Created with a black metal finish, the imposing NS-15MB has accurate, stable fire at even long distances and reloads quickly. Its reputation as an all-arounder has made it a popular Heavy Assault choice.
Built off of the NS-11, the NS-15M1 is an accurate, magazine-fed LMG that performs well in most combat situations. The M1 was accidentally manufacured with a deep black paint, making it somewhat of a collectors item on Auraxis.
The NS-15M2LMG, is a common pool weapon available only to the Heavy Assault. The most expensive LMG in the game at 1000 Certs or 799 DC but this cost comes with some unique traits that set this LMG apart from the ES (Empire Specific) LMGs.
The NS-15M2 is an extremely versatile LMG with a wide range of attachments, short reload speed, low recoil, above average projectile velocity, and good accuracy. The NS-15M2 in the hands of a shooter familiar with the weapon's mechanics moonlights as a beefed up assault rifle, allowing the user to move and fire with tremendous precision. However these traits are at the cost of a mediocre rate of fire and moderate magazine size which is only partially mitigated by its lightning fast reload speed. Also, the recoil pattern on the NS-15M2 is different to other weapons, as it recoils upwards and to the left. Most other weapons recoil upwards and to the right.That means some people need to adjust their playstyle, in remembering to recoil properly. Overall, the NS-15M2 is a very good LMG, which sacrifices TTK (time to kill) for versatility and controllability.
For marksmen that prefer to not put themselves directly in the fray, the Nanite Systems Quadra scope allows users distance between themselves and their intended targets. The Quadra comes equipped with a simple crosshair at 4x magnification.
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner, and bullet velocity is reduced by 15%.
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
It is possible to get both Ribbons and Medals for using the NS-15M2. Each Ribbon is a standard reward for achieving a set amount of kills with the NS-15M2. Medals relate to how many overall kills you have with the NS-15M2.
The NS-15M2 was created in response to fans asking to change texture of NS-15M to be more inline with the rest of NS weapons. Instead of changing the texture, Daybreak Games re-released the weapon with the proper texture as NS-15M2, while keeping the old NS-15M as NS-15M1.