A precursor to the Tengu SMG, the NSX Kappa spits out three heavy pellets per shot, and was the first SMG to integrate a smart choke system that tightens pellet spread while aiming down sights.
ADS Move Speed Multiplier:
50x3 before 8m
42x3 after 40m
Bloom per Shot:
← = →
First Shot Recoil Multiplier:
Census API source:
NSX-A Kappa API Data
NSX-A Kappa is a auraxium version of common pool Submachine Gun NSX Tengu, from Nanite Systems Export series.
It is available for completing the Master tier of CQC Primary directive for the
While the Kappa has several similarities to the Tengu, the higher fire rate, combined with more manageable recoil, result in much more control over the gun while firing.
The Kappa also features a higher minimum damage per pellet, and when combined with the softer recoil, allow the gun to succeed in mid range encounters much more consistently than the Tengu.
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner, and bullet velocity is reduced by 15%.
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
The hybrid laser reduces the weapon's hipfire cone of fire by 33% and hipfire pellet spread by 33%.
Increases the available ammunition per magazine by yes.
Soft Point Ammunition
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 10%.
It is possible to get both Ribbons and Medals for using the NSX-A Kappa. Each Ribbon is a standard reward for achieving a set amount of kills with the NSX-A Kappa. Medals relate to how many overall kills you have with the NSX-A Kappa.
NSX-A Kappa Service Ribbon
See more available ribbons on the
Service Ribbons page.
August 28, 2019 Update
NSX-A Kappa minimum damage from 50 to 42
Dev Note: We've corrected an oversight with the minimum damage range of this weapon where it was equivalent to the maximum damage. This is a slight nerf, and stays in line as a Tengu variant while giving Soft Point Ammunition a reason to exist on the weapon.