The Pandora VX25 automatic plasma shotgun is capable of rapidly eliminating opponents in close quarters.
ADS Move Speed Multiplier:
125x6 before 5m
50x6 after 20m
Bloom per Shot:
← = →
First Shot Recoil Multiplier:
Census API source:
Pandora VX25 API Data
Pandora VX25 is a shotgun available to the Vanu Sovereignty. It is unlocked through purchase with Certification Points or Daybreak Cash.
The Pandora is the VS equivalent to the NC
AF-57 Piston and TR AS16 NightHawk, a fully-automatic shotgun that sacrifices range, accuracy, and reload speed for raw damage-per-second and ease of use.
Compared to the
Thanatos VE70, the Vanu standard issue shotgun, the Pandora features a higher firerate and deals more damage within 10 meters, but is punished with a far steeper damage drop-off over range, as well as more wild pellet spread and a longer reload time.
Damage Fall-off Edit
Stats in green are the weapon's damage assuming all pellets connect at the given range.
125 before 5 meters (
750) 112 at 7 meters (
672) 100 at 10 meters (
600) 91 at 11 meters (
546) 84 at 13 meters (
506) 77 at 14 meters (
462) 72 at 15 meters (
426) 67 at 16 meters (
402) 63 at 17 meters (
378) 59 at 18 meters (
354) 56 at 19 meters (
336) 50 after 50 meters (
Each range graduation denotes an additional pellet being required to kill the target if only one pellet is hit per trigger pull.
HS/NV Scope (1x)
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HPR Reflex (1x)
Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail. More reticles for this scope available, see full article.
VHO Reflex (2x)
The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios. More reticles for this scope available, see full article.
The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalistic chevron reticle inside of its Vanu-styled housing.
V3 Holo (3.4x)
Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
No Barrel Attachments available.
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
A laser sight increases the user's hipfire accuracy by 33%.
A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Increases the available ammunition per magazine by 2 rounds.
Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Ribbons and Medals Edit
It is possible to get both Ribbons and Medals for using the Pandora VX25. Each Ribbon is a standard reward for achieving a set amount of kills with the Pandora. Medals relate to how many overall kills you have with the Pandora.
Pandora VX25Service Ribbon
See more available ribbons on the
Service Ribbons page.
Game Update Number 6
Rate of fire slowed down to 225 RPM.
Short reload time slowed down to 2050 MS.
Long reload time is faster at 3350 MS.
Lowered vertical recoil to 1.3, from 1.5.
Game Update Number 9
Decreased from 1000 /700 to 750 /700 .
Game Update Number 11
Maximum damage reduced from 134 to 125
Minimum damage reduced from 50 to 45
Slug ammunition minimum damage reduced from 360 to 334
May 19, 2015 Update
Price from from 750 /700 to 1000 /699 .
January 12, 2017 Hotfix
Max damage from 125@8m to 125@5m
Min damage from 45@18m to 50@20m
Magazine size from 6 to 8
Ext. Mags bonus from 4 to 2
Ammo capacity from 48 to 56
ADS pellet spread from 4 to 3.5
Cone of Fire bloom from 0.5 to 0
Projectile velocity from 300 to 275
Vertical recoil from 1.5 to 2
Horizontal recoil from 0.2 to 0.95
Horizontal recoil tolerance from 0.4 to 5
Hipfire recoil recovery rate from 12 to 8