Page Contents Current As of Patch: | 2021-08-03 |
Rocket Launchers[]
Usable By:
Rocket Launchers are the Heavy Assault's rather potent tool-of-the-trade. Designed to give the soldier a very potent option to use against vehicles and MAXes, they're a welcome option in a world full of heavily armoured targets.
Each rocket launcher is designed for a vastly different role. All three factions have access to three types of standard rocket launcher, each identical to that which the other faction can use; one standard, quick reloading dumbfire launcher, one anti-ground lock-on launcher, and one anti-air lock-on launcher. They've all additionally got access to one faction-specific rocket launcher, one that serves a role the other factions simply don't have an option for. Nanite Systems has also designed a varied line-up of powerful launchers, expanding the arsenal further.
Whether through the brute damage output of the NS Decimator, the adaptability of standard lock-on launchers like the
Nemesis VSH9 or
Hawk GD-68, or the unique functions offered by faction-specific launchers by the
T2 Striker, the Heavy Assault is equipped and ready to impose their will upon the vehicular world.
Statistics[]
ML-7 | |||
![]() | |||
Costs | |||
Cert Cost: | 500 ![]() | ||
DC Cost: | 249 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 85m/s | ||
Effective Range: | Long | ||
Fire Modes: | Dumbfire | ||
Damage[?] | |||
Max Damage: | 725 | ||
Min Damage: | 725 | ||
Max Indirect Damage: | 250 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 3.43s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 3.5 | 0.1 |
Move: | 3.5 | 1 | |
Stand | Still: | 3.5 | 0.1 |
Move: | 3.5 | 1 | |
Bloom per Shot: | 2 | 2 |
M9 SKEP Launcher | |||
![]() | |||
Costs | |||
Cert Cost: | 650 ![]() | ||
DC Cost: | 499 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | (Lock-on) 115m/s, (Dumbfire) 40m/s | ||
Effective Range: | 200m | ||
Fire Modes: | Lock-on (Ground), Dumbfire | ||
Damage[?] | |||
Max Damage: | 750 | ||
Min Damage: | 750 | ||
Max Indirect Damage: | 250 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Stand | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Bloom per Shot: | 2 | 2 |
ASP-30 Grounder | |||
![]() | |||
Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 50m/s | ||
Fire Modes: | Lock-on (Air), Dumbfire | ||
Damage[?] | |||
Max Damage: | 700 | ||
Min Damage: | 700 | ||
Max Indirect Damage: | 300 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 3.43s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Stand | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Bloom per Shot: | 2 | 2 |
T2 Striker | |||
![]() | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 699 ![]() | ||
General Info | |||
Fire Rate: | 150 RPM | ||
Muzzle Velocity: | 220m/s | ||
Effective Range: | Long (445 meters) | ||
Fire Modes: | Rapid Fire, Heat Seeking (Air) | ||
Damage[?] | |||
Max Damage: | 140 | ||
Min Damage: | 140 | ||
Max Indirect Damage: | 150 before 0.5m | ||
Min Indirect Damage: | 50 at 2m | ||
Reload Speed | |||
Reload Speed: | 3.43s | ||
Ammunition | |||
Magazine Size: | 6 | ||
Ammunition Pool: | 48 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 2.5 | 0.1 |
Move: | 2.5 | 1 | |
Stand | Still: | 2.5 | 0.1 |
Move: | 2.5 | 1 | |
Bloom per Shot: | 0.1 | 0.1 |
Shrike | |||
![]() | |||
Costs | |||
Cert Cost: | 500 ![]() | ||
DC Cost: | 249 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 85m/s | ||
Effective Range: | Long | ||
Fire Modes: | Dumbfire | ||
Damage[?] | |||
Max Damage: | 725 | ||
Min Damage: | 725 | ||
Max Indirect Damage: | 250 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 3.43s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 3.5 | 0.1 |
Move: | 3.5 | 1 | |
Stand | Still: | 3.5 | 0.1 |
Move: | 3.5 | 1 | |
Bloom per Shot: | 2 | 2 |
AF-22 Crow | |||
![]() | |||
Costs | |||
Cert Cost: | 650 ![]() | ||
DC Cost: | 499 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | (Lock-on) 115m/s, (Dumbfire) 40m/s | ||
Effective Range: | 200m | ||
Fire Modes: | Lock-on (Vehicle), Dumbfire | ||
Damage[?] | |||
Max Damage: | 750 | ||
Min Damage: | 750 | ||
Max Indirect Damage: | 250 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Stand | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Bloom per Shot: | 2 | 2 |
Hawk GD-68 | |||
![]() | |||
Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 50m/s | ||
Fire Modes: | Lock-on (Air), Dumbfire | ||
Damage[?] | |||
Max Damage: | 700 | ||
Min Damage: | 700 | ||
Max Indirect Damage: | 300 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 3.43s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Stand | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Bloom per Shot: | 2 | 2 |
NC15 Phoenix | |||
![]() | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 699 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 42m/s | ||
Effective Range: | 295m | ||
Fire Modes: | Guided (Camera) | ||
Damage[?] | |||
Max Damage: | 875 | ||
Min Damage: | 875 | ||
Max Indirect Damage: | 75 before 0.5m | ||
Min Indirect Damage: | 25 at 4m | ||
Reload Speed | |||
Reload Speed: | 3.43s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Stand | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Bloom per Shot: | 2 | 2 |
S1 | |||
![]() | |||
Costs | |||
Cert Cost: | 500 ![]() | ||
DC Cost: | 249 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 85m/s | ||
Effective Range: | Long | ||
Fire Modes: | Dumbfire | ||
Damage[?] | |||
Max Damage: | 725 | ||
Min Damage: | 725 | ||
Max Indirect Damage: | 250 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 3.43s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 3.5 | 0.1 |
Move: | 3.5 | 1 | |
Stand | Still: | 3.5 | 0.1 |
Move: | 3.5 | 1 | |
Bloom per Shot: | 2 | 2 |
Hades VSH4 | |||
![]() | |||
Costs | |||
Cert Cost: | 650 ![]() | ||
DC Cost: | 499 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | (Lock-on) 115m/s, (Dumbfire) 40m/s | ||
Effective Range: | 200m | ||
Fire Modes: | Lock-on (Ground), Dumbfire | ||
Damage[?] | |||
Max Damage: | 750 | ||
Min Damage: | 750 | ||
Max Indirect Damage: | 250 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Stand | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Bloom per Shot: | 2 | 2 |
Nemesis VSH9 | |||
![]() | |||
Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 50m/s | ||
Fire Modes: | Lock-on (Air), Dumbfire | ||
Damage[?] | |||
Max Damage: | 700 | ||
Min Damage: | 700 | ||
Max Indirect Damage: | 300 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 3.43s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Stand | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Bloom per Shot: | 2 | 2 |
Lancer VS22 | |||
![]() | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 699 ![]() | ||
General Info | |||
Fire Rate: | 120 RPM | ||
Muzzle Velocity: | 450m/s | ||
Effective Range: | Long | ||
Fire Modes: | Unguided, Charge | ||
Damage[?] | |||
Max Damage: | 200 before 150m | ||
Min Damage: | 100 after 300m | ||
Max Damage Charge level 2: | 400 before 150m | ||
Min Damage Charge level 2: | 200 after 300m | ||
Max Damage Charge level 3: | 800 before 150m | ||
Min Damage Charge level 3: | 400 after 300m | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 9 | ||
Ammunition Pool: | 36 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0 |
Move: | 5 | 0 | |
Stand | Still: | 5 | 0 |
Move: | 5 | 0 | |
Bloom per Shot: | 0.5 | 0.5 |
LAV-AG | |||
![]() | |||
Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 85m/s | ||
Effective Range: | Long | ||
Fire Modes: | Dumbfire | ||
Headshot Multiplier: | 1x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Equip Time: | 900 ms | ||
Damage[?] | |||
Max Damage: | 725 | ||
Min Damage: | 725 | ||
Max Indirect Damage: | 250 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 3.43s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 3.5 | 0.1 |
Move: | 3.5 | 1 | |
Stand | Still: | 3.5 | 0.1 |
Move: | 3.5 | 1 | |
Bloom per Shot: | 2 | 2 |
LAV-LG | |||
![]() | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 699 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | (Lock-on) 115m/s, (Dumbfire) 40m/s | ||
Effective Range: | Up to 200m | ||
Fire Modes: | Lock-on (Ground), Dumbfire | ||
Headshot Multiplier: | 1x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Equip Time: | 1000 ms | ||
Damage[?] | |||
Max Damage: | 750 | ||
Min Damage: | 750 | ||
Max Indirect Damage: | 250 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Stand | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Bloom per Shot: | 2 | 2 |
LAV-LA | |||
![]() | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 699 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 50m/s | ||
Fire Modes: | Lock-on (Air), Dumbfire | ||
Headshot Multiplier: | 1x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Equip Time: | 1000 ms | ||
Damage[?] | |||
Max Damage: | 700 | ||
Min Damage: | 700 | ||
Max Indirect Damage: | 300 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 3.43s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Stand | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Bloom per Shot: | 2 | 2 |
NS Decimator | |||
![]() | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 799 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 60m/s | ||
Effective Range: | Long | ||
Fire Modes: | Dumbfire | ||
Damage[?] | |||
Max Damage: | 975 | ||
Min Damage: | 975 | ||
Max Indirect Damage: | 350 before 0.5m | ||
Min Indirect Damage: | 50 at 5m | ||
Reload Speed | |||
Reload Speed: | 5.7s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 9 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 3.5 | 0.1 |
Move: | 3.5 | 1 | |
Stand | Still: | 3.5 | 0.1 |
Move: | 3.5 | 1 | |
Bloom per Shot: | 2 | 2 |
NS Annihilator | |||
![]() | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 799 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 100m/s | ||
Fire Modes: | Lock-on | ||
Damage[?] | |||
Max Damage: | 675 | ||
Min Damage: | 675 | ||
Max Indirect Damage: | 350 before 1m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 16 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Stand | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Bloom per Shot: | 2 | 2 |
NS Scorpion | |||
![]() | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 799 ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 32m/s | ||
Effective Range: | Up to 200m | ||
Fire Modes: | Airburst | ||
Damage[?] | |||
Max Damage: | 700 | ||
Min Damage: | 700 | ||
Max Indirect Damage: | 300 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 3.43s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 12 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Stand | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Bloom per Shot: | 2 | 2 |
NS-R3 Swarm | |||
![]() | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 799 ![]() | ||
General Info | |||
Fire Rate: | 60 RPM | ||
Muzzle Velocity: | ![]() ![]() | ||
Fire Modes: | ![]() ![]() | ||
Damage[?] | |||
Max Damage: | 350 | ||
Min Damage: | 350 | ||
Max Indirect Damage: | 275 before 0.5m | ||
Min Indirect Damage: | 50 at 2.5m | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 3 | ||
Ammunition Pool: | 30 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Stand | Still: | 5 | 0.1 |
Move: | 5 | 1 | |
Bloom per Shot: | 2 | 2 |
NSX Masamune | |||
![]() | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 799 ![]() | ||
General Info | |||
Fire Rate: | 120 RPM | ||
Muzzle Velocity: | 120m/s | ||
Fire Modes: | Barrage, Laser Guided | ||
Damage[?] | |||
Max Damage: | 225x4
900
| ||
Min Damage: | 225x4
900
| ||
Max Indirect Damage: | 125 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 4 | ||
Ammunition Pool: | 44 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 4 | 0.1 |
Move: | 4 | 1 | |
Stand | Still: | 4 | 0.1 |
Move: | 4 | 1 | |
Bloom per Shot: | 0.5 | ||
Pellets Spread: | 4 |
NSX Muramasa | |||
![]() | |||
Costs | |||
A7 Cost: | 4,000 ![]() | ||
DC Cost: | 799 ![]() | ||
General Info | |||
Fire Rate: | 120 RPM | ||
Muzzle Velocity: | 120m/s | ||
Effective Range: | Long | ||
Fire Modes: | Auto | ||
Equip Time: | 1000 ms | ||
Damage[?] | |||
Max Damage: | 225 | ||
Min Damage: | 225 | ||
Max Indirect Damage: | 125 before 0.5m | ||
Min Indirect Damage: | 50 at 3m | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 4 | ||
Ammunition Pool: | 44 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.5 | 0.1 |
Move: | 1 | 1 | |
Stand | Still: | 0.5 | 0.1 |
Move: | 1 | 1 | |
Bloom per Shot: | 0.2 | 0.1 |
The Kraken | |||
![]() | |||
Costs | |||
Cert Cost: | Unavailable ![]() | ||
DC Cost: | Unavailable ![]() | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 60m/s | ||
Effective Range: | Long | ||
Fire Modes: | Dumbfire | ||
Damage[?] | |||
Max Damage: | 975 | ||
Min Damage: | 975 | ||
Max Indirect Damage: | 350 before 0.5m | ||
Min Indirect Damage: | 50 at 5m | ||
Reload Speed | |||
Reload Speed: | 5.7s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 9 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 3.5 | 0.1 |
Move: | 3.5 | 1 | |
Stand | Still: | 3.5 | 0.1 |
Move: | 3.5 | 1 | |
Bloom per Shot: | 2 | 2 |
External Links[]
- Iridar Rocket Launchers Guide. Archived from the original on 15 Jul 2019.