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Page Contents Current As of Patch: 2022-11-17

NS Annihilator
Nanite Systems' Annihilator was the first rocket launcher to integrate both air and ground-based lockon capabilities, at cost to its dumbfire capabilities.
Required Lockon: Aircraft or Armor
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 799 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Rocket Launchers
Fire Rate: 200 RPM
Muzzle Velocity: 100m/s
Fire Modes: Lock-on
Damage[?]
Max Damage: 675
Min Damage: 675
Max Indirect Damage: 350 before 1m
Min Indirect Damage: 50 at 3m
Damage Type: Infantry Lock-on,
Common Explosive
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 1
Ammunition Pool: 16
Accuracy[?]
Hip Aim
Crouch Still: 5 0.1
Move: 5 1
Stand Still: 5 0.1
Move: 5 1
Bloom per Shot: 2 2
Data Sources?
Census DBG API source:

NS Annihilator API Data

Census LF API source: NS Annihilator API Data

NS Annihilator-B
Nanite Systems' Annihilator was the first rocket launcher to integrate both air and ground-based lockon capabilities, at cost to its dumbfire capabilities. This variant of the weapon sports a sleek black finish.
Required Lockon: Aircraft or Armor
Costs
Cert Cost: Unavailable Certification Points
DC Cost: 1,499 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Rocket Launchers
Fire Rate: 200 RPM
Muzzle Velocity: 100m/s
Fire Modes: Lock-on
Damage[?]
Max Damage: 675
Min Damage: 675
Max Indirect Damage: 350 before 1m
Min Indirect Damage: 50 at 3m
Damage Type: Infantry Lock-on,
Common Explosive
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 1
Ammunition Pool: 16
Accuracy[?]
Hip Aim
Crouch Still: 5 0.1
Move: 5 1
Stand Still: 5 0.1
Move: 5 1
Bloom per Shot: 2 2
Data Sources?
Census DBG API source:

NS Annihilator-B API Data

Census LF API source: NS Annihilator-B API Data

NS Annihilator-G
Nanite Systems' Annihilator was the first rocket launcher to integrate both air and ground-based lockon capabilities, at cost to its dumbfire capabilities. This variant of the weapon sports a classy gold plating.
Required Lockon: Aircraft or Armor
Costs
Cert Cost: Unavailable Certification Points
DC Cost: 1,999 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Rocket Launchers
Fire Rate: 200 RPM
Muzzle Velocity: 100m/s
Fire Modes: Lock-on
Damage[?]
Max Damage: 675
Min Damage: 675
Max Indirect Damage: 350 before 1m
Min Indirect Damage: 50 at 3m
Damage Type: Infantry Lock-on,
Common Explosive
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 1
Ammunition Pool: 16
Accuracy[?]
Hip Aim
Crouch Still: 5 0.1
Move: 5 1
Stand Still: 5 0.1
Move: 5 1
Bloom per Shot: 2 2
Data Sources?
Census DBG API source:

NS Annihilator-G API Data

Census LF API source: NS Annihilator-G API Data

The NS Annihilator is a rocket launcher produced by Nanite Systems, available to all factions as part of the Common Pool. It is unlocked through purchase with Certification Points or Daybreak Cash.

Nanite Systems' Annihilator is a dedicated anti-vehicle rocket launcher, sacrificing the ability to be dumbfired in exchange for the ability to quickly lock onto both ground vehicles and aircraft. Though dealing slightly less damage than rocket launchers dedicated to locking onto a single domain, the Annihilator compensates with a quicker lock speed and a faster reload time, keeping its damage output on pace with its contemporaries.

The Annihilator can lock onto ground targets out to 300 meters, and it can begin locking aircraft at 350 meters and maintain a lock out to 400 meters. It takes 1200ms (1.2s) to lock onto a vehicle of either type.

Effectiveness[]

Versus Vehicles
Vehicle Armor Facing Shots to Kill
Link=FlashFlash - 2 (on fire @ 1)
Composite Armor 4 - 2 (on fire @ 2)
Link=HarasserHarasser - 4 (on fire @ 3)
Composite Armor 4 - 5 (on fire @ 4)
Sunderer - 8 (on fire @ 6)
Blockade Armor 4 - 9 (on fire @ 8)
Deployment Shield 4 - 8 (Shield 4)
ANT - 6 (on fire @ 5)
Lightning Front/Top 6 (on fire @ 5)
Side 6 (on fire @ 5)
Rear 4 (on fire @ 4)
Prowler/
Magrider
Front/Top 8 (on fire @ 6)
Side 7 (on fire @ 6)
Rear 5 (on fire @ 4)
Chimera Front/Top 9 (on fire @ 7)
Side 8 (on fire @ 6)
Rear 6 (on fire @ 5)
Vanguard Front/Top 9 (on fire @ 8)
Side 8 (on fire @ 7)
Rear 6 (on fire @ 5)
ESF - 3 (on fire @ 2)
Composite Armor 4 - 3 (on fire @ 2)
Valkyrie Front/Side/Top/Rear 4 (on fire @ 3)
Bottom 7 (on fire @ 5)
Composite Armor 4 Front/Side/Top/Rear 4 (on fire @ 3)
Bottom 8 (on fire @ 6)
Dervish - 4 (on fire @ 3)
Composite Armor 4 - 4 (on fire @ 3)
Liberator - 5 (on fire @ 4)
Composite Armor 4 - 5 (on fire @ 4)
Galaxy - 8 (on fire @ 6)
Composite Armor 4 - 9 (on fire @ 7)
Bastion Weak Point - 22 (Shield 3)

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the NS Annihilator. Each ribbon is a standard reward for achieving a set amount of kills with the rocket launcher. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
NS Annihilator
Service Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
0 kills N/A
Copper Medal
10 kills Certification Points
Silver Medal
60 kills 10 Certification Points
Gold Medal
160 kills 20 Certification Points
Auraxium Medal
1,160 kills 200 Certification Points
Medals earned with the NS Annihilator contribute towards the Launchers directive tree.

History[]

November 17, 2022 Update (10-Year Anniversary)

  • Direct damage resist type from 34 (Infantry Rocket Launchers) to 68 (Infantry Lock-on)
  • Blast damage resist type from 12 (Flak Explosion) to 6 (Common Explosive)
  • Direct damage from 650 to 675.
  • Blast damage from 325@5m-1@8m to 350@1m-50@3m
  • This weapon no longer requires a flak detonation to trigger its AoE damage.

June 9, 2021 Hotfix

  • Lock-on Rocket Launchers once again deal damage past 250m. (This change was implemented last week.)

May 3, 2016 Hotfix

  • Active Hive Shield
    • Increased resist for resist type 5 (Direct damage of Annihilator) to 40 from 10
  • Active Hive Core
    • Increased resist for resist type 5 (Direct damage of Annihilator) to 25 from 0

April 27, 2016 Update


November 12, 2014 Hotfix

  • Decimator G/B and Annihilator G/B should now update launcher kill objective under Heavy Assault directives (PS-763)
  • NS Annihilator should now have lock on sound effects

October 30, 2014 Update

  • NS Annihilator-G version released
  • NS Annihilator-B version released

August 29, 2014 Update

  • Bugfix - NS Weapon: NS Annihilator: Glass eyepiece appears to be made of metal

August 5, 2014 Update

  • Updated the NS Annihilator description.
  • Inner blast damage reduced from 1000 to 750
  • Inner blast radius reduced from 0.5 meters to 0.35 meters

---

Performance Update Number 2

  • Ground lock-on range reduced from 400 to 300 meters
  • Air lock-on range reduced from 500 to 450 meters
  • The Striker and Annihilator no longer have predictive tracking. Their projectiles now fly like the other lock-on types (they shouldn’t hit vehicles behind cover now)
  • Fast lock time: 1.5 seconds
  • Far lock time: 2.5 seconds
  • for lacking lock-free fire and it has a longer lock time: Damage increase (resist values)

Game Update Number 8

  • Damage increased from 1150 to 1200

Game Update Number 4

  • Range to lock-on to ground targets reduced to 400 meters (matching the range of other ground lock-on rocket launchers). Range against aircraft remains at 500 meters.