Page Contents Current As of Patch: | 2022-07-13 |
NCM2 Falcon | |||
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The NCM2 Falcon is the standard for the NC's anti-vehicle MAX weaponry. It features powerful warheads capable of heavily damaging enemy vehicles and MAXes alike. | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 699 ![]() | ||
General Info | |||
Empire: | ![]() | ||
Can Use: | ![]() | ||
Weapon Type: | MAX Anti-Vehicle | ||
Fire Rate: | 300 RPM | ||
Muzzle Velocity: | 100m/s | ||
Effective Range: | Long | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 300 | ||
Min Damage: | 300 | ||
Max Indirect Damage: | 200 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Damage Type: | Light Anti-Vehicle, Common Explosive | ||
Reload Speed | |||
Reload Speed: | 1.9 | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 24 | ||
Accuracy | |||
Hip | |||
Crouch | Still: | 0.1 | |
Move: | 0.1 | ||
Stand | Still: | 0.1 | |
Move: | 0.1 | ||
Bloom per Shot: | 0 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | NCM2 Falcon API Data |
NCM2 Falcon | |||
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The NCM2 Falcon is the standard for the NC's anti-vehicle MAX weaponry. It features powerful warheads capable of heavily damaging enemy vehicles and MAXes alike. | |||
Costs | |||
Auto Granted | |||
General Info | |||
Empire: | ![]() | ||
Can Use: | ![]() | ||
Weapon Type: | MAX Anti-Vehicle | ||
Fire Rate: | 300 RPM | ||
Muzzle Velocity: | 100m/s | ||
Effective Range: | Long | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 300 | ||
Min Damage: | 300 | ||
Max Indirect Damage: | 200 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Damage Type: | Light Anti-Vehicle, Common Explosive | ||
Reload Speed | |||
Reload Speed: | 1.9 | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 24 | ||
Accuracy | |||
Hip | |||
Crouch | Still: | 0.1 | |
Move: | 0.1 | ||
Stand | Still: | 0.1 | |
Move: | 0.1 | ||
Bloom per Shot: | 0 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | NCM2 Falcon API Data |
The NCM2 Falcon is a MAX anti-vehicle arm available to the New Conglomerate. The right arm is auto granted, and the left arm is unlocked through purchase with Certification Points or Daybreak Cash.
The NCM2 Falcon is a mid-range anti-armor arm, firing unguided rockets capable of dealing high damage to most ground targets. Unlike other weapons, the Falcon's magazine only holds a single rocket, forcing the user to reload after each shot.
This weapon's indirect damage scales up as the projectile travels, with the weapon only dealing its listed indirect damage after the projectile has traveled at least ten meters.
Attachments[]
Attachments |
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This weapon does not have access to any attachments. |
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Effectiveness[]
Assumes the projectile has traveled at least ten meters.
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
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- | 2 (on fire @ 2) | |
Composite Armor 4 | - | 3 (on fire @ 3) | |
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- | 7 (on fire @ 6) | |
Composite Armor 4 | - | 8 (on fire @ 7) | |
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- | 14 (on fire @ 12) | |
Blockade Armor 4 | - | 17 (on fire @ 14) | |
Deployment Shield 4 | - | 14 (Shield 7) | |
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- | 12 (on fire @ 9) | |
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Front/Top | 12 (on fire @ 9) | |
Side | 10 (on fire @ 8) | ||
Rear | 8 (on fire @ 6) | ||
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Front/Top | 14 (on fire @ 12) | |
Side | 13 (on fire @ 10) | ||
Rear | 10 (on fire @ 8) | ||
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Front/Top | 16 (on fire @ 13) | |
Side | 14 (on fire @ 11) | ||
Rear | 11 (on fire @ 9) | ||
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Front/Top | 17 (on fire @ 14) | |
Side | 15 (on fire @ 12) | ||
Rear | 12 (on fire @ 9) | ||
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- | 5 (on fire @ 4) | |
Composite Armor 4 | - | 6 (on fire @ 5) | |
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Front/Side/Top/Rear | 8 (on fire @ 6) | |
Bottom | 15 (on fire @ 12) | ||
Composite Armor 4 | Front/Side/Top/Rear | 9 (on fire @ 7) | |
Bottom | 17 (on fire @ 14) | ||
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- | 6 (on fire @ 5) | |
Composite Armor 4 | - | 7 (on fire @ 6) | |
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- | 15 (on fire @ 12) | |
Composite Armor 4 | - | 17 (on fire @ 14) | |
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- | 24 (on fire @ 19) | |
Composite Armor 4 | - | 26 (on fire @ 21) | |
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- | 27 (Shield 4) |
Assuming shots from both arms hits the target, and their projectiles have traveled at least ten meter.
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
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- | 1 (on fire @ 1) | |
Composite Armor 4 | - | 2 (on fire @ 2) | |
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- | 4 (on fire @ 3) | |
Composite Armor 4 | - | 4 (on fire @ 4) | |
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- | 7 (on fire @ 6) | |
Blockade Armor 4 | - | 9 (on fire @ 7) | |
Deployment Shield 4 | - | 7 (Shield 4) | |
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- | 6 (on fire @ 5) | |
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Front/Top | 6 (on fire @ 5) | |
Side | 5 (on fire @ 4) | ||
Rear | 4 (on fire @ 3) | ||
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Front/Top | 7 (on fire @ 6) | |
Side | 7 (on fire @ 5) | ||
Rear | 5 (on fire @ 4) | ||
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Front/Top | 8 (on fire @ 7) | |
Side | 7 (on fire @ 6) | ||
Rear | 6 (on fire @ 5) | ||
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Front/Top | 9 (on fire @ 7) | |
Side | 8 (on fire @ 6) | ||
Rear | 6 (on fire @ 5) | ||
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- | 3 (on fire @ 2) | |
Composite Armor 4 | - | 3 (on fire @ 3) | |
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Front/Side/Top/Rear | 4 (on fire @ 3) | |
Bottom | 8 (on fire @ 6) | ||
Composite Armor 4 | Front/Side/Top/Rear | 5 (on fire @ 4) | |
Bottom | 9 (on fire @ 7) | ||
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- | 3 (on fire @ 3) | |
Composite Armor 4 | - | 4 (on fire @ 3) | |
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- | 8 (on fire @ 6) | |
Composite Armor 4 | - | 9 (on fire @ 7) | |
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- | 12 (on fire @ 10) | |
Composite Armor 4 | - | 13 (on fire @ 11) | |
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- | 14 (Shield 2) |
Ribbons and Medals[]
It is possible to earn both Ribbons and Medals while using the NCM2 Falcon. Each ribbon is a standard reward for achieving a set amount of kills with the arm. Medals are awarded upon reaching kill milestones with the weapon.
Ribbon(s)[]
Ribbon | Icon | Requirements |
NCM2 Falcon Service Ribbon |
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10 kills |
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | ![]() |
0 kills | N/A |
Copper Medal | ![]() |
10 kills | 2 ![]() |
Silver Medal | ![]() |
60 kills | 10 ![]() |
Gold Medal | ![]() |
160 kills | 20 ![]() |
Auraxium Medal | ![]() |
1,160 kills | 200 ![]() |
History[]
- Unknown date, potentially mid-2019 or earlier
- Undocumented: The Comet VM2, M3 Pounder HEG, and NCM2 Falcon's indirect damage now scales up as the projectile travels, only dealing the listed damage after the projectile has traveled at least ten meters.
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