Page Contents Current As of Patch: 2016-06-01

NS-15M2
NS-15M2.png
Built on the concept of the NS-11A assault rifle, the remarkably accurate NS-15M LMG provides excellent sustained fire and above average projectile speed.
Costs
Cert Cost: 1000 Certification Points
DC Cost: 799 Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Heavy Assault.png
Weapon Type: LMG
Fire Rate: 625 RPM
Muzzle Velocity: 600m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2.15s
Long Reload: 2.5s
Ammunition
Magazine Size: 55
Ammunition Pool: 275
Accuracy[?]
Hip Aim
Crouch Still: 2 0.1
Move: 2.75 0.2
Stand Still: 2.5 0.1
Move: 3.25 0.35
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.6
Angle Min/Max: -20°/-17°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 2x
Data Sources
Census API source: NS-15M2 API Data?

NS-15MB
NS-15MB.png
Created with a black metal finish, the imposing NS-15MB has accurate, stable fire at even long distances and reloads quickly. Its reputation as an all-arounder has made it a popular Heavy Assault choice.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: 1499 Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Heavy Assault.png
Weapon Type: LMG
Fire Rate: 625 RPM
Muzzle Velocity: 600m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2.15s
Long Reload: 2.5s
Ammunition
Magazine Size: 55
Ammunition Pool: 275
Accuracy[?]
Hip Aim
Crouch Still: 2 0.1
Move: 2.75 0.2
Stand Still: 2.5 0.1
Move: 3.25 0.35
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.6
Angle Min/Max: -20°/-17°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 2x
Data Sources
Census API source: NS-15MB API Data?

NS-15MG
NS-15MG.png
The gold finish on the NS-15MG has cemented it as a status symbol among soldiers on Auraxis. Good looks aside, the 15MG is an accurate all-arounder that performs well in many combat situations.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: 1999 Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Heavy Assault.png
Weapon Type: LMG
Fire Rate: 625 RPM
Muzzle Velocity: 600m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2.15s
Long Reload: 2.5s
Ammunition
Magazine Size: 55
Ammunition Pool: 275
Accuracy[?]
Hip Aim
Crouch Still: 2 0.1
Move: 2.75 0.2
Stand Still: 2.5 0.1
Move: 3.25 0.35
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.6
Angle Min/Max: -20°/-17°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 2x
Data Sources
Census API source: NS-15MG API Data?

NS-15MP
NS-15MP.png
This platinum variant of the remarkably accurate NS-15M LMG provides excellent sustained fire and above average projectile speed.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Heavy Assault.png
Weapon Type: LMG
Fire Rate: 625 RPM
Muzzle Velocity: 600m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2.15s
Long Reload: 2.5s
Ammunition
Magazine Size: 55
Ammunition Pool: 275
Accuracy[?]
Hip Aim
Crouch Still: 2 0.1
Move: 2.75 0.2
Stand Still: 2.5 0.1
Move: 3.25 0.35
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.6
Angle Min/Max: -20°/-17°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 2x
Data Sources
Census API source: NS-15MP API Data?
Note: Available as reward for Recruiter program.

NS-15M1
NS-15M1.png
Built off of the NS-11, the NS-15M1 is an accurate, magazine-fed LMG that performs well in most combat situations. The M1 was accidentally manufacured with a deep black paint, making it somewhat of a collectors item on Auraxis.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Heavy Assault.png
Weapon Type: LMG
Fire Rate: 625 RPM
Muzzle Velocity: 600m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2.15s
Long Reload: 2.5s
Ammunition
Magazine Size: 55
Ammunition Pool: 275
Accuracy[?]
Hip Aim
Crouch Still: 2 0.1
Move: 2.75 0.2
Stand Still: 2.5 0.1
Move: 3.25 0.35
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.6
Angle Min/Max: -20°/-17°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 2x
Data Sources
Census API source: NS-15M1 API Data?
Note: Was available prior 2014/10/30 Update.

NS-15M AE
NS-15M AE.png
The NS-15M AE is an accurate, magazine-fed LMG that leaves little downtime during reloads. This commemorative edition of the popular all-arounder LMG features an exclusive orange stripe paintjob.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Heavy Assault.png
Weapon Type: LMG
Fire Rate: 625 RPM
Muzzle Velocity: 600m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2.15s
Long Reload: 2.5s
Ammunition
Magazine Size: 55
Ammunition Pool: 275
Accuracy[?]
Hip Aim
Crouch Still: 2 0.1
Move: 2.75 0.2
Stand Still: 2.5 0.1
Move: 3.25 0.35
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.6
Angle Min/Max: -20°/-17°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 2x
Data Sources
Census API source: NS-15M AE API Data?
Note: Available as part of Two-Year Anniversary Bundle.

NS-15 Gallows
NS-15 Gallows.png
Your targets can't avoid their date with the Gallows forever...
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Heavy Assault.png
Weapon Type: LMG
Fire Rate: 625 RPM
Muzzle Velocity: 600m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2.15s
Long Reload: 2.5s
Ammunition
Magazine Size: 55
Ammunition Pool: 275
Accuracy[?]
Hip Aim
Crouch Still: 2 0.1
Move: 2.75 0.2
Stand Still: 2.5 0.1
Move: 3.25 0.35
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.6
Angle Min/Max: -20°/-17°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 2x
Data Sources
Census API source: NS-15 Gallows API Data?
Note: Reward for completing Bounty directive.

The NS-15M2 LMG, is a common pool weapon available only to the Heavy Assault. The most expensive LMG in the game at 1000 Certs or 799 DC but this cost comes with some unique traits that set this LMG apart from the ES (Empire Specific) LMGs.

Description[edit | edit source]

The NS-15M2 is an extremely versatile LMG with a wide range of attachments, short reload speed, low recoil, above average projectile velocity, and good accuracy.  The NS-15M2 in the hands of a shooter familiar with the weapon's mechanics moonlights as a beefed up assault rifle, allowing the user to move and fire with tremendous precision. However these traits are at the cost of a mediocre rate of fire and moderate magazine size which is only partially mitigated by its lightning fast reload speed. Also, the recoil pattern on the NS-15M2 is different to other weapons, as it recoils upwards and to the left. Most other weapons recoil upwards and to the right.That means some people need to adjust their playstyle, in remembering to recoil properly. Overall, the NS-15M2 is a very good LMG, which sacrifices TTK (time to kill) for versatility and controllability.

Attachments[edit | edit source]

Available attachments
Optics
HS/NV Scope (1x) Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Ns weapon scope hsnv scope.png
30Certification Points 50Daybreak Cash
NiCO (1x) The Illuminated Combat Optic Line of gunsights from Nanite Systems are praised for their ability to quickly acquire targets in close quarters combat situations.
More reticles for this scope available, see full article.
Icon WeaponAttachment Common ReflexSight 001.png
30Certification Points 50Daybreak Cash
NiCO XR (2x) Many soldiers choose Nanite Systems' popular illuminated Combat Optic series over stock iron sights for superior target acquisition in both close quarters and low-light situations.
More reticles for this scope available, see full article.
Icon WeaponAttachment Common ReflexSight 002.png
30Certification Points 50Daybreak Cash
NiSGO (3.4x) Nanite Systems launched the NiSGO gun optic much to the delight of designated marksmen across Auraxis. The NiSGO utilize a triple chevron reticule with 3.4x magnification.
Icon WeaponAttachment NS Scope4x 003.png
30Certification Points 50Daybreak Cash
LANS (3.4x) Nanite Systems' laser-assisted gunsight is perfect for situations that need a little more range than a standard reflex scope. The LANS uses a simple red dot reticule with 3.4x magnification.
Icon WeaponAttachment NS Scope4x 004.png
30Certification Points 50Daybreak Cash
Quadra (4x) For marksmen that prefer to not put themselves directly in the fray, the Nanite Systems Quadra scope allows users distance between themselves and their intended targets. The Quadra comes equipped with a simple crosshair at 4x magnification.
Icon WeaponAttachment NS Scope4x 002.png
30Certification Points 50Daybreak Cash
Tetra (4x) Nanite Systems' Tetra scope gives its users a significant advantage at target acquisition at mid to long ranges thanks to its triple chevron reticule and 4x magnification.
Icon WeaponAttachment NS Scope4x 001.png
30Certification Points 50Daybreak Cash
Barrel Attachments
Suppressor The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner, and bullet velocity is reduced by 15%.
Suppressor (NC).png
100Certification Points 75Daybreak Cash
Flash Suppressor A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Hybrid Suppressor (NC).png
100Certification Points 75Daybreak Cash
Compensator A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
Compensator (NC).png
100Certification Points 75Daybreak Cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Flashlight.png
100Certification Points 75Daybreak Cash
Laser Sight A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight.png
100Certification Points 75Daybreak Cash
Forward Grip A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Forward Grip (NC).png
100Certification Points 75Daybreak Cash
Ammo
Soft Point Ammunition Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 10%.
Extended Magazine (NC).png
100Certification Points 75Daybreak Cash
High Velocity Ammunition High Velocity Ammunition increases the weapon's projectile velocity by 10% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Extended Magazine (NC).png
100Certification Points 75Daybreak Cash

Effectiveness[edit | edit source]

Theoretical Time To Kill
Infantry Body part 0m 10m 65m
Normal Suit Normal Suit
Icon Light Assault.pngInfantry Head 0.276s 0.293s - 0.384s -
Torso 0.552s 0.569s 0.753s 0.753s 0.937s
Icon Infiltrator.pngInfiltrator Head 0.276s 0.293s - 0.384s -
Torso 0.552s 0.569s 0.661s 0.753s 0.845s
Icon MAX.pngMAX Head 3.129s 3.146s - 3.697s -
Torso 6.35s 6.366s 8.023s 7.378s 9.219s
Versus Infantry
Infantry Body part Shots to Kill
Before 10m After 65m
Icon Light Assault.pngInfantry Head 4 4
Torso 7(9) 8(10)
Legs 8(10) 9(12)
Icon Infiltrator.pngInfiltrator Head 4 4
Torso 7(8) 8(9)
Legs 7(9) 8(10)
Icon MAX.pngMAX Head 35 40
Torso 70(88) 80(100)
Legs 78(98) 89(112)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 65m
Link=FlashFlash - 53 (on fire @ 42) 60 (on fire @ 48)
Composite Armor 5 - 69 (on fire @ 55) 78 (on fire @ 63)
Link=HarasserHarasser - 135 (on fire @ 108) 154 (on fire @ 124)
Composite Armor 5 - 162 (on fire @ 130) 185 (on fire @ 148)
Sunderer Diagram.pngSunderer - Immune
Blockade Armor 5 - Immune
Deployment Shield 4 - Immune
ANT Diagram.pngANT - Immune
Lightning Diagram.pngLightning Front/Top Immune
Side
Rear
Prowler Diagram.pngProwler Front/Top Immune
Side
Rear
Magrider Diagram.pngMagrider Front/Top Immune
Side
Rear
Vanguard Diagram.pngVanguard Front/Top Immune
Side
Rear
Mosquito Diagram.pngReaver Diagram.pngScythe Diagram.pngESF - 84 (on fire @ 68) 96 (on fire @ 77)
Composite Armor 5 - 93 (on fire @ 74) 106 (on fire @ 85)
Valkyrie Diagram.pngValkyrie Front/Side/Top/Rear 210 (on fire @ 168) 240 (on fire @ 192)
Bottom 420 (on fire @ 336) 480 (on fire @ 384)
Composite Armor 5 Front/Side/Top/Rear 242 (on fire @ 194) 276 (on fire @ 221)
Bottom 483 (on fire @ 387) 552 (on fire @ 442)
Liberator Diagram.pngLiberator - Immune
Composite Armor 5 - Immune
Galaxy Diagram.pngGalaxy - Immune
Composite Armor 5 - Immune
Bastion Fleet Carrier Diagram.pngBastion Weak Point - Immune

Ribbons and Medals[edit | edit source]

It is possible to get both Ribbons and Medals for using the NS-15M2. Each Ribbon is a standard reward for achieving a set amount of kills with the NS-15M2. Medals relate to how many overall kills you have with the NS-15M2.

Ribbons[edit | edit source]

Ribbon Icon Requirements
NS-15M2 Service Ribbon
Light Machine Gun Ribbon.png
10 kills.

See more available ribbons on the Service Ribbons page.


Medals[edit | edit source]

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty.png
0 kill No Reward
Copper Medal
Medal Copper.png
10 kills 2 Certification Points
Silver Medal
Medal Silver.png
60 kills 10 Certification Points
Gold Medal
Medal Gold.png
160 kills 20 Certification Points
Auraxium Medal
Medal Araxium.png
1160 kills 200 Certification Points

Trivia[edit | edit source]

  • The NS-15M2 was created in response to fans asking to change texture of NS-15M to be more inline with the rest of NS weapons. Instead of changing the texture, Daybreak Games re-released the weapon with the proper texture as NS-15M2, while keeping the old NS-15M as NS-15M1.

Media[edit | edit source]

NS-15M review by ZoranTheBear (2013.07.07)
NS-15M review by Wrel (2014.01.15)
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