PlanetSide 2 Wiki
Page Contents Current As of Patch: 2022-10-05
SPRK-33's Stomper
This heavily modifier Thumper variant fires anti-vehicle sabot rounds capable of shredding enemy armor over moderate distances.
Costs
A7 Cost: 4,000 A7
DC Cost: 799 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Heavy Gun
Fire Rate: 100 RPM
Muzzle Velocity: 90m/s
Effective Range: Up to 50m
Fire Modes: Semi-Auto
Headshot Multiplier: 1x
ADS Move Speed Multiplier: 0.5x,
Hip — 0.9x
Damage[?]
Max Damage: 225
Min Damage: 225
Max Indirect Damage: 375 before 0.5m
Min Indirect Damage: 50 at 2m
Damage Type: Infantry Rocket Launchers,
Common Explosive
Reload Speed
Reload Speed: 4.75
Ammunition
Magazine Size: 6
Ammunition Pool: 48
Accuracy[?]
Hip Aim
Crouch Still: 1 0
Move: 1 0
Stand Still: 1 0
Move: 1.5 0
Bloom per Shot: 0 0
Recoil[?]
Vertical: 1
Horizontal, Min/Max: 0.2/0.25
Horizontal Tolerance: 0.6
Angle Min/Max: 15°/-15°
Bias: ← = →
Recoil Decrease: 12
First Shot Recoil Multiplier: 1.5x
Data Sources?
Census DBG API source:

SPRK-33's Stomper API Data

Census LF API source: SPRK-33's Stomper API Data

The SPRK-33's Stomper is a heavy gun available as part of the Common Pool. It is unlocked through purchase with A7.

SPRK-33's Stomper is a variant of the NS-03 Thumper. In exchange for reduced anti-infantry potential—through the loss of direct damage and minimum indirect damage and fall-off—as well as a slowed reload speed, SPRK-33's Stomper has greatly increased velocity and is capable of dealing damage to heavy vehicles, thanks to its direct damage changing from 'common explosive' to 'infantry rocket launchers'.

Effectiveness[]

Versus Infantry
Infantry Shots to Kill
Infantry 2(3)
Infiltrator 2(3)
Heavy Assault Overshield 3(5)
MAX 6(9)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Link=FlashFlash - 3 (on fire @ 3)
Composite Armor 4 - 4 (on fire @ 3)
Link=HarasserHarasser - 13 (on fire @ 10)
Composite Armor 4 - 15 (on fire @ 12)
Sunderer - 25 (on fire @ 20)
Blockade Armor 4 - 30 (on fire @ 24)
Deployment Shield 4 - 25 (Shield 13)
ANT - 20 (on fire @ 16)
Lightning Front/Top 20 (on fire @ 16)
Side 18 (on fire @ 14)
Rear 14 (on fire @ 11)
Prowler/
Magrider
Front/Top 25 (on fire @ 20)
Side 22 (on fire @ 18)
Rear 17 (on fire @ 14)
Chimera Front/Top 28 (on fire @ 22)
Side 24 (on fire @ 20)
Rear 19 (on fire @ 15)
Vanguard Front/Top 30 (on fire @ 24)
Side 27 (on fire @ 21)
Rear 20 (on fire @ 16)
ESF - 5 (on fire @ 4)
Composite Armor 4 - 6 (on fire @ 5)
Valkyrie Front/Side/Top/Rear 11 (on fire @ 9)
Bottom 22 (on fire @ 18)
Composite Armor 4 Front/Side/Top/Rear 13 (on fire @ 10)
Bottom 25 (on fire @ 20)
Dervish - 9 (on fire @ 7)
Composite Armor 4 - 10 (on fire @ 8)
Liberator - 14 (on fire @ 11)
Composite Armor 4 - 15 (on fire @ 12)
Galaxy - 25 (on fire @ 20)
Composite Armor 4 - 28 (on fire @ 22)
Bastion Weak Point - 72 (Shield 9)

History[]

October 5, 2022 Update (The Lost Fleet)

  • Direct damage from 200 to 225.
  • Blast maximum damage from 350 to 375.
  • Blast minimum damage from 1 to 50.

Dev Note: These changes make SPRK-33's Stomper a little more umph and usability for what is otherwise a fairly lackluster weapon.

March 30, 2022 Update (The Arsenal Update)

  • Added to the live game.

March 18, 2022 Update (PTS)

  • Added to the public test server.

Trivia[]

  • On a 1920x1080 display at default field of view settings, the reticle gives aiming points for and 20, 50, and 85 meters. The ranges when sighted are 15, 30, and 60 meters.
  • The Stomper's projectiles self destruct if they do not hit anything within five seconds of being launched. It is not possible to hit targets beyond 350 meters on level ground.