Page Contents Current As of Patch: 2019-10-16

NS-61 Emissary
NS-61 Emissary.png
The fully automatic NS-61 Emissary operates comfortably at mid-range, thanks to its accuracy and large magazine.
Costs
Cert Cost: 1000 Certification Points
DC Cost: 799 Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Infiltrator.pngIcon Light Assault.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png
Weapon Type: Pistols
Fire Rate: 577 RPM
Muzzle Velocity: 360m/s
Effective Range: Up to 60m
Fire Modes: Automatic
Headshot Multiplier: 2.0x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 125 before 15m
Min Damage: 91 after 60m
Reload Speed
Short Reload: 1.8s
Long Reload: 2.8s
Ammunition
Magazine Size: 25
Ammunition Pool: 150
Accuracy[?]
Hip Aim
Crouch Still: 0.75 0.3
Move: 1.25 0.3
Stand Still: 1 0.3
Move: 1.5 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.2
Horizontal, Min/Max: 0.08/0.08
Horizontal Tolerance: 0.4
Angle Min/Max: -12°/-10°
Bias:
Recoil Decrease: 20
First Shot Recoil Multiplier: 1.25x
Data Sources
Census API source: NS-61 Emissary API Data?

NS-61B Emissary
NS-61B Emissary.png
The fully automatic NS-61B Emissary operates comfortably at mid-range, thanks to its accuracy and large magazine. This variant of the NS-61 features a sleek black finish.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: 1399 Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Infiltrator.pngIcon Light Assault.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png
Weapon Type: Pistols
Fire Rate: 577 RPM
Muzzle Velocity: 360m/s
Effective Range: Up to 60m
Fire Modes: Automatic
Headshot Multiplier: 2.0x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 125 before 15m
Min Damage: 91 after 60m
Reload Speed
Short Reload: 1.8s
Long Reload: 2.8s
Ammunition
Magazine Size: 25
Ammunition Pool: 150
Accuracy[?]
Hip Aim
Crouch Still: 0.75 0.3
Move: 1.25 0.3
Stand Still: 1 0.3
Move: 1.5 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.2
Horizontal, Min/Max: 0.08/0.08
Horizontal Tolerance: 0.4
Angle Min/Max: -12°/-10°
Bias:
Recoil Decrease: 20
First Shot Recoil Multiplier: 1.25x
Data Sources
Census API source: NS-61B Emissary API Data?

NS-61G Emissary
NS-61G Emissary.png
The fully automatic NS-61G Emissary operates comfortably at mid-range, thanks to its accuracy and large magazine. This variant of the NS-61 features a stylish gold finish.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: 1999 Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Infiltrator.pngIcon Light Assault.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png
Weapon Type: Pistols
Fire Rate: 577 RPM
Muzzle Velocity: 360m/s
Effective Range: Up to 60m
Fire Modes: Automatic
Headshot Multiplier: 2.0x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 125 before 15m
Min Damage: 91 after 60m
Reload Speed
Short Reload: 1.8s
Long Reload: 2.8s
Ammunition
Magazine Size: 25
Ammunition Pool: 150
Accuracy[?]
Hip Aim
Crouch Still: 0.75 0.3
Move: 1.25 0.3
Stand Still: 1 0.3
Move: 1.5 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.2
Horizontal, Min/Max: 0.08/0.08
Horizontal Tolerance: 0.4
Angle Min/Max: -12°/-10°
Bias:
Recoil Decrease: 20
First Shot Recoil Multiplier: 1.25x
Data Sources
Census API source: NS-61G Emissary API Data?

NS-61 "Ravenous" Emissary
NS-61 "Ravenous" Emissary.png
The fully automatic NS-61 Emissary operates comfortably at mid-range, thanks to its accuracy and large magazine.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Infiltrator.pngIcon Light Assault.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png
Weapon Type: Pistols
Fire Rate: 577 RPM
Muzzle Velocity: 360m/s
Effective Range: Up to 60m
Fire Modes: Automatic
Headshot Multiplier: 2.0x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 125 before 15m
Min Damage: 91 after 60m
Reload Speed
Short Reload: 1.8s
Long Reload: 2.8s
Ammunition
Magazine Size: 25
Ammunition Pool: 150
Accuracy[?]
Hip Aim
Crouch Still: 0.75 0.3
Move: 1.25 0.3
Stand Still: 1 0.3
Move: 1.5 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.2
Horizontal, Min/Max: 0.08/0.08
Horizontal Tolerance: 0.4
Angle Min/Max: -12°/-10°
Bias:
Recoil Decrease: 20
First Shot Recoil Multiplier: 1.25x
Data Sources
Census API source: NS-61 "Ravenous" Emissary API Data?
Note: Was available for limited time as part of Ravenous Bundle.

NS-61 "Networked" Emissary
NS-61 "Networked" Emissary.png
The fully automatic NS-61 Emissary operates comfortably at mid-range, thanks to its accuracy and large magazine.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Empire: Icon NS.png
Can Use: Icon Infiltrator.pngIcon Light Assault.pngIcon Combat Medic.pngIcon Engineer.pngIcon Heavy Assault.png
Weapon Type: Pistols
Fire Rate: 577 RPM
Muzzle Velocity: 360m/s
Effective Range: Up to 60m
Fire Modes: Automatic
Headshot Multiplier: 2.0x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 125 before 15m
Min Damage: 91 after 60m
Reload Speed
Short Reload: 1.8s
Long Reload: 2.8s
Ammunition
Magazine Size: 25
Ammunition Pool: 150
Accuracy[?]
Hip Aim
Crouch Still: 0.75 0.3
Move: 1.25 0.3
Stand Still: 1 0.3
Move: 1.5 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.2
Horizontal, Min/Max: 0.08/0.08
Horizontal Tolerance: 0.4
Angle Min/Max: -12°/-10°
Bias:
Recoil Decrease: 20
First Shot Recoil Multiplier: 1.25x
Data Sources
Census API source: NS-61 "Networked" Emissary API Data?
Note: Available as part of Seventh Anniversary Bundle.

The NS-61 Emissary is Nanite Systems fully automatic pistol available to all factions. NS-61 features low rate of fire, low damage profile model, along with low recoils and moderate accuracy, making it somewhat capable at dealing with targets at medium ranges.

Damage with Range:

125 @ 15 meters

112 @ 32 meters

100 @ 48 meters

91 @ 60 meters

Attachments[edit | edit source]

Available attachments
Optics
NiCO (1x) The Illuminated Combat Optic Line of gunsights from Nanite Systems are praised for their ability to quickly acquire targets in close quarters combat situations.
More reticles for this scope available, see full article.
Icon WeaponAttachment Common ReflexSight 001.png
100Certification Points 149Daybreak Cash
NiCO XR (2x) Many soldiers choose Nanite Systems' popular illuminated Combat Optic series over stock iron sights for superior target acquisition in both close quarters and low-light situations.
More reticles for this scope available, see full article.
Icon WeaponAttachment Common ReflexSight 002.png
100Certification Points 149Daybreak Cash
Barrel Attachments
Suppressor The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner, and bullet velocity is reduced by 15%.
Suppressor (NC).png
100Certification Points 75Daybreak Cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Flashlight.png
100Certification Points 75Daybreak Cash
Laser Sight A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight.png
100Certification Points 75Daybreak Cash
Laser Sight The white laser sight increases accuracy when firing from the hip.
White Laser Sight.png
299Daybreak Cash
Laser Sight The gold laser sight increases accuracy when firing from the hip.
Gold Laser Sight.png
299Daybreak Cash
Laser Sight The pink laser sight increases accuracy when firing from the hip.
Pink Laser Sight.png
299Daybreak Cash
Extended Magazine Increases the available ammunition per magazine by 5.
Extended Magazine (NC).png
200Certification Points 149Daybreak Cash
Ammo
No Ammo available.

Effectiveness[edit | edit source]

Theoretical Time To Kill
Infantry Body part 0m 15m 60m
Normal Suit Normal Suit
Icon Light Assault.pngInfantry Head 0.312s 0.354s - 0.687s -
Torso 0.728s 0.77s 0.978s 1.207s 1.518s
Icon Infiltrator.pngInfiltrator Head 0.312s 0.354s - 0.687s -
Torso 0.728s 0.77s 0.874s 1.103s 1.415s
Icon MAX.pngMAX Head 4.055s 4.097s - 5.782s -
Torso 8.215s 8.257s 10.336s 11.501s 14.413s
Versus Infantry
Infantry Body part Shots to Kill
Before 15m After 60m
Icon Light Assault.pngInfantry Head 4 6
Torso 8(10) 11(14)
Legs 9(12) 13(16)
Icon Infiltrator.pngInfiltrator Head 4 5
Torso 8(9) 10(13)
Legs 8(10) 11(14)
Icon MAX.pngMAX Head 40 55
Torso 80(100) 110(138)
Legs 89(112) 123(153)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 15m After 60m
Link=FlashFlash - 60 (on fire @ 48) 83 (on fire @ 66)
Composite Armor 5 - 78 (on fire @ 63) 108 (on fire @ 86)
Link=HarasserHarasser - 154 (on fire @ 124) 212 (on fire @ 170)
Composite Armor 5 - 185 (on fire @ 148) 254 (on fire @ 203)
Sunderer Diagram.pngSunderer - Immune
Blockade Armor 5 - Immune
Deployment Shield 4 - Immune
ANT Diagram.pngANT - Immune
Lightning Diagram.pngLightning Front/Top Immune
Side
Rear
Prowler Diagram.pngProwler Front/Top Immune
Side
Rear
Magrider Diagram.pngMagrider Front/Top Immune
Side
Rear
Vanguard Diagram.pngVanguard Front/Top Immune
Side
Rear
Mosquito Diagram.pngReaver Diagram.pngScythe Diagram.pngESF - 96 (on fire @ 77) 132 (on fire @ 106)
Composite Armor 5 - 106 (on fire @ 85) 146 (on fire @ 117)
Valkyrie Diagram.pngValkyrie Front/Side/Top/Rear 240 (on fire @ 192) 330 (on fire @ 264)
Bottom 480 (on fire @ 384) 660 (on fire @ 528)
Composite Armor 5 Front/Side/Top/Rear 276 (on fire @ 221) 380 (on fire @ 304)
Bottom 552 (on fire @ 442) 759 (on fire @ 607)
Liberator Diagram.pngLiberator - Immune
Composite Armor 5 - Immune
Galaxy Diagram.pngGalaxy - Immune
Composite Armor 5 - Immune
Bastion Fleet Carrier Diagram.pngBastion Weak Point - Immune

Ribbons and Medals[edit | edit source]

It is possible to get both Ribbons and Medals for using the NS-61 Emissary. Each Ribbon is a standard reward for achieving a set amount of kills with the Emissary. Medals relate to how many overall kills you have with the Emissary.

Ribbons[edit | edit source]

Ribbon Icon Requirements
NS-61 Emissary Service Ribbon
Pistol Ribbon.png
10 kills.

See more available ribbons on the Service Ribbons page.


Medals[edit | edit source]

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty.png
0 kill No Reward
Copper Medal
Medal Copper.png
10 kills 2 Certification Points
Silver Medal
Medal Silver.png
60 kills 10 Certification Points
Gold Medal
Medal Gold.png
160 kills 20 Certification Points
Auraxium Medal
Medal Araxium.png
1160 kills 200 Certification Points

History[edit | edit source]

  • March 2, 2016 Update
    • Released
  • July 7, 2016 Update
    • Maximum damage from 112 to 125
    • Minimum damage from 77 to 91
    • Headshot multiplier from 2.0x to 1.8x
    • Vertical recoil from 0.18 to 0.2
    • First shot recoil multiplier from 1.2 to 1.25
  • October 16, 2019 Update
    • Headshot damage multiplier from 1.8x to 2x
    • Dev Note: Small increase in damage here for skillful shots to give it more desirability among alternatives.
  • November 19, 2019 Update
    • Fixed NS-61 Emissary aim down sights and hipfire position.

 Trivia[edit | edit source]

  • It is possible that the NS-61 is based on the real-world Škorpion vz. 61, judging by on the '61' numeration in its name as well as its signature wire metal folding stock that the vz. 61 is known for.

Media[edit | edit source]

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