

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-10m10-41m41-70m
Infantry Head 455
Torso 8(8)9(9)10(10)
Legs 9(9)10(10)12(12)
Infiltrator Head 455
Torso 8(8)9(9)9(9)
Legs 8(8)9(9)10(10)
Heavy Assault Overshield Head 678
Torso 12(12)13(13)15(15)
Legs 13(13)15(15)17(17)
MAX Head 404550
Torso 80(100)90(112)100(125)
Legs 89(112)100(125)112(139)
Theoretical Time To Kill
Infantry Body part 0m 10m 41m 70m
Normal Suit Normal Suit Normal Suit
Infantry Head 0.195s 0.212s - 0.331s - 0.381s -
Torso 0.455s 0.472s - 0.591s - 0.706s -
Infiltrator Head 0.195s 0.212s - 0.331s - 0.381s -
Torso 0.455s 0.472s - 0.591s - 0.641s -
Heavy Assault Head 0.325s 0.342s - 0.461s - 0.576s -
Torso 0.715s 0.732s - 0.851s - 1.031s -
MAX Head 2.535s 2.552s - 2.931s - 3.306s -
Torso 5.135s 5.153s 6.453s 5.856s 7.286s 6.556s 8.181s
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 70m
Link=FlashFlash - 60 (on fire @ 48) 75 (on fire @ 60)
Composite Armor 4 - 78 (on fire @ 63) 98 (on fire @ 78)
Link=HarasserHarasser - 154 (on fire @ 124) 193 (on fire @ 154)
Composite Armor 4 - 185 (on fire @ 148) 231 (on fire @ 185)
Sunderer - Immune
Blockade Armor 4 - Immune
Deployment Shield 4 - Immune
ANT - Immune
Lightning Front/Top Immune
Side
Rear
Prowler/
Magrider
Front/Top Immune
Side
Rear
Chimera Front/Top Immune
Side
Rear
Vanguard Front/Top Immune
Side
Rear
ESF - 96 (on fire @ 77) 120 (on fire @ 96)
Composite Armor 4 - 106 (on fire @ 85) 132 (on fire @ 106)
Valkyrie Front/Side/Top/Rear 240 (on fire @ 192) 300 (on fire @ 240)
Bottom 480 (on fire @ 384) 600 (on fire @ 480)
Composite Armor 4 Front/Side/Top/Rear 276 (on fire @ 221) 345 (on fire @ 276)
Bottom 552 (on fire @ 442) 690 (on fire @ 552)
Dervish - 187 (on fire @ 150) 234 (on fire @ 187)
Composite Armor 4 - 206 (on fire @ 165) 257 (on fire @ 206)
Liberator - Immune
Composite Armor 4 - Immune
Galaxy - Immune
Composite Armor 4 - Immune
Bastion Weak Point - Immune

Versus Infantry
Infantry Body part Shots to Kill
Infantry Head 4
Torso 8(8)
Legs 9(9)
Infiltrator Head 4
Torso 8(8)
Legs 8(8)
Heavy Assault Overshield Head 6
Torso 12(12)
Legs 13(13)
MAX Head 40
Torso 80(100)
Legs 89(112)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Link=FlashFlash - 60 (on fire @ 48)
Composite Armor 4 - 78 (on fire @ 63)
Link=HarasserHarasser - 154 (on fire @ 124)
Composite Armor 4 - 185 (on fire @ 148)
Sunderer - Immune
Blockade Armor 5 - Immune
Deployment Shield 4 - Immune
ANT - Immune
Lightning Front/Top Immune
Side
Rear
Prowler/
Magrider
Front/Top Immune
Side
Rear
Chimera Front/Top Immune
Side
Rear
Vanguard Front/Top Immune
Side
Rear
ESF - 96 (on fire @ 77)
Composite Armor 4 - 106 (on fire @ 85)
Valkyrie Front/Side/Top/Rear 240 (on fire @ 192)
Bottom 480 (on fire @ 384)
Composite Armor 4 Front/Side/Top/Rear 276 (on fire @ 221)
Bottom 552 (on fire @ 442)
Dervish - 187 (on fire @ 150)
Composite Armor 4 - 206 (on fire @ 165)
Liberator - Immune
Composite Armor 4 - Immune
Galaxy - Immune
Composite Armor 4 - Immune
Bastion Weak Point - Immune

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the MG-A1 Arbalest. Each ribbon is a standard reward for achieving a set amount of kills with the assault rifle. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
MG-A1 Arbalest
Service Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
0 kills N/A
Copper Medal
10 kills Certification Points
Silver Medal
60 kills 10 Certification Points
Gold Medal
160 kills 20 Certification Points
Auraxium Medal
1,160 kills 200 Certification Points
Medals earned with the MG-A1 Arbalest contribute towards the Assault Rifles directive tree.

Media[]

History[]

  • October 22, 2019 Hotfix
    • Refire between bursts from 250ms to 200ms
    • Refire between each shot in a burst from 70ms to 65ms
    • Vertical recoil from 0.25 - 0.275 to 0.16 to 0.20
    • Magazine size from 36 to 42
    • Dev Note: The changes here increase the Arbalest's damage potential, controllability, and add more flexibility through the higher magazine size. This weapon was probably the least effective of the three Assault Rifles released in the last update, and we're looking to ensure it has a competitive place among the rest of the TR's arsenal.
  • November 17, 2021 Update
    • Drastically reduced vertical recoil for the first 4 shots in the burst.
    • Stabilizing rotor now reduces cone of fire bloom by 25%, instead of reducing recoil by 30%.

Trivia[]

  • The model for the MG-A1 Arbalest was designed by Player Studio artist «d0ku», alongside a series of other empire specific weaponry, with models similarly designed by him.
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