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Saron HRB-H
The Saron HRB fires a fast and accurate armor damaging particle beam. Accuracy destabilizes for a split second after each shot.
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Anti-Vehicle
Fire Rate: 300 RPM
Muzzle Velocity: 300m/s
Effective Range: Medium
Fire Modes: Semi-Automatic
Damage[?]
Max Damage: 150
Min Damage: 150
Max Indirect Damage: 150 before 0.5m
Min Indirect Damage: 50 at 3m
Damage Type: Light Anti-Vehicle,
Common Explosive
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 6
Ammunition Pool: 180
Accuracy[?]
Min Cone of Fire: 0
Max Cone of Fire: 1.5
Bloom per Shot: 0.5
Data Sources?
Census DBG API source:

Saron HRB-H API Data

Census LF API source: Saron HRB-H API Data

The Saron HRB-H is a gunner weapon available to the Harasser. It is unlocked through purchase with Certification Points or Daybreak Cash.

The Saron Heavy Rail Beam is a mid-range anti-vehicle beam cannon. Though it deals only middling damage-per-second even when firing at its fastest rate, it is capable of being used at longer ranges if the gunner allows for a short gap between each shot for the weapon's notably high cone-of-fire bloom to reset.

Attachments[]

Available attachments
Optics
Zoom Optics (1.25x)
Unlocks the 1.25x Zoom attachment.
1 Certification Points 1 Daybreak Cash
Zoom Optics (1.5x)
Unlocks the 1.5x Zoom attachment.
50 Certification Points 39 Daybreak Cash
Zoom Optics (1.75x)
Unlocks the 1.75x Zoom attachment.
150 Certification Points 89 Daybreak Cash
Zoom Optics (2x)
Unlocks the 2x Zoom attachment.
500 Certification Points 199 Daybreak Cash
Night Vision Optics
Illuminates low light levels up to 1000 meters in a green monochrome display.
50 Certification Points 39 Daybreak Cash
Threat Detection Optics
Highlights vehicular threats in low light conditions up to 350 meters.
200 Certification Points 89 Daybreak Cash
Utility
Reload Speed
Reload Speed 1 Decreases the time taken to reload weapon by
10
0.3 seconds decrease,
Reload Speed — 2.7 seconds
%.
150 Certification Points
Reload Speed 2 Decreases the time taken to reload weapon by
14
0.42 seconds decrease,
Reload Speed — 2.58 seconds
%.
200 Certification Points
Reload Speed 3 Decreases the time taken to reload weapon by
17
0.51 seconds decrease,
Reload Speed — 2.49 seconds
%.
400 Certification Points
Reload Speed 4 Decreases the time taken to reload weapon by
19
0.57 seconds decrease,
Reload Speed — 2.43 seconds
%.
500 Certification Points
Reload Speed 5 Decreases the time taken to reload weapon by
20
0.6 seconds decrease,
Reload Speed — 2.4 seconds
%.
1000 Certification Points
Ammo
Maximum Ammo Capacity
Maximum Ammo Capacity 1 Increases the maximum ammo capacity of the weapon by 6 rounds.
1 Certification Points
Maximum Ammo Capacity 2 Increases the maximum ammo capacity of the weapon by 12 rounds.
10 Certification Points
Maximum Ammo Capacity 3 Increases the maximum ammo capacity of the weapon by 18 rounds.
30 Certification Points
Maximum Ammo Capacity 4 Increases the maximum ammo capacity of the weapon by 24 rounds.
50 Certification Points
Maximum Ammo Capacity 5 Increases the maximum ammo capacity of the weapon by 30 rounds.
100 Certification Points
Maximum Ammo Capacity 6 Increases the maximum ammo capacity of the weapon by 36 rounds.
150 Certification Points
Maximum Ammo Capacity 7 Increases the maximum ammo capacity of the weapon by 42 rounds.
200 Certification Points
Maximum Ammo Capacity 8 Increases the maximum ammo capacity of the weapon by 48 rounds.
400 Certification Points
Maximum Ammo Capacity 9 Increases the maximum ammo capacity of the weapon by 54 rounds.
500 Certification Points
Maximum Ammo Capacity 10 Increases the maximum ammo capacity of the weapon by 60 rounds.
1000 Certification Points

Effectiveness[]

Versus Infantry
Infantry Shots to Kill
Infantry 4(6)
Infiltrator 3(5)
Heavy Assault Overshield 5(8)
MAX 8(11)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Link=FlashFlash - 4 (on fire @ 3)
Composite Armor 4 - 5 (on fire @ 4)
Link=HarasserHarasser - 14 (on fire @ 11)
Composite Armor 4 - 16 (on fire @ 13)
Sunderer - 28 (on fire @ 23)
Blockade Armor 4 - 34 (on fire @ 27)
Deployment Shield 4 - 28 (Shield 14)
ANT - 23 (on fire @ 18)
Lightning Front/Top 23 (on fire @ 18)
Side 20 (on fire @ 16)
Rear 15 (on fire @ 12)
Prowler/
Magrider
Front/Top 28 (on fire @ 23)
Side 25 (on fire @ 20)
Rear 19 (on fire @ 15)
Chimera Front/Top 31 (on fire @ 25)
Side 27 (on fire @ 22)
Rear 21 (on fire @ 17)
Vanguard Front/Top 34 (on fire @ 27)
Side 29 (on fire @ 24)
Rear 23 (on fire @ 18)
ESF - 10 (on fire @ 8)
Composite Armor 4 - 11 (on fire @ 9)
Valkyrie Front/Side/Top/Rear 15 (on fire @ 12)
Bottom 29 (on fire @ 23)
Composite Armor 4 Front/Side/Top/Rear 17 (on fire @ 14)
Bottom 33 (on fire @ 27)
Dervish - 12 (on fire @ 10)
Composite Armor 4 - 13 (on fire @ 11)
Liberator - 30 (on fire @ 24)
Composite Armor 4 - 33 (on fire @ 27)
Galaxy - 47 (on fire @ 38)
Composite Armor 4 - 52 (on fire @ 42)
Bastion Weak Point - 54 (Shield 7)

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the Saron HRB-H. Each ribbon is a standard reward for achieving a set amount of kills with the cannon. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
Saron HRB-H
Service Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
0 kills N/A
Copper Medal
10 kills Certification Points
Silver Medal
60 kills 10 Certification Points
Gold Medal
160 kills 20 Certification Points
Auraxium Medal
1,160 kills 200 Certification Points
Medals earned with the Saron HRB-H contribute towards the Magrider directive tree.

History[]

  • Game Update Number 2
    • Slowed Projectile down slightly. It retains no projectile drop.
  • Game Update Number 4
    • Outer radius blast reduced from 4 to 3 meters.
  • Game Update Number 8
    • Increased upward elevation range from 25 to 30 degrees
    • Increased downward elevation range from 7 to 10 degrees
  • Game Update Number 9
    • Slight redesign of HRB. It can now rapid fire several shots before reloading. It is pin-point accurate on the first shot, but the cone of fire blooms significantly after the first shot. This allows it to ‘unload’ on targets at close range for a faster TTK. TTK at medium to long range should remain the same when waiting for the cone of fire to reset.
    • New description: “The Saron HRB fires fast and accurate armor damaging beams. Accuracy of the HRB decreases significantly for half a second after each shot. VS use only.”
        • Removed firing delay
        • Magazine size increased from 1 to 6
        • Added Fire Rate of 200ms
        • Direct hit damage per shot decreased from 1500 to 425
        • Increased projectile speed from 250 to 300
        • Max ammo capacity increased from 30 to 180
        • Amount granted from Ammo Capacity Certs increased from 3 to 6 per rank.
        • Added cone of fire bloom per shot of 6
        • Added max cone of fire of 6
        • Added cone of fire recovery of 6 in 0.5 seconds
        • Reduced effectiveness of AoE sense it can be spammed against infantry more
        • Inner blast damage decreased from 750 to 350
        • Inner blast radius decreased from 1 meter to 0.5 meters
        • Outer blast radius decreased from 3 meters to 2 meters
  • Game Update Number 9
    • Inner Radius Blast damage reduce from 850 to 350
    • Max CoF reduced from 2 degrees to 1 degree. This should extend its effective burst fire range.
  • Performance Update Number 2
        • Saron HRB-H
        • Direct hit damage reduced from 375 to 250
        • Inner Blast damage reduced from 350 to 334
  • April 16, 2014 Patch
    • It is too effective as an anti-infantry weapon.
    • Blast damage reduced from 367 damage to 200 damage (334 to 200 for Harasser version)
    • This makes it require 3 direct hits to drop non infiltrators instead of 2.
    • Inner blast damage radius increased from 0.5 meters to 1 meter
  • May 19, 2015 Update
    • Saron HRB can aim lower than previously
  • June 1, 2016 Update
    • Changed resist type 5(Medium Anti-Armor (Lock-on Rocket Launchers, Halberd, Saron, Enforcer, MAX AV Weapons)) to -25 from 20
  • September 7, 2016 Update
    • Made adjustments to the Saron HRB to mitigate the weapon potentially blinding the driver.
  • October 24, 2016 Update
    • Saron HRB's muzzle flash has been reduced.
  • November 18, 2016 Hotfix
    • Addressed issue with the Saron HRB muzzle flash being too large and too bright.
  • 2017-06-08
    • Fixes for Saron muzzle flash.
  • September 26, 2017 Update
    • Anti-Vehicle Weapons have been separated into categories based on their new effective ranges. For the most part, the longer effective range a weapon has, the less damage output it has. These categories aren’t too different from their previous Live state, but their stats have been honed more toward this end.
        • Mid-Range AV:
        • Saron HRB (VS)
  • October 25, 2018 Hotfix
    • Cone of fire bloom from 0.75 to 0.5 (Harasser)
    • Dev Note: This changes the number of shots until hitting maximum cone of fire from 2 to 3 for while firing at the maximum rate of fire. Tighter groupings here are intended to increase the effectiveness of the weapon over range.