|Page Contents Current As of Patch:||2020-03-17|
In PlanetSide 2 there are three types of Resources: Personal — such as A7, Merit and Nanites, they are stored on the character and used only by character; Outfit Resources — they are earned by Outfits and can be used only by authorized members; and Construction Resources — Cortium, that can only be mined in the world using the ANT, and stored in Cortium Silos.
Merit[edit | edit source]
Merit () is a resource that can only be earned by Outfits members. It can be earned by capturing and defending bases with your Outfit. Merit can then be exchanged with the Outfit Quartermaster for boosts, equipment, and cosmetics.
Characters can hold up to 20,000 merit.
A7[edit | edit source]
A7 () is a resource that can be earned from Daily Missions or downloaded from exposed terminals. It can be used to purchase Rare Weapons and Equipment from Black Market vendor at Sanctuary. Weapons bought from Black Market also use A7 for acquiring attachments.
Characters can hold up to 5,000 A7.
Nanites[edit | edit source]
The maximum amount of Nanites a player can hold at once is 750. By default, every player will generate 50 per minute so long as they are active (not idle for an extended period in a warpgate) outside of a VR continent. This amount can be increased through Premium Membership and Boosts.
The costs associated with consumables and vehicles can be changed through various benefits.
- Unlocking the appropriate A.S.P. Skill will reduce that vehicle's cost by 20% permanently.
Most consumables and vehicles have different base consumable costs, depending on their power level and how powerful they are when massed. Aside from the MAX, which costs 450, all nanite costs are listed below.
Consumable Costs[edit | edit source]
|Quick-Det Flash Grenade||25|
|Nanite Healing Grenade||25|
|Nanite Revive Grenade||75|
|Reserve Hardlight Barrier||50|
Vehicle Costs[edit | edit source]
|Main Battle Tanks||450|
|Empire Specific Fighters||350|
Campaign Standard[edit | edit source]
Outfit Resources[edit | edit source]
- Main article: Outfits
They are primarily used to buy War Assets and can only be used by authorized outfit members.
Resource gain[edit | edit source]
(The Crown, Eisa Tech Plant, The Ascent, Nason's Defiance)
Cortium[edit | edit source]
- Main article: Cortium
The maximum amount of Cortium an ANT can hold is between 8000 and 10 000, depending on the vehicle's Cortium Storage rank. The maximum amount of Cortium a Silo can hold is 50 000. Cortium can only be obtained using an ANT's mining lasers on a Cortium Deposit in the world.
Cortium can be spent at the deployed ANT's terminal, or at a Cortium Silo that has been filled with the mineral. It is also automatically spent by Cortium Silos to power both itself, and surrounding modules and structures
Cortium Costs[edit | edit source]
- Main article: Construction System
The costs to construct the many modules and buildings available are quite low. Instead, Cortium is primarily consumed by modules through the Cortium Silo over time to keep themselves powered. The full list of costs is available on the Construction System page.