The Phantom Vanu Amerish 23 is a mid-range sniper rifle, most comparable to the VA39 Spectre. This rifle sacrifices access to high-magnification optics—including the typically built-in 6x Scope—to instead mount low-magnification sights. In exchange, however, the Phantom VA23 is considerably hampered at longer ranges—with lower velocity, noticeably harsher damage fall-off, and worse bloom while aimed.
Although the Phantom VA23 serves the same role as the Impetus and KSR-35, it has notably different statistics (particularly ballistics) thanks to it being a derivative of the VA39 Spectre.
Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates and accurate dot-and-circle reticle above the top rail. More reticles for this sight available, see full article.
The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios. More reticles for this sight available, see full article.
Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position. The light can be turned on and off with Toggle Attachment hotkey.
It is possible to earn both Ribbons and Medals while using the Phantom VA23. Each ribbon is a standard reward for achieving a set amount of kills with the rifle. Medals are awarded upon reaching kill milestones with the weapon.
Anti-infantry sniper rifles now use a separate Sniper Rifles resistance (type 20).
Being struck by a sniper rifle now has more prominent audio.
Dev Note: The damage values for this new resistance are equivalent to small arms. This change will allow us to do is modify the bodyshot damage output from Nanoweave, as mentioned above.
Dev Note: Traditional Forward Grips offered no functional benefits to slow firing semi-auto weapons, so swapping them for Comfort Grips (which reduce the equip and unequip time of a weapon,) can be interpreted as a buff in almost all cases.
ADS starting CoF while moving from 0.55 to 0.25
ADS CoF bloom from 0.8 to 0.2
Max damage range from 8m to 15m
Min damage from 260 to 280
Dev Note: These changes make the progression from scout rifle to semi-auto sniper a bit more apparent as semi-auto snipers in general are made more useful.