Designed for use by the Terran Republic's top Infiltrator hit squads, the Shuriken's incredible flexibility both close-up and at a distance allowed TR assassins to deal with a multitude of situations they may've not survived otherwise.
The Shuriken is an 'auraxium' variant of the SMG-46 Armistice, sharing most of the same base stats and decorated with a special 'auraxium' camo. Compared to the base weapon, the Shuriken features a built-in Extended Magazine (without the equip time penalty). In exchange, the Shuriken suffers from longer reload speeds.
Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
A compensator redirects gases upward, reducing vertical recoil by 30%, and increasing hipfire cone of fire by 15%. The added sound pressure causes the player to show on the minimap 35m farther away.
A hybrid suppressor reduces weapon noise, muzzle flash, and prevents the player from showing on the minimap when firing, but bullet velocity is reduced by 20%.
High Velocity Ammunition increases the weapon's projectile velocity by 10% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
It is possible to earn both Ribbons and Medals while using the Shuriken. Each ribbon is a standard reward for achieving a set amount of kills with the submachine gun. Medals are awarded upon reaching kill milestones with the weapon.
Dev Note: The "long range" benefits (and drawbacks) of this weapon have been removed, but can still be opted into through attachments. We kept the 40 round magazine, and reduced the reload slightly to make it more manageable. This innate extended magazine can now be stacked with the optional rail attachment to bring it up to 50 rounds total.