Page Contents Current As of Patch: | 2022-10-05 |
SPRK-33's Stomper | |||
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This heavily modifier Thumper variant fires anti-vehicle sabot rounds capable of shredding enemy armor over moderate distances. | |||
Costs | |||
A7 Cost: | 4,000 ![]() | ||
DC Cost: | 799 ![]() | ||
General Info | |||
Empire: | ![]() | ||
Can Use: | ![]() | ||
Weapon Type: | Heavy Gun | ||
Fire Rate: | 100 RPM | ||
Muzzle Velocity: | 90m/s | ||
Effective Range: | Up to 50m | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1x | ||
ADS Move Speed Multiplier: | 0.5x, Hip — 0.9x | ||
Damage[?] | |||
Max Damage: | 225 | ||
Min Damage: | 225 | ||
Max Indirect Damage: | 375 before 0.5m | ||
Min Indirect Damage: | 50 at 2m | ||
Damage Type: | Infantry Rocket Launchers, Common Explosive | ||
Reload Speed | |||
Reload Speed: | 4.75 | ||
Ammunition | |||
Magazine Size: | 6 | ||
Ammunition Pool: | 48 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0 |
Move: | 1 | 0 | |
Stand | Still: | 1 | 0 |
Move: | 1.5 | 0 | |
Bloom per Shot: | 0 | 0 | |
Recoil[?] | |||
Vertical: | 1 | ||
Horizontal, Min/Max: | 0.2/0.25 | ||
Horizontal Tolerance: | 0.6 | ||
Angle Min/Max: | 15°/-15° | ||
Bias: | ← = → | ||
Recoil Decrease: | 12 | ||
First Shot Recoil Multiplier: | 1.5x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | SPRK-33's Stomper API Data |
The SPRK-33's Stomper is a heavy gun available as part of the Common Pool. It is unlocked through purchase with A7.
SPRK-33's Stomper is a variant of the NS-03 Thumper. In exchange for reduced anti-infantry potential—through the loss of direct damage and minimum indirect damage and fall-off—as well as a slowed reload speed, SPRK-33's Stomper has greatly increased velocity and is capable of dealing damage to heavy vehicles, thanks to its direct damage changing from 'common explosive' to 'infantry rocket launchers'.
Effectiveness[]
Versus Infantry | |
Infantry | Shots to Kill |
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2(3) |
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2(3) |
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3(5) |
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6(9) |
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
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- | 3 (on fire @ 3) | |
Composite Armor 4 | - | 4 (on fire @ 3) | |
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- | 13 (on fire @ 10) | |
Composite Armor 4 | - | 15 (on fire @ 12) | |
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- | 25 (on fire @ 20) | |
Blockade Armor 4 | - | 30 (on fire @ 24) | |
Deployment Shield 4 | - | 25 (Shield 13) | |
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- | 20 (on fire @ 16) | |
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Front/Top | 20 (on fire @ 16) | |
Side | 18 (on fire @ 14) | ||
Rear | 14 (on fire @ 11) | ||
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Front/Top | 25 (on fire @ 20) | |
Side | 22 (on fire @ 18) | ||
Rear | 17 (on fire @ 14) | ||
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Front/Top | 28 (on fire @ 22) | |
Side | 24 (on fire @ 20) | ||
Rear | 19 (on fire @ 15) | ||
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Front/Top | 30 (on fire @ 24) | |
Side | 27 (on fire @ 21) | ||
Rear | 20 (on fire @ 16) | ||
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- | 5 (on fire @ 4) | |
Composite Armor 4 | - | 6 (on fire @ 5) | |
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Front/Side/Top/Rear | 11 (on fire @ 9) | |
Bottom | 22 (on fire @ 18) | ||
Composite Armor 4 | Front/Side/Top/Rear | 13 (on fire @ 10) | |
Bottom | 25 (on fire @ 20) | ||
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- | 9 (on fire @ 7) | |
Composite Armor 4 | - | 10 (on fire @ 8) | |
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- | 14 (on fire @ 11) | |
Composite Armor 4 | - | 15 (on fire @ 12) | |
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- | 25 (on fire @ 20) | |
Composite Armor 4 | - | 28 (on fire @ 22) | |
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- | 72 (Shield 9) |
History[]
October 5, 2022 Update (The Lost Fleet)
- Direct damage from 200 to 225.
- Blast maximum damage from 350 to 375.
- Blast minimum damage from 1 to 50.
Dev Note: These changes make SPRK-33's Stomper a little more umph and usability for what is otherwise a fairly lackluster weapon.
March 30, 2022 Update (The Arsenal Update)
- Added to the live game.
- Added to the public test server.
Trivia[]
- On a 1920x1080 display at default field of view settings, the reticle gives aiming points for and 20, 50, and 85 meters. The ranges when sighted are 15, 30, and 60 meters.
- The Stomper's projectiles self destruct if they do not hit anything within five seconds of being launched. It is not possible to hit targets beyond 350 meters on level ground.
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