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Page Contents Current As of Patch: 2022-04-05

Overview[]

Scout Rifles
AMR-66 Warden Eidolon VE33 BAR-100 NS-30 Vandal
MG-HBR1 Dragoon MGR-M1 Bishop VE-LR Obelisk BAR-200 NSX Tomoe
HSR-1 AF-6 Shadow Nyx VX31 BAR-A50
SOAS-20 AF-18 Stalker Artemis VX26
Auraxium
DMR-99 GD Guardian Revenant BAR-ARX Feynman
 A7 Black Market
NS-30 Tranquility · NSX Sesshin

Usable By:

Scout Rifles offer most classes an option that sits between an assault rifle and a sniper rifle, with an ability to output high damage to incredible ranges with near non-existent damage fall-off. Scout rifles are a particularly more specialized platform than most other weapon classes, suffering highly at closer ranges with a low rate-of-fire and large cone-of-fire, making the rifles a more niche choice that shouldn't be pulled out in every situation.

With exception of Vanu offerings, which trades muzzle velocity for their "no bullet drop" traits, the stats between all faction's scout rifles—Nanite Systems Operatives aside—are identical. This can be a good thing for players who use multiple characters across multiple factions, giving them the option of a weapon that functions identically to something they're already used to.

Though there are far better choices for both short and long ranges in most situations, scout rifles offer an incredible level of power in that gap between.

Prior to _Integration, the scout rifles were two separate weapon classes—battle rifles and scout rifles. Battle rifles were available to all non-Light Assault infantry classes, whereas scout rifles were limited to Infiltrator usage. With the update, the two classes were merged, with the "scout rifle" name taking over.

Statistics[]

Weapon Attachments Availability
Type SOAS-20 MG-HBR1 Dragoon AMR-66 HSR-1 DMR-99
Optics
Reflex Sight
Reflex Sight 2x
3.4x Scope
4x Scope
6x Scope
Night Vision Scope
Barrel Attachments
Suppressor
Flash Suppressor
Compensator
Single-Fire Barrel
Rail Attachments
Darklight Flashlight
Laser Sight
Forward Grip
Comfort Grip
Angled Forward Grip
Extended Magazine
Underbarrel Grenade Launcher
Underbarrel Smoke Launcher
Weighted Receiver
Ammo
Heavy Magazine
Soft Point Ammunition
High Velocity Ammunition
Explosive Ammunition
AMR-66
Costs
Cert Cost: 325 Certification Points
DC Cost: 250 Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 600m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2s
Long Reload: 2.6s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.18/0.18
Horizontal Tolerance: 0.4
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
MG-HBR1 Dragoon
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 200 RPM
Muzzle Velocity: 550m/s
Effective Range: Long
Fire Modes: Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 334
Min Damage: 334
Reload Speed
Short Reload: 2s
Long Reload: 3.1s
Ammunition
Magazine Size: 10
Ammunition Pool: 110
Accuracy[?]
Hip Aim
Crouch Still: 3.5 0
Move: 4 0
Stand Still: 4 0
Move: 4.5 0
Bloom per Shot: 0.24 0.1
Recoil[?]
Vertical: 0.8
Horizontal, Min/Max: 0.08/0.08
Horizontal Tolerance: 0.1
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
HSR-1
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 255 RPM
Muzzle Velocity: 570m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 334 before 15m
Min Damage: 280 after 75m
Reload Speed
Short Reload: 1.95s
Long Reload: 2.4s
Ammunition
Magazine Size: 12
Ammunition Pool: 84
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.25
Bloom per Shot: 0.6 0.1
Recoil[?]
Vertical: 1
Horizontal, Min/Max: 0.1/0.2
Horizontal Tolerance: 0.3
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
SOAS-20
Costs
Cert Cost: 650 Certification Points
DC Cost: 499 Daybreak Cash
General Info
Fire Rate: 652 RPM
Muzzle Velocity: 550m/s
Effective Range: Long
Fire Modes: Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 60m
Reload Speed
Short Reload: 2s
Long Reload: 2.64s
Ammunition
Magazine Size: 24
Ammunition Pool: 240
Accuracy[?]
Hip Aim
Crouch Still: 2 0.1
Move: 2.5 0.2
Stand Still: 2.5 0.1
Move: 3 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.2/0.225
Horizontal Tolerance: 0.6
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1.5x
DMR-99
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 600m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 850 ms
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 25
Ammunition Pool: 150
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.51
Horizontal, Min/Max: 0.135/0.135
Horizontal Tolerance: 0.35
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x

Weapon Attachments Availability
Type AF-18 Stalker Warden AF-6 Shadow MGR-M1 Bishop GD Guardian
Optics
Reflex Sight
Reflex Sight 2x
3.4x Scope
4x Scope
6x Scope
Night Vision Scope
Barrel Attachments
Suppressor
Flash Suppressor
Compensator
Tungesten Liner
Rail Attachments
Darklight Flashlight
Laser Sight
Forward Grip
Comfort Grip
Angled Forward Grip
Extended Magazine
Underbarrel Grenade Launcher
Underbarrel Smoke Launcher
Weighted Receiver
Ammo
Heavy Magazine
Soft Point Ammunition
High Velocity Ammunition
Sabot Ammunition
Disruptor Ammunition
Warden
Costs
Cert Cost: 325 Certification Points
DC Cost: 250 Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 600m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2s
Long Reload: 2.6s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.18/0.18
Horizontal Tolerance: 0.4
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
MGR-M1 Bishop
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 185 RPM
Muzzle Velocity: 550m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 334
Min Damage: 334
Reload Speed
Short Reload: 2.2s
Long Reload: 3.25s
Ammunition
Magazine Size: 10
Ammunition Pool: 100
Accuracy[?]
Hip Aim
Crouch Still: 3.5 0
Move: 4 0
Stand Still: 4 0
Move: 4.5 0
Bloom per Shot: 0.22 0.1
Recoil[?]
Vertical: 0.59
Horizontal, Min/Max: 0.15/0.15
Horizontal Tolerance: 0.05
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 12
First Shot Recoil Multiplier: 1x
AF-6 Shadow
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 255 RPM
Muzzle Velocity: 570m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 334 before 15m
Min Damage: 280 after 75m
Reload Speed
Short Reload: 1.95s
Long Reload: 2.4s
Ammunition
Magazine Size: 12
Ammunition Pool: 84
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.25
Bloom per Shot: 0.6 0.1
Recoil[?]
Vertical: 1
Horizontal, Min/Max: 0.1/0.2
Horizontal Tolerance: 0.3
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
AF-18 Stalker
Costs
Cert Cost: 650 Certification Points
DC Cost: 499 Daybreak Cash
General Info
Fire Rate: 652 RPM
Muzzle Velocity: 550m/s
Effective Range: Long
Fire Modes: Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 60m
Reload Speed
Short Reload: 2s
Long Reload: 2.64s
Ammunition
Magazine Size: 24
Ammunition Pool: 240
Accuracy[?]
Hip Aim
Crouch Still: 2 0.1
Move: 2.5 0.2
Stand Still: 2.5 0.1
Move: 3 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.2/0.225
Horizontal Tolerance: 0.6
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1.5x
GD Guardian
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 680m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 950 ms
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 95m
Reload Speed
Short Reload: 2s
Long Reload: 2.6s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.51
Horizontal, Min/Max: 0.135/0.135
Horizontal Tolerance: 0.35
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x

Weapon Attachments Availability
Type Artemis VX26 Eidolon VE33 Nyx VX31 VE-LR Obelisk Revenant
Optics
Reflex Sight
Reflex Sight 2x
3.4x Scope
4x Scope
6x Scope
Night Vision Scope
Barrel Attachments
Suppressor
Flash Suppressor
Compensator
Enhanced Plasma Containment
Rail Attachments
Darklight Flashlight
Laser Sight
Forward Grip
Comfort Grip
Angled Forward Grip
Extended Magazine
Underbarrel Grenade Launcher
Underbarrel Smoke Launcher
Weighted Receiver
Manual Calibration
Safety Override
Ammo
Heavy Magazine
Soft Point Ammunition
High Velocity Ammunition
Unstable Ammunition
Manticore Ammunition
Eidolon VE33
Costs
Cert Cost: 325 Certification Points
DC Cost: 250 Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 570m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2s
Long Reload: 2.6s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.18/0.18
Horizontal Tolerance: 0.4
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
VE-LR Obelisk
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 185 RPM
Muzzle Velocity: 550m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 334
Min Damage: 334
Reload Speed
Short Reload: N/A
Long Reload: N/A
Ammunition
Magazine Size: 6 (equivalent)
Ammunition Pool:
Heat
Heat
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0
Stand Still: 3 0
Move: 3.5 0
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.8
Horizontal, Min/Max: 0.08/0.08
Horizontal Tolerance: 0.08
Angle Min/Max: 3°/-3°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1x
Nyx VX31
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 255 RPM
Muzzle Velocity: 540m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 334 before 15m
Min Damage: 280 after 75m
Reload Speed
Short Reload: 1.95s
Long Reload: 2.4s
Ammunition
Magazine Size: 12
Ammunition Pool: 84
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.25
Bloom per Shot: 0.6 0.1
Recoil[?]
Vertical: 1
Horizontal, Min/Max: 0.1/0.2
Horizontal Tolerance: 0.3
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
Artemis VX26
Costs
Cert Cost: 650 Certification Points
DC Cost: 499 Daybreak Cash
General Info
Fire Rate: 652 RPM
Muzzle Velocity: 530m/s
Effective Range: Long
Fire Modes: Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 60m
Reload Speed
Short Reload: 2s
Long Reload: 2.64s
Ammunition
Magazine Size: 24
Ammunition Pool: 240
Accuracy[?]
Hip Aim
Crouch Still: 2 0.1
Move: 2.5 0.2
Stand Still: 2.5 0.1
Move: 3 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.2/0.225
Horizontal Tolerance: 0.6
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1.5x
Revenant
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 570m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 950 ms
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Reload Speed: 2s
Ammunition
Magazine Size: 18
Ammunition Pool:
Heat
Heat
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.35
Horizontal, Min/Max: 0.135/0.135
Horizontal Tolerance: 0.5
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x

Weapon Attachments Availability
Type BAR-100 BAR-200 BAR-A50 BAR-ARX Feynman
Optics
Reflex Sight
Reflex Sight 2x
3.4x Scope
4x Scope
6x Scope
Night Vision Scope
Barrel Attachments
Suppressor
Flash Suppressor
Compensator
Rail Attachments
Darklight Flashlight
Laser Sight
Forward Grip
Comfort Grip
Angled Forward Grip
Extended Magazine
Underbarrel Grenade Launcher
Underbarrel Smoke Launcher
Weighted Receiver
Havoc Launcher
Ammo
Heavy Magazine
Soft Point Ammunition
High Velocity Ammunition
BAR-100
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 317 RPM
Muzzle Velocity: 625m/s
Effective Range: ??
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 850 ms
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 100m
Reload Speed
Short Reload: 2.3s
Long Reload: 2.55s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.55
Horizontal, Min/Max: 0.18
Horizontal Tolerance: 0.35
Angle Min/Max: -3°/3°
Bias: ??
Recoil Decrease: 20
First Shot Recoil Multiplier: 1x
BAR-200
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 243 RPM
Muzzle Velocity: 650m/s
Effective Range: ??
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 850 ms
Damage[?]
Max Damage: 334 before 15m
Min Damage: 280 after 100m
Reload Speed
Short Reload: 2.3s
Long Reload: 2.55s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.16
Horizontal Tolerance: 0.15
Angle Min/Max: -1.5°/1.5°
Bias: ??
Recoil Decrease: 20
First Shot Recoil Multiplier: 1x
BAR-A50
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 476 RPM
Muzzle Velocity: 550m/s
Effective Range: ??
Fire Modes: Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 850 ms
Damage[?]
Max Damage: 200 before 15m
Min Damage: 167 after 100m
Reload Speed
Short Reload: 2.45s
Long Reload: 2.75s
Ammunition
Magazine Size: 25
Ammunition Pool: 150
Accuracy[?]
Hip Aim
Crouch Still: 3.5 0
Move: 4 0.2
Stand Still: 4 0
Move: 4.5 0.35
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.45
Horizontal, Min/Max: 0.18
Horizontal Tolerance: 0.35
Angle Min/Max: -3°/3°
Bias: ??
Recoil Decrease: 20
First Shot Recoil Multiplier: 2.25x
BAR-ARX Feynman
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 600m/s
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Equip Time: 850 ms
Damage[?]
Max Damage: 250 before 10m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 1.95s
Long Reload: 2.2s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.55
Horizontal, Min/Max: 0.2
Horizontal Tolerance: 0.4
Angle Min/Max: -2°/2°
Bias: ??
Recoil Decrease: 20
First Shot Recoil Multiplier: 1x

Weapon Attachments Availability
Type NS-30 Vandal NS-30 Tranquility NSX Tomoe NSX Sesshin
Optics
Reflex Sight
Reflex Sight 2x
3.4x Scope
4x Scope
6x Scope
Night Vision Scope
Barrel Attachments
Suppressor
Flash Suppressor
Compensator
Rail Attachments
Darklight Flashlight
Laser Sight
Forward Grip
Comfort Grip
Angled Forward Grip
Extended Magazine
Underbarrel Grenade Launcher
Underbarrel Smoke Launcher
Weighted Receiver
Havoc Launcher
Ammo
Heavy Magazine
Soft Point Ammunition
High Velocity Ammunition
NS-30 Vandal
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 799 Daybreak Cash
General Info
Fire Rate: 255 RPM
Muzzle Velocity: 520m/s
Effective Range: Medium
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 334 before 15m
Min Damage: 280 after 75m
Reload Speed
Short Reload: 2.6s
Long Reload: 3.5s
Ammunition
Magazine Size: 15
Ammunition Pool: 90
Accuracy[?]
Hip Aim
Crouch Still: 2.25 0
Move: 2.75 0.15
Stand Still: 2.75 0.1
Move: 3.25 0.25
Bloom per Shot: 0.6 0.3
Recoil[?]
Vertical: 1
Horizontal, Min/Max: 0.1/0.2
Horizontal Tolerance: 0.3
Angle Min/Max: -13°/-10°
Bias:
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
NSX Tomoe
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 799 Daybreak Cash
General Info
Fire Rate: 750 RPM
Muzzle Velocity: 520m/s
Effective Range: Medium
Fire Modes: Auto
Headshot Multiplier: 2.5x
ADS Move Speed Multiplier: 0.5x
Equip Time: 650 ms
Damage[?]
Max Damage: 112
Min Damage: 112
Reload Speed
Short Reload: 2.1s
Long Reload: 2.9s
Ammunition
Magazine Size: 22
Ammunition Pool: 286
Accuracy[?]
Hip Aim
Crouch Still: 2.75 0.03
Move: 3 0.06
Stand Still: 3.25 0.1
Move: 3.75 0.3
Bloom per Shot: 0.4 0.05
Recoil[?]
Vertical: 0.25
Horizontal, Min/Max: -3.0/3.0
Horizontal Tolerance: 0.4
Angle Min/Max: 0.14°/0.14°
Bias: ← = →
Recoil Decrease: 6
First Shot Recoil Multiplier: 2x
NSX Sesshin
Costs
A7 Cost: 4,000 A7
DC Cost: 799 Daybreak Cash
General Info
Fire Rate: 375 RPM
Muzzle Velocity: 520m/s
Effective Range: Medium
Fire Modes: Auto
Headshot Multiplier: 2.5x
ADS Move Speed Multiplier: 0.5x
Equip Time: 650 ms
Damage[?]
Max Damage: 167
Min Damage: 167
Reload Speed
Short Reload: 2.25s
Long Reload: 3s
Ammunition
Magazine Size: 22
Ammunition Pool: 286
Accuracy[?]
Hip Aim
Crouch Still: 2.75 0.03
Move: 3 0.06
Stand Still: 3.25 0.1
Move: 3.75 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.25
Horizontal, Min/Max: 0.14/0.14
Horizontal Tolerance: 0.4
Angle Min/Max: -3°/3°
Bias: ← = →
Recoil Decrease: 6
First Shot Recoil Multiplier: 2x
NS-30 Tranquility
Costs
A7 Cost: 4,000 A7
DC Cost: 799 Daybreak Cash
General Info
Fire Rate: 218 RPM
Muzzle Velocity: 550m/s
Effective Range: Medium
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 300 before 15m
Min Damage: 225 after 150m
Reload Speed
Short Reload: 2.6s
Long Reload: 3.5s
Ammunition
Magazine Size: 10
Ammunition Pool: 80
Accuracy[?]
Hip Aim
Crouch Still: 2.25 0
Move: 2.75 0.15
Stand Still: 2.75 0
Move: 3.25 0.25
Bloom per Shot: 0.6 0.3
Recoil[?]
Vertical: 1
Horizontal, Min/Max: 0.1/0.2
Horizontal Tolerance: 0.3
Angle Min/Max: -13°/-10°
Bias:
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x

Video[]

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