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Page Contents Current As of Patch: 2021-06-09

MG-H1 Watchman
MG-H1 Watchman.png
Equipped with a state of the art cooling jacket, the Watchman LMG boasts the highest rate of fire of any weapon in its class.
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Empire: Icon TR.png
Can Use: Icon Heavy Assault.png
Weapon Type: LMG
Fire Rate: 857 RPM
Muzzle Velocity: 550m/s
Effective Range: Close to Medium
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 1125 ms
Damage[?]
Max Damage: 125 before 10m
Min Damage: 100 after 55m
Reload Speed
Short Reload: 5.525s
Long Reload: 7s
Ammunition
Magazine Size: 125
Ammunition Pool: 375
Accuracy[?]
Hip Aim
Crouch Still: 2.25 0.25
Move: 2.75 0.25
Stand Still: 2.75 0.25
Move: 3.5 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical, Min/Max: 0.28/0.3
Horizontal, Min/Max: 0.18/0.22
Horizontal Tolerance: 0.5
Angle Min/Max: 5°/10°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 2.5x
Data Sources
Census API source: MG-H1 Watchman API Data?

MG-H1 Watchman AE
MG-H1 Watchman AE.png
Equipped with a state of the art cooling jacket, the Watchman LMG boasts the highest rate of fire of any weapon in its class.
Costs
Cert Cost: N/A Certification Points
DC Cost: N/A Daybreak Cash
General Info
Empire: Icon TR.png
Can Use: Icon Heavy Assault.png
Weapon Type: LMG
Fire Rate: 857 RPM
Muzzle Velocity: 550m/s
Effective Range: Close to Medium
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 1125 ms
Damage[?]
Max Damage: 125 before 10m
Min Damage: 100 after 55m
Reload Speed
Short Reload: 5.525s
Long Reload: 7s
Ammunition
Magazine Size: 125
Ammunition Pool: 375
Accuracy[?]
Hip Aim
Crouch Still: 2.25 0.25
Move: 2.75 0.25
Stand Still: 2.75 0.25
Move: 3.5 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical, Min/Max: 0.28/0.3
Horizontal, Min/Max: 0.18/0.22
Horizontal Tolerance: 0.5
Angle Min/Max: 5°/10°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 2.5x
Data Sources
Census API source: MG-H1 Watchman AE API Data?
Note: Available as part of Sixth Anniversary Bundle.

The MG-H1 Watchman is a light machine gun available to the Terran Republic. It is unlocked through purchase with Certification Points or Daybreak Cash.

The MG-H1 Watchman is a light machine gun released alongside the MGR-L1 Promise and VE-H Maw as part of a new series of empire specific weapons. Each seek to fill a gap in that faction's LMG lineup, and come with unique attachments. For the Watchman, this is Impact Ammunition.

Fulfilling a similar role to the TORQ-9 assault rifle, the Watchman is a highly accurate, fast firing machine gun that sacrifices raw damage to provide a far faster headshot time to kill over 143-damage light machine guns in the hands of a skilled shooter.

Damage Fall-Off[]

Stats in yellow are with Soft Point Ammunition

  • 125 before 10 meters (15 meters)
  • 112 at 33 meters (35 meters)
  • 100 after 55 meters (55 meters)

Attachments[]

Available attachments
Optic
TSO-IRNV (1x) This Terran field optic has no magnification, and highlights nearby vehicles and infantry by using infrared signatures. It's used primarily at medium-close range in low-light conditions.
TSO-IRNV (TR IRNV).png
30 Certification Points 29 Daybreak Cash
TSO-1 (1x) Crafted specifically for TR's Trident arsenal, the TSO-1 provides a clear reflex optic for close-range shooting.
More reticles for this scope available, see full article.
Weapons TR DokuWeapons Attachments ReflexSight001 Red 128x128.png
30 Certification Points 29 Daybreak Cash
TSO-2 (2x) The TSO-2 provides a slight magnification boost to extend a shooter's target acquisition beyond close range.
More reticles for this scope available, see full article.
Weapons TR DokuWeapons Attachments ReflexSight001 Red 128x128.png
30 Certification Points 29 Daybreak Cash
TSO-3.4 (3.4x) This 3.4x magnification variant of Trident's specialty optics extends the shooter's precision well past mid-range.
More reticles for this scope available, see full article.
Weapons TR DokuWeapons Attachments Scope4x 001 Red 128x128.png
30 Certification Points 29 Daybreak Cash
TSO-4 (4x) The TSO-4's 4x magnification allows the operator to engage targets at mid to long-range.
More reticles for this scope available, see full article.
Weapons TR DokuWeapons Attachments Scope4x 001 Red 128x128.png
30 Certification Points 29 Daybreak Cash
Barrel
Flash Suppressor A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Hybrid Suppressor (TR).png
100 Certification Points 49 Daybreak Cash
Rail
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Darklight Flashlight.png
100 Certification Points 49 Daybreak Cash
Forward Grip A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
For details on equip time penalties, see main article.
Forward Grip (TR Doku).png
100 Certification Points 49 Daybreak Cash
Laser Sight A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight.png
100 Certification Points 49 Daybreak Cash
Ammo
Soft Point Ammunition Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 10%.
Extended Magazine (TR).png
100 Certification Points 49 Daybreak Cash
Impact Ammunition Increases the weapon's minimum damage from 100 to 112, while reducing magazine size by 25.
Impact Ammunition.png
100 Certification Points 49 Daybreak Cash

Effectiveness[]

Theoretical Time To Kill
Infantry Body part 0m 10m 55m
Normal Suit Normal Suit
Icon Light Assault.pngInfantry Head 0.21s 0.228s - 0.38s -
Torso 0.49s 0.508s 0.648s 0.73s 0.94s
Icon Infiltrator.pngInfiltrator Head 0.21s 0.228s - 0.38s -
Torso 0.49s 0.508s 0.578s 0.66s 0.87s
Icon MAX.pngMAX Head 2.73s 2.749s - 3.531s -
Torso 5.531s 5.549s 6.949s 7.031s 8.781s
Versus Infantry
Infantry Body part Shots to Kill
0-10mAfter 55m
Icon Light Assault.pngInfantry Head 45
Torso 8(10)10(13)
Legs 9(12)12(14)
Icon Infiltrator.pngInfiltrator Head 45
Torso 8(9)9(12)
Legs 8(10)10(13)
Icon Heavy Assault.pngHeavy Assault Overshield Head 68
Torso 12(14)15(17)
Legs 13(16)17(19)
Icon MAX.pngMAX Head 4050
Torso 80(100)100(125)
Legs 89(112)112(139)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 55m
Link=FlashFlash - 60 (on fire @ 48) 75 (on fire @ 60)
Composite Armor 5 - 78 (on fire @ 63) 98 (on fire @ 78)
Link=HarasserHarasser - 154 (on fire @ 124) 193 (on fire @ 154)
Composite Armor 5 - 185 (on fire @ 148) 231 (on fire @ 185)
Sunderer Diagram.pngSunderer - Immune
Blockade Armor 5 - Immune
Deployment Shield 4 - Immune
ANT Diagram.pngANT - Immune
Lightning Diagram.pngLightning Front/Top Immune
Side
Rear
Prowler Diagram.pngProwler Front/Top Immune
Side
Rear
Magrider Diagram.pngMagrider Front/Top Immune
Side
Rear
Vanguard Diagram.pngVanguard Front/Top Immune
Side
Rear
Mosquito Diagram.pngReaver Diagram.pngScythe Diagram.pngESF - 96 (on fire @ 77) 120 (on fire @ 96)
Composite Armor 5 - 106 (on fire @ 85) 132 (on fire @ 106)
Valkyrie Diagram.pngValkyrie Front/Side/Top/Rear 240 (on fire @ 192) 300 (on fire @ 240)
Bottom 480 (on fire @ 384) 600 (on fire @ 480)
Composite Armor 5 Front/Side/Top/Rear 276 (on fire @ 221) 345 (on fire @ 276)
Bottom 552 (on fire @ 442) 690 (on fire @ 552)
Liberator Diagram.pngLiberator - Immune
Composite Armor 5 - Immune
Galaxy Diagram.pngGalaxy - Immune
Composite Armor 5 - Immune
Bastion Fleet Carrier Diagram.pngBastion Weak Point - Immune

Theoretical Time To Kill
Infantry Body part 0m 10m 55m
Normal Suit Normal Suit
Icon Light Assault.pngInfantry Head 0.21s 0.228s - 0.38s -
Torso 0.49s 0.508s 0.648s 0.66s 0.87s
Icon Infiltrator.pngInfiltrator Head 0.21s 0.228s - 0.38s -
Torso 0.49s 0.508s 0.578s 0.66s 0.8s
Icon MAX.pngMAX Head 2.73s 2.749s - 3.181s -
Torso 5.531s 5.549s 6.949s 6.331s 7.871s
Versus Infantry
Infantry Body part Shots to Kill
0-10mAfter 33m
Icon Light Assault.pngInfantry Head 45
Torso 8(10)9(12)
Legs 9(12)10(13)
Icon Infiltrator.pngInfiltrator Head 45
Torso 8(9)9(11)
Legs 8(10)9(12)
Icon Heavy Assault.pngHeavy Assault Overshield Head 67
Torso 12(14)13(16)
Legs 13(16)15(17)
Icon MAX.pngMAX Head 4045
Torso 80(100)90(112)
Legs 89(112)100(125)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 33m
Link=FlashFlash - 60 (on fire @ 48) 67 (on fire @ 54)
Composite Armor 5 - 78 (on fire @ 63) 88 (on fire @ 70)
Link=HarasserHarasser - 154 (on fire @ 124) 172 (on fire @ 138)
Composite Armor 5 - 185 (on fire @ 148) 207 (on fire @ 165)
Sunderer Diagram.pngSunderer - Immune
Blockade Armor 5 - Immune
Deployment Shield 4 - Immune
ANT Diagram.pngANT - Immune
Lightning Diagram.pngLightning Front/Top Immune
Side
Rear
Prowler Diagram.pngProwler Front/Top Immune
Side
Rear
Magrider Diagram.pngMagrider Front/Top Immune
Side
Rear
Vanguard Diagram.pngVanguard Front/Top Immune
Side
Rear
Mosquito Diagram.pngReaver Diagram.pngScythe Diagram.pngESF - 96 (on fire @ 77) 108 (on fire @ 86)
Composite Armor 5 - 106 (on fire @ 85) 118 (on fire @ 95)
Valkyrie Diagram.pngValkyrie Front/Side/Top/Rear 240 (on fire @ 192) 268 (on fire @ 215)
Bottom 480 (on fire @ 384) 536 (on fire @ 429)
Composite Armor 5 Front/Side/Top/Rear 276 (on fire @ 221) 309 (on fire @ 247)
Bottom 552 (on fire @ 442) 617 (on fire @ 493)
Liberator Diagram.pngLiberator - Immune
Composite Armor 5 - Immune
Galaxy Diagram.pngGalaxy - Immune
Composite Armor 5 - Immune
Bastion Fleet Carrier Diagram.pngBastion Weak Point - Immune

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the MG-H1 Watchman. Each ribbon is a standard reward for achieving a set amount of kills with the machine gun. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
MG-H1 Watchman
Service Ribbon
Light Machine Gun Ribbon.png
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty.png
0 kills N/A
Copper Medal
Medal Copper.png
10 kills Certification Points
Silver Medal
Medal Silver.png
60 kills 10 Certification Points
Gold Medal
Medal Gold.png
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium.png
1,160 kills 200 Certification Points
Medals earned with the MG-H1 Watchman contribute towards the Light Machine Guns directive tree.

History[]

Media[]

Trivia[]

  • The model for the MG-H1 Watchman was designed by Player Studio artist «d0ku», alongside a series of other empire specific weaponry, with models similarly designed by him.
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