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NS-20 Gorgon
The NS-20 Gorgon is a slow firing heavy machine gun effective at eliminating armored targets, but can challenge close-range infantry as well.
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: MAX Anti-Vehicle
Fire Rate: 300 RPM
Muzzle Velocity: 490m/s
Effective Range: Long
Fire Modes: Auto
Headshot Multiplier: 2x
Damage[?]
Max Damage: 125
Min Damage: 125
Damage Type: Heavy Machine Guns
Reload Speed
Short Reload: 3.4
Long Reload: 4.4
Ammunition
Magazine Size: 40
Ammunition Pool: 400
Accuracy
Hip
Crouch Still: 1.5
Move: 1.65
Stand Still: 1.75
Move: 2.25
Bloom per Shot: 0.05
Data Sources?
Census DBG API source:

NS-20 Gorgon API Data

Census LF API source: NS-20 Gorgon API Data

NS-20B Gorgon
This black NS-20 Gorgon is a slow firing heavy machine gun effective at eliminating armored targets, but can challenge close-range infantry as well.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: 1,499 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: MAX Anti-Vehicle
Fire Rate: 300 RPM
Muzzle Velocity: 490m/s
Effective Range: Long
Fire Modes: Auto
Headshot Multiplier: 2x
Damage[?]
Max Damage: 125
Min Damage: 125
Damage Type: Heavy Machine Guns
Reload Speed
Short Reload: 3.4
Long Reload: 4.4
Ammunition
Magazine Size: 40
Ammunition Pool: 400
Accuracy
Hip
Crouch Still: 1.5
Move: 1.65
Stand Still: 1.75
Move: 2.25
Bloom per Shot: 0.05
Data Sources?
Census DBG API source:

NS-20B Gorgon API Data

Census LF API source: NS-20B Gorgon API Data

NS-20G Gorgon
This gold NS-20 Gorgon is a slow firing heavy machine gun effective at eliminating armored targets, but can challenge close-range infantry as well.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: 1,999 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: MAX Anti-Vehicle
Fire Rate: 300 RPM
Muzzle Velocity: 490m/s
Effective Range: Long
Fire Modes: Auto
Headshot Multiplier: 2x
Damage[?]
Max Damage: 125
Min Damage: 125
Damage Type: Heavy Machine Guns
Reload Speed
Short Reload: 3.4
Long Reload: 4.4
Ammunition
Magazine Size: 40
Ammunition Pool: 400
Accuracy
Hip
Crouch Still: 1.5
Move: 1.65
Stand Still: 1.75
Move: 2.25
Bloom per Shot: 0.05
Data Sources?
Census DBG API source:

NS-20G Gorgon API Data

Census LF API source: NS-20G Gorgon API Data

NS-20 "Heatwave" Gorgon
The NS-20 Gorgon is a slow firing, heavy machine gun effective at eliminating armored targets, and can challenge close-range infantry as well. This variant features classy flames over a black finish.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: MAX Anti-Vehicle
Fire Rate: 300 RPM
Muzzle Velocity: 490m/s
Effective Range: Long
Fire Modes: Auto
Headshot Multiplier: 2x
Damage[?]
Max Damage: 125
Min Damage: 125
Damage Type: Heavy Machine Guns
Reload Speed
Short Reload: 3.4
Long Reload: 4.4
Ammunition
Magazine Size: 40
Ammunition Pool: 400
Accuracy
Hip
Crouch Still: 1.5
Move: 1.65
Stand Still: 1.75
Move: 2.25
Bloom per Shot: 0.05
Data Sources?
Census DBG API source:

NS-20 "Heatwave" Gorgon API Data

Census LF API source: NS-20 "Heatwave" Gorgon API Data
Note: Available as part of Heatwave Weapons Bundle.


The NS-20 Gorgon is a MAX anti-vehicle arm produced by Nanite Systems, available to all factions. It is unlocked through purchase with Certification Points or Daybreak Cash.

The NS-20 Gorgon is a balanced weapon, a heavy machine gun that sacrifices speciality at dealing with any given target for the ability to damage all targets, with relatively good performance at all range thanks to its cone-of-fire characteristics and lack of damage fall-off.

Attachments[]

Attachments
Rail
Extended Magazine

249 OR 500
Increases the amount of ammunition in each magazine by 50%.
MAX weapons do not have access to any optic, barrel, or ammo type attachments.

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-10mAfter 60m
Infantry Head 44
Torso 8(10)8(10)
Legs 9(12)9(12)
Infiltrator Head 44
Torso 8(9)8(9)
Legs 8(10)8(10)
Heavy Assault Overshield Head 66
Torso 12(14)12(14)
Legs 13(16)13(16)
MAX Head 2525
Torso 50(63)50(63)
Legs 56(70)56(70)
Theoretical Time To Kill
Infantry Body part 0m 10m 60m
Normal Suit Normal Suit
Infantry Head 0.6s 0.62s - 0.722s -
Torso 1.4s 1.42s - 1.522s -
Infiltrator Head 0.6s 0.62s - 0.722s -
Torso 1.4s 1.42s - 1.522s -
Heavy Assault Head 1s 1.02s - 1.122s -
Torso 2.2s 2.22s - 2.322s -
MAX Head 4.8s 4.82s - 4.922s -
Torso 9.8s 9.82s 12.42s 9.922s 12.522s
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 60m
Link=FlashFlash - 18 (on fire @ 14) 18 (on fire @ 14)
Composite Armor 4 - 23 (on fire @ 18) 23 (on fire @ 18)
Link=HarasserHarasser - 134 (on fire @ 107) 134 (on fire @ 107)
Composite Armor 4 - 160 (on fire @ 128) 160 (on fire @ 128)
Sunderer - 200 (on fire @ 160) 200 (on fire @ 160)
Blockade Armor 4 - 240 (on fire @ 192) 240 (on fire @ 192)
Deployment Shield 4 - 200 (Shield 100) 200 (Shield 100)
ANT - 160 (on fire @ 128) 160 (on fire @ 128)
Lightning Front/Top 160 (on fire @ 128) 160 (on fire @ 128)
Side 140 (on fire @ 112) 140 (on fire @ 112)
Rear 107 (on fire @ 86) 107 (on fire @ 86)
Prowler/
Magrider
Front/Top 200 (on fire @ 160) 200 (on fire @ 160)
Side 174 (on fire @ 140) 174 (on fire @ 140)
Rear 134 (on fire @ 107) 134 (on fire @ 107)
Chimera Front/Top 220 (on fire @ 176) 220 (on fire @ 176)
Side 192 (on fire @ 154) 192 (on fire @ 154)
Rear 147 (on fire @ 118) 147 (on fire @ 118)
Vanguard Front/Top 240 (on fire @ 192) 240 (on fire @ 192)
Side 209 (on fire @ 167) 209 (on fire @ 167)
Rear 160 (on fire @ 128) 160 (on fire @ 128)
ESF - 80 (on fire @ 64) 80 (on fire @ 64)
Composite Armor 4 - 88 (on fire @ 71) 88 (on fire @ 71)
Valkyrie Front/Side/Top/Rear 96 (on fire @ 77) 96 (on fire @ 77)
Bottom 192 (on fire @ 154) 192 (on fire @ 154)
Composite Armor 4 Front/Side/Top/Rear 111 (on fire @ 89) 111 (on fire @ 89)
Bottom 221 (on fire @ 177) 221 (on fire @ 177)
Dervish - 112 (on fire @ 90) 112 (on fire @ 90)
Composite Armor 4 - 124 (on fire @ 99) 124 (on fire @ 99)
Liberator - 144 (on fire @ 116) 144 (on fire @ 116)
Composite Armor 4 - 159 (on fire @ 127) 159 (on fire @ 127)
Galaxy - 224 (on fire @ 180) 224 (on fire @ 180)
Composite Armor 4 - 247 (on fire @ 198) 247 (on fire @ 198)
Bastion Weak Point - 640 (Shield 80) 640 (Shield 80)

Assuming shots from both arms hits the target.

Versus Infantry
Infantry Body part Shots to Kill
0-10mAfter 60m
Infantry Head 22
Torso 4(5)4(5)
Legs 5(6)5(6)
Infiltrator Head 22
Torso 4(5)4(5)
Legs 4(5)4(5)
Heavy Assault Overshield Head 33
Torso 6(7)6(7)
Legs 7(8)7(8)
MAX Head 1313
Torso 25(32)25(32)
Legs 28(35)28(35)
Theoretical Time To Kill
Infantry Body part 0m 10m 60m
Normal Suit Normal Suit
Infantry Head 0.2s 0.22s - 0.322s -
Torso 0.6s 0.62s - 0.722s -
Infiltrator Head 0.2s 0.22s - 0.322s -
Torso 0.6s 0.62s - 0.722s -
Heavy Assault Head 0.4s 0.42s - 0.522s -
Torso 1s 1.02s - 1.122s -
MAX Head 2.4s 2.42s - 2.522s -
Torso 4.8s 4.82s 6.22s 4.922s 6.322s
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 60m
Link=FlashFlash - 9 (on fire @ 7) 9 (on fire @ 7)
Composite Armor 4 - 12 (on fire @ 9) 12 (on fire @ 9)
Link=HarasserHarasser - 67 (on fire @ 54) 67 (on fire @ 54)
Composite Armor 4 - 80 (on fire @ 64) 80 (on fire @ 64)
Sunderer - 100 (on fire @ 80) 100 (on fire @ 80)
Blockade Armor 4 - 120 (on fire @ 96) 120 (on fire @ 96)
Deployment Shield 4 - 100 (Shield 50) 100 (Shield 50)
ANT - 80 (on fire @ 64) 80 (on fire @ 64)
Lightning Front/Top 80 (on fire @ 64) 80 (on fire @ 64)
Side 70 (on fire @ 56) 70 (on fire @ 56)
Rear 54 (on fire @ 43) 54 (on fire @ 43)
Prowler/
Magrider
Front/Top 100 (on fire @ 80) 100 (on fire @ 80)
Side 87 (on fire @ 70) 87 (on fire @ 70)
Rear 67 (on fire @ 54) 67 (on fire @ 54)
Chimera Front/Top 110 (on fire @ 88) 110 (on fire @ 88)
Side 96 (on fire @ 77) 96 (on fire @ 77)
Rear 74 (on fire @ 59) 74 (on fire @ 59)
Vanguard Front/Top 120 (on fire @ 96) 120 (on fire @ 96)
Side 105 (on fire @ 84) 105 (on fire @ 84)
Rear 80 (on fire @ 64) 80 (on fire @ 64)
ESF - 40 (on fire @ 32) 40 (on fire @ 32)
Composite Armor 4 - 44 (on fire @ 36) 44 (on fire @ 36)
Valkyrie Front/Side/Top/Rear 48 (on fire @ 39) 48 (on fire @ 39)
Bottom 96 (on fire @ 77) 96 (on fire @ 77)
Composite Armor 4 Front/Side/Top/Rear 56 (on fire @ 45) 56 (on fire @ 45)
Bottom 111 (on fire @ 89) 111 (on fire @ 89)
Dervish - 56 (on fire @ 45) 56 (on fire @ 45)
Composite Armor 4 - 62 (on fire @ 50) 62 (on fire @ 50)
Liberator - 72 (on fire @ 58) 72 (on fire @ 58)
Composite Armor 4 - 80 (on fire @ 64) 80 (on fire @ 64)
Galaxy - 112 (on fire @ 90) 112 (on fire @ 90)
Composite Armor 4 - 124 (on fire @ 99) 124 (on fire @ 99)
Bastion Weak Point - 320 (Shield 40) 320 (Shield 40)

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the NS-20 Gorgon. Each ribbon is a standard reward for achieving a set amount of kills with the arm. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
NS-20 Gorgon
Service Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
0 kills N/A
Copper Medal
10 kills Certification Points
Silver Medal
60 kills 10 Certification Points
Gold Medal
160 kills 20 Certification Points
Auraxium Medal
1,160 kills 200 Certification Points

History[]

Media[]