PlanetSide 2 Wiki
Advertisement
Page Contents Current As of Patch: 2022-06-22
Proximity Repair Cert Icon

Nanite Proximity Repair System is a defense slot upgrade available to the Sunderer, Galaxy, and Corsair. It is unlocked and upgraded using Certification Points.

While equipped, a nanite proximity repair system will automatically repair other allied vehicles within the listed range, assuming certain conditions are met (see Repair Priority). Increasing the level of the ability does not increase the range, only the repair speed. The system does not repair the vehicle to which it is attached.

The rate of repair varies based on rank, with a repair rate of 25 health per second at rank 1, scaling linearly up to 150 health per second at rank 6. All Sunderers, regardless of their defensive slot choice, receive halved repairs from Sunderers using Nanite Proximity Repair System. No such penalty applies to Galaxies or Corsairs of any kind.

Icon Sunderer RepairIcon Galaxy Repair

Vehicles equipped with Nanite Proximity Repair System receive a unique minimap icon, with a spanner on the left-hand side of their typical icon.

This module is active at all times.

Repair Priority[]

Each vehicle can only be affected by one Nanite Proximity Repair System (NPRS) at a time, regardless of whether they are affected by a Sunderer's or a Galaxy's repair system.

The allied vehicle will be repaired by the highest ranked repair system in range, so that they are repaired at the fastest possible speed. If more than one Sunderer or Galaxy shares the same rank, then the one that will be chosen is based on which repair system's range the allied vehicle entered first.

  1. Example: A friendly Lightning drives up to two Sunderers parked in unison with Nanite Proximity Repair System. One has rank 5, the other has rank 6. The friendly Lightning will always be repaired by the Sunderer with rank 6.
  2. Example: A friendly Lightning is parked next to, and receiving repairs from a Sunderer with NPRS at rank 5. Another Sunderer drives into range of the Lightning with rank 6. He now begins to repair the Lightning instead of the first Sunderer.
  3. Example: A friendly Lightning is parked next to, and receiving repairs from a Sunderer with NPRS at rank 6. Another Sunderer with rank 6 drives into range. Nothing changes.

Certifications[]

Sunderer[]

Ally vehicles near the Sunderer are repaired over time.

Level Cost Description
1 100 Certification Points Repairs ally vehicles within 30 meters of the Sunderer.
2 150 Certification Points Increases the power of the Nanite Proximity Repair System by 100%.
3 200 Certification Points Increases the power of the Nanite Proximity Repair System by 200%.
4 400 Certification Points Increases the power of the Nanite Proximity Repair System by 300%.
5 500 Certification Points Increases the power of the Nanite Proximity Repair System by 400%.
6 1,000 Certification Points Increases the power of the Nanite Proximity Repair System by 500%.

Galaxy[]

Ally aircraft and vehicles near the Galaxy are repaired over time.

Level Cost Description
1 100 Certification Points Restores 25 health per second to allied aircraft within 75 meters and allied ground vehicles within 50 meters, and does not affect the Galaxy itself.
2 150 Certification Points Restores 50 health per second to allied aircraft within 75 meters and allied ground vehicles within 50 meters, and does not affect the Galaxy itself.
3 200 Certification Points Restores 75 health per second to allied aircraft within 75 meters and allied ground vehicles within 50 meters, and does not affect the Galaxy itself.
4 400 Certification Points Restores 100 health per second to allied aircraft within 75 meters and allied ground vehicles within 50 meters, and does not affect the Galaxy itself.
5 500 Certification Points Restores 125 health per second to allied aircraft within 75 meters and allied ground vehicles within 50 meters, and does not affect the Galaxy itself.
6 1,000 Certification Points Restores 150 health per second to allied aircraft within 75 meters and allied ground vehicles within 50 meters, and does not affect the Galaxy itself.

Corsair[]

Ally vehicles near the Corsair are repaired over time.

Level Cost Description
1 100 Certification Points Repairs ally vehicles within 30 meters of the Corsair.
2 150 Certification Points Increases the power of the Nanite Proximity Repair System by 100%.
3 200 Certification Points Increases the power of the Nanite Proximity Repair System by 200%.
4 400 Certification Points Increases the power of the Nanite Proximity Repair System by 300%.
5 500 Certification Points Increases the power of the Nanite Proximity Repair System by 400%.
6 1,000 Certification Points Increases the power of the Nanite Proximity Repair System by 500%.

History[]

  • December 1, 2016 Update
    • Sunderer's Proximity Repair cert line now repairs friendly Sunderers at a reduced rate.
    • Rank 1: Repair from 25 to 12.5 per second on friendly Sunderers.
    • Rank 2: Repair from 75 to 37.5 per second on friendly Sunderers.
    • Rank 3: Repair from 100 to 50 per second on friendly Sunderers.
    • Rank 4: Repair from 125 to 62.5 per second on friendly Sunderers.
    • Rank 5: Repair from 150 to 75 per second on friendly Sunderers.
  • February 8, 2018 Update
    • Increased the maximum range of the Galaxy’s proximity repair for air vehicles from 50m to 75m.
    • Updated the tooltips to better describe the repair rate and distances.
Advertisement