Page Contents Current As of Patch: | 2022-04-05 |
![]() | Seasonal Content This content is only available during the Planetside Anniversary Event, which takes place around the 20th of May. |
PS1-AV Suppressor | |||
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Before being retired during the early years of the war, the Suppressor was used for low-profile infiltration missions where engagements could take place in tight corridors. | |||
Costs | |||
DC Cost: | 1,499 ![]() | ||
General Info | |||
Empire: | ![]() | ||
Can Use: | ![]() ![]() ![]() ![]() ![]() | ||
Weapon Type: | SMG | ||
Fire Rate: | 779 RPM | ||
Muzzle Velocity: | 360m/s | ||
Effective Range: | Short | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 125 before 15m | ||
Min Damage: | 91 after 42m | ||
Reload Speed | |||
Short Reload: | 2.6s | ||
Long Reload: | 2.84s | ||
Ammunition | |||
Magazine Size: | 30 | ||
Ammunition Pool: | 240 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.3 |
Move: | 1.25 | 0.3 | |
Stand | Still: | 1 | 0.3 |
Move: | 1.5 | 0.3 | |
Bloom per Shot: | 0.05 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.26 | ||
Horizontal, Min/Max: | 0.2485/0.2485 | ||
Horizontal Tolerance: | 0.6 | ||
Angle Min/Max: | 8.25°/14° | ||
Bias: | → | ||
Recoil Decrease: | 20 | ||
First Shot Recoil Multiplier: | 2x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | PS1-AV Suppressor API Data |
The PS1-AV Suppressor is a submachine gun available to all factions. It can be unlocked through purchase with Daybreak Cash during the annual PlanetSide anniversary event.
The weapon functions identically to the MKV Suppressed.
Attachments[]
Attachments |
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Rail | |||||||
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Darklight Flashlight![]() ![]() ![]() | The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position. The light can be turned on and off with Toggle Attachment hotkey. | ||||||
Extended Magazine![]() ![]() ![]() | Increases the amount of ammunition in each magazine by 10 rounds, and the weapon takes 15% longer to equip and unequip. | ||||||
Forward Grip![]() ![]() ![]() | A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec. | ||||||
Laser Sight![]() ![]() ![]() | A laser sight increases the user's hipfire accuracy by 33%. |
Ammo | |||||||
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Soft Point Ammunition![]() ![]() ![]() | Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 10%. |
This weapon does not have any optic or barrel type attachments. |
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Damage Fall-off[]
Stats in yellow are with Soft Point Ammunition
- 125 at 15 meters (20 meters)
- 112 at 25 meters (28 meters)
- 100 at 34 meters (36 meters)
- 91 at 42 meters (42 meters)
Effectiveness[]
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 15m | After 42m | ||
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- | 60 (on fire @ 48) | 83 (on fire @ 66) |
Composite Armor 4 | - | 78 (on fire @ 63) | 108 (on fire @ 86) |
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- | 154 (on fire @ 124) | 212 (on fire @ 170) |
Composite Armor 4 | - | 185 (on fire @ 148) | 254 (on fire @ 203) |
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- | Immune | |
Blockade Armor 4 | - | Immune | |
Deployment Shield 4 | - | Immune | |
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- | Immune | |
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Front/Top | Immune | |
Side | |||
Rear | |||
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Front/Top | Immune | |
Side | |||
Rear | |||
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Front/Top | Immune | |
Side | |||
Rear | |||
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Front/Top | Immune | |
Side | |||
Rear | |||
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- | 96 (on fire @ 77) | 132 (on fire @ 106) |
Composite Armor 4 | - | 106 (on fire @ 85) | 146 (on fire @ 117) |
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Front/Side/Top/Rear | 240 (on fire @ 192) | 330 (on fire @ 264) |
Bottom | 480 (on fire @ 384) | 660 (on fire @ 528) | |
Composite Armor 4 | Front/Side/Top/Rear | 276 (on fire @ 221) | 380 (on fire @ 304) |
Bottom | 552 (on fire @ 442) | 759 (on fire @ 607) | |
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- | 187 (on fire @ 150) | 257 (on fire @ 206) |
Composite Armor 4 | - | 206 (on fire @ 165) | 283 (on fire @ 226) |
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- | Immune | |
Composite Armor 4 | - | Immune | |
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- | Immune | |
Composite Armor 4 | - | Immune | |
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- | Immune |
Ribbons and Medals[]
It is possible to earn both Ribbons and Medals while using the PS1-AV Suppressor. Each ribbon is a standard reward for achieving a set amount of kills with the submachine gun. Medals are awarded upon reaching kill milestones with the weapon.
Ribbon(s)[]
Ribbon | Icon | Requirements |
PS1-AV Suppressor Service Ribbon |
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10 kills |
Find out more on the Service Ribbons article.
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | ![]() |
0 kills | N/A |
Copper Medal | ![]() |
10 kills | 2 ![]() |
Silver Medal | ![]() |
60 kills | 10 ![]() |
Gold Medal | ![]() |
160 kills | 20 ![]() |
Auraxium Medal | ![]() |
1,160 kills | 200 ![]() |
Medals earned with the PS1-AV Suppressor contribute towards the Exceptional II directive tree. |
Trivia[]
- The PS1-AV Suppressor is based on the weapon of the same name from PlanetSide 1, the Suppressor.
- In PlanetSide, the Suppressor was the default weapon for all infantry.
See Also[]
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