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Page Contents Current As of Patch: 2022-03-30
Nano-Regen Grenade
Shortly after being thrown, this grenade creates a temporary swarm of nanomachines that quickly mend injured soldiers who stay nearby.
Lasts for 10 seconds.
Usable By:
Resource Cost: 25 Nanites

The Nano-Regen Grenade is a grenade available to the Combat Medic. It is unlocked using Certification Points.

When thrown, nano-regen grenades begin a three second fuse. After this timer elapses, the grenade detonates, creating a nano-regen field that heals nearby non-MAX allied infantry within 10 meters for 175 health per second. This effect lasts up to 10 seconds, and only affects allies that remain in range. A nano-regen grenade's heal will stack with other heals, such as a Medic's Nano-Regen Device ability or a Restoration Kit.

A combat medic can throw as many nano-regen grenades at once as they please, however allied players can only receive healing from a single grenade at any given time, even if the grenades were thrown by separate medics.

To throw a grenade, press the Use Grenade hotkey (G by default). You will throw it using your right arm after a short animation.

Certification[]

Cost Description
200 Certification Points The Nano-Regen Grenade heals friendly soldiers in an area over time.

History[]

  • August 5, 2014 Update
    • Nanite cost changed to 25 Nanites from 45 Infantry Resources (Alloys)
    • Reworded many consumable descriptions: Nanite Healing Grenade, Nanite Revive Grenade, Medical Kit, Restoration Kit, *Concussion Grenade, Anti-Vehicle Grenade, Flash Grenade.
  • June 19, 2018 Hotfix
    • Now correctly only affects targets within 10 meters.
    • Healing from multiple grenades no longer stack.
  • March 30, 2022 Update
    • Renamed to Nano-Regen Grenade.
    • Healing over time from 150hp/sec. to 175hp/sec.
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