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== Damage Fall-off == |
== Damage Fall-off == |
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− | ''<sub>Stats in {{color|yellow|yellow}} are with Soft Point Ammunition, and stats in {{color| |
+ | ''<sub>Stats in {{color|yellow|yellow}} are with Soft Point Ammunition, and stats in {{color|orange|orange}} are with High Velocity Ammunition.</sub>'' |
− | * '''150''' before '''10 meters''' ''({{color|yellow|15 meters}})'' ''({{color| |
+ | * '''150''' before '''10 meters''' ''({{color|yellow|15 meters}})'' ''({{color|orange|8 meters}})'' |
− | * '''143''' at '''25 meters''' ''({{color|yellow|29 meters}})'' ''({{color| |
+ | * '''143''' at '''25 meters''' ''({{color|yellow|29 meters}})'' ''({{color|orange|29 meters}})'' |
− | * '''125''' after '''65 meters''' ''({{color|yellow|65 meters}})'' ''({{color| |
+ | * '''125''' after '''65 meters''' ''({{color|yellow|65 meters}})'' ''({{color|orange|85 meters}})'' |
==Attachments== |
==Attachments== |
Revision as of 16:45, 19 June 2021
Page Contents Current As of Patch: | 2021-04-01 |
NSX-A Kuwa | |||
Unlike its Yumi predecessor, the NSX Kuwa will, after a short windup, release a torrent of accurate, high caliber rounds down range until the trigger is released. This weapon is a hybrid rifle, available to Engineer, Combat Medic, and Heavy Assault classes. | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Hybrid Rifle | ||
Fire Rate: | 750 RPM | ||
Muzzle Velocity: | 500m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Equip Time: | 650 ms | ||
Damage[?] | |||
Max Damage: | 150 before 10m | ||
Min Damage: | 125 after 65m | ||
Reload Speed | |||
Short Reload: | 2 | ||
Long Reload: | 2.75 | ||
Ammunition | |||
Magazine Size: | 30 | ||
Ammunition Pool: | 210 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 2 | 0.03 |
Move: | 2.25 | 0.15 | |
Stand | Still: | 2.5 | 0.03 |
Move: | 3 | 0.15 | |
Bloom per Shot: | 0.12 | 0.06 | |
Recoil[?] | |||
Vertical: | 0.22 | ||
Horizontal, Min/Max: | 0.18/0.18 | ||
Horizontal Tolerance: | 0.2 | ||
Angle Min/Max: | 6°/6° | ||
Bias: | ← = → | ||
Recoil Decrease: | 16 | ||
First Shot Recoil Multiplier: | 1.8x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | NSX-A Kuwa API Data |
The NSX-A Kuwa is a hybrid rifle available to Nanite Systems Operatives. It is unlocked upon completion of the Master Assault Weapons directive.
The Nanite Systems Export - Auraxium Kuwa is an 'auraxium' variant of the NSX Yumi, sharing the same design philosophy. Though inheriting the same lengthy windup upon trigger pull, the Kuwa trades the rapid high damage bursts for a slightly less lethal but fully automatic torrent of bullets, with decreased potency at range.
The NSX-A Kuwa is currently the only hybrid rifle available to players, a unique assault rifle class that is additionally available to Engineers and Heavy Assaults by default, rather than solely locked to the use of Combat Medics.
Unlike 'auraxium' directive weapons available to the standard three factions, 'auraxium' weapons exclusive to Nanite Systems Operatives have full access to attachments.
Damage Fall-off
Stats in yellow are with Soft Point Ammunition, and stats in orange are with High Velocity Ammunition.
- 150 before 10 meters (15 meters) (8 meters)
- 143 at 25 meters (29 meters) (29 meters)
- 125 after 65 meters (65 meters) (85 meters)
Attachments
Attachments |
---|
Optic | |||||||
---|---|---|---|---|---|---|---|
HS/NV Scope (1x) 49 OR 30 | Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers. |
Barrel | |||||||
---|---|---|---|---|---|---|---|
Compensator 49 OR 100 | A compensator redirects gases upward, reducing vertical recoil by 30%, and increasing hipfire cone of fire by 15%. The added sound pressure causes the player to show on the minimap 35m farther away. | ||||||
Flash Suppressor 49 OR 100 | A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters. |
Rail | |||||||
---|---|---|---|---|---|---|---|
Extended Magazine 49 OR 100 | Increases the amount of ammunition in each magazine by 5 rounds, and the weapon takes longer to equip and unequip. | ||||||
Forward Grip 49 OR 100 | A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec. | ||||||
Grenade Launcher 49 OR 100 | A single-shot grenade launcher attachment; increases the equip time of the attached weapon by 0.25 seconds. Pressing Gear Slot 1 hotkey will toggle the attachment. | ||||||
Smoke Launcher 49 OR 100 | Underbarrel smoke grenade launcher attachment; increases the equip time of the attached weapon by 0.25 seconds. Pressing Gear Slot 1 hotkey will toggle the attachment. |
Ammo | |||||||
---|---|---|---|---|---|---|---|
Impact Ammunition 49 OR 100 | Increases the weapon's minimum damage from to , while reducing magazine size by . |
Effectiveness
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 10m | After 65m | ||
Flash | - | 50 (on fire @ 40) | 60 (on fire @ 48) |
Composite Armor 4 | - | 65 (on fire @ 52) | 78 (on fire @ 63) |
Harasser | - | 129 (on fire @ 103) | 154 (on fire @ 124) |
Composite Armor 4 | - | 154 (on fire @ 124) | 185 (on fire @ 148) |
Sunderer | - | Immune | |
Blockade Armor 4 | - | Immune | |
Deployment Shield 4 | - | Immune | |
ANT | - | Immune | |
Lightning | Front/Top | Immune | |
Side | |||
Rear | |||
Prowler/ Magrider |
Front/Top | Immune | |
Side | |||
Rear | |||
Chimera | Front/Top | Immune | |
Side | |||
Rear | |||
Vanguard | Front/Top | Immune | |
Side | |||
Rear | |||
ESF | - | 80 (on fire @ 64) | 96 (on fire @ 77) |
Composite Armor 4 | - | 88 (on fire @ 71) | 106 (on fire @ 85) |
Valkyrie | Front/Side/Top/Rear | 200 (on fire @ 160) | 240 (on fire @ 192) |
Bottom | 400 (on fire @ 320) | 480 (on fire @ 384) | |
Composite Armor 4 | Front/Side/Top/Rear | 230 (on fire @ 184) | 276 (on fire @ 221) |
Bottom | 460 (on fire @ 368) | 552 (on fire @ 442) | |
Dervish | - | 156 (on fire @ 125) | 187 (on fire @ 150) |
Composite Armor 4 | - | 172 (on fire @ 137) | 206 (on fire @ 165) |
Liberator | - | Immune | |
Composite Armor 4 | - | Immune | |
Galaxy | - | Immune | |
Composite Armor 4 | - | Immune | |
Bastion Weak Point | - | Immune |
Ribbons and Medals
It is possible to get both Ribbons and Medals for using the NSX-A Kuwa. Each Ribbon is a standard reward for achieving a set amount of kills with the NSX-A Kuwa. Medals relate to how many overall kills you have with the NSX-A Kuwa.
Ribbons
Ribbon | Icon | Requirements |
NSX-A Kuwa Service Ribbon | 10 kills. |
Medals
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 |
Trivia
- The NSX-A Kuwa is likely named after a Japanese weapon that is loosely based on a hoe—a kuwa. It could also be named after the mulberry plant, also referred to in Japanese as a kuwa (though which has a different kanji symbol).
History
- April 25, 2019 Update (A New Soldier)
- Added to the game.
- May 30, 2019 Update (Combat Intensifies)
- NSX-A Kuwa max damage from 167 to 150
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