PlanetSide 2 Wiki
Register
Advertisement
Vehicles
Page Contents Current As of Patch: PU02
Vehicle Scythe

Scythe Side View Icon
Scythe
The Scythe is a one man air superiority fighter in use exclusively by the Vanu Sovereignty. Vanu technology allows the Scythe to be a more stable aircraft when hovering and decelerating.
Type: ESF
Empire: Icon VS
Cost: 350 Nanites
Health: 3,000
For Armor and Damage resistance details see this article.
Top Speed: 200 km/h
Top Afterburner Speed: 320 km/h
Decay: 5 Minutes
Nose Cannon: V26 Maelstrom Turbo Laser,
Light PPA,
Saron Laser Cannon,
Antares LC
Wing Mount: Photon A2A Missile Pods,
Dual Photon Pods,
Coyote Missiles,
Hornet Missiles,
M202 Wyrm,
Havoc Missiles,
External Fuel Tanks,
High-Capacity Fuel Tanks,
Quick-Recharge Fuel Tanks

The Scythe is an empire specific fighter available to the Vanu Sovereignty.

Constructed using Vanu technology, the Scythe features particularly unusual handling compared to its contemporaries. The fighter is more comfortable moving through the air, featuring the best airbrakes of any fighter, being less affected by gravity while hovering, and drifting considerably less when pitching aggressively, all allowing the Scythe to maneuver through hostile terrain better than its contemporaries.

The Scythe's airframe is also notably thin when viewed from the front, sides, or behind the aircraft, making it more difficult to hit in a head-on engagement. On the flip side, the fighter is long and wide, making it incredibly easy to hit when fired at from above or below, which reduces the aircraft's survivability in engagements where it is not possible to keep the nose pointed at every enemy.

Scythe Diagram

Certifications[]

Scythe Vehicle Certifications
Category Certification Name Levels and Cost
Passive Systems Engagement Radar
DefaultCauses the HUD to highlight and track hostile aircraft at range of 600 meters.
Utility Slot Scout Radar
50Enemies near the aircraft will appear on the map of nearby allies for up to 50 meters.
100Extends the range of the Scout Radar to 100 meters.
200Extends the range of the Scout Radar to 150 meters.
500Extends the range of the Scout Radar to 200 meters.
Decoy Flares
100Activate to disrupt lock-on attempts and missiles tracking the vehicle for 8 seconds. Can be activated once every 35 seconds.
200Activate to disrupt lock-on attempts and missiles tracking the vehicle for 8 seconds. Can be activated once every 30 seconds.
500Activate to disrupt lock-on attempts and missiles tracking the vehicle for 8 seconds. Can be activated once every 27 seconds.
1000Activate to disrupt lock-on attempts and missiles tracking the vehicle for 8 seconds. Can be activated once every 25 seconds.
Ejection System
500When exiting the vehicle, the pilot will now safetly "bail out". The pilot will not take fall damage and will not inherit the vehicles momentum.
Fire Suppression System
Auto-GrantedActivate to repair 25% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 55 seconds.
100Activate to repair 25% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 50 seconds.
200Activate to repair 25% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 47 seconds.
500Activate to repair 25% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 45 seconds.
Defense Slot Composite Armor
100Increases the vehicle's total health pool by 7%.
200Increases the vehicle's total health pool by 8%.
500Increases the vehicle's total health pool by 9%.
1000Increases the vehicle's total health pool by 10%.
Nanite Auto Repair System
Auto-GrantedRepairs 5% every 5 seconds. Damage disables auto repair for 8 seconds.
100Repairs 5.83% every 5 seconds. Damage disables auto repair for 8 seconds.
150Repairs 6.67% every 5 seconds. Damage disables auto repair for 8 seconds.
200Repairs 7.5% every 5 seconds. Damage disables auto repair for 8 seconds.
500Repairs 8.33% every 5 seconds. Damage disables auto repair for 8 seconds.
Vehicle Stealth
30Increases lock-on time by 0.25 seconds, reduces the auto-detect range of the vehicle to 174 metres, and reduces detection from enemy Engagement Radars by 100 meters.
100Increases lock-on time by 0.5 seconds, reduces the auto-detect range of the vehicle to 116 metres, and reduces detection from enemy Engagement Radars by 200 meters.
200Increases lock-on time by 0.75 seconds, reduces the auto-detect range of the vehicle to 58 metres, and reduces detection from enemy Engagement Radars by 300 meters.
1000Increases lock-on time by 1 seconds, completely prevents the vehicle from being auto-detected, and reduces detection from enemy Engagement Radars by 400 meters.
Performance Slot Dogfighting Airframe
100Improved turn, roll and agility.
200Improved turn, roll and agility. (More effective than previous rank)
400Improved turn, roll and agility. (More effective than previous rank)
Hover Stability Airframe
100Improved hover, air brake and vertical thrust.
200Improved hover, air brake and vertical thrust.(More effective than previous rank)
400Improved hover, air brake and vertical thrust.(More effective than previous rank)
Racer High Speed Airframe
100Improved cruising and afterburner speed.
200Improved cruising and afterburner speed.(More effective than previous rank)
400Improved cruising and afterburner speed.(More effective than previous rank)

Primary — Nose Cannon[]

Saron Laser Cannon
Saron Laser Cannon
Costs
Auto Granted
General Info
Fire Rate: 732 RPM
Muzzle Velocity: 750m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 160 before 200m
Min Damage: 125 after 300m
Reload Speed
Reload Speed: 2s
Ammunition
Magazine Size: 60
Ammunition Pool: 720
Accuracy[?]
Cone of Fire: 0.3
V26 Maelstrom Turbo Laser
Maelstrom Turbo Laser
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 857 RPM
Muzzle Velocity: 650m/s
Effective Range: Medium
Fire Modes: Automatic
Damage[?]
Max Damage: 175 before 100m
Min Damage: 112 after 200m
Reload Speed
Reload Speed: 1.8s
Ammunition
Magazine Size: 38
Ammunition Pool: 456
Accuracy[?]
Cone of Fire: 0.5
Antares LC
Antares LC
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 652 RPM
Muzzle Velocity: 770m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 160
Min Damage: 160
Reload Speed
Reload Speed: 2.35s
Ammunition
Magazine Size: 110
Ammunition Pool: 770
Accuracy[?]
Cone of Fire: 0.5
Light PPA
Light PPA
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 267 RPM
Muzzle Velocity: 350m/s
Effective Range: Medium
Fire Modes: Automatic
Damage[?]
Max Damage: 300
Min Damage: 300
Max Indirect Damage: 200 before 1m
Min Indirect Damage: 25 at 3m
Reload Speed
Reload Speed: 2.5s
Ammunition
Magazine Size: 20
Ammunition Pool: 200
Accuracy[?]
Cone of Fire: 0.55

Secondary — Wing Mount[]

External Fuel Tanks
External Fuel Tanks
Costs
Auto Granted
General Info
High-Capacity Fuel Tanks
External Fuel Tanks
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Quick-Recharge Fuel Tanks
External Fuel Tanks
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Photon A2A Missile Pods
Photon A2A Missile Pods
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 60 RPM
Muzzle Velocity: 125m/s
Effective Range: ~400m
Fire Modes: Lock-on
Damage[?]
Max Damage: 350
Min Damage: 350
Max Indirect Damage: 250 before 1m
Min Indirect Damage: 50 at 3m
Reload Speed
Reload Speed: 6s
Ammunition
Magazine Size: 2
Ammunition Pool: 32
Coyote Missiles
Coyote Missiles
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 400 RPM
Muzzle Velocity: 120m/s
Effective Range: Medium
Fire Modes: Heat Seeking
Damage[?]
Max Damage: 55
Min Damage: 55
Max Indirect Damage: 200 before 0.5m
Min Indirect Damage: 25 at 3m
Reload Speed
Reload Speed: 5.5s
Ammunition
Magazine Size: 6
Ammunition Pool: 48
Accuracy[?]
Cone of Fire: 0.25
Dual Photon Pods
Dual Photon Pods
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 253 RPM
Muzzle Velocity: 250m/s
Effective Range: Medium
Fire Modes: Automatic
Damage[?]
Max Damage: 100
Min Damage: 100
Max Indirect Damage: 175 before 1m
Min Indirect Damage: 50 at 5m
Reload Speed
Reload Speed: 5s
Ammunition
Magazine Size: 14
Ammunition Pool: 42
Accuracy[?]
Cone of Fire: 0.5
Hornet Missiles
Hornet Missiles
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 120 RPM
Muzzle Velocity: 125m/s
Effective Range: Far
Fire Modes: Laser Guided
Damage[?]
Max Damage: 500
Min Damage: 500
Max Indirect Damage: 250 before 0.5m
Min Indirect Damage: 50 at 3m
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 2
Ammunition Pool: 40
M202 Wyrm
M202 Wyrm
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 273 RPM
Muzzle Velocity: 500m/s
Effective Range: Up to 400m
Fire Modes: Automatic
Damage[?]
Max Damage: 450 before 50m
Min Damage: 275 after 400m
Reload Speed
Reload Speed: 6s
Ammunition
Magazine Size: 30
Ammunition Pool: 300
Accuracy[?]
Cone of Fire: 0.2
Havoc Missiles
Havoc Missiles
Costs
A7 Cost: 4,000 A7
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 480 RPM
Muzzle Velocity: 125m/s
Effective Range: Up to 400m
Fire Modes: Lock-on 4x Burst
Damage[?]
Max Damage: 150
Min Damage: 150
Max Indirect Damage: 150 before 0.5m
Min Indirect Damage: 50 at 3m
Reload Speed
Reload Speed: 6s
Ammunition
Magazine Size: 4
Ammunition Pool: 44

Weapon Ribbons and Medals[]

With any Scythe weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a Scythe weapon. Medals relate to how many overall kills you have with the Scythe weaponry.

Ribbons[]

Ribbon Icon Requirements
Scythe Service Ribbon
ESF Vehicle Ribbon
10 kills.
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points

The Scythe has access to five separate cosmetic customization slots, each modifying a different part of the vehicle.

Alongside the expected ability to add Camouflage and Decals, the player can modify the cockpit glass, attach extra plating to the exterior, and add a trim effect to the airframe.

Though not necessarily defined as a cosmetic, the sound of the Scythe's in-built horn can also be changed.

Scythe Exterior
Name Style Acquisition
Icon Scythe
Aurora Plating Icon Player Studio Scythe Aurora Plating 399 Daybreak Cash
Chrome Razor Fins Scythe Razor Fins Chrome 250 Daybreak Cash
Chrome Tiger Fins Scythe Tiger Fins Chrome 250 Daybreak Cash
Chrome Viper Fins Scythe Viper Fins Chrome 250 Daybreak Cash
Darkstar Plating Icon Player Studio Scythe Darkstar Plating 399 Daybreak Cash
Dyson V Plating Icon Player Studio Scythe Dyson V Plating 399 Daybreak Cash
Genesis Plating Icon Player Studio Scythe Genesis Plating 399 Daybreak Cash
Razor Fins Scythe Razor Fins 250 Daybreak Cash
Rigil Armor Icon Player Studio Scythe Rigil Armor 399 Daybreak Cash
Shaman Plating Icon Player Studio Scythe Shaman Plating 399 Daybreak Cash
Tiger Fins Scythe Tiger Fins 250 Daybreak Cash
Usurper Plating Icon Player Studio Scythe Usurper Plating 399 Daybreak Cash
Viper Fins Scythe Viper Fins 250 Daybreak Cash
Scythe Glass and Cockpits
Name Style Acquisition
Icon Scythe
Cockpit: Standard Glass Cockpit Standard Glass Default
Aegypius Cockpit Icon Player Studio Scythe Aegypius Cockpit 399 Daybreak Cash
Aurora Cockpit Icon Player Studio Scythe Aurora Cockpit 399 Daybreak Cash
Cyan Metallic Glass Scythe Cyan Metallic Glass Decal 99 Daybreak Cash
Dyson V Cockpit Icon Player Studio Scythe Dyson V Cockpit 399 Daybreak Cash
Genesis Cockpit Icon Player Studio Scythe Genesis Cockpit 250 Daybreak Cash
Glowing Purple Glass Scythe Glowing Purple Glass Decal 99 Daybreak Cash
Glowing Teal Glass Scythe Glowing Teal Glass Decal 99 Daybreak Cash
Hearts Glass Hearts Glass Decal 25 Daybreak Cash
Jet Black Glass Jet Black Glass Decal 99 Daybreak Cash
L337 Glass L337 Glass Decal 25 Daybreak Cash
Shaman Cockpit Icon Player Studio Scythe Shaman Cockpit 250 Daybreak Cash
Smiley Face Glass Scythe Smiley Face Glass Decal 25 Daybreak Cash
Tiger Teeth Glass Icon Player Studio Tiger Teeth Glass Decal 99 Daybreak Cash
Usurper Cockpit Icon Player Studio Scythe Usurper Cockpit 399 Daybreak Cash
VS Logo Glass Scythe VS Logo Glass decal 25 Daybreak Cash
Scythe Trim
Name Style Acquisition
Icon Scythe
Cyan Lumifiber Luna Scythe Cyan Lumifiber Luna 550 Daybreak Cash
Purple Lumifiber Luna Scythe Purple Lumifiber Luna 399 Daybreak Cash
Purple Lumifiber Ray Scythe Purple Lumifiber Ray 399 Daybreak Cash
Auraxium Lumifiber Scythe Auraxium Lumifiber Trim Awarded upon completion of the Master Scythe directive.
Living Rust Scythe Living Rust Trim Veteran's and Warmachine's Six-Year Anniversary Bundle
Scythe Customizations - Horn
Name Cost Style
Scythe NS-A Horn Default
Horn
Scythe Vanu Sovereignty Horn 399  Daybreak Cash
Scythe DiveStrike Siren 650  Daybreak Cash
Scythe Anniversary Horn Was only available as part of Two-Year Anniversary Bundle.

September 15, 2021 Update[]

  • Resist type 4(Heavy Machine Guns) reduced from 75 to 70 for Scythe, Reaver, and Mosquito.

PlanetSide_2_Mosquito_Reaver_Scythe_-_Ground_Assault_Guide-1

PlanetSide 2 Mosquito Reaver Scythe - Ground Assault Guide-1

Fighter Ground Assault

Advertisement