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Page Contents Current As of Patch: 2021-08-03
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Shattered Warpgate Promo 4.jpg

Missions are time-limited objectives players can take on in order to earn a variety of rewards.

Accessible through the Missions page, missions task the player with a variety of objectives to complete on warzone continents of Auraxis, dependent on the exact mission, and once completed their rewards can be claimed at any time, granting the player Experience Points and a potential of a whole host of other rewards.

Players can only accept up to three missions per 24 hour period, unless they have Premium Membership at which point they can accept up to six. Missions last twelve hours after being accepted, and the pool of missions refreshes every 24 hours, with the timer beginning when the player logs in after the timer elapses.

To access the Missions page, interact (E by default) with a mission board in a Warpgate or aboard Sanctuary, or press the Open Mission Page hotkey (I by default) at any time.

List of Missions[]

Mission Rarities[]

Missions have several types of rarity, indicating their intended difficulty, how much time they take, and how actively they ask the player to engage with them.

A mission's rarity is indicated by the small colored bar to their left-hand side in the missions page. The primary three rarities available and indicated in-game are common—with a white bar, uncommon—green bar, and rare—blue bar.

Each successive tier will increase the time taken to complete the mission, as well as include objectives players will have more actively complete, whereas lower tiered objectives may be easily completed while playing the game normally. In exchange, higher tier missions both feature an expanded reward pool and increased yields on all rewards.

Campaign Side-Missions[]

Campaign Side-Missions are unlockable uncommon tier missions, available to players engaging in an active Campaign. They often task players with repeating objectives from campaign events, and unlike other missions, campaign side-missions require a Certification Point buy-in to accept. They are indicated with a green bar.

Campaign side-missions have a fixed reward pool, always awarding a moderately low amount of experience points and some Campaign Standing.

Training Missions[]

Training missions are a variant of common tier missions, only available to characters of Battle Rank 15 or below. They task the player with engaging in the game in some way, by playing a class, using game mechanics such as Join Combat, or interacting with Generators.

This is the only mission type available to players below battle rank 15. They appear to use the same rewards pool as the uncommon tier of mission, despite being labelled as common tier missions.

Mission Rewards[]

The reward pool for a mission is based on the rarity of the mission, as well as the contractor. The contractor can be seen on the right-hand side of the mission screen.

All missions award a varied amount of Experience Points, and this can be the only reward a mission provides. Sometimes, missions reduce their experience payout and add a secondary reward to the payout. This secondary reward is that which is decided by the contractor.

Direct currency-based rewards have their chance to appear affected by the amount of that currency the player currently holds. Players with a large reserve of a given currency have an extremely low chance to see that currency as a mission reward, whereas players with little of that currency will see it often.

Select a Contractor above to see their potential rewards.

Nanite Systems Rewards Icon NS.png
Item Quantity Mission Rarity
Certification Points 25-50 Certification Points
75 Certification Points
200 Certification Points
Common
Uncommon
Rare
ISO-4 25 ISO-4
75 ISO-4
100 ISO-4
Common
Uncommon
Rare
Icon implant XP 02 128.png
Experience Boost - 30 Minutes
Common
Icon implant XP 01 128.png
Experience Boost - 1 Hour
Uncommon
NS-11A.png
NS-11A
??
NS Annihilator.png
NS Annihilator
Rare
NS-7 PDW.png
NS-7 PDW
??
Ocular Shield 1.png
Any non-exceptional Implant
??

Black Market Rewards Icon A7.png
Item Quantity Mission Rarity
Certification Points 50-75 Certification Points Uncommon
A7 200-300 A7 Uncommon
Ocular Shield 1.png
Any non-exceptional Implant
Uncommon

New Conglomerate Rewards Icon NC.png
Item Quantity Mission Rarity
Certification Points 25-75 Certification Points
75 Certification Points
100-200 Certification Points
Common
Uncommon
Rare
Icon implant XP 02 128.png
Experience Boost - 30 Minutes
Common
Uncommon
Icon implant XP 01 128.png
Experience Boost - 1 Hour
Uncommon
Gauss Rifle Burst.png
Gauss Rifle Burst
Uncommon
Warden.png
Warden
Uncommon
Gauss Compact Burst.png
Gauss Compact Burst
Uncommon
GD-22S.png
GD-22S
Uncommon
NC12 Sweeper.png
NC12 Sweeper
??
LA8 Rebel.png
LA8 Rebel
??

Terran Republic Rewards Icon TR.png
Item Quantity Mission Rarity
Certification Points 25-75 Certification Points
75 Certification Points
100-200 Certification Points
Common
Uncommon
Rare
Icon implant XP 02 128.png
Experience Boost - 30 Minutes
Common
Uncommon
Icon implant XP 01 128.png
Experience Boost - 1 Hour
Uncommon
T1B Cycler.png
T1B Cycler
??
AMR-66.png
AMR-66
??
TRAC-5 Burst.png
TRAC-5 Burst
Uncommon
SOAS-20.png
SOAS-20
??
TS4 Haymaker.png
TS4 Haymaker
??
TX2 Emperor.png
TX2 Emperor
Uncommon
M77-B.png
M77-B
??
TSAR-42.png
TSAR-42
Rare

Vanu Sovereignty Rewards Icon VS.png
Item Quantity Mission Rarity
Certification Points 25-75 Certification Points
75 Certification Points
100-200 Certification Points
Common
Uncommon
Rare
Icon implant XP 02 128.png
Experience Boost - 30 Minutes
Common
Uncommon
Icon implant XP 01 128.png
Experience Boost - 1 Hour
Uncommon
Equinox VE2 Burst.png
Equinox VE2 Burst
Uncommon
Rare
Solstice Burst.png
Solstice Burst
Uncommon
Solstice SF.png
Solstice SF
Rare
Flare VE6.png
Flare VE6
Rare
Pulsar LSW.png
Pulsar LSW
Uncommon
VX29 Polaris.png
VX29 Polaris
Rare
Hades VSH4.png
Hades VSH4
Rare
Eidolon VE33.png
Eidolon VE33
Uncommon
Manticore SX40.png
Manticore SX40
Uncommon
Ghost.png
Ghost
Uncommon
Rare
Phantom VA23.png
Phantom VA23
Rare
XM98.png
XM98
Common
Uncommon
Rare

Nanite Systems Operative Rewards Icon NSO.png
Item Quantity Mission Rarity
Certification Points 25-75 Certification Points
75 Certification Points
100-200 Certification Points
Common
Uncommon
Rare
Icon implant XP 02 128.png
Experience Boost - 30 Minutes
Common
Uncommon
Icon implant XP 01 128.png
Experience Boost - 1 Hour
Common
Uncommon
MKV Suppressed.png
MKV Suppressed
??
NS-11C.png
NS-11C
Rare

History[]

Missions were added to the game in the October 1, 2020 Update, the Shattered Warpgate.

October 1, 2020 Update (The Shattered Warpgate)[]

  • New Mission System
    • Players now have access to an all-new Mission system that offers up daily missions players can complete for rewards.
  • What's a mission?
    • A mission is a time-limited objective that a player can take on within the game world.
    • Missions can be accepted daily by visiting a Mission Board, or opening the UI window with the "i" key by default.
    • All players can accept up to 3 missions daily, and players with active memberships can accept up to 6 each day.
  • Contractors, Rewards, and Rarities
    • Each mission is dispensed from a "Contractor" that represents one of the factions in our world. While all contractors have the ability to reward experience, boosts, and certifications, there are additional rewards offered based on the contractor.
      • Nanite Systems - Implants, ISO-4, and Nanite Systems weapons can be rewarded by completing Nanite Systems missions.
      • Black Market - Implants and A7 can be rewarded by completing Black Market missions.
      • Vanu Sovereignty, New Conglomerate, Terran Republic, and Nanite Systems Operatives - Merit and Empire Weapons (or NS for NSO,) can be rewarded by completing faction missions.
    • Missions come in a variety of rarities which represent difficulty, time investment, and intensity. The higher the rarity, the better the rewards for that mission type.
      • Training Missions
        • Players up to BR15 will receive "Training Missions" that help acclimate new players to various types of gameplay.
        • These missions also offer better-than-average rewards for the time investment.
      • Campaign Side-Missions
        • Players who are participating in the current Campaign will have access to various Campaign Side-Missions.
        • These side-missions reward Campaign Standing, in exchange for a certification buy-in.
        • Playing through the Campaign will also unlock new side-missions that have a chance to appear in your daily pool.

October 7, 2020 Update[]

  •  !! Added missing localizations for various campaign and mission-related strings.
  • The recurring Campaign Side-Missions (the ones that appear in your daily mission pool) now have rewards.
Missions[]
  • The daily spread of mission types has been greatly modified so that there will always be a variety of playstyles in each daily pool.
  • Supply Convoy, Supply Convoy Disruption, Supply Convoy Defense, Recover Lost Intel, and Plant False Data missions have been temporarily removed from the pool. We were dissatisfied with the performance of these missions and will be fixing/tuning/replacing them in the future. We are currently also creating new missions that will be released in the next update.
  • In addition, we've made some adjustments to the reward sets that will result in more frequent ISO-4/Cert/Implant rewards overall.
  • You should no longer receive weapon rewards for weapons you already own.
  • Cloaked players can no longer contest an Elysium Mining Drill.
  • Elysium Mining Drill is now visible from much further away.

October 14, 2020 Update (Nanite of the Living Dead VII)[]

New Missions[]

We've added a handful of new missions to the pool for all players. Two of these will appear in your list each day alongside other missions.

Faction Missions[]
Black Market Missions[]
  • NSX Weapon Eval — Get kills with an NSX weapon chosen randomly from the pool. If you don't own the selected weapon, you must trial or purchase it to earn progress.

November 5, 2020 Update[]

November 20, 2020 Update (Eight Years of Wars)[]

  • Tracked missions and campaign events now show a new indicator that makes it easier to discern.
  • Made various user experience improvements to campaign and mission screens.

November 24, 2020 Hotfix[]

  • Fixed an issue where defending facilities was not properly counting progress toward the Anniversary Mission.
  • Fixed an issue where certain sidearms were not counting progress toward the Anniversary Mission. Kills with ALL sidearms should now properly count toward your progress.

December 3, 2020 Update[]

  • Daily mission versions of "Enabling Construction," "Continued Preparations," and "Crystal Stalker" now expire after 12 hours as intended.
  • Fixed an issue where Training Missions were being granted to low-rank A.S.P. characters.

December 16, 2020 Update (Auraximas 2020)[]

Holiday Missions[]

Auraximas is about giving, and new daily missions have been added for you to share your generosity with the various vendors and personnel on Sanctuary. In addition, each of these completed missions contributes to a new holiday directive!

Misc. Changes, Fixes, and Additions[]
  • Sawbones mission now includes Shield Recharging experience as an option alongside Healing experience.

January 6, 2021 Update[]

February 9, 2021 Update (Outfit Wars Returns)[]

Matchmaker Missions: Up to two Matchmaker missions will appear in your list each day, providing progress in the Valentine's Day directive tree... as well as making someone feel loved and appreciated.

February 17, 2021 Update[]

  • Fixed a typo in the "Matchmaker: Adventure" mission.

July 1, 2021 Update (_Integration)[]

New Missions[]
  • Four new vehicle-based mission options with multiple rarities and difficulties associated with them, and one of these will appear in the mission pool each day.
Misc. Changes, Fixes, and Additions[]
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