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Quasar VM1
The heavy Quasar VM1 was one of the earliest weapons created with discovered Vanu technology. The rapid firing plasma cannon can tear apart enemy foot soldiers with ease.
Costs
Auto Granted
General Info
Empire:
Can Use:
Weapon Type: MAX Anti-Infantry
Fire Rate: 337 RPM
Muzzle Velocity: 450m/s
Effective Range: Short
Fire Modes: Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 1x
Damage[?]
Max Damage: 167 before 10m
Min Damage: 143 after 75m
Reload Speed
Short Reload: 2s
Long Reload: 2.7s
Ammunition
Magazine Size: 50
Ammunition Pool: 400
Accuracy
Hip
Crouch Still: 1.25
Move: 1.5
Stand Still: 1.5
Move: 2
Bloom per Shot: 0.06
Recoil[?]
Vertical: 0.2
Horizontal, Min/Max: 0/0
Horizontal Tolerance: 0
Angle Min/Max: -0.25°/0.25°
Bias: ← = →
Recoil Decrease: 7
First Shot Recoil Multiplier: 1.5x
Data Sources?
Census DBG API source:

Quasar VM1 API Data

Census LF API source: Quasar VM1 API Data

Quasar VM1
The heavy Quasar VM1 was one of the earliest weapons created with discovered Vanu technology. The rapid firing plasma cannon can tear apart enemy foot soldiers with ease.
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: MAX Anti-Infantry
Fire Rate: 337 RPM
Muzzle Velocity: 450m/s
Effective Range: Short
Fire Modes: Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 1x
Damage[?]
Max Damage: 167 before 10m
Min Damage: 143 after 75m
Reload Speed
Short Reload: 2s
Long Reload: 2.7s
Ammunition
Magazine Size: 50
Ammunition Pool: 400
Accuracy
Hip
Crouch Still: 1.25
Move: 1.5
Stand Still: 1.5
Move: 2
Bloom per Shot: 0.06
Recoil[?]
Vertical: 0.2
Horizontal, Min/Max: 0/0
Horizontal Tolerance: 0
Angle Min/Max: -0.25°/0.25°
Bias: ← = →
Recoil Decrease: 7
First Shot Recoil Multiplier: 1.5x
Data Sources?
Census DBG API source:

Quasar VM1 API Data

Census LF API source: Quasar VM1 API Data


The Quasar VM1 is the standard issue left arm weapon of the Vanu Sovereignty MAX. It is available to all Vanu Sovereignty characters by default.

Attachments[]

Attachments
Rail
Extended Magazine

249 OR 500
Increases the amount of ammunition in each magazine by 50%.
MAX weapons do not have access to any optic, barrel, or ammo type attachments.

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-10mAfter 75m
Infantry Head 45
Torso 6(6)7(7)
Legs 7(7)8(8)
Infiltrator Head 45
Torso 6(6)7(7)
Legs 6(6)7(7)
Heavy Assault Overshield Head 67
Torso 9(9)11(11)
Legs 10(10)12(12)
MAX Head 4047
Torso 60(75)70(88)
Legs 67(84)78(98)
Theoretical Time To Kill
Infantry Body part 0m 10m 75m
Normal Suit Normal Suit
Infantry Head 0.534s 0.556s - 0.879s -
Torso 0.89s 0.912s - 1.235s -
Infiltrator Head 0.534s 0.556s - 0.879s -
Torso 0.89s 0.912s - 1.235s -
Heavy Assault Head 0.89s 0.912s - 1.235s -
Torso 1.424s 1.447s - 1.947s -
MAX Head 6.944s 6.966s - 8.357s -
Torso 10.504s 10.527s 13.197s 12.452s 15.656s
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 75m
Link=FlashFlash - 45 (on fire @ 36) 53 (on fire @ 42)
Composite Armor 4 - 59 (on fire @ 47) 69 (on fire @ 55)
Link=HarasserHarasser - 116 (on fire @ 93) 135 (on fire @ 108)
Composite Armor 4 - 139 (on fire @ 111) 162 (on fire @ 130)
Sunderer - Immune
Blockade Armor 4 - Immune
Deployment Shield 4 - Immune
ANT - Immune
Lightning Front/Top Immune
Side
Rear
Prowler/
Magrider
Front/Top Immune
Side
Rear
Chimera Front/Top Immune
Side
Rear
Vanguard Front/Top Immune
Side
Rear
ESF - 72 (on fire @ 58) 84 (on fire @ 68)
Composite Armor 4 - 80 (on fire @ 64) 93 (on fire @ 74)
Valkyrie Front/Side/Top/Rear 180 (on fire @ 144) 210 (on fire @ 168)
Bottom 360 (on fire @ 288) 420 (on fire @ 336)
Composite Armor 4 Front/Side/Top/Rear 207 (on fire @ 166) 242 (on fire @ 194)
Bottom 414 (on fire @ 331) 483 (on fire @ 387)
Dervish - 140 (on fire @ 112) 164 (on fire @ 131)
Composite Armor 4 - 154 (on fire @ 123) 180 (on fire @ 144)
Liberator - Immune
Composite Armor 4 - Immune
Galaxy - Immune
Composite Armor 4 - Immune
Bastion Weak Point - Immune

Assuming shots from both arms hit the target.

Versus Infantry
Infantry Body part Shots to Kill
0-10mAfter 75m
Infantry Head 23
Torso 3(3)4(4)
Legs 4(4)4(4)
Infiltrator Head 23
Torso 3(3)4(4)
Legs 3(3)4(4)
Heavy Assault Overshield Head 34
Torso 5(5)6(6)
Legs 5(5)6(6)
MAX Head 2024
Torso 30(38)35(44)
Legs 34(42)39(49)
Theoretical Time To Kill
Infantry Body part 0m 10m 75m
Normal Suit Normal Suit
Infantry Head 0.178s 0.2s - 0.523s -
Torso 0.356s 0.378s - 0.701s -
Infiltrator Head 0.178s 0.2s - 0.523s -
Torso 0.356s 0.378s - 0.701s -
Heavy Assault Head 0.356s 0.378s - 0.701s -
Torso 0.712s 0.734s - 1.057s -
MAX Head 3.383s 3.405s - 4.262s -
Torso 5.163s 5.185s 6.61s 6.22s 7.822s
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 75m
Link=FlashFlash - 23 (on fire @ 18) 27 (on fire @ 21)
Composite Armor 4 - 30 (on fire @ 24) 35 (on fire @ 28)
Link=HarasserHarasser - 58 (on fire @ 47) 68 (on fire @ 54)
Composite Armor 4 - 70 (on fire @ 56) 81 (on fire @ 65)
Sunderer - Immune
Blockade Armor 4 - Immune
Deployment Shield 4 - Immune
ANT - Immune
Lightning Front/Top Immune
Side
Rear
Prowler/
Magrider
Front/Top Immune
Side
Rear
Chimera Front/Top Immune
Side
Rear
Vanguard Front/Top Immune
Side
Rear
ESF - 36 (on fire @ 29) 42 (on fire @ 34)
Composite Armor 4 - 40 (on fire @ 32) 47 (on fire @ 37)
Valkyrie Front/Side/Top/Rear 90 (on fire @ 72) 105 (on fire @ 84)
Bottom 180 (on fire @ 144) 210 (on fire @ 168)
Composite Armor 4 Front/Side/Top/Rear 104 (on fire @ 83) 121 (on fire @ 97)
Bottom 207 (on fire @ 166) 242 (on fire @ 194)
Dervish - 70 (on fire @ 56) 82 (on fire @ 66)
Composite Armor 4 - 77 (on fire @ 62) 90 (on fire @ 72)
Liberator - Immune
Composite Armor 4 - Immune
Galaxy - Immune
Composite Armor 4 - Immune
Bastion Weak Point - Immune

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the Quasar VM1. Each ribbon is a standard reward for achieving a set amount of kills with the arm. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
Quasar VM1
Service Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
0 kills N/A
Copper Medal
10 kills Certification Points
Silver Medal
60 kills 10 Certification Points
Gold Medal
160 kills 20 Certification Points
Auraxium Medal
1,160 kills 200 Certification Points

History[]

  • March 20, 2019 Update
    • Short reload from 2.1sec. to 2sec.
    • Long reload from 2.8sec. to 2.7sec.
    • Standing CoF from 1.9 to 1.5
    • Moving CoF from 2.4 to 2
    • Crouching CoF from 1.4 to 1.25
    • Crouchwalking CoF from 1.9 to 1.5
    • Dev Note: The changes here move Quasar into a bit more of a competitive alternative to the Blueshift or Nebulas, and sits somewhere between them in terms of accuracy and damage output.